efl/src/lib/elementary/efl_ui_flip.c

2377 lines
67 KiB
C

#ifdef HAVE_CONFIG_H
# include "elementary_config.h"
#endif
#define EFL_ACCESS_OBJECT_PROTECTED
#define EFL_PART_PROTECTED
#include <Elementary.h>
#include "elm_priv.h"
#include "efl_ui_widget_flip.h"
#include "elm_widget_container.h"
#include "efl_ui_flip_part.eo.h"
#include "elm_part_helper.h"
#define MY_CLASS EFL_UI_FLIP_CLASS
#define MY_CLASS_NAME "Efl.Ui.Flip"
static const char SIG_ANIMATE_BEGIN[] = "animate,begin";
static const char SIG_ANIMATE_DONE[] = "animate,done";
static const Evas_Smart_Cb_Description _smart_callbacks[] = {
{SIG_ANIMATE_BEGIN, ""},
{SIG_ANIMATE_DONE, ""},
{NULL, NULL}
};
static Eina_Bool _flip(Evas_Object *obj);
static void _update_front_back(Eo *obj, Efl_Ui_Flip_Data *sd);
static void
_slice_free(Slice *sl)
{
evas_object_del(sl->obj);
free(sl);
}
static void
_state_slices_clear(Efl_Ui_Flip_Data *sd)
{
int i, j, num;
if (sd->slices)
{
num = 0;
for (j = 0; j < sd->slices_h; j++)
{
for (i = 0; i < sd->slices_w; i++)
{
if (sd->slices[num]) _slice_free(sd->slices[num]);
if (sd->slices2[num]) _slice_free(sd->slices2[num]);
num++;
}
}
free(sd->slices);
free(sd->slices2);
sd->slices = NULL;
sd->slices2 = NULL;
}
sd->slices_w = 0;
sd->slices_h = 0;
}
static void
_sizing_eval(Evas_Object *obj)
{
Evas_Coord minw = -1, minh = -1, minw2 = -1, minh2 = -1;
int fingx = 0, fingy = 0;
Eina_Size2D max = EINA_SIZE2D(-1, -1), max2 = EINA_SIZE2D(-1, -1);
EFL_UI_FLIP_DATA_GET(obj, sd);
if (sd->front.content)
evas_object_size_hint_combined_min_get(sd->front.content, &minw, &minh);
if (sd->back.content)
evas_object_size_hint_combined_min_get(sd->back.content, &minw2, &minh2);
if (sd->front.content)
max = efl_gfx_hint_size_combined_max_get(sd->front.content);
if (sd->back.content)
max2 = efl_gfx_hint_size_combined_max_get(sd->back.content);
if (minw2 > minw) minw = minw2;
if (minh2 > minh) minh = minh2;
if ((max2.w >= 0) && (max2.w < max.w)) max.w = max2.w;
if ((max2.h >= 0) && (max2.h < max.h)) max.h = max2.h;
if (sd->dir_enabled[ELM_FLIP_DIRECTION_UP]) fingy++;
if (sd->dir_enabled[ELM_FLIP_DIRECTION_DOWN]) fingy++;
if (sd->dir_enabled[ELM_FLIP_DIRECTION_LEFT]) fingx++;
if (sd->dir_enabled[ELM_FLIP_DIRECTION_RIGHT]) fingx++;
elm_coords_finger_size_adjust(fingx, &minw, fingy, &minh);
efl_gfx_hint_size_restricted_min_set(obj, EINA_SIZE2D(minw, minh));
efl_gfx_hint_size_restricted_max_set(obj, max);
}
EOLIAN static Eina_Error
_efl_ui_flip_efl_ui_widget_theme_apply(Eo *obj, Efl_Ui_Flip_Data *sd EINA_UNUSED)
{
Eina_Error int_ret = EFL_UI_THEME_APPLY_ERROR_GENERIC;
int_ret = efl_ui_widget_theme_apply(efl_super(obj, MY_CLASS));
if (int_ret == EFL_UI_THEME_APPLY_ERROR_GENERIC) return int_ret;
_sizing_eval(obj);
return int_ret;
}
static void
_changed_size_hints_cb(void *data,
Evas *e EINA_UNUSED,
Evas_Object *obj EINA_UNUSED,
void *event_info EINA_UNUSED)
{
_sizing_eval(data);
}
EOLIAN static Eina_Bool
_efl_ui_flip_efl_ui_widget_widget_sub_object_add(Eo *obj, Efl_Ui_Flip_Data *_pd EINA_UNUSED, Evas_Object *sobj)
{
Eina_Bool int_ret = EINA_FALSE;
if (evas_object_data_get(sobj, "elm-parent") == obj)
return EINA_TRUE;
int_ret = elm_widget_sub_object_add(efl_super(obj, MY_CLASS), sobj);
if (!int_ret) return EINA_FALSE;
evas_object_data_set(sobj, "_elm_leaveme", sobj);
evas_object_smart_member_add(sobj, obj);
evas_object_event_callback_add
(sobj, EVAS_CALLBACK_CHANGED_SIZE_HINTS, _changed_size_hints_cb, obj);
evas_object_lower(sobj);
return EINA_TRUE;
}
EOLIAN static Eina_Bool
_efl_ui_flip_efl_ui_widget_widget_sub_object_del(Eo *obj, Efl_Ui_Flip_Data *sd, Evas_Object *sobj)
{
Eina_Bool int_ret = EINA_FALSE;
int_ret = elm_widget_sub_object_del(efl_super(obj, MY_CLASS), sobj);
if (!int_ret) return EINA_FALSE;
if (sobj == sd->front.content)
{
evas_object_data_del(sobj, "_elm_leaveme");
sd->front.content = NULL;
evas_object_hide(sd->front.clip);
}
else if (sobj == sd->back.content)
{
evas_object_data_del(sobj, "_elm_leaveme");
sd->back.content = NULL;
evas_object_hide(sd->back.clip);
}
evas_object_smart_member_del(sobj);
evas_object_clip_unset(sobj);
evas_object_event_callback_del_full
(sobj, EVAS_CALLBACK_CHANGED_SIZE_HINTS, _changed_size_hints_cb, obj);
_sizing_eval(obj);
return EINA_TRUE;
}
static Slice *
_slice_new(Evas_Object *container_obj,
Evas_Object *obj)
{
Slice *sl;
sl = calloc(1, sizeof(Slice));
if (!sl) return NULL;
sl->obj = evas_object_image_add(evas_object_evas_get(obj));
evas_object_smart_member_add(sl->obj, container_obj);
evas_object_image_smooth_scale_set(sl->obj, EINA_FALSE);
evas_object_pass_events_set(sl->obj, EINA_TRUE);
evas_object_image_source_set(sl->obj, obj);
return sl;
}
static void
_slice_apply(Efl_Ui_Flip_Data *sd,
Slice *sl,
Evas_Coord x EINA_UNUSED,
Evas_Coord y EINA_UNUSED,
Evas_Coord w,
Evas_Coord h EINA_UNUSED,
Evas_Coord ox,
Evas_Coord oy,
Evas_Coord ow,
Evas_Coord oh)
{
static Evas_Map *m = NULL;
int i;
if (!m) m = evas_map_new(4);
if (!m) return;
evas_map_smooth_set(m, EINA_FALSE);
for (i = 0; i < 4; i++)
{
evas_map_point_color_set(m, i, 255, 255, 255, 255);
if (sd->dir == ELM_FLIP_DIRECTION_LEFT)
{
int p[4] = { 0, 1, 2, 3 };
evas_map_point_coord_set(m, i, ox + sl->x[p[i]], oy + sl->y[p[i]],
sl->z[p[i]]);
evas_map_point_image_uv_set(m, i, sl->u[p[i]], sl->v[p[i]]);
}
else if (sd->dir == ELM_FLIP_DIRECTION_RIGHT)
{
int p[4] = { 1, 0, 3, 2 };
evas_map_point_coord_set(m, i, ox + (w - sl->x[p[i]]),
oy + sl->y[p[i]], sl->z[p[i]]);
evas_map_point_image_uv_set(m, i, ow - sl->u[p[i]], sl->v[p[i]]);
}
else if (sd->dir == ELM_FLIP_DIRECTION_UP)
{
int p[4] = { 1, 0, 3, 2 };
evas_map_point_coord_set(m, i, ox + sl->y[p[i]], oy + sl->x[p[i]],
sl->z[p[i]]);
evas_map_point_image_uv_set(m, i, sl->v[p[i]], sl->u[p[i]]);
}
else /* if (sd->dir == 3) will be this anyway */
{
int p[4] = { 0, 1, 2, 3 };
evas_map_point_coord_set(m, i, ox + sl->y[p[i]],
oy + (w - sl->x[p[i]]), sl->z[p[i]]);
evas_map_point_image_uv_set(m, i, sl->v[p[i]], oh - sl->u[p[i]]);
}
}
evas_object_map_enable_set(sl->obj, EINA_TRUE);
evas_object_image_fill_set(sl->obj, 0, 0, ow, oh);
evas_object_map_set(sl->obj, m);
}
static void
_slice_3d(Efl_Ui_Flip_Data *sd EINA_UNUSED,
Slice *sl,
Evas_Coord x,
Evas_Coord y,
Evas_Coord w,
Evas_Coord h)
{
Evas_Map *m = evas_map_dup(evas_object_map_get(sl->obj));
int i;
if (!m) return;
// vanishing point is center of page, and focal dist is 1024
evas_map_util_3d_perspective(m, x + (w / 2), y + (h / 2), 0, 1024);
for (i = 0; i < 4; i++)
{
Evas_Coord xx, yy;
evas_map_point_coord_get(m, i, &xx, &yy, NULL);
evas_map_point_coord_set(m, i, xx, yy, 0);
}
if (evas_map_util_clockwise_get(m)) evas_object_show(sl->obj);
else evas_object_hide(sl->obj);
evas_object_map_set(sl->obj, m);
evas_map_free(m);
}
static void
_slice_light(Efl_Ui_Flip_Data *sd EINA_UNUSED,
Slice *sl,
Evas_Coord x,
Evas_Coord y,
Evas_Coord w,
Evas_Coord h)
{
Evas_Map *m = (Evas_Map *)evas_object_map_get(sl->obj);
int i;
if (!m) return;
evas_map_util_3d_lighting(m,
/* light position
* (centered over page 10 * h toward camera) */
x + (w / 2), y + (h / 2), -10000,
255, 255, 255, // light color
0, 0, 0); // ambient minimum
// multiply brightness by 1.2 to make lightish bits all white so we don't
// add shading where we could otherwise be pure white
for (i = 0; i < 4; i++)
{
int r, g, b, a;
evas_map_point_color_get(m, i, &r, &g, &b, &a);
r = (double)r * 1.2; if (r > 255) r = 255;
g = (double)g * 1.2; if (g > 255) g = 255;
b = (double)b * 1.2; if (b > 255) b = 255;
evas_map_point_color_set(m, i, r, g, b, a);
}
evas_object_map_set(sl->obj, m);
}
static void
_slice_xyz(Efl_Ui_Flip_Data *sd EINA_UNUSED,
Slice *sl,
double xx1,
double yy1,
double zz1,
double xx2,
double yy2,
double zz2,
double xx3,
double yy3,
double zz3,
double xx4,
double yy4,
double zz4)
{
sl->x[0] = xx1; sl->y[0] = yy1; sl->z[0] = zz1;
sl->x[1] = xx2; sl->y[1] = yy2; sl->z[1] = zz2;
sl->x[2] = xx3; sl->y[2] = yy3; sl->z[2] = zz3;
sl->x[3] = xx4; sl->y[3] = yy4; sl->z[3] = zz4;
}
static void
_slice_uv(Efl_Ui_Flip_Data *sd EINA_UNUSED,
Slice *sl,
double u1,
double v1,
double u2,
double v2,
double u3,
double v3,
double u4,
double v4)
{
sl->u[0] = u1; sl->v[0] = v1;
sl->u[1] = u2; sl->v[1] = v2;
sl->u[2] = u3; sl->v[2] = v3;
sl->u[3] = u4; sl->v[3] = v4;
}
static void
_deform_point(Vertex2 *vi,
Vertex3 *vo,
double rho,
double theta,
double A)
{
// ^Y
// |
// | X
// +---->
// theta == cone angle (0 -> PI/2)
// A == distance of cone apex from origin
// rho == angle of cone from vertical axis (...-PI/2 to PI/2...)
