efl/src/lib/elementary/efl_ui_dnd_types.eot

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import efl_ui_selection_types;
function @beta Efl.Dnd.Drag_Icon_Create {
[[Function pointer for creating icon at the drag side.]]
params {
@in win: Efl.Canvas.Object; [[The window to create the objects relative to]]
@in drag_obj: Efl.Canvas.Object; [[The drag object]]
@out off: Eina.Position2D; [[Offset from the icon position to the cursor]]
}
return: Efl.Canvas.Object; [[The drag icon object]]
};
function @beta Efl.Dnd.Drag_Data_Get {
[[Function pointer for getting data and format at the drag side.]]
params {
@in obj: Efl.Canvas.Object; [[The container object]]
@out format: Efl.Ui.Selection_Format; [[Data format]]
@out drag_data: Eina.Rw_Slice; [[Data]]
@out action: Efl.Ui.Selection_Action; [[The drag action]]
}
};
function @beta Efl.Dnd.Item_Get {
[[Function pointer to find out which item is under position (x, y)]]
params {
@in obj: Efl.Canvas.Object; [[The container object]]
@in pos: Eina.Position2D; [[The coordinates to get item]]
@out posret: Eina.Position2D; [[position relative to item (left (-1), middle (0), right (1)]]
}
return: Efl.Object; [[Object under x,y coordinates or NULL if not found]]
};
function @beta Efl.Dnd.Drag_Icon_List_Create {
[[Function pointer to create list of icons at the drag side.
These icons are used for animation on combining selection icons
to one icon.]]
params {
@in obj: Efl.Canvas.Object; [[The container object]]
}
return: list<Efl.Canvas.Object>;
};
struct @beta Efl.Dnd.Drag_Accept {
accepted: bool;
}
struct @beta Efl.Dnd.Drag_Pos {
[[Dragging position information.]]
pos: Eina.Position2D; [[Evas Coordinate]]
action: Efl.Ui.Selection_Action; [[The drag action]]
format: Efl.Ui.Selection_Format; [[The drag format]]
item: Efl.Canvas.Object; [[The item object. It is only available for container object.]]
}
struct @beta Efl.Dnd.Drag_Item_Container_Drop {
[[Drop information for a drag&drop operation.]]
item: Efl.Canvas.Object; [[The item object]]
data: Efl.Ui.Selection_Data; [[The selection data]]
pos: Eina.Position2D; [[Position relative to item (left (-1), middle (0), right (1)]]
}