efl/src/modules/evas/engines/gl_x11/evas_x_main.c

1516 lines
47 KiB
C

#include "evas_engine.h"
static Eina_TLS _outbuf_key = 0;
static Eina_TLS _context_key = 0;
#ifdef GL_GLES
typedef EGLContext GLContext;
static EGLConfig fbconf = 0;
static EGLConfig rgba_fbconf = 0;
static Eina_Bool gles3_supported = EINA_FALSE;
#else
// FIXME: this will only work for 1 display connection (glx land can have > 1)
typedef GLXContext GLContext;
static Eina_TLS _rgba_context_key = 0;
static GLXFBConfig fbconf = 0;
static GLXFBConfig rgba_fbconf = 0;
#endif
static XVisualInfo *_evas_gl_x11_vi = NULL;
static XVisualInfo *_evas_gl_x11_rgba_vi = NULL;
static Colormap _evas_gl_x11_cmap = 0;
static Colormap _evas_gl_x11_rgba_cmap = 0;
static int win_count = 0;
static Eina_Bool initted = EINA_FALSE;
Eina_Bool
eng_init(void)
{
if (initted)
return EINA_TRUE;
// FIXME: These resources are never released
if (!eina_tls_new(&_outbuf_key))
goto error;
if (!eina_tls_new(&_context_key))
goto error;
eina_tls_set(_outbuf_key, NULL);
eina_tls_set(_context_key, NULL);
#ifndef GL_GLES
if (!eina_tls_new(&_rgba_context_key))
goto error;
eina_tls_set(_rgba_context_key, NULL);
#endif
initted = EINA_TRUE;
return EINA_TRUE;
error:
ERR("Could not create TLS key!");
return EINA_FALSE;
}
static inline Outbuf *
_tls_outbuf_get(void)
{
if (!initted) eng_init();
return eina_tls_get(_outbuf_key);
}
static inline Eina_Bool
_tls_outbuf_set(Outbuf *xwin)
{
if (!initted) eng_init();
return eina_tls_set(_outbuf_key, xwin);
}
static inline GLContext
_tls_context_get(void)
{
if (!initted) eng_init();
return eina_tls_get(_context_key);
}
static inline Eina_Bool
_tls_context_set(GLContext ctx)
{
if (!initted) eng_init();
return eina_tls_set(_context_key, ctx);
}
#ifndef GL_GLES
static inline GLXContext
_tls_rgba_context_get(void)
{
if (!initted) eng_init();
return eina_tls_get(_rgba_context_key);
}
static inline Eina_Bool
_tls_rgba_context_set(GLXContext ctx)
{
if (!initted) eng_init();
return eina_tls_set(_rgba_context_key, ctx);
}
Eina_Bool
__glXMakeContextCurrent(Display *disp, GLXDrawable glxwin, GLXContext context)
{
if (!glXMakeContextCurrent(disp, glxwin, glxwin, context)) return EINA_FALSE;
return EINA_TRUE;
}
#endif
Outbuf *
eng_window_new(Evas_Engine_Info_GL_X11 *info,
Evas *e,
Display *disp,
Window win,
int screen,
Visual *vis,
Colormap cmap,
int depth,
int w,
int h,
int indirect EINA_UNUSED,
int alpha,
int rot,
Render_Engine_Swap_Mode swap_mode,
int depth_bits,
int stencil_bits,
int msaa_bits)
{
Outbuf *gw;
GLContext context;
#ifdef GL_GLES
int context_attrs[3];
int major_version, minor_version;
#else
GLXContext rgbactx;
#endif
const GLubyte *vendor, *renderer, *version, *glslversion;
int blacklist = 0;
int val = 0, context_optimize_disable = 0;
char* s;
if (!fbconf) eng_best_visual_get(info);
if (!_evas_gl_x11_vi) return NULL;
gw = calloc(1, sizeof(Outbuf));
if (!gw) return NULL;
win_count++;
gw->disp = disp;
gw->win = win;