Vertex3 v1;
double d, r, b;
d = sqrt((vi->x * vi->x) + pow(vi->y - A, 2));
r = d * sin(theta);
b = asin(vi->x / d) / sin(theta);
v1.x = r * sin(b);
v1.y = d + A - (r * (1 - cos(b)) * sin(theta));
v1.z = r * (1 - cos(b)) * cos(theta);
vo->x = (v1.x * cos(rho)) - (v1.z * sin(rho));
vo->y = v1.y;
vo->z = (v1.x * sin(rho)) + (v1.z * cos(rho));
}
static void
_interp_point(Vertex3 *vi1,
Vertex3 *vi2,
Vertex3 *vo,
double v)
{
vo->x = (v * vi2->x) + ((1.0 - v) * vi1->x);
vo->y = (v * vi2->y) + ((1.0 - v) * vi1->y);
vo->z = (v * vi2->z) + ((1.0 - v) * vi1->z);
}
static int
_slice_obj_color_sum(Slice *s,
int p,
int *r,
int *g,
int *b,
int *a)
{
Evas_Map *m;
int rr = 0, gg = 0, bb = 0, aa = 0;
if (!s) return 0;
m = (Evas_Map *)evas_object_map_get(s->obj);
if (!m) return 0;
evas_map_point_color_get(m, p, &rr, &gg, &bb, &aa);
*r += rr; *g += gg; *b += bb; *a += aa;
return 1;
}
static void
_slice_obj_color_set(Slice *s,
int p,
int r,
int g,
int b,
int a)
{
Evas_Map *m;
if (!s) return;
m = (Evas_Map *)evas_object_map_get(s->obj);
if (!m) return;
evas_map_point_color_set(m, p, r, g, b, a);
evas_object_map_set(s->obj, m);
}
static void
_slice_obj_vert_color_merge(Slice *s1,
int p1,
Slice *s2,
int p2,
Slice *s3,
int p3,
Slice *s4,
int p4)
{
int r = 0, g = 0, b = 0, a = 0, n = 0;
n += _slice_obj_color_sum(s1, p1, &r, &g, &b, &a);
n += _slice_obj_color_sum(s2, p2, &r, &g, &b, &a);
n += _slice_obj_color_sum(s3, p3, &r, &g, &b, &a);
n += _slice_obj_color_sum(s4, p4, &r, &g, &b, &a);
if (n < 1) return;
r /= n; g /= n; b /= n; a /= n;
_slice_obj_color_set(s1, p1, r, g, b, a);
_slice_obj_color_set(s2, p2, r, g, b, a);
_slice_obj_color_set(s3, p3, r, g, b, a);
_slice_obj_color_set(s4, p4, r, g, b, a);
}
static int
_state_update(Evas_Object *obj)
{
Efl_Ui_Flip_Data *sd = efl_data_scope_get(obj, MY_CLASS);
Slice *sl;
Vertex3 *tvo, *tvol;
Evas_Object *front, *back;
int i, j, num, nn, jump, num2;
double b, minv = 0.0, minva, mgrad;
Evas_Coord xx1, yy1, xx2, yy2, mx, my;
Evas_Coord x, y, w, h, ox, oy, ow, oh;
int gx, gy, gszw, gszh, gw, gh, col, row, nw, nh;
double rho, A, theta, perc, n, rhol, Al, thetal;
sd->backflip = EINA_TRUE;
if (sd->state)
{
front = sd->front.content;
back = sd->front.content;
}
else
{
front = sd->back.content;
back = sd->back.content;
}
evas_object_geometry_get(obj, &x, &y, &w, &h);
ox = x; oy = y; ow = w; oh = h;
xx1 = sd->down_x;
yy1 = sd->down_y;
xx2 = sd->x;
yy2 = sd->y;
if (sd->dir == ELM_FLIP_DIRECTION_LEFT)
{
// no nothing. left drag is standard
}
else if (sd->dir == ELM_FLIP_DIRECTION_RIGHT)
{
xx1 = (w - 1) - xx1;
xx2 = (w - 1) - xx2;
}
else if (sd->dir == ELM_FLIP_DIRECTION_UP)
{
Evas_Coord tmp;
tmp = xx1; xx1 = yy1; yy1 = tmp;
tmp = xx2; xx2 = yy2; yy2 = tmp;
tmp = w; w = h; h = tmp;
}
else /* if (sd->dir == 3) will be this anyway */
{
Evas_Coord tmp;
tmp = xx1; xx1 = yy1; yy1 = tmp;
tmp = xx2; xx2 = yy2; yy2 = tmp;
tmp = w; w = h; h = tmp;
xx1 = (w - 1) - xx1;
xx2 = (w - 1) - xx2;
}
if (xx2 >= xx1) xx2 = xx1 - 1;
mx = (xx1 + xx2) / 2;
my = (yy1 + yy2) / 2;
if (mx < 0) mx = 0;
else if (mx >= w)
mx = w - 1;
if (my < 0) my = 0;
else if (my >= h)
my = h - 1;
mgrad = (double)(yy1 - yy2) / (double)(xx1 - xx2);
if (mx < 1) mx = 1; // quick hack to keep curl line visible
if (mgrad == 0.0) // special horizontal case
mgrad = 0.001; // quick dirty hack for now
// else
{
minv = 1.0 / mgrad;
// y = (m * x) + b
b = my + (minv * mx);
}
if ((b >= -5) && (b <= (h + 5)))
{
if (minv > 0.0) // clamp to h
{
minv = (double)(h + 5 - my) / (double)(mx);
b = my + (minv * mx);
}
else // clamp to 0
{
minv = (double)(-5 - my) / (double)(mx);
b = my + (minv * mx);
}
}
perc = (double)xx2 / (double)xx1;
if (perc < 0.0) perc = 0.0;
else if (perc > 1.0)
perc = 1.0;
minva = atan(minv) / (M_PI / 2);
if (minva < 0.0) minva = -minva;
// A = apex of cone
if (b <= 0) A = b;
else A = h - b;
if (A < -(h * 20)) A = -h * 20;
//--//
Al = -5;
// rho = is how much the page is turned
n = 1.0 - perc;
n = 1.0 - cos(n * M_PI / 2.0);
n = n * n;
rho = -(n * M_PI);
//--//
rhol = -(n * M_PI);
// theta == curliness (how much page curls in on itself
n = sin((1.0 - perc) * M_PI);
n = n * 1.2;
theta = 7.86 + n;
//--//
n = sin((1.0 - perc) * M_PI);
n = 1.0 - n;
n = n * n;
n = 1.0 - n;
thetal = 7.86 + n;
nw = 16;
nh = 16;
gszw = w / nw;
gszh = h / nh;
if (gszw < 4) gszw = 4;
if (gszh < 4) gszh = 4;
nw = (w + gszw - 1) / gszw;
nh = (h + gszh - 1) / gszh;
if ((sd->slices_w != nw) || (sd->slices_h != nh)) _state_slices_clear(sd);
sd->slices_w = nw;
sd->slices_h = nh;
if (!sd->slices)
{
sd->slices = calloc(sd->slices_w * sd->slices_h, sizeof(Slice *));
if (!sd->slices) return 0;
sd->slices2 = calloc(sd->slices_w * sd->slices_h, sizeof(Slice *));
if (!sd->slices2)
{
ELM_SAFE_FREE(sd->slices, free);
return 0;
}
}
num = (sd->slices_w + 1) * (sd->slices_h + 1);
tvo = alloca(sizeof(Vertex3) * num);
tvol = alloca(sizeof(Vertex3) * (sd->slices_w + 1));
for (col = 0, gx = 0; gx <= (w + gszw - 1); gx += gszw, col++)
{
Vertex2 vil;
vil.x = gx;
vil.y = h - ((gx * h) / (w + gszw - 1));
_deform_point(&vil, &(tvol[col]), rhol, thetal, Al);
}
n = minva * sin(perc * M_PI);
n = n * n;
num = 0;
for (col = 0, gx = 0; gx <= (w + gszw - 1); gx += gszw, col++)
{
for (gy = 0; gy <= (h + gszh - 1); gy += gszh)
{
Vertex2 vi;
Vertex3 vo, tvo1;
if (gx > w) vi.x = w;
else vi.x = gx;
if (gy > h) vi.y = h;
else vi.y = gy;
_deform_point(&vi, &vo, rho, theta, A);
tvo1 = tvol[col];
if (gy > h) tvo1.y = h;
else tvo1.y = gy;
_interp_point(&vo, &tvo1, &(tvo[num]), n);
num++;
}
}
jump = sd->slices_h + 1;
for (col = 0, gx = 0; gx < w; gx += gszw, col++)
{
num = sd->slices_h * col;
num2 = jump * col;
gw = gszw;
if ((gx + gw) > w) gw = w - gx;
for (row = 0, gy = 0; gy < h; gy += gszh, row++)
{
Vertex3 vo[4];
memset(vo, 0, sizeof (vo));
if (b > 0) nn = num + sd->slices_h - row - 1;
else nn = num + row;
gh = gszh;
if ((gy + gh) > h) gh = h - gy;
vo[0] = tvo[num2 + row];
vo[1] = tvo[num2 + row + jump];
vo[2] = tvo[num2 + row + jump + 1];
vo[3] = tvo[num2 + row + 1];
#define SWP(a, b) \
do { \
typeof(a)vt; \
vt = (a); \
(a) = (b); \
(b) = vt; \
} while (0)
if (b > 0)
{
SWP(vo[0], vo[3]);
SWP(vo[1], vo[2]);
vo[0].y = h - vo[0].y;
vo[1].y = h - vo[1].y;
vo[2].y = h - vo[2].y;
vo[3].y = h - vo[3].y;
}
// FRONT
sl = sd->slices[nn];
if (!sl)
{
sl = _slice_new(obj, front);
if (!sl) return 0;
sd->slices[nn] = sl;
}
_slice_xyz(sd, sl,
vo[0].x, vo[0].y, vo[0].z,
vo[1].x, vo[1].y, vo[1].z,
vo[2].x, vo[2].y, vo[2].z,
vo[3].x, vo[3].y, vo[3].z);
if (b <= 0)
_slice_uv(sd, sl,
gx, gy, gx + gw, gy, gx + gw, gy + gh, gx, gy + gh);
else
_slice_uv(sd, sl,
gx, h - (gy + gh), gx + gw, h - (gy + gh), gx + gw,
