efl/legacy/elementary/src/lib/elm_toolbar.h

901 lines
28 KiB
C

/**
* @defgroup Toolbar Toolbar
* @ingroup Elementary
*
* @image html img/widget/toolbar/preview-00.png
* @image latex img/widget/toolbar/preview-00.eps width=\textwidth
*
* @image html img/toolbar.png
* @image latex img/toolbar.eps width=\textwidth
*
* A toolbar is a widget that displays a list of items inside
* a box. It can be scrollable, show a menu with items that don't fit
* to toolbar size or even crop them.
*
* Only one item can be selected at a time.
*
* Items can have multiple states, or show menus when selected by the user.
*
* Smart callbacks one can listen to:
* - "clicked" - when the user clicks on a toolbar item and becomes selected.
* - "longpressed" - when the toolbar is pressed for a certain amount of time.
* - "language,changed" - when the program language changes.
*
* Available styles for it:
* - @c "default"
* - @c "transparent" - no background or shadow, just show the content
*
* Default text parts of the toolbar items that you can use for are:
* @li "default" - label of the toolbar item
*
* Supported elm_object_item common APIs.
* @li elm_object_item_disabled_set
* @li elm_object_item_disabled_get
* @li elm_object_item_part_text_set
* @li elm_object_item_part_text_get
*
* List of examples:
* @li @ref toolbar_example_01
* @li @ref toolbar_example_02
* @li @ref toolbar_example_03
*/
/**
* @addtogroup Toolbar
* @{
*/
/**
* @enum _Elm_Toolbar_Shrink_Mode
* @typedef Elm_Toolbar_Shrink_Mode
*
* Set toolbar's items display behavior, it can be scrollable,
* show a menu with exceeding items, or simply hide them.
*
* @note Default value is #ELM_TOOLBAR_SHRINK_MENU. It reads value
* from elm config.
*
* Values <b> don't </b> work as bitmask, only one can be chosen.
*
* @see elm_toolbar_shrink_mode_set()
* @see elm_toolbar_shrink_mode_get()
*
* @ingroup Toolbar
*/
typedef enum
{
ELM_TOOLBAR_SHRINK_NONE, /**< Set toolbar minimum size to fit all the items. */
ELM_TOOLBAR_SHRINK_HIDE, /**< Hide exceeding items. */
ELM_TOOLBAR_SHRINK_SCROLL, /**< Allow accessing exceeding items through a scroller. */
ELM_TOOLBAR_SHRINK_MENU, /**< Inserts a button to pop up a menu with exceeding items. */
ELM_TOOLBAR_SHRINK_EXPAND, /**< Expand all items according the size of the toolbar. */
ELM_TOOLBAR_SHRINK_LAST /**< Indicates error if returned by elm_toolbar_shrink_mode_get() */
} Elm_Toolbar_Shrink_Mode;
typedef struct _Elm_Toolbar_Item_State Elm_Toolbar_Item_State; /**< State of a Elm_Toolbar_Item. Can be created with elm_toolbar_item_state_add() and removed with elm_toolbar_item_state_del(). */
/**
* Add a new toolbar widget to the given parent Elementary
* (container) object.
*
* @param parent The parent object.
* @return a new toolbar widget handle or @c NULL, on errors.
*
* This function inserts a new toolbar widget on the canvas.
*
* @ingroup Toolbar
*/
EAPI Evas_Object *elm_toolbar_add(Evas_Object *parent);
/**
* Set the icon size, in pixels, to be used by toolbar items.
*
* @param obj The toolbar object
* @param icon_size The icon size in pixels
*
* @note Default value is @c 32. It reads value from elm config.
*
* @see elm_toolbar_icon_size_get()
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_icon_size_set(Evas_Object *obj, int icon_size);
/**
* Get the icon size, in pixels, to be used by toolbar items.
*
* @param obj The toolbar object.
* @return The icon size in pixels.
*
* @see elm_toolbar_icon_size_set() for details.
*
* @ingroup Toolbar
*/
EAPI int elm_toolbar_icon_size_get(const Evas_Object *obj);
/**
* Sets icon lookup order, for toolbar items' icons.
*
* @param obj The toolbar object.
