efl/legacy/elementary/src/lib/elm_toolbar_item.eo

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class Elm_Toolbar_Item(Elm_Widget_Item)
{
eo_prefix: elm_obj_toolbar_item;
properties {
prev {
get {
/*@
Get the item before @p item in toolbar.
@note If it is the first item, @c NULL will be returned.
@see elm_toolbar_item_prepend()
@ingroup Toolbar
*/
}
values {
Elm_Object_Item *item; /*@ The item before @p item, or @c NULL if none or on failure. */
}
}
next {
get {
/*@
Get the item after @p item in toolbar.
@note If it is the last item, @c NULL will be returned.
@see elm_toolbar_item_append()
@ingroup Toolbar
*/
}
values {
Elm_Object_Item *item; /*@ The item after @p item, or @c NULL if none or on failure. */
}
}
priority {
get {
/*@
Get the priority of a toolbar item.
@see elm_toolbar_item_priority_set() for details.
@ingroup Toolbar
*/
}
set {
/*@
Set the priority of a toolbar item.
This is used only when the toolbar shrink mode is set
to #ELM_TOOLBAR_SHRINK_MENU or #ELM_TOOLBAR_SHRINK_HIDE.
When space is less than required, items with low priority
will be removed from the toolbar and added to a dynamically-created menu,
while items with higher priority will remain on the toolbar,
with the same order they were added.
@see elm_toolbar_item_priority_get()
@ingroup Toolbar
*/
}
values {
int priority; /* The @p item priority. The default is zero for set and 0 is returned on failure. */
}
}
selected {
get {
/*@
Get whether the @p item is selected or not.
@return @c EINA_TRUE means item is selected. @c EINA_FALSE indicates
it's not. If @p obj is @c NULL, @c EINA_FALSE is returned.
@see elm_toolbar_selected_item_set() for details.
@see elm_toolbar_item_selected_get()
@ingroup Toolbar
*/
}
set {
/*@
Set the selected state of an item.
This sets the selected state of the given item @p it.
@c EINA_TRUE for selected, @c EINA_FALSE for not selected.
If a new item is selected the previously selected will be unselected.
Previously selected item can be get with function
elm_toolbar_selected_item_get().
Selected items will be highlighted.
@see elm_toolbar_item_selected_get()
@see elm_toolbar_selected_item_get()
@ingroup Toolbar
*/
}
values {
Eina_Bool selected; /*@ The selected state */
}
}
icon {
get {
/*@
Get the string used to set the icon of @p item.
@return The string associated with the icon object.
@see elm_toolbar_item_icon_set() for details.
@ingroup Toolbar
*/
}
set {
/*@
Set the icon associated with @p item.
@param icon A string with icon name or the absolute path of an image file.
Toolbar will load icon image from fdo or current theme.
This behavior can be set by elm_toolbar_icon_order_lookup_set() function.
If an absolute path is provided it will load it direct from a file.
@note This function does not accept relative icon path.
@see elm_toolbar_icon_order_lookup_set()
@see elm_toolbar_icon_order_lookup_get()
@ingroup Toolbar
*/
}
values {
const (char) *icon;
}
}
object {
get {
/*@
Get the real Evas(Edje) object created to implement the view of a given
toolbar @p item.
@ingroup Toolbar
*/
}
values {
Evas_Object *obj; /*@ The base Edje object associated with @p it. */
}
}
icon_object {
get {
/*@
Get the icon object of @p item.
@see elm_toolbar_item_icon_set(), elm_toolbar_item_icon_file_set(),
or elm_toolbar_item_icon_memfile_set() for details.
@ingroup Toolbar
*/
}
values {
Evas_Object *obj; /*@ The icon object */
}
}
separator {
get {
/*@
Get a value whether item is a separator or not.
@return @c EINA_TRUE means item @p it is a separator. @c EINA_FALSE
indicates it's not. If @p it is @c NULL, @c EINA_FALSE is returned.
@see elm_toolbar_item_separator_set() for details.
@ingroup Toolbar
*/
}
set {
/*@
Set or unset item as a separator.
@param separator @c EINA_TRUE to set item @p item as separator or
@c EINA_FALSE to unset, i.e., item will be used as a regular item.
Items aren't set as separator by default.
If set as separator it will display separator theme, so won't display
icons or label.
@see elm_toolbar_item_separator_get()
@ingroup Toolbar
*/
}
values {
Eina_Bool separator;
}
}
menu {
get {
/*@
Get toolbar item's menu.
If @p item wasn't set as menu item with elm_toolbar_item_menu_set(),
this function will set it.
@see elm_toolbar_item_menu_set() for details.
@ingroup Toolbar
*/
}
values {
Evas_Object *menu; /*@ Item's menu object or @c NULL on failure. */
}
}
state {
get {
/*@
Get the current state of @p it.
@return The selected state or @c NULL if none is selected or on failure.
@see elm_toolbar_item_state_set() for details.
@see elm_toolbar_item_state_unset()
@see elm_toolbar_item_state_add()
@ingroup Toolbar
*/
}
set {
/*@
Set @p state as the current state of @p it.
@param state The state to use.
@return @c EINA_TRUE on success or @c EINA_FALSE on failure.
If @p state is @c NULL, it won't select any state and the default item's
icon and label will be used. It's the same behaviour than
elm_toolbar_item_state_unset().