h - gy, gx, h - gy);
// BACK
sl = sd->slices2[nn];
if (!sl)
{
sl = _slice_new(obj, back);
if (!sl) return 0;
sd->slices2[nn] = sl;
}
_slice_xyz(sd, sl,
vo[1].x, vo[1].y, vo[1].z,
vo[0].x, vo[0].y, vo[0].z,
vo[3].x, vo[3].y, vo[3].z,
vo[2].x, vo[2].y, vo[2].z);
if (sd->backflip)
{
if (b <= 0)
_slice_uv(sd, sl, gx + gw, gy, gx, gy, gx, gy + gh, gx + gw,
gy + gh);
else
_slice_uv(sd, sl, gx + gw, h - (gy + gh), gx, h - (gy + gh),
gx, h - gy, gx + gw, h - gy);
}
else
{
if (b <= 0)
_slice_uv(sd, sl, w - (gx + gw), gy, w - (gx), gy, w - (gx),
gy + gh, w - (gx + gw), gy + gh);
else
_slice_uv(sd, sl, w - (gx + gw), h - (gy + gh), w - (gx),
h - (gy + gh), w - (gx), h - gy, w - (gx + gw),
h - gy);
}
}
}
for (num = 0; num < sd->slices_h * sd->slices_w; num++)
{
_slice_apply(sd, sd->slices[num], x, y, w, h, ox, oy, ow, oh);
_slice_apply(sd, sd->slices2[num], x, y, w, h, ox, oy, ow, oh);
_slice_light(sd, sd->slices[num], ox, oy, ow, oh);
_slice_light(sd, sd->slices2[num], ox, oy, ow, oh);
}
for (i = 0; i <= sd->slices_w; i++)
{
num = i * sd->slices_h;
for (j = 0; j <= sd->slices_h; j++)
{
Slice *s[4] = { NULL }, *s2[4] = { NULL };
if ((i > 0) && (j > 0))
s[0] = sd->slices[num - 1 - sd->slices_h],
s2[0] = sd->slices2[num - 1 - sd->slices_h];
if ((i < sd->slices_w) && (j > 0))
s[1] = sd->slices[num - 1],
s2[1] = sd->slices2[num - 1];
if ((i > 0) && (j < sd->slices_h))
s[2] = sd->slices[num - sd->slices_h],
s2[2] = sd->slices2[num - sd->slices_h];
if ((i < sd->slices_w) && (j < sd->slices_h))
s[3] = sd->slices[num],
s2[3] = sd->slices2[num];
switch (sd->dir)
{
case ELM_FLIP_DIRECTION_LEFT:
_slice_obj_vert_color_merge
(s[0], 2, s[1], 3, s[2], 1, s[3], 0);
_slice_obj_vert_color_merge
(s2[0], 3, s2[1], 2, s2[2], 0, s2[3], 1);
break;
case ELM_FLIP_DIRECTION_RIGHT:
_slice_obj_vert_color_merge
(s[0], 3, s[1], 2, s[2], 0, s[3], 1);
_slice_obj_vert_color_merge
(s2[0], 2, s2[1], 3, s2[2], 1, s2[3], 0);
break;
case ELM_FLIP_DIRECTION_UP:
_slice_obj_vert_color_merge
(s[0], 3, s[1], 2, s[2], 0, s[3], 1);
_slice_obj_vert_color_merge
(s2[0], 2, s2[1], 3, s2[2], 1, s2[3], 0);
break;
default:
_slice_obj_vert_color_merge
(s[0], 2, s[1], 3, s[2], 1, s[3], 0);
_slice_obj_vert_color_merge
(s2[0], 3, s2[1], 2, s2[2], 0, s2[3], 1);
}
num++;
}
}
for (num = 0; num < sd->slices_h * sd->slices_w; num++)
{
_slice_3d(sd, sd->slices[num], ox, oy, ow, oh);
_slice_3d(sd, sd->slices2[num], ox, oy, ow, oh);
}
return 1;
}
static void
_cross_fade_update(Evas_Object *obj, double t)
{
int ca, cb;
Evas_Object *aclip, *bclip;
Eina_Bool front;
double s;
EFL_UI_FLIP_DATA_GET(obj, sd);
front = sd->next_state;
s = sin(t * M_PI_2); // fade in sinusoidally
t = s * s;
ca = 255 * t;
if (ca < 0) ca = 0;
if (ca > 255) ca = 255;
cb = sqrt(255 * 255 - ca * ca);
if (cb < 0) cb = 0;
if (cb > 255) cb = 255;
if (front)
{
aclip = sd->front.clip;
bclip = sd->back.clip;
}
else
{
aclip = sd->back.clip;
bclip = sd->front.clip;
}
evas_object_color_set(aclip, ca, ca, ca, ca);
evas_object_color_set(bclip, cb, cb, cb, cb);
}
static void
_state_end(Efl_Ui_Flip_Data *sd)
{
_state_slices_clear(sd);
}
static void
_flip_show_hide(Evas_Object *obj)
{
EFL_UI_FLIP_DATA_GET(obj, sd);
if (elm_flip_front_visible_get(obj))
{
if (sd->pageflip)
{
if (sd->front.content)
{
evas_object_move(sd->front.content, 4999, 4999);
evas_object_show(sd->front.clip);
}
else
evas_object_hide(sd->front.clip);
if (sd->back.content)
evas_object_show(sd->back.clip);
else
evas_object_hide(sd->back.clip);
}
else
{
if (sd->front.content)
evas_object_show(sd->front.clip);
else
evas_object_hide(sd->front.clip);
evas_object_hide(sd->back.clip);
}
}
else
{
if (sd->pageflip)
{
if (sd->front.content)
evas_object_show(sd->front.clip);
else
evas_object_hide(sd->front.clip);
if (sd->back.content)
{
evas_object_move(sd->back.content, 4999, 4999);
evas_object_show(sd->back.clip);
}
else
evas_object_hide(sd->back.clip);
}
else
{
evas_object_hide(sd->front.clip);
if (sd->back.content)
evas_object_show(sd->back.clip);
else
evas_object_hide(sd->back.clip);
}
}
}
static void
_map_uv_set(Evas_Object *obj, Evas_Map *map)
{
Evas_Coord x, y, w, h;
// FIXME: only handles filled obj
if (efl_isa(obj, EFL_CANVAS_IMAGE_INTERNAL_CLASS) &&
!evas_object_image_source_get(obj))
{
int iw, ih;
evas_object_image_size_get(obj, &iw, &ih);
evas_object_geometry_get(obj, &x, &y, &w, &h);
evas_map_util_points_populate_from_geometry(map, x, y, w, h, 0);
evas_map_point_image_uv_set(map, 0, 0, 0);
evas_map_point_image_uv_set(map, 1, iw, 0);
evas_map_point_image_uv_set(map, 2, iw, ih);
evas_map_point_image_uv_set(map, 3, 0, ih);
}
else
{
evas_object_geometry_get(obj, &x, &y, &w, &h);
evas_map_util_points_populate_from_geometry(map, x, y, w, h, 0);
}
}
static void
_flip_do(Evas_Object *obj,
double t,
Elm_Flip_Mode mode,
int lin,
int rev)
{
double p, deg, pp;
Evas_Map *mf, *mb;
Evas_Coord x, y, w, h;
Evas_Coord cx, cy, px, py, foc;
int lx, ly, lz, lr, lg, lb, lar, lag, lab;
EFL_UI_FLIP_DATA_GET(obj, sd);
mf = evas_map_new(4);
evas_map_smooth_set(mf, EINA_FALSE);
mb = evas_map_new(4);
evas_map_smooth_set(mb, EINA_FALSE);
if (sd->front.content)
_map_uv_set(sd->front.content, mf);
if (sd->back.content)
_map_uv_set(sd->back.content, mb);
evas_object_geometry_get(obj, &x, &y, &w, &h);
cx = x + (w / 2);
cy = y + (h / 2);
px = x + (w / 2);
py = y + (h / 2);
foc = 2048;
lx = cx;
ly = cy;
lz = -10000;
lr = 255;
lg = 255;
lb = 255;
lar = 0;
lag = 0;
lab = 0;
switch (mode)
{
case ELM_FLIP_ROTATE_Y_CENTER_AXIS:
p = 1.0 - t;
pp = p;
if (!lin) pp = (p * p);
p = 1.0 - pp;
if (sd->state) deg = 180.0 * p;
else deg = 180 + (180.0 * p);
if (rev) deg = -deg;
evas_map_util_3d_rotate(mf, 0.0, deg, 0.0, cx, cy, 0);
evas_map_util_3d_rotate(mb, 0.0, 180 + deg, 0.0, cx, cy, 0);
break;
case ELM_FLIP_ROTATE_X_CENTER_AXIS:
p = 1.0 - t;
pp = p;
if (!lin) pp = (p * p);
p = 1.0 - pp;
if (sd->state) deg = 180.0 * p;
else deg = 180 + (180.0 * p);
if (rev) deg = -deg;
evas_map_util_3d_rotate(mf, deg, 0.0, 0.0, cx, cy, 0);
evas_map_util_3d_rotate(mb, 180.0 + deg, 0.0, 0.0, cx, cy, 0);
break;
case ELM_FLIP_ROTATE_XZ_CENTER_AXIS:
p = 1.0 - t;
pp = p;
if (!lin) pp = (p * p);
p = 1.0 - pp;
if (sd->state) deg = 180.0 * p;
else deg = 180 + (180.0 * p);
if (rev) deg = -deg;
evas_map_util_3d_rotate(mf, deg, 0.0, deg, cx, cy, 0);
evas_map_util_3d_rotate(mb, 180 + deg, 0.0, 180 + deg, cx, cy, 0);
break;
case ELM_FLIP_ROTATE_YZ_CENTER_AXIS:
p = 1.0 - t;
pp = p;
if (!lin) pp = (p * p);
p = 1.0 - pp;
if (sd->state) deg = 180.0 * p;
else deg = 180 + (180.0 * p);
if (rev) deg = -deg;
evas_map_util_3d_rotate(mf, 0.0, deg, deg, cx, cy, 0);
evas_map_util_3d_rotate(mb, 0.0, 180.0 + deg, 180.0 + deg, cx, cy, 0);
