8fb153cf8c
Programs crashed on a segmentation fault when the last window was closed. The eng_output_idle_flush() function was removed... but since gl_cocoa does not properly use *_generic modules, the output_idle_flush() function called by the render engine was garbage (hence the segfault). Now nothing is done... but at least we don't crash anymore. |
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ecore/system | ||
ecore_buffer | ||
ecore_evas/engines | ||
ecore_imf | ||
eeze/sensor | ||
eina/mp | ||
elementary | ||
emotion | ||
ethumb/emotion | ||
evas |