* @param order The icon lookup order.
*
* Icons added before calling this function will not be affected.
* The default lookup order is #ELM_ICON_LOOKUP_THEME_FDO.
*
* @see elm_toolbar_icon_order_lookup_get()
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_icon_order_lookup_set(Evas_Object *obj, Elm_Icon_Lookup_Order order);
/**
* Gets the icon lookup order.
*
* @param obj The toolbar object.
* @return The icon lookup order.
*
* @see elm_toolbar_icon_order_lookup_set() for details.
*
* @ingroup Toolbar
*/
EAPI Elm_Icon_Lookup_Order elm_toolbar_icon_order_lookup_get(const Evas_Object *obj);
/**
* Append item to the toolbar.
*
* @param obj The toolbar object.
* @param icon A string with icon name or the absolute path of an image file.
* @param label The label of the item.
* @param func The function to call when the item is clicked.
* @param data The data to associate with the item for related callbacks.
* @return The created item or @c NULL upon failure.
*
* A new item will be created and appended to the toolbar, i.e., will
* be set as @b last item.
*
* Items created with this method can be deleted with
* elm_object_item_del().
*
* Associated @p data can be properly freed when item is deleted if a
* callback function is set with elm_object_item_del_cb_set().
*
* If a function is passed as argument, it will be called every time this item
* is selected, i.e., the user clicks over an unselected item.
* If such function isn't needed, just passing
* @c NULL as @p func is enough. The same should be done for @p data.
*
* Toolbar will load icon image from fdo or current theme.
* This behavior can be set by elm_toolbar_icon_order_lookup_set() function.
* If an absolute path is provided it will load it direct from a file.
*
* @see elm_toolbar_item_icon_set()
* @see elm_object_item_del()
*
* @ingroup Toolbar
*/
EAPI Elm_Object_Item *elm_toolbar_item_append(Evas_Object *obj, const char *icon, const char *label, Evas_Smart_Cb func, const void *data);
/**
* Prepend item to the toolbar.
*
* @param obj The toolbar object.
* @param icon A string with icon name or the absolute path of an image file.
* @param label The label of the item.
* @param func The function to call when the item is clicked.
* @param data The data to associate with the item for related callbacks.
* @return The created item or @c NULL upon failure.
*
* A new item will be created and prepended to the toolbar, i.e., will
* be set as @b first item.
*
* Items created with this method can be deleted with
* elm_object_item_del().
*
* Associated @p data can be properly freed when item is deleted if a
* callback function is set with elm_object_item_del_cb_set().
*
* If a function is passed as argument, it will be called every time this item
* is selected, i.e., the user clicks over an unselected item.
* If such function isn't needed, just passing
* @c NULL as @p func is enough. The same should be done for @p data.
*
* Toolbar will load icon image from fdo or current theme.
* This behavior can be set by elm_toolbar_icon_order_lookup_set() function.
* If an absolute path is provided it will load it direct from a file.
*
* @see elm_toolbar_item_icon_set()
* @see elm_object_item_del()
*
* @ingroup Toolbar
*/
EAPI Elm_Object_Item *elm_toolbar_item_prepend(Evas_Object *obj, const char *icon, const char *label, Evas_Smart_Cb func, const void *data);
/**
* Insert a new item into the toolbar object before item @p before.
*
* @param obj The toolbar object.
* @param before The toolbar item to insert before.
* @param icon A string with icon name or the absolute path of an image file.
* @param label The label of the item.
* @param func The function to call when the item is clicked.
* @param data The data to associate with the item for related callbacks.
* @return The created item or @c NULL upon failure.
*
* A new item will be created and added to the toolbar. Its position in
* this toolbar will be just before item @p before.
*
* Items created with this method can be deleted with
* elm_object_item_del().
*
* Associated @p data can be properly freed when item is deleted if a
* callback function is set with elm_object_item_del_cb_set().
*
* If a function is passed as argument, it will be called every time this item
* is selected, i.e., the user clicks over an unselected item.
* If such function isn't needed, just passing
* @c NULL as @p func is enough. The same should be done for @p data.
*
* Toolbar will load icon image from fdo or current theme.
* This behavior can be set by elm_toolbar_icon_order_lookup_set() function.