break;
case ELM_FLIP_CUBE_LEFT:
p = 1.0 - t;
pp = p;
if (!lin) pp = (p * p);
p = 1.0 - pp;
deg = -90.0 * p;
if (sd->state)
{
evas_map_util_3d_rotate(mf, 0.0, deg, 0.0, cx, cy, w / 2);
evas_map_util_3d_rotate(mb, 0.0, deg + 90, 0.0, cx, cy, w / 2);
}
else
{
evas_map_util_3d_rotate(mf, 0.0, deg + 90, 0.0, cx, cy, w / 2);
evas_map_util_3d_rotate(mb, 0.0, deg, 0.0, cx, cy, w / 2);
}
break;
case ELM_FLIP_CUBE_RIGHT:
p = 1.0 - t;
pp = p;
if (!lin) pp = (p * p);
p = 1.0 - pp;
deg = 90.0 * p;
if (sd->state)
{
evas_map_util_3d_rotate(mf, 0.0, deg, 0.0, cx, cy, w / 2);
evas_map_util_3d_rotate(mb, 0.0, deg - 90, 0.0, cx, cy, w / 2);
}
else
{
evas_map_util_3d_rotate(mf, 0.0, deg - 90, 0.0, cx, cy, w / 2);
evas_map_util_3d_rotate(mb, 0.0, deg, 0.0, cx, cy, w / 2);
}
break;
case ELM_FLIP_CUBE_UP:
p = 1.0 - t;
pp = p;
if (!lin) pp = (p * p);
p = 1.0 - pp;
deg = -90.0 * p;
if (sd->state)
{
evas_map_util_3d_rotate(mf, deg, 0.0, 0.0, cx, cy, h / 2);
evas_map_util_3d_rotate(mb, deg + 90, 0.0, 0.0, cx, cy, h / 2);
}
else
{
evas_map_util_3d_rotate(mf, deg + 90, 0.0, 0.0, cx, cy, h / 2);
evas_map_util_3d_rotate(mb, deg, 0.0, 0.0, cx, cy, h / 2);
}
break;
case ELM_FLIP_CUBE_DOWN:
p = 1.0 - t;
pp = p;
if (!lin) pp = (p * p);
p = 1.0 - pp;
deg = 90.0 * p;
if (sd->state)
{
evas_map_util_3d_rotate(mf, deg, 0.0, 0.0, cx, cy, h / 2);
evas_map_util_3d_rotate(mb, deg - 90, 0.0, 0.0, cx, cy, h / 2);
}
else
{
evas_map_util_3d_rotate(mf, deg - 90, 0.0, 0.0, cx, cy, h / 2);
evas_map_util_3d_rotate(mb, deg, 0.0, 0.0, cx, cy, h / 2);
}
break;
case ELM_FLIP_PAGE_LEFT:
break;
case ELM_FLIP_PAGE_RIGHT:
break;
case ELM_FLIP_PAGE_UP:
break;
case ELM_FLIP_PAGE_DOWN:
break;
default:
break;
}
if (sd->front.content)
{
evas_map_util_3d_lighting(mf, lx, ly, lz, lr, lg, lb, lar, lag, lab);
evas_map_util_3d_perspective(mf, px, py, 0, foc);
evas_object_map_set(sd->front.content, mf);
evas_object_map_enable_set(sd->front.content, EINA_TRUE);
if (evas_map_util_clockwise_get(mf)) evas_object_show(sd->front.clip);
else evas_object_hide(sd->front.clip);
}
if (sd->back.content)
{
evas_map_util_3d_lighting(mb, lx, ly, lz, lr, lg, lb, lar, lag, lab);
evas_map_util_3d_perspective(mb, px, py, 0, foc);
evas_object_map_set(sd->back.content, mb);
evas_object_map_enable_set(sd->back.content, EINA_TRUE);
if (evas_map_util_clockwise_get(mb)) evas_object_show(sd->back.clip);
else evas_object_hide(sd->back.clip);
}
evas_map_free(mf);
evas_map_free(mb);
}
static void
_show_hide(Evas_Object *obj)
{
EFL_UI_FLIP_DATA_GET(obj, sd);
Evas_Coord x, y, w, h;
if (!sd) return;
evas_object_geometry_get(obj, &x, &y, &w, &h);
if (sd->front.content)
{
if ((sd->pageflip) && (sd->state))
{
evas_object_move(sd->front.content, 4999, 4999);
}
else
{
if (!sd->animator)
evas_object_move(sd->front.content, x, y);
}
evas_object_resize(sd->front.content, w, h);
}
if (sd->back.content)
{
if ((sd->pageflip) && (!sd->state))
{
evas_object_move(sd->back.content, 4999, 4999);
}
else
{
if (!sd->animator)
evas_object_move(sd->back.content, x, y);
}
evas_object_resize(sd->back.content, w, h);
}
}
static void
_configure(Evas_Object *obj)
{
Evas_Coord x, y, w, h;
Evas_Coord fsize;
EFL_UI_FLIP_DATA_GET(obj, sd);
_show_hide(obj);
evas_object_geometry_get(obj, &x, &y, &w, &h);
// FIXME: manual flip wont get fixed
if (sd->animator) _flip(obj);
if (sd->event[0])
{
fsize = (double)w * sd->dir_hitsize[0];
elm_coords_finger_size_adjust(0, NULL, 1, &fsize);
evas_object_geometry_set(sd->event[0], x, y, w, fsize);
}
if (sd->event[1])
{
fsize = (double)w * sd->dir_hitsize[1];
elm_coords_finger_size_adjust(0, NULL, 1, &fsize);
evas_object_geometry_set(sd->event[1], x, y + h - fsize, w, fsize);
}
if (sd->event[2])
{
fsize = (double)h * sd->dir_hitsize[2];
elm_coords_finger_size_adjust(1, &fsize, 0, NULL);
evas_object_geometry_set(sd->event[2], x, y, fsize, h);
}
if (sd->event[3])
{
fsize = (double)h * sd->dir_hitsize[3];
elm_coords_finger_size_adjust(1, &fsize, 0, NULL);
evas_object_geometry_set(sd->event[3], x + w - fsize, y, fsize, h);
}
}
static Eina_Bool
_flip(Evas_Object *obj)
{
double t;
Evas_Coord w, h;
EFL_UI_FLIP_DATA_GET(obj, sd);
t = ecore_loop_time_get() - sd->start;
if (!sd->animator) return ECORE_CALLBACK_CANCEL;
t = t / sd->len;
if (t > 1.0) t = 1.0;
evas_object_geometry_get(obj, NULL, NULL, &w, &h);
if (!sd->manual)
{
if (sd->mode == ELM_FLIP_PAGE_LEFT)
{
sd->dir = ELM_FLIP_DIRECTION_LEFT;
sd->started = EINA_TRUE;
sd->pageflip = EINA_TRUE;
sd->down_x = w - 1;
sd->down_y = h / 2;
sd->x = (1.0 - t) * sd->down_x;
sd->y = sd->down_y;
_flip_show_hide(obj);
_state_update(obj);
}
else if (sd->mode == ELM_FLIP_PAGE_RIGHT)
{
sd->dir = ELM_FLIP_DIRECTION_RIGHT;
sd->started = EINA_TRUE;
sd->pageflip = EINA_TRUE;
sd->down_x = 0;
sd->down_y = h / 2;
sd->x = (t) * w;
sd->y = sd->down_y;
_flip_show_hide(obj);
_state_update(obj);
}
else if (sd->mode == ELM_FLIP_PAGE_UP)
{
sd->dir = ELM_FLIP_DIRECTION_UP;
sd->started = EINA_TRUE;
sd->pageflip = EINA_TRUE;
sd->down_x = w / 2;
sd->down_y = h - 1;
sd->x = sd->down_x;
sd->y = (1.0 - t) * sd->down_y;
_flip_show_hide(obj);
_state_update(obj);
}
else if (sd->mode == ELM_FLIP_PAGE_DOWN)
{
sd->dir = ELM_FLIP_DIRECTION_DOWN;
sd->started = EINA_TRUE;
sd->pageflip = EINA_TRUE;
sd->down_x = w / 2;
sd->down_y = 0;
sd->x = sd->down_x;
sd->y = (t) * h;
_flip_show_hide(obj);
_state_update(obj);
}
else if (sd->mode == ELM_FLIP_CROSS_FADE)
{
sd->dir = 0;
sd->started = EINA_TRUE;
sd->pageflip = EINA_FALSE;
_cross_fade_update(obj, t);
}
else
_flip_do(obj, t, sd->mode, 0, 0);
}
if (t >= 1.0)
{
#if 0 // this breaks manual flipping. :/
if (sd->state == sd->next_state)
{
/* it was flipped while flipping, do it again */
sd->start = ecore_loop_time_get();
sd->state = !sd->next_state;
return ECORE_CALLBACK_RENEW;
}
#endif
sd->pageflip = EINA_FALSE;
_state_end(sd);
evas_object_map_enable_set(sd->front.content, EINA_FALSE);
evas_object_map_enable_set(sd->back.content, EINA_FALSE);
// FIXME: hack around evas rendering bug (only fix makes evas bitch-slow
evas_object_resize(sd->front.content, 0, 0);
evas_object_resize(sd->back.content, 0, 0);
evas_smart_objects_calculate(evas_object_evas_get(obj));
// FIXME: end hack
sd->animator = NULL;
if (((sd->manual) && (sd->finish)) || (!sd->manual))
sd->state = sd->next_state;
_configure(obj);
_flip_show_hide(obj);
if (sd->mode == ELM_FLIP_CROSS_FADE)
{
// Make the content fully opaque again
evas_object_color_set(sd->front.clip, 255, 255, 255, 255);
evas_object_color_set(sd->back.clip, 255, 255, 255, 255);
}
efl_event_callback_legacy_call(obj, EFL_UI_FLIP_EVENT_ANIMATE_DONE, NULL);
// update the new front and back object.