@see elm_toolbar_item_state_unset()
@ingroup Toolbar
*/
return: bool;
}
values {
Elm_Toolbar_Item_State *state;
}
}
}
methods {
/* init { FIXME
params {
Evas_Smart_Cb func;
const(void)* data;
}
}*/
icon_memfile_set {
/*@
Set the icon associated with @p item to an image in a binary buffer.
@note The icon image set by this function can be changed by
elm_toolbar_item_icon_set().
@ingroup Toolbar
*/
params {
@in const (void) *img; /*@ The binary data that will be used as an image */
@in size_t size; /*@ The size of binary data @p img */
@in const (char) *format; /*@ Optional format of @p img to pass to the image loader */
@in const (char) *key; /*@ Optional key of @p img to pass to the image loader (eg. if @p img is an edje file) */
}
return: bool; /*@ (@c EINA_TRUE = success, @c EINA_FALSE = error) */
}
icon_file_set {
/*@
Set the icon associated with @p item to an image in a binary buffer.
@note The icon image set by this function can be changed by
elm_toolbar_item_icon_set().
@ingroup Toolbar
*/
params {
@in const (char) *file; /*@ The file that contains the image */
@in const (char) *key; /*@ Optional key of @p img to pass to the image loader (eg. if @p img is an edje file) */
}
return: bool; /*@ (@c EINA_TRUE = success, @c EINA_FALSE = error) */
}
state_add {
/*@
Add a new state to @p item.
Toolbar will load icon image from fdo or current theme.
This behavior can be set by elm_toolbar_icon_order_lookup_set() function.
If an absolute path is provided it will load it direct from a file.
States created with this function can be removed with
elm_toolbar_item_state_del().
@see elm_toolbar_item_state_del()
@see elm_toolbar_item_state_sel()
@see elm_toolbar_item_state_get()
@ingroup Toolbar
*/
params {
@in const (char) *icon; /*@ A string with icon name or the absolute path of an image file. */
@in const (char) *label; /*@ The label of the new state. */
@in Evas_Smart_Cb func; /*@ The function to call when the item is clicked when this * state is selected. */
@in const (void) *data; /*@ The data to associate with the state. */
}
return: Elm_Toolbar_Item_State *; /*@ The toolbar item state, or @c NULL upon failure. */
}
state_del {
/*@
Delete a previously added state to @p item.
@see elm_toolbar_item_state_add()
*/
params {
@in Elm_Toolbar_Item_State *state; /*@ The state to be deleted. */
}
return: bool; /*@ @c EINA_TRUE on success or @c EINA_FALSE on failure. */
}
state_next {
/*@
Get the state after selected state in toolbar's @p item.
If last state is selected, this function will return first state.
@see elm_toolbar_item_state_set()
@see elm_toolbar_item_state_add()
@ingroup Toolbar
*/
return: Elm_Toolbar_Item_State *; /*@ The state after current state, or @c NULL on failure. */
}
state_prev {
/*@
Get the state before selected state in toolbar's @p item.
If first state is selected, this function will return last state.
@see elm_toolbar_item_state_set()
@see elm_toolbar_item_state_add()
@ingroup Toolbar
*/
return: Elm_Toolbar_Item_State *; /*@ The state before current state, or @c NULL on failure. */
}
show {
/*@
Show a specific item, when the toolbar can be scrolled.
see elm_toolbar_item_bring_in()
@since 1.8
@ingroup Toolbar
*/
params {
@in Elm_Toolbar_Item_Scrollto_Type scrollto; /*@ the position the item should appear at */
}
}
bring_in {
/*@
Show a specific item with scroll animation, when the toolbar can be scrolled.
see elm_toolbar_item_show()
@since 1.8
@ingroup Toolbar
*/
params {
@in Elm_Toolbar_Item_Scrollto_Type scrollto; /*@ the position the item should appear at */
}
}
menu_set {
/*@
Set whether the toolbar item opens a menu.
A toolbar item can be set to be a menu, using this function.
Once it is set to be a menu, it can be manipulated through the
menu-like function elm_toolbar_menu_parent_set() and the other
elm_menu functions, using the Evas_Object @c menu returned by
elm_toolbar_item_menu_get().
So, items to be displayed in this item's menu should be added with
elm_menu_item_add().
The following code exemplifies the most basic usage:
@code
tb = elm_toolbar_add(win)
item = elm_toolbar_item_append(tb, "refresh", "Menu", NULL, NULL);
elm_toolbar_item_menu_set(item, EINA_TRUE);
elm_toolbar_menu_parent_set(tb, win);
menu = elm_toolbar_item_menu_get(item);
elm_menu_item_add(menu, NULL, "edit-cut", "Cut", NULL, NULL);
menu_item = elm_menu_item_add(menu, NULL, "edit-copy", "Copy", NULL,
NULL);
@endcode
@see elm_toolbar_item_menu_get()
@ingroup Toolbar
*/
params {
@in Eina_Bool menu; /*@ If @c EINA_TRUE, @p item will opens a menu when selected. */
}
}
}
implements {
Eo.Base.constructor;
Eo.Base.destructor;
Elm_Widget_Item.disable;
Elm_Widget_Item.focus.set;
Elm_Widget_Item.focus.get;
Elm_Widget_Item.part_text.get;
Elm_Widget_Item.part_text.set;
Elm_Widget_Item.part_content.get;
Elm_Widget_Item.part_content.set;
Elm_Widget_Item.part_content_unset;
}
}