gw->screen = screen;
gw->visual = vis;
gw->colormap = cmap;
gw->depth = depth;
gw->alpha = alpha;
gw->w = w;
gw->h = h;
gw->rot = rot;
gw->swap_mode = swap_mode;
gw->info = info;
gw->evas = e;
gw->depth_bits = depth_bits;
gw->stencil_bits = stencil_bits;
gw->msaa_bits = msaa_bits;
gw->context_current = EINA_FALSE;
if ((s = getenv("EVAS_GL_CONTEXT_SWITCH_OPTIMIZE_DISABLE")) != NULL)
context_optimize_disable = atoi(s);
if (context_optimize_disable == 1)
gw->context_switch_optimize = EINA_FALSE;
else
gw->context_switch_optimize = EINA_TRUE;
if (gw->alpha && _evas_gl_x11_rgba_vi)
gw->visualinfo = _evas_gl_x11_rgba_vi;
else
gw->visualinfo = _evas_gl_x11_vi;
// EGL / GLES
#ifdef GL_GLES
gw->gles3 = gles3_supported;
gw->egl_disp = eglGetDisplay((EGLNativeDisplayType)(gw->disp));
if (!gw->egl_disp)
{
ERR("eglGetDisplay() fail. code=%#x", eglGetError());
eng_window_free(gw);
return NULL;
}
if (!eglInitialize(gw->egl_disp, &major_version, &minor_version))
{
ERR("eglInitialize() fail. code=%#x", eglGetError());
eng_window_free(gw);
return NULL;
}
if (!eglBindAPI(EGL_OPENGL_ES_API))
{
ERR("eglBindAPI() fail. code=%#x", eglGetError());
eng_window_free(gw);
return NULL;
}
if (gw->alpha) gw->egl_config = rgba_fbconf;
else gw->egl_config = fbconf;
gw->egl_surface[0] = eglCreateWindowSurface(gw->egl_disp, gw->egl_config,
(EGLNativeWindowType)gw->win,
NULL);
if (gw->egl_surface[0] == EGL_NO_SURFACE)
{
int err = eglGetError();
printf("surf creat fail! %x\n", err);
ERR("eglCreateWindowSurface() fail for %#x. code=%#x",
(unsigned int)gw->win, err);
eng_window_free(gw);
return NULL;
}
try_gles2:
context_attrs[0] = EGL_CONTEXT_CLIENT_VERSION;
context_attrs[1] = gw->gles3 ? 3 : 2;
context_attrs[2] = EGL_NONE;
context = _tls_context_get();
gw->egl_context[0] = eglCreateContext
(gw->egl_disp, gw->egl_config, context, context_attrs);
if (gw->egl_context[0] == EGL_NO_CONTEXT)
{
ERR("eglCreateContext() fail. code=%#x", eglGetError());
if (gw->gles3)
{
/* Note: this shouldn't happen */
ERR("Trying again with an Open GL ES 2 context (fallback).");
gw->gles3 = EINA_FALSE;
goto try_gles2;
}
eng_window_free(gw);
return NULL;
}
if (context == EGL_NO_CONTEXT)
_tls_context_set(gw->egl_context[0]);
if (eglMakeCurrent(gw->egl_disp,
gw->egl_surface[0],
gw->egl_surface[0],
gw->egl_context[0]) == EGL_FALSE)
{
ERR("eglMakeCurrent() fail. code=%#x", eglGetError());
eng_window_free(gw);
return NULL;
}
vendor = glGetString(GL_VENDOR);
renderer = glGetString(GL_RENDERER);
version = glGetString(GL_VERSION);
glslversion = glGetString(GL_SHADING_LANGUAGE_VERSION);
if (!vendor) vendor = (unsigned char *)"-UNKNOWN-";
if (!renderer) renderer = (unsigned char *)"-UNKNOWN-";
if (!version) version = (unsigned char *)"-UNKNOWN-";
if (!glslversion) glslversion = (unsigned char *)"-UNKNOWN-";
if (getenv("EVAS_GL_INFO"))
{
fprintf(stderr, "vendor : %s\n", vendor);
fprintf(stderr, "renderer: %s\n", renderer);