_update_front_back(obj, sd);
return ECORE_CALLBACK_CANCEL;
}
return ECORE_CALLBACK_RENEW;
}
/* we have to have move/resize info up-to-date on those events. it
* happens that smarts callbacks on them happen before we have the new
* values, so using event callbacks instead */
static void
_on_move(void *data EINA_UNUSED,
Evas *e EINA_UNUSED,
Evas_Object *obj,
void *event_info EINA_UNUSED)
{
_configure(obj);
}
static void
_on_resize(void *data EINA_UNUSED,
Evas *e EINA_UNUSED,
Evas_Object *obj,
void *event_info EINA_UNUSED)
{
_configure(obj);
}
static Eina_Bool
_animate(void *data)
{
return _flip(data);
}
static double
_pos_get(Evas_Object *obj,
Efl_Ui_Flip_Data *sd,
int *rev,
Elm_Flip_Mode *m)
{
Evas_Coord x, y, w, h;
double t = 1.0;
evas_object_geometry_get(obj, &x, &y, &w, &h);
switch (sd->intmode)
{
case EFL_UI_FLIP_INTERACTION_ROTATE:
case EFL_UI_FLIP_INTERACTION_CUBE:
{
if (sd->dir == ELM_FLIP_DIRECTION_LEFT)
{
if (sd->down_x > 0)
t = 1.0 - ((double)sd->x / (double)sd->down_x);
*rev = 1;
}
else if (sd->dir == ELM_FLIP_DIRECTION_RIGHT)
{
if (sd->down_x < w)
t = 1.0 - ((double)(w - sd->x) / (double)(w - sd->down_x));
}
else if (sd->dir == ELM_FLIP_DIRECTION_UP)
{
if (sd->down_y > 0)
t = 1.0 - ((double)sd->y / (double)sd->down_y);
}
else if (sd->dir == ELM_FLIP_DIRECTION_DOWN)
{
if (sd->down_y < h)
t = 1.0 - ((double)(h - sd->y) / (double)(h - sd->down_y));
*rev = 1;
}
if (t < 0.0) t = 0.0;
else if (t > 1.0)
t = 1.0;
if ((sd->dir == ELM_FLIP_DIRECTION_LEFT) ||
(sd->dir == ELM_FLIP_DIRECTION_RIGHT))
{
if (sd->intmode == EFL_UI_FLIP_INTERACTION_ROTATE)
*m = ELM_FLIP_ROTATE_Y_CENTER_AXIS;
else if (sd->intmode == EFL_UI_FLIP_INTERACTION_CUBE)
{
if (*rev)
*m = ELM_FLIP_CUBE_LEFT;
else
*m = ELM_FLIP_CUBE_RIGHT;
}
}
else
{
if (sd->intmode == EFL_UI_FLIP_INTERACTION_ROTATE)
*m = ELM_FLIP_ROTATE_X_CENTER_AXIS;
else if (sd->intmode == EFL_UI_FLIP_INTERACTION_CUBE)
{
if (*rev)
*m = ELM_FLIP_CUBE_UP;
else
*m = ELM_FLIP_CUBE_DOWN;
}
}
}
default:
break;
}
return t;
}
static Eina_Bool
_event_anim(void *data,
double pos)
{
Efl_Ui_Flip_Data *sd = data;
double p;
p = ecore_animator_pos_map(pos, ECORE_POS_MAP_ACCELERATE, 0.0, 0.0);
if (sd->finish)
{
if (sd->dir == ELM_FLIP_DIRECTION_LEFT)
sd->x = sd->ox * (1.0 - p);
else if (sd->dir == ELM_FLIP_DIRECTION_RIGHT)
sd->x = sd->ox + ((sd->w - sd->ox) * p);
else if (sd->dir == ELM_FLIP_DIRECTION_UP)
sd->y = sd->oy * (1.0 - p);
else if (sd->dir == ELM_FLIP_DIRECTION_DOWN)
sd->y = sd->oy + ((sd->h - sd->oy) * p);
}
else
{
if (sd->dir == ELM_FLIP_DIRECTION_LEFT)
sd->x = sd->ox + ((sd->w - sd->ox) * p);
else if (sd->dir == ELM_FLIP_DIRECTION_RIGHT)
sd->x = sd->ox * (1.0 - p);
else if (sd->dir == ELM_FLIP_DIRECTION_UP)
sd->y = sd->oy + ((sd->h - sd->oy) * p);
else if (sd->dir == ELM_FLIP_DIRECTION_DOWN)
sd->y = sd->oy * (1.0 - p);
}
switch (sd->intmode)
{
case EFL_UI_FLIP_INTERACTION_NONE:
break;
case EFL_UI_FLIP_INTERACTION_ROTATE:
case EFL_UI_FLIP_INTERACTION_CUBE:
{
Elm_Flip_Mode m = ELM_FLIP_ROTATE_X_CENTER_AXIS;
int rev = 0;
p = _pos_get(sd->obj, sd, &rev, &m);
_flip_do(sd->obj, p, m, 1, rev);
}
break;
case EFL_UI_FLIP_INTERACTION_PAGE:
sd->pageflip = EINA_TRUE;
_configure(sd->obj);
_state_update(sd->obj);
break;
default:
break;
}
if (pos < 1.0) return ECORE_CALLBACK_RENEW;
sd->pageflip = EINA_FALSE;
_state_end(sd);
evas_object_map_enable_set(sd->front.content, EINA_FALSE);
evas_object_map_enable_set(sd->back.content, EINA_FALSE);
// FIXME: hack around evas rendering bug (only fix makes evas bitch-slow
evas_object_resize(sd->front.content, 0, 0);
evas_object_resize(sd->back.content, 0, 0);
evas_smart_objects_calculate
(evas_object_evas_get(sd->obj));
// FIXME: end hack
sd->animator = NULL;
if (sd->finish) sd->state = sd->next_state;
_flip_show_hide(sd->obj);
_configure(sd->obj);
sd->animator = NULL;
efl_event_callback_legacy_call
(sd->obj, EFL_UI_FLIP_EVENT_ANIMATE_DONE, NULL);
return ECORE_CALLBACK_CANCEL;
}
static void
_update_job(void *data)
{
Elm_Flip_Mode m = ELM_FLIP_ROTATE_X_CENTER_AXIS;
Evas_Object *obj = data;
Efl_Ui_Flip_Data *sd = efl_data_scope_get(obj, MY_CLASS);
int rev = 0;
double p;
sd->job = NULL;
switch (sd->intmode)
{
case EFL_UI_FLIP_INTERACTION_ROTATE:
case EFL_UI_FLIP_INTERACTION_CUBE:
p = _pos_get(obj, sd, &rev, &m);
_flip_do(obj, p, m, 1, rev);
break;
case EFL_UI_FLIP_INTERACTION_PAGE:
sd->pageflip = EINA_TRUE;
_configure(obj);
_state_update(obj);
break;
default:
break;
}
}
static void
_down_cb(void *data,
Evas *e EINA_UNUSED,
Evas_Object *obj EINA_UNUSED,
void *event_info)
{
Evas_Event_Mouse_Down *ev = event_info;
Evas_Object *fl = data;
Evas_Coord x, y, w, h;
EFL_UI_FLIP_DATA_GET(fl, sd);
if (ev->button != 1) return;
if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD) return;
ELM_SAFE_FREE(sd->animator, ecore_animator_del);
sd->mouse_down = EINA_TRUE;
sd->started = EINA_FALSE;
evas_object_geometry_get(data, &x, &y, &w, &h);
sd->x = ev->canvas.x - x;
sd->y = ev->canvas.y - y;
sd->w = w;
sd->h = h;
sd->down_x = sd->x;
sd->down_y = sd->y;
}
static void
_up_cb(void *data,
Evas *e EINA_UNUSED,
Evas_Object *obj EINA_UNUSED,
void *event_info)
{
Evas_Event_Mouse_Up *ev = event_info;
Evas_Object *fl = data;
Evas_Coord x, y, w, h;
double tm = 0.5;
EFL_UI_FLIP_DATA_GET(fl, sd);
if (ev->button != 1) return;
if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD) return;
sd->mouse_down = EINA_FALSE;
if (!sd->started) return;
evas_object_geometry_get(data, &x, &y, &w, &h);
sd->x = ev->canvas.x - x;
sd->y = ev->canvas.y - y;
sd->w = w;
sd->h = h;
sd->ox = sd->x;
sd->oy = sd->y;
ELM_SAFE_FREE(sd->job, ecore_job_del);
sd->finish = EINA_FALSE;
if (sd->dir == ELM_FLIP_DIRECTION_LEFT)
{
tm = (double)sd->x / (double)sd->w;
if (sd->x < (sd->w / 2)) sd->finish = EINA_TRUE;
}
else if (sd->dir == ELM_FLIP_DIRECTION_RIGHT)
{
if (sd->x > (sd->w / 2)) sd->finish = EINA_TRUE;
tm = 1.0 - ((double)sd->x / (double)sd->w);
}
else if (sd->dir == ELM_FLIP_DIRECTION_UP)
{
if (sd->y < (sd->h / 2)) sd->finish = EINA_TRUE;
tm = (double)sd->y / (double)sd->h;
}
else if (sd->dir == ELM_FLIP_DIRECTION_DOWN)
{
if (sd->y > (sd->h / 2)) sd->finish = EINA_TRUE;
tm = 1.0 - ((double)sd->y / (double)sd->h);
}
if (tm < 0.01) tm = 0.01;
else if (tm > 0.99) tm = 0.99;
if (!sd->finish) tm = 1.0 - tm;
else sd->next_state = !sd->state;
tm *= 1.0; // FIXME: config for anim time
ecore_animator_del(sd->animator);
sd->animator = ecore_evas_animator_timeline_add(fl, tm, _event_anim, sd);
sd->len = tm;
sd->start = ecore_loop_time_get();
sd->manual = EINA_TRUE;
_event_anim(sd, 0.0);
}
static void
_move_cb(void *data,
Evas *e EINA_UNUSED,
Evas_Object *obj EINA_UNUSED,
void *event_info)
{
Evas_Event_Mouse_Move *ev = event_info;
Evas_Object *fl = data;
Evas_Coord x, y, w, h;
EFL_UI_FLIP_DATA_GET(fl, sd);
if (!sd->mouse_down) return;
if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD) return;