* If an absolute path is provided it will load it direct from a file.
*
* @see elm_toolbar_item_icon_set()
* @see elm_object_item_del()
*
* @ingroup Toolbar
*/
EAPI Elm_Object_Item *elm_toolbar_item_insert_before(Evas_Object *obj, Elm_Object_Item *before, const char *icon, const char *label, Evas_Smart_Cb func, const void *data);
/**
* Insert a new item into the toolbar object after item @p after.
*
* @param obj The toolbar object.
* @param after The toolbar item to insert after.
* @param icon A string with icon name or the absolute path of an image file.
* @param label The label of the item.
* @param func The function to call when the item is clicked.
* @param data The data to associate with the item for related callbacks.
* @return The created item or @c NULL upon failure.
*
* A new item will be created and added to the toolbar. Its position in
* this toolbar will be just after item @p after.
*
* Items created with this method can be deleted with
* elm_object_item_del().
*
* Associated @p data can be properly freed when item is deleted if a
* callback function is set with elm_object_item_del_cb_set().
*
* If a function is passed as argument, it will be called every time this item
* is selected, i.e., the user clicks over an unselected item.
* If such function isn't needed, just passing
* @c NULL as @p func is enough. The same should be done for @p data.
*
* Toolbar will load icon image from fdo or current theme.
* This behavior can be set by elm_toolbar_icon_order_lookup_set() function.
* If an absolute path is provided it will load it direct from a file.
*
* @see elm_toolbar_item_icon_set()
* @see elm_object_item_del()
*
* @ingroup Toolbar
*/
EAPI Elm_Object_Item *elm_toolbar_item_insert_after(Evas_Object *obj, Elm_Object_Item *after, const char *icon, const char *label, Evas_Smart_Cb func, const void *data);
/**
* Get the first item in the given toolbar widget's list of
* items.
*
* @param obj The toolbar object
* @return The first item or @c NULL, if it has no items (and on
* errors)
*
* @see elm_toolbar_item_append()
* @see elm_toolbar_last_item_get()
*
* @ingroup Toolbar
*/
EAPI Elm_Object_Item *elm_toolbar_first_item_get(const Evas_Object *obj);
/**
* Get the last item in the given toolbar widget's list of
* items.
*
* @param obj The toolbar object
* @return The last item or @c NULL, if it has no items (and on
* errors)
*
* @see elm_toolbar_item_prepend()
* @see elm_toolbar_first_item_get()
*
* @ingroup Toolbar
*/
EAPI Elm_Object_Item *elm_toolbar_last_item_get(const Evas_Object *obj);
/**
* Get the item after @p item in toolbar.
*
* @param it The toolbar item.
* @return The item after @p item, or @c NULL if none or on failure.
*
* @note If it is the last item, @c NULL will be returned.
*
* @see elm_toolbar_item_append()
*
* @ingroup Toolbar
*/
EAPI Elm_Object_Item *elm_toolbar_item_next_get(const Elm_Object_Item *it);
/**
* Get the item before @p item in toolbar.
*
* @param it The toolbar item.
* @return The item before @p item, or @c NULL if none or on failure.
*
* @note If it is the first item, @c NULL will be returned.
*
* @see elm_toolbar_item_prepend()
*
* @ingroup Toolbar
*/
EAPI Elm_Object_Item *elm_toolbar_item_prev_get(const Elm_Object_Item *it);
/**
* Set the priority of a toolbar item.
*
* @param it The toolbar item.
* @param priority The item priority. The default is zero.
*
* This is used only when the toolbar shrink mode is set to
* #ELM_TOOLBAR_SHRINK_MENU or #ELM_TOOLBAR_SHRINK_HIDE.
* When space is less than required, items with low priority
* will be removed from the toolbar and added to a dynamically-created menu,
* while items with higher priority will remain on the toolbar,
* with the same order they were added.
*
* @see elm_toolbar_item_priority_get()
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_item_priority_set(Elm_Object_Item *it, int priority);
/**
* Get the priority of a toolbar item.
*
* @param it The toolbar item.
* @return The @p item priority, or @c 0 on failure.
*
* @see elm_toolbar_item_priority_set() for details.