fprintf(stderr, "version : %s\n", version);
fprintf(stderr, "glsl ver: %s\n", glslversion);
}
if (strstr((const char *)vendor, "Mesa Project"))
{
if (strstr((const char *)renderer, "Software Rasterizer"))
blacklist = 1;
}
if (strstr((const char *)renderer, "softpipe"))
blacklist = 1;
if (strstr((const char *)renderer, "llvmpipe"))
blacklist = 1;
if ((blacklist) && (!getenv("EVAS_GL_NO_BLACKLIST")))
{
WRN("OpenGL Driver blacklisted:");
WRN("Vendor: %s", (const char *)vendor);
WRN("Renderer: %s", (const char *)renderer);
WRN("Version: %s", (const char *)version);
eng_window_free(gw);
return NULL;
}
eglGetConfigAttrib(gw->egl_disp, gw->egl_config, EGL_DEPTH_SIZE, &val);
gw->detected.depth_buffer_size = val;
DBG("Detected depth size %d", val);
eglGetConfigAttrib(gw->egl_disp, gw->egl_config, EGL_STENCIL_SIZE, &val);
gw->detected.stencil_buffer_size = val;
DBG("Detected stencil size %d", val);
eglGetConfigAttrib(gw->egl_disp, gw->egl_config, EGL_SAMPLES, &val);
gw->detected.msaa = val;
DBG("Detected msaa %d", val);
// GLX
#else
context = _tls_context_get();
if (!context)
{
if (indirect)
context = glXCreateNewContext(gw->disp, fbconf,
GLX_RGBA_TYPE, NULL,
GL_FALSE);
else
context = glXCreateNewContext(gw->disp, fbconf,
GLX_RGBA_TYPE, NULL,
GL_TRUE);
_tls_context_set(context);
}
rgbactx = _tls_rgba_context_get();
if ((gw->alpha) && (!rgbactx))
{
if (indirect)
rgbactx = glXCreateNewContext(gw->disp, rgba_fbconf,
GLX_RGBA_TYPE, context,
GL_FALSE);
else
rgbactx = glXCreateNewContext(gw->disp, rgba_fbconf,
GLX_RGBA_TYPE, context,
GL_TRUE);
_tls_rgba_context_set(rgbactx);
}
if (gw->alpha)
gw->glxwin = glXCreateWindow(gw->disp, rgba_fbconf, gw->win, NULL);
else
gw->glxwin = glXCreateWindow(gw->disp, fbconf, gw->win, NULL);
if (!gw->glxwin)
{
ERR("glXCreateWindow failed.");
eng_window_free(gw);
return NULL;
}
if (gw->alpha) gw->context = rgbactx;
else gw->context = context;
if (!gw->context)
{
ERR("Failed to create a context.");
eng_window_free(gw);
return NULL;
}
if (!__glXMakeContextCurrent(gw->disp, gw->glxwin, gw->context))
{
ERR("glXMakeContextCurrent(%p, %p, %p, %p)\n", (void *)gw->disp, (void *)gw->glxwin, (void *)gw->win, (void *)gw->context);
eng_window_free(gw);
return NULL;
}
// FIXME: move this up to context creation
vendor = glGetString(GL_VENDOR);
renderer = glGetString(GL_RENDERER);
version = glGetString(GL_VERSION);
glslversion = glGetString(GL_SHADING_LANGUAGE_VERSION);
if (!vendor) vendor = (unsigned char *)"-UNKNOWN-";
if (!renderer) renderer = (unsigned char *)"-UNKNOWN-";
if (!version) version = (unsigned char *)"-UNKNOWN-";
if (!glslversion) glslversion = (unsigned char *)"-UNKNOWN-";
if (getenv("EVAS_GL_INFO"))
{
fprintf(stderr, "vendor : %s\n", vendor);
fprintf(stderr, "renderer: %s\n", renderer);
fprintf(stderr, "version : %s\n", version);
fprintf(stderr, "glsl ver: %s\n", glslversion);
}
// examples:
// vendor: NVIDIA Corporation
// renderer: NVIDIA Tegra
// version: OpenGL ES 