evas_object_geometry_get(data, &x, &y, &w, &h);
sd->x = ev->cur.canvas.x - x;
sd->y = ev->cur.canvas.y - y;
sd->w = w;
sd->h = h;
if (!sd->started)
{
Evas_Coord dx, dy;
dx = sd->x - sd->down_x;
dy = sd->y - sd->down_y;
if (((dx * dx) + (dy * dy)) >
(_elm_config->finger_size * _elm_config->finger_size / 4))
{
if ((sd->x > (w / 2)) &&
(dx < 0) && (abs(dx) > abs(dy)))
{
sd->dir = ELM_FLIP_DIRECTION_LEFT;
if (!sd->dir_enabled[ELM_FLIP_DIRECTION_LEFT]) return;
}
else if ((sd->x < (w / 2)) && (dx >= 0) &&
(abs(dx) > abs(dy)))
{
sd->dir = ELM_FLIP_DIRECTION_RIGHT;
if (!sd->dir_enabled[ELM_FLIP_DIRECTION_RIGHT]) return;
}
else if ((sd->y > (h / 2)) && (dy < 0) && (abs(dy) >= abs(dx)))
{
sd->dir = ELM_FLIP_DIRECTION_UP;
if (!sd->dir_enabled[ELM_FLIP_DIRECTION_UP]) return;
}
else if ((sd->y < (h / 2)) && (dy >= 0) && (abs(dy) >= abs(dx)))
{
sd->dir = ELM_FLIP_DIRECTION_DOWN;
if (!sd->dir_enabled[ELM_FLIP_DIRECTION_DOWN]) return;
}
else return;
sd->started = EINA_TRUE;
if (sd->intmode == EFL_UI_FLIP_INTERACTION_PAGE)
sd->pageflip = EINA_TRUE;
_flip_show_hide(data);
evas_smart_objects_calculate(evas_object_evas_get(data));
_flip(data);
// FIXME: hack around evas rendering bug (only fix makes
// evas bitch-slow)
evas_object_map_enable_set(sd->front.content, EINA_FALSE);
evas_object_map_enable_set(sd->back.content, EINA_FALSE);
// FIXME: XXX why does this bork interactive flip??
// evas_object_resize(sd->front.content, 0, 0);
// evas_object_resize(sd->back.content, 0, 0);
evas_smart_objects_calculate(evas_object_evas_get(data));
_configure(fl);
// FIXME: end hack
efl_event_callback_legacy_call(fl, EFL_UI_FLIP_EVENT_ANIMATE_BEGIN, NULL);
}
else return;
}
ev->event_flags |= EVAS_EVENT_FLAG_ON_HOLD;
ecore_job_del(sd->job);
sd->job = ecore_job_add(_update_job, fl);
}
static Eina_Bool
_flip_content_set(Evas_Object *obj,
Evas_Object *content,
Eina_Bool front)
{
int i;
Evas_Object **cont;
EFL_UI_FLIP_DATA_GET(obj, sd);
cont = front ? &(sd->front.content) : &(sd->back.content);
if (*cont == content) return EINA_TRUE;
evas_object_del(*cont);
*cont = content;
if (content)
{
elm_widget_sub_object_add(obj, content);
//evas_object_smart_member_add(content, obj);
evas_object_clip_set
(content, front ? sd->front.clip : sd->back.clip);
if (efl_isa(content, EFL_UI_WIDGET_CLASS) && sd->state != front)
elm_widget_tree_unfocusable_set(content, EINA_TRUE);
}
// force calc to contents are the right size before transition
evas_smart_objects_calculate(evas_object_evas_get(obj));
//evas_object_smart_calculate(obj);
_flip_show_hide(obj);
_configure(obj);
_sizing_eval(obj);
if (sd->intmode != EFL_UI_FLIP_INTERACTION_NONE)
{
for (i = 0; i < 4; i++)
evas_object_raise(sd->event[i]);
}
return EINA_TRUE;
}
static Evas_Object *
_flip_content_unset(Evas_Object *obj,
Eina_Bool front)
{
Evas_Object *content;
Evas_Object **cont;
EFL_UI_FLIP_DATA_GET(obj, sd);
cont = front ? &(sd->front.content) : &(sd->back.content);
if (!*cont) return NULL;
content = *cont;
_elm_widget_sub_object_redirect_to_top(obj, content);
return content;
}
static Eina_Bool
_efl_ui_flip_content_set(Eo *obj, Efl_Ui_Flip_Data *_pd EINA_UNUSED, const char *part, Evas_Object *content)
{
if (!part || !strcmp(part, "front"))
return _flip_content_set(obj, content, EINA_TRUE);
else if (!strcmp(part, "back"))
return _flip_content_set(obj, content, EINA_FALSE);
return EINA_FALSE;
}
static Evas_Object*
_efl_ui_flip_content_get(Eo *obj EINA_UNUSED, Efl_Ui_Flip_Data *sd, const char *part)
{
if (!part || !strcmp(part, "front"))
return sd->front.content;
else if (!strcmp(part, "back"))
return sd->back.content;
return NULL;
}
static Evas_Object*
_efl_ui_flip_content_unset(Eo *obj EINA_UNUSED, Efl_Ui_Flip_Data *_pd EINA_UNUSED, const char *part)
{
if (!part || !strcmp(part, "front"))
return _flip_content_unset(obj, EINA_TRUE);
else if (!strcmp(part, "back"))
return _flip_content_unset(obj, EINA_FALSE);
return NULL;
}
EOLIAN static void
_efl_ui_flip_efl_canvas_group_group_add(Eo *obj, Efl_Ui_Flip_Data *priv)
{
efl_canvas_group_add(efl_super(obj, MY_CLASS));
priv->clip = evas_object_rectangle_add(evas_object_evas_get(obj));
evas_object_static_clip_set(priv->clip, EINA_TRUE);
evas_object_geometry_set(priv->clip, -49999, -49999, 99999, 99999);
evas_object_smart_member_add(priv->clip, obj);
priv->front.clip = evas_object_rectangle_add(evas_object_evas_get(obj));
evas_object_static_clip_set(priv->front.clip, EINA_TRUE);
evas_object_data_set(priv->front.clip, "_elm_leaveme", obj);
evas_object_geometry_set(priv->front.clip, -49999, -49999, 99999, 99999);
evas_object_smart_member_add(priv->front.clip, obj);
evas_object_clip_set(priv->front.clip, priv->clip);
priv->back.clip = evas_object_rectangle_add(evas_object_evas_get(obj));
evas_object_static_clip_set(priv->back.clip, EINA_TRUE);
evas_object_data_set(priv->back.clip, "_elm_leaveme", obj);
evas_object_geometry_set(priv->back.clip, -49999, -49999, 99999, 99999);
evas_object_smart_member_add(priv->back.clip, obj);
evas_object_clip_set(priv->back.clip, priv->clip);
evas_object_event_callback_add
(obj, EVAS_CALLBACK_CHANGED_SIZE_HINTS, _changed_size_hints_cb, obj);
evas_object_event_callback_add(obj, EVAS_CALLBACK_RESIZE, _on_resize, NULL);
evas_object_event_callback_add(obj, EVAS_CALLBACK_MOVE, _on_move, NULL);
priv->state = EINA_TRUE;
priv->next_state = EINA_TRUE;
priv->intmode = EFL_UI_FLIP_INTERACTION_NONE;
elm_widget_can_focus_set(obj, EINA_FALSE);
}
EOLIAN static void
_efl_ui_flip_efl_canvas_group_group_del(Eo *obj, Efl_Ui_Flip_Data *sd)
{
ecore_animator_del(sd->animator);
_state_slices_clear(sd);
efl_canvas_group_del(efl_super(obj, MY_CLASS));
}
EOLIAN static Eo *
_efl_ui_flip_efl_object_constructor(Eo *obj, Efl_Ui_Flip_Data *sd)
{
obj = efl_constructor(efl_super(obj, MY_CLASS));
sd->obj = obj;
evas_object_smart_callbacks_descriptions_set(obj, _smart_callbacks);
efl_access_object_role_set(obj, EFL_ACCESS_ROLE_PAGE_TAB_LIST);
return obj;
}
EOLIAN static Eina_Bool
_efl_ui_flip_front_visible_get(const Eo *obj EINA_UNUSED, Efl_Ui_Flip_Data *sd)
{
return sd->state;
}
EAPI void
elm_flip_perspective_set(Evas_Object *obj,
Evas_Coord foc EINA_UNUSED,
Evas_Coord x EINA_UNUSED,
Evas_Coord y EINA_UNUSED)
{
EFL_UI_FLIP_CHECK(obj);
}
// FIXME: add ambient and lighting control
static void
_internal_elm_flip_go_to(Evas_Object *obj,
Efl_Ui_Flip_Data *sd,
Eina_Bool front,
Elm_Flip_Mode mode)
{
if (!sd->animator) sd->animator = ecore_evas_animator_add(obj, _animate, obj);
sd->mode = mode;
sd->start = ecore_loop_time_get();
sd->next_state = front;
sd->len = 0.5; // FIXME: make config val
sd->manual = EINA_FALSE;
if ((sd->mode == ELM_FLIP_PAGE_LEFT) ||
(sd->mode == ELM_FLIP_PAGE_RIGHT) ||
(sd->mode == ELM_FLIP_PAGE_UP) ||
(sd->mode == ELM_FLIP_PAGE_DOWN))
sd->pageflip = EINA_TRUE;
// force calc to contents are the right size before transition