*
* @ingroup Toolbar
*/
EAPI int elm_toolbar_item_priority_get(const Elm_Object_Item *it);
/**
* Returns a pointer to a toolbar item by its label.
*
* @param obj The toolbar object.
* @param label The label of the item to find.
*
* @return The pointer to the toolbar item matching @p label or @c NULL
* on failure.
*
* @ingroup Toolbar
*/
EAPI Elm_Object_Item *elm_toolbar_item_find_by_label(const Evas_Object *obj, const char *label);
/*
* Get whether the @p item is selected or not.
*
* @param it The toolbar item.
* @return @c EINA_TRUE means item is selected. @c EINA_FALSE indicates
* it's not. If @p obj is @c NULL, @c EINA_FALSE is returned.
*
* @see elm_toolbar_selected_item_set() for details.
* @see elm_toolbar_item_selected_get()
*
* @ingroup Toolbar
*/
EAPI Eina_Bool elm_toolbar_item_selected_get(const Elm_Object_Item *it);
/**
* Set the selected state of an item.
*
* @param it The toolbar item
* @param selected The selected state
*
* This sets the selected state of the given item @p it.
* @c EINA_TRUE for selected, @c EINA_FALSE for not selected.
*
* If a new item is selected the previously selected will be unselected.
* Previously selected item can be get with function
* elm_toolbar_selected_item_get().
*
* Selected items will be highlighted.
*
* @see elm_toolbar_item_selected_get()
* @see elm_toolbar_selected_item_get()
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_item_selected_set(Elm_Object_Item *it, Eina_Bool selected);
/**
* Get the selected item.
*
* @param obj The toolbar object.
* @return The selected toolbar item.
*
* The selected item can be unselected with function
* elm_toolbar_item_selected_set().
*
* The selected item always will be highlighted on toolbar.
*
* @see elm_toolbar_selected_items_get()
*
* @ingroup Toolbar
*/
EAPI Elm_Object_Item *elm_toolbar_selected_item_get(const Evas_Object *obj);
/**
* Set the icon associated with @p item.
*
* @param it The toolbar item.
* @param icon A string with icon name or the absolute path of an image file.
*
* Toolbar will load icon image from fdo or current theme.
* This behavior can be set by elm_toolbar_icon_order_lookup_set() function.
* If an absolute path is provided it will load it direct from a file.
*
* @see elm_toolbar_icon_order_lookup_set()
* @see elm_toolbar_icon_order_lookup_get()
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_item_icon_set(Elm_Object_Item *it, const char *icon);
/**
* Get the string used to set the icon of @p item.
*
* @param it The toolbar item.
* @return The string associated with the icon object.
*
* @see elm_toolbar_item_icon_set() for details.
*
* @ingroup Toolbar
*/
EAPI const char *elm_toolbar_item_icon_get(const Elm_Object_Item *it);
/**
* Get the object of @p item.
*
* @param it The toolbar item.
* @return The object
*
* @ingroup Toolbar
*/
EAPI Evas_Object *elm_toolbar_item_object_get(const Elm_Object_Item *it);
/**
* Get the icon object of @p item.
*
* @param it The toolbar item.
* @return The icon object
*
* @see elm_toolbar_item_icon_set(), elm_toolbar_item_icon_file_set(),
* or elm_toolbar_item_icon_memfile_set() for details.
*
* @ingroup Toolbar
*/
EAPI Evas_Object *elm_toolbar_item_icon_object_get(Elm_Object_Item *it);
/**
* Set the icon associated with @p item to an image in a binary buffer.
*
* @param it The toolbar item.
* @param img The binary data that will be used as an image
* @param size The size of binary data @p img
* @param format Optional format of @p img to pass to the image loader
* @param key Optional key of @p img to pass to the image loader (eg. if @p img is an edje file)
*
* @return (@c EINA_TRUE = success, @c EINA_FALSE = error)
*
* @note The icon image set by this function can be changed by
* elm_toolbar_item_icon_set().
*
* @ingroup Toolbar
*/
EAPI Eina_Bool elm_toolbar_item_icon_memfile_set(Elm_Object_Item *it, const void *img, size_t size, const char *format, const char *key);
/**
* Set the icon associated with @p item to an image in a binary buffer.
*
* @param it The toolbar item.
* @param file The file that contains the image
* @param key Optional key of @p img to pass to the image loader (eg. if @p img is an edje file)
*
* @return (@c EINA_TRUE = success, @c EINA_FALSE = error)
*
* @note The icon image set by this function can be changed by
* elm_toolbar_item_icon_set().
*
* @ingroup Toolbar
*/
EAPI Eina_Bool elm_toolbar_item_icon_file_set(Elm_Object_Item *it, const char *file, const char *key);
/**
* Set or unset item as a separator.
*
* @param it The toolbar item.
* @param separator @c EINA_TRUE to set item @p item as separator or
* @c EINA_FALSE to unset, i.e., item will be used as a regular item.
*
* Items aren't set as separator by default.
*
* If set as separator it will display separator theme, so won't display
* icons or label.
*
* @see elm_toolbar_item_separator_get()
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_item_separator_set(Elm_Object_Item *it, Eina_Bool separator);
/**
* Get a value whether item is a separator or not.
*
* @param it The toolbar item.
* @return @c EINA_TRUE means item @p it is a separator. @c EINA_FALSE
* indicates it's not. If @p it is @c NULL, @c EINA_FALSE is returned.
*
* @see elm_toolbar_item_separator_set() for details.
*
* @ingroup Toolbar
*/
EAPI Eina_Bool elm_toolbar_item_separator_get(const Elm_Object_Item *it);
/**
* Set the shrink state of toolbar @p obj.
*
* @param obj The toolbar object.
* @param shrink_mode Toolbar's items display behavior.
*
* The toolbar won't scroll if #ELM_TOOLBAR_SHRINK_NONE,
* but will enforce a minimum size so all the items will fit, won't scroll
* and won't show the items that don't fit if #ELM_TOOLBAR_SHRINK_HIDE,
* will scroll if #ELM_TOOLBAR_SHRINK_SCROLL, and will create a button to
* pop up excess elements with #ELM_TOOLBAR_SHRINK_MENU.
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_shrink_mode_set(Evas_Object *obj, Elm_Toolbar_Shrink_Mode shrink_mode);
/**
* Get the shrink mode of toolbar @p obj.
*
* @param obj The toolbar object.
* @return Toolbar's items display behavior.
*
* @see elm_toolbar_shrink_mode_set() for details.
*
* @ingroup Toolbar
*/
EAPI Elm_Toolbar_Shrink_Mode elm_toolbar_shrink_mode_get(const Evas_Object *obj);
/**
* Enable/disable homogeneous mode.
*
* @param obj The toolbar object
* @param homogeneous Assume the items within the toolbar are of the
* same size (EINA_TRUE = on, EINA_FALSE = off). Default is @c EINA_FALSE.
*
* This will enable the homogeneous mode where items are of the same size.
* @see elm_toolbar_homogeneous_get()
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_homogeneous_set(Evas_Object *obj, Eina_Bool homogeneous);
/**
* Get whether the homogeneous mode is enabled.
*
* @param obj The toolbar object.
* @return Assume the items within the toolbar are of the same height
* and width (EINA_TRUE = on, EINA_FALSE = off).
*
* @see elm_toolbar_homogeneous_set()
*
* @ingroup Toolbar
*/
EAPI Eina_Bool elm_toolbar_homogeneous_get(const Evas_Object *obj);
/**
* Set the parent object of the toolbar items' menus.
*
* @param obj The toolbar object.
* @param parent The parent of the menu objects.
*
* Each item can be set as item menu, with elm_toolbar_item_menu_set().
*
* For more details about setting the parent for toolbar menus, see
* elm_menu_parent_set().
*
* @see elm_menu_parent_set() for details.
* @see elm_toolbar_item_menu_set() for details.
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_menu_parent_set(Evas_Object *obj, Evas_Object *parent);
/**
* Get the parent object of the toolbar items' menus.
*
* @param obj The toolbar object.
* @return The parent of the menu objects.
*
* @see elm_toolbar_menu_parent_set() for details.
*
* @ingroup Toolbar
*/
EAPI Evas_Object *elm_toolbar_menu_parent_get(const Evas_Object *obj);
/**
* Set the alignment of the items.