evas_smart_objects_calculate(evas_object_evas_get(obj));
if (sd->mode == ELM_FLIP_CROSS_FADE)
{
// Convention: a is fading in, b is fading out
Evas_Object *a, *b;
if (front)
{
a = sd->front.content;
b = sd->back.content;
}
else
{
a = sd->back.content;
b = sd->front.content;
}
// Stack fade-in content on top of fade-out content
if (a && b) evas_object_stack_above(a, b);
evas_object_show(sd->front.clip);
evas_object_show(sd->back.clip);
}
else
{
_flip_show_hide(obj);
}
_flip(obj);
// FIXME: hack around evas rendering bug (only fix makes evas bitch-slow)
evas_object_map_enable_set(sd->front.content, EINA_FALSE);
evas_object_map_enable_set(sd->back.content, EINA_FALSE);
evas_object_resize(sd->front.content, 0, 0);
evas_object_resize(sd->back.content, 0, 0);
evas_smart_objects_calculate(evas_object_evas_get(obj));
_configure(obj);
// FIXME: end hack
efl_event_callback_legacy_call(obj, EFL_UI_FLIP_EVENT_ANIMATE_BEGIN, NULL);
// set focus to the content object when flip go to is called
if (elm_object_focus_get(obj))
{
if (front) elm_object_focus_set(sd->front.content, EINA_TRUE);
else elm_object_focus_set(sd->back.content, EINA_TRUE);
}
if (sd->front.content && efl_isa(sd->front.content, EFL_UI_WIDGET_CLASS))
elm_widget_tree_unfocusable_set(sd->front.content, !front);
if (sd->back.content && efl_isa(sd->back.content, EFL_UI_WIDGET_CLASS))
elm_widget_tree_unfocusable_set(sd->back.content, front);
}
EOLIAN static void
_efl_ui_flip_go_to(Eo *obj, Efl_Ui_Flip_Data *sd, Eina_Bool front, Efl_Ui_Flip_Mode mode)
{
if (sd->next_state == front) return;
_internal_elm_flip_go_to(obj, sd, front, mode);
}
EOLIAN static void
_efl_ui_flip_go(Eo *obj, Efl_Ui_Flip_Data *sd, Efl_Ui_Flip_Mode mode)
{
_internal_elm_flip_go_to(obj, sd, !sd->state, mode);
}
static void
_event_rect_create(Eo *obj, Efl_Ui_Flip_Data *sd, int i)
{
Evas_Object *clip;
Evas *e;
if (sd->event[i]) return;
e = evas_object_evas_get(obj);
sd->event[i] = evas_object_rectangle_add(e);
clip = evas_object_clip_get(obj);
evas_object_data_set(sd->event[i], "_elm_leaveme", obj);
evas_object_clip_set(sd->event[i], clip);
evas_object_color_set(sd->event[i], 0, 0, 0, 0);
evas_object_show(sd->event[i]);
evas_object_smart_member_add(sd->event[i], obj);
evas_object_event_callback_add
(sd->event[i], EVAS_CALLBACK_MOUSE_DOWN, _down_cb, obj);
evas_object_event_callback_add
(sd->event[i], EVAS_CALLBACK_MOUSE_UP, _up_cb, obj);
evas_object_event_callback_add
(sd->event[i], EVAS_CALLBACK_MOUSE_MOVE, _move_cb, obj);
}
EOLIAN static void
_efl_ui_flip_interaction_set(Eo *obj, Efl_Ui_Flip_Data *sd, Efl_Ui_Flip_Interaction mode)
{
int i;
if (sd->intmode == mode) return;
sd->intmode = mode;
for (i = 0; i < 4; i++)
{
if (sd->intmode == EFL_UI_FLIP_INTERACTION_NONE)
ELM_SAFE_FREE(sd->event[i], evas_object_del);
else if (sd->dir_enabled[i])
{
int area = (i & 0x2) | (i ^ 0x1);
if (sd->dir_hitsize[area] >= 0.0)
_event_rect_create(obj, sd, area);
}
}
_sizing_eval(obj);
_configure(obj);
}
EOLIAN static Efl_Ui_Flip_Interaction
_efl_ui_flip_interaction_get(const Eo *obj EINA_UNUSED, Efl_Ui_Flip_Data *sd)
{
return sd->intmode;
}
static Efl_Ui_Layout_Orientation
_flip_dir_to_efl_ui_dir(Elm_Flip_Direction dir)
{
switch (dir)
{
case ELM_FLIP_DIRECTION_RIGHT: return EFL_UI_LAYOUT_ORIENTATION_HORIZONTAL;
case ELM_FLIP_DIRECTION_DOWN: return EFL_UI_LAYOUT_ORIENTATION_VERTICAL | EFL_UI_LAYOUT_ORIENTATION_INVERTED;
case ELM_FLIP_DIRECTION_LEFT: return EFL_UI_LAYOUT_ORIENTATION_HORIZONTAL | EFL_UI_LAYOUT_ORIENTATION_INVERTED;
case ELM_FLIP_DIRECTION_UP: return EFL_UI_LAYOUT_ORIENTATION_VERTICAL;
}
ERR("Invalid value for Elm_Flip_Direction: %d", (int) dir);
return EFL_UI_LAYOUT_ORIENTATION_DEFAULT;
}
static Elm_Flip_Direction
_efl_ui_dir_to_flip_dir(Efl_Ui_Layout_Orientation dir)
{
switch ((int)dir) // The cast silences warnings about missing enum values and non-existing case labels
{
case EFL_UI_LAYOUT_ORIENTATION_HORIZONTAL:
return ELM_FLIP_DIRECTION_RIGHT;
case EFL_UI_LAYOUT_ORIENTATION_VERTICAL | EFL_UI_LAYOUT_ORIENTATION_INVERTED:
return ELM_FLIP_DIRECTION_DOWN;
case EFL_UI_LAYOUT_ORIENTATION_HORIZONTAL | EFL_UI_LAYOUT_ORIENTATION_INVERTED:
return ELM_FLIP_DIRECTION_LEFT;
case EFL_UI_LAYOUT_ORIENTATION_VERTICAL:
case EFL_UI_LAYOUT_ORIENTATION_DEFAULT:
return ELM_FLIP_DIRECTION_UP;
}
ERR("Invalid value for Efl_Ui_Layout_Orientation: %d", (int) dir);
return ELM_FLIP_DIRECTION_UP;
}
EOLIAN static void
_efl_ui_flip_interaction_direction_enabled_set(Eo *obj, Efl_Ui_Flip_Data *sd, Efl_Ui_Layout_Orientation dir, Eina_Bool enabled)
{
int i = _efl_ui_dir_to_flip_dir(dir);
int area;
enabled = !!enabled;
if (sd->dir_enabled[i] == enabled) return;
sd->dir_enabled[i] = enabled;
if (sd->intmode == EFL_UI_FLIP_INTERACTION_NONE) return;
area = (i & 0x2) | (i ^ 0x1); // up <-> down, left <-> right
if (enabled && (sd->dir_hitsize[area] >= 0.0))
_event_rect_create(obj, sd, area);
else if (!enabled && (sd->dir_hitsize[area] <= 0.0))
// Delete this hit area as it has the default hitsize (0)
ELM_SAFE_FREE(sd->event[area], evas_object_del);
_sizing_eval(obj);
_configure(obj);
}
EOLIAN static Eina_Bool
_efl_ui_flip_interaction_direction_enabled_get(Eo *obj EINA_UNUSED, Efl_Ui_Flip_Data *sd, Efl_Ui_Layout_Orientation dir)
{
return sd->dir_enabled[_efl_ui_dir_to_flip_dir(dir)];
}
EOLIAN static void
_efl_ui_flip_interaction_direction_hitsize_set(Eo *obj, Efl_Ui_Flip_Data *sd, Efl_Ui_Layout_Orientation dir, double hitsize)
{
int i = _efl_ui_dir_to_flip_dir(dir);
if (hitsize < 0.0)
hitsize = -1.0;
else if (hitsize > 1.0)
hitsize = 1.0;
if (sd->dir_hitsize[i] == hitsize) return;
sd->dir_hitsize[i] = hitsize;
if (hitsize >= 0.0)
_event_rect_create(obj, sd, i);
else
ELM_SAFE_FREE(sd->event[i], evas_object_del);
_sizing_eval(obj);
_configure(obj);
}
static void
_update_front_back(Eo *obj, Efl_Ui_Flip_Data *pd)
{
int count, index;
Efl_Gfx_Entity *content;
count = eina_list_count(pd->content_list);
if (count <= 2) return;
// update the next state object
content = _flip_content_unset(obj, !pd->state);
evas_object_hide(content);
content = pd->state ? pd->front.content : pd->back.content;
index = eina_list_data_idx(pd->content_list, content);
index = (index == count-1) ? 0 : index + 1;
content = eina_list_nth(pd->content_list, index);
evas_object_show(content);
_flip_content_set(obj, content, !pd->state);
}
static void
_content_added(Eo *obj, Efl_Ui_Flip_Data *pd, Efl_Gfx_Entity *content)
{
elm_widget_sub_object_add(obj, content);
if (!pd->front.content)
{
_flip_content_set(obj, content, EINA_TRUE);
return;
}
if (!pd->back.content)
{
_flip_content_set(obj, content, EINA_FALSE);
return;
}
}
static void
_content_removed(Eo *obj, Efl_Ui_Flip_Data *pd, Efl_Gfx_Entity *content)
{
Efl_Gfx_Entity *back_face, *cur_face, *face;
int index, count;
Eina_Bool state;
elm_widget_sub_object_del(obj, content);
// if its not the front or back object just return.