*
* @param obj The toolbar object.
* @param align The new alignment, a float between <tt> 0.0 </tt>
* and <tt> 1.0 </tt>.
*
* Alignment of toolbar items, from <tt> 0.0 </tt> to indicates to align
* left, to <tt> 1.0 </tt>, to align to right. <tt> 0.5 </tt> centralize
* items.
*
* Centered items by default.
*
* @see elm_toolbar_align_get()
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_align_set(Evas_Object *obj, double align);
/**
* Get the alignment of the items.
*
* @param obj The toolbar object.
* @return toolbar items alignment, a float between <tt> 0.0 </tt> and
* <tt> 1.0 </tt>.
*
* @see elm_toolbar_align_set() for details.
*
* @ingroup Toolbar
*/
EAPI double elm_toolbar_align_get(const Evas_Object *obj);
/**
* Set whether the toolbar item opens a menu.
*
* @param it The toolbar item.
* @param menu If @c EINA_TRUE, @p item will opens a menu when selected.
*
* A toolbar item can be set to be a menu, using this function.
*
* Once it is set to be a menu, it can be manipulated through the
* menu-like function elm_toolbar_menu_parent_set() and the other
* elm_menu functions, using the Evas_Object @c menu returned by
* elm_toolbar_item_menu_get().
*
* So, items to be displayed in this item's menu should be added with
* elm_menu_item_add().
*
* The following code exemplifies the most basic usage:
* @code
* tb = elm_toolbar_add(win)
* item = elm_toolbar_item_append(tb, "refresh", "Menu", NULL, NULL);
* elm_toolbar_item_menu_set(item, EINA_TRUE);
* elm_toolbar_menu_parent_set(tb, win);
* menu = elm_toolbar_item_menu_get(item);
* elm_menu_item_add(menu, NULL, "edit-cut", "Cut", NULL, NULL);
* menu_item = elm_menu_item_add(menu, NULL, "edit-copy", "Copy", NULL,
* NULL);
* @endcode
*
* @see elm_toolbar_item_menu_get()
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_item_menu_set(Elm_Object_Item *it, Eina_Bool menu);
/**
* Get toolbar item's menu.
*
* @param it The toolbar item.
* @return Item's menu object or @c NULL on failure.
*
* If @p item wasn't set as menu item with elm_toolbar_item_menu_set(),
* this function will set it.
*
* @see elm_toolbar_item_menu_set() for details.
*
* @ingroup Toolbar
*/
EAPI Evas_Object *elm_toolbar_item_menu_get(const Elm_Object_Item *it);
/**
* Add a new state to @p item.
*
* @param it The toolbar item.
* @param icon A string with icon name or the absolute path of an image file.
* @param label The label of the new state.
* @param func The function to call when the item is clicked when this
* state is selected.
* @param data The data to associate with the state.
* @return The toolbar item state, or @c NULL upon failure.
*
* Toolbar will load icon image from fdo or current theme.
* This behavior can be set by elm_toolbar_icon_order_lookup_set() function.
* If an absolute path is provided it will load it direct from a file.
*
* States created with this function can be removed with
* elm_toolbar_item_state_del().
*
* @see elm_toolbar_item_state_del()
* @see elm_toolbar_item_state_sel()
* @see elm_toolbar_item_state_get()
*
* @ingroup Toolbar
*/
EAPI Elm_Toolbar_Item_State *elm_toolbar_item_state_add(Elm_Object_Item *it, const char *icon, const char *label, Evas_Smart_Cb func, const void *data);
/**
* Delete a previously added state to @p item.
*
* @param it The toolbar item.
* @param state The state to be deleted.
* @return @c EINA_TRUE on success or @c EINA_FALSE on failure.
*
* @see elm_toolbar_item_state_add()
*/
EAPI Eina_Bool elm_toolbar_item_state_del(Elm_Object_Item *it, Elm_Toolbar_Item_State *state);
/**
* Set @p state as the current state of @p it.
*
* @param it The toolbar item.
* @param state The state to use.
* @return @c EINA_TRUE on success or @c EINA_FALSE on failure.