if ((pd->front.content != content) ||
(pd->back.content != content))
return;
cur_face = pd->state ? pd->front.content : pd->back.content;
back_face = pd->state ? pd->back.content : pd->front.content;
if (cur_face == content)
{
face = back_face;
state = EINA_TRUE;
}
else
{
face = cur_face;
state = EINA_FALSE;
}
_flip_content_unset(obj, state);
count = eina_list_count(pd->content_list);
if (count == 1) return;
_flip_content_unset(obj, state);
index = eina_list_data_idx(pd->content_list, face);
index = (index == count-1) ? 0 : index + 1;
_flip_content_set(obj, eina_list_nth(pd->content_list, index), state);
}
EOLIAN static double
_efl_ui_flip_interaction_direction_hitsize_get(Eo *obj EINA_UNUSED, Efl_Ui_Flip_Data *sd, Efl_Ui_Layout_Orientation dir)
{
int i = _efl_ui_dir_to_flip_dir(dir);
return sd->dir_hitsize[i];
}
EOLIAN static Eina_Iterator *
_efl_ui_flip_efl_container_content_iterate(Eo *obj EINA_UNUSED, Efl_Ui_Flip_Data *pd)
{
return eina_list_iterator_new(pd->content_list);
}
EOLIAN static int
_efl_ui_flip_efl_container_content_count(Eo *obj EINA_UNUSED, Efl_Ui_Flip_Data *pd)
{
return eina_list_count(pd->content_list);
}
EOLIAN static Eina_Bool
_efl_ui_flip_efl_pack_unpack(Eo *obj, Efl_Ui_Flip_Data *pd, Efl_Gfx_Entity *subobj)
{
pd->content_list = eina_list_remove(pd->content_list, subobj);
pd->content_list = eina_list_remove(pd->content_list, subobj);
_content_removed(obj, pd, subobj);
return EINA_TRUE;
}
EOLIAN static Eina_Bool
_efl_ui_flip_efl_pack_pack(Eo *obj, Efl_Ui_Flip_Data *pd, Efl_Gfx_Entity *subobj)
{
pd->content_list = eina_list_remove(pd->content_list, subobj);
pd->content_list = eina_list_append(pd->content_list, subobj);
_content_added(obj, pd, subobj);
return EINA_TRUE;
}
EOLIAN static Eina_Bool
_efl_ui_flip_efl_pack_linear_pack_begin(Eo *obj, Efl_Ui_Flip_Data *pd, Efl_Gfx_Entity *subobj)
{
pd->content_list = eina_list_remove(pd->content_list, subobj);
pd->content_list = eina_list_prepend(pd->content_list, subobj);
_content_added(obj, pd, subobj);
return EINA_TRUE;
}
EOLIAN static Eina_Bool
_efl_ui_flip_efl_pack_linear_pack_end(Eo *obj, Efl_Ui_Flip_Data *pd, Efl_Gfx_Entity *subobj)
{
pd->content_list = eina_list_remove(pd->content_list, subobj);
pd->content_list = eina_list_append(pd->content_list, subobj);
_content_added(obj, pd, subobj);
return EINA_TRUE;
}
EOLIAN static Eina_Bool
_efl_ui_flip_efl_pack_linear_pack_before(Eo *obj, Efl_Ui_Flip_Data *pd, Efl_Gfx_Entity *subobj, const Efl_Gfx_Entity *existing)
{
pd->content_list = eina_list_remove(pd->content_list, subobj);
pd->content_list = eina_list_prepend_relative(pd->content_list, subobj, existing);
_content_added(obj, pd, subobj);
return EINA_TRUE;
}
EOLIAN static Eina_Bool
_efl_ui_flip_efl_pack_linear_pack_after(Eo *obj, Efl_Ui_Flip_Data *pd, Efl_Gfx_Entity *subobj, const Efl_Gfx_Entity *existing)
{
pd->content_list = eina_list_remove(pd->content_list, subobj);
pd->content_list = eina_list_append_relative(pd->content_list, subobj, existing);
_content_added(obj, pd, subobj);
return EINA_TRUE;
}
EOLIAN static Eina_Bool
_efl_ui_flip_efl_pack_linear_pack_at(Eo *obj, Efl_Ui_Flip_Data *pd, Efl_Gfx_Entity *subobj, int index)
{
Efl_Gfx_Entity *existing = NULL;
existing = eina_list_nth(pd->content_list, index);
pd->content_list = eina_list_remove(pd->content_list, subobj);
pd->content_list = eina_list_prepend_relative(pd->content_list, subobj, existing);
_content_added(obj, pd, subobj);
return EINA_TRUE;
}
EOLIAN static Efl_Gfx_Entity *
_efl_ui_flip_efl_pack_linear_pack_content_get(Eo *obj EINA_UNUSED, Efl_Ui_Flip_Data *pd, int index)
{
return eina_list_nth(pd->content_list, index);
}
EOLIAN static Efl_Gfx_Entity *
_efl_ui_flip_efl_pack_linear_pack_unpack_at(Eo *obj, Efl_Ui_Flip_Data *pd, int index)
{
Efl_Gfx_Entity *content = eina_list_nth(pd->content_list ,index);
pd->content_list = eina_list_remove(pd->content_list, content);
_content_removed(obj, pd, content);
return content;
}
EOLIAN static int
_efl_ui_flip_efl_pack_linear_pack_index_get(Eo *obj EINA_UNUSED, Efl_Ui_Flip_Data *pd, const Efl_Gfx_Entity *subobj)
{
return eina_list_data_idx(pd->content_list, (void *)subobj);
}
EAPI void
elm_flip_interaction_direction_hitsize_set(Efl_Ui_Flip *obj, Elm_Flip_Direction dir, double hitsize)
{
Efl_Ui_Layout_Orientation uidir = _flip_dir_to_efl_ui_dir(dir);
efl_ui_flip_interaction_direction_hitsize_set(obj, uidir, hitsize);
}
EAPI double
elm_flip_interaction_direction_hitsize_get(Efl_Ui_Flip *obj, Elm_Flip_Direction dir)
{
Efl_Ui_Layout_Orientation uidir = _flip_dir_to_efl_ui_dir(dir);
return efl_ui_flip_interaction_direction_hitsize_get(obj, uidir);
}
EOAPI void
elm_flip_interaction_direction_enabled_set(Efl_Ui_Flip *obj, Elm_Flip_Direction dir, Eina_Bool enabled)
{
Efl_Ui_Layout_Orientation uidir = _flip_dir_to_efl_ui_dir(dir);
efl_ui_flip_interaction_direction_enabled_set(obj, uidir, enabled);
}
EOAPI Eina_Bool
elm_flip_interaction_direction_enabled_get(Efl_Ui_Flip *obj, Elm_Flip_Direction dir)
{
Efl_Ui_Layout_Orientation uidir = _flip_dir_to_efl_ui_dir(dir);
return efl_ui_flip_interaction_direction_enabled_get(obj, uidir);
}
/* Efl.Part begin */
static Eina_Bool
_part_is_efl_ui_flip_entry_part(const Eo *obj EINA_UNUSED, const char *part)
{
return ((eina_streq(part, "front")) || (eina_streq(part, "back")));
}
ELM_PART_OVERRIDE_PARTIAL(efl_ui_flip, EFL_UI_FLIP, Efl_Ui_Flip_Data, _part_is_efl_ui_flip_entry_part)
ELM_PART_OVERRIDE_CONTENT_SET(efl_ui_flip, EFL_UI_FLIP, Efl_Ui_Flip_Data)
ELM_PART_OVERRIDE_CONTENT_GET(efl_ui_flip, EFL_UI_FLIP, Efl_Ui_Flip_Data)
ELM_PART_OVERRIDE_CONTENT_UNSET(efl_ui_flip, EFL_UI_FLIP, Efl_Ui_Flip_Data)
ELM_PART_CONTENT_DEFAULT_GET(efl_ui_flip, "front")
#include "efl_ui_flip_part.eo.c"
/* Efl.Part end */
/* Internal EO APIs and hidden overrides */
#define EFL_UI_FLIP_EXTRA_OPS \
ELM_PART_CONTENT_DEFAULT_OPS(efl_ui_flip), \
EFL_CANVAS_GROUP_ADD_DEL_OPS(efl_ui_flip)
#include "efl_ui_flip.eo.c"
#include "efl_ui_flip_eo.legacy.c"
#include "efl_ui_flip_legacy_eo.h"
#define MY_CLASS_NAME_LEGACY "elm_flip"
static void
_efl_ui_flip_legacy_class_constructor(Efl_Class *klass)
{
evas_smart_legacy_type_register(MY_CLASS_NAME_LEGACY, klass);
}
EOLIAN static Eo *
_efl_ui_flip_legacy_efl_object_constructor(Eo *obj, void *pd EINA_UNUSED)
{
obj = efl_constructor(efl_super(obj, EFL_UI_FLIP_LEGACY_CLASS));
efl_canvas_object_type_set(obj, MY_CLASS_NAME_LEGACY);
return obj;
}
EAPI Evas_Object *
elm_flip_add(Evas_Object *parent)
{
EINA_SAFETY_ON_NULL_RETURN_VAL(parent, NULL);
return elm_legacy_add(EFL_UI_FLIP_LEGACY_CLASS, parent);
}
#include "efl_ui_flip_legacy_eo.c"