*
* If @p state is @c NULL, it won't select any state and the default item's
* icon and label will be used. It's the same behaviour than
* elm_toolbar_item_state_unset().
*
* @see elm_toolbar_item_state_unset()
*
* @ingroup Toolbar
*/
EAPI Eina_Bool elm_toolbar_item_state_set(Elm_Object_Item *it, Elm_Toolbar_Item_State *state);
/**
* Unset the state of @p it.
*
* @param it The toolbar item.
*
* The default icon and label from this item will be displayed.
*
* @see elm_toolbar_item_state_set() for more details.
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_item_state_unset(Elm_Object_Item *it);
/**
* Get the current state of @p it.
*
* @param it The toolbar item.
* @return The selected state or @c NULL if none is selected or on failure.
*
* @see elm_toolbar_item_state_set() for details.
* @see elm_toolbar_item_state_unset()
* @see elm_toolbar_item_state_add()
*
* @ingroup Toolbar
*/
EAPI Elm_Toolbar_Item_State *elm_toolbar_item_state_get(const Elm_Object_Item *it);
/**
* Get the state after selected state in toolbar's @p item.
*
* @param it The toolbar item to change state.
* @return The state after current state, or @c NULL on failure.
*
* If last state is selected, this function will return first state.
*
* @see elm_toolbar_item_state_set()
* @see elm_toolbar_item_state_add()
*
* @ingroup Toolbar
*/
EAPI Elm_Toolbar_Item_State *elm_toolbar_item_state_next(Elm_Object_Item *it);
/**
* Get the state before selected state in toolbar's @p item.
*
* @param it The toolbar item to change state.
* @return The state before current state, or @c NULL on failure.
*
* If first state is selected, this function will return last state.
*
* @see elm_toolbar_item_state_set()
* @see elm_toolbar_item_state_add()
*
* @ingroup Toolbar
*/
EAPI Elm_Toolbar_Item_State *elm_toolbar_item_state_prev(Elm_Object_Item *it);
/**
* Change a toolbar's orientation
* @param obj The toolbar object
* @param horizontal If @c EINA_TRUE, the toolbar is horizontal
* By default, a toolbar will be horizontal. Use this function to create a vertical toolbar.
* @ingroup Toolbar
*/
EAPI void elm_toolbar_horizontal_set(Evas_Object *obj, Eina_Bool horizontal);
/**
* Get a toolbar's orientation
* @param obj The toolbar object
* @return If @c EINA_TRUE, the toolbar is horizontal
* By default, a toolbar will be horizontal. Use this function to determine whether a toolbar is vertical.
* @ingroup Toolbar
*/
EAPI Eina_Bool elm_toolbar_horizontal_get(const Evas_Object *obj);
/**
* Get the number of items in a toolbar
* @param obj The toolbar object
* @return The number of items in @p obj toolbar
* @ingroup Toolbar
*/
EAPI unsigned int elm_toolbar_items_count(const Evas_Object *obj);
/**
* Set the toolbar select mode.
*
* @param obj The toolbar object
* @param mode The select mode
*
* elm_toolbar_select_mode_set() changes item select mode in the toolbar widget.
* - ELM_OBJECT_SELECT_MODE_DEFAULT : Items will only call their selection func and
* callback when first becoming selected. Any further clicks will
* do nothing, unless you set always select mode.
* - ELM_OBJECT_SELECT_MODE_ALWAYS : This means that, even if selected,
* every click will make the selected callbacks be called.
* - ELM_OBJECT_SELECT_MODE_NONE : This will turn off the ability to select items
* entirely and they will neither appear selected nor call selected
* callback functions.
*
* @see elm_toolbar_select_mode_get()
*
* @ingroup Toolbar
*/
EAPI void
elm_toolbar_select_mode_set(Evas_Object *obj, Elm_Object_Select_Mode mode);
/**
* Get the toolbar select mode.
*
* @param obj The toolbar object
* @return The select mode
* (If getting mode is failed, it returns ELM_OBJECT_SELECT_MODE_MAX)
*
* @see elm_toolbar_select_mode_set()
*
* @ingroup Toolbar
*/
EAPI Elm_Object_Select_Mode
elm_toolbar_select_mode_get(const Evas_Object *obj);
/**
* @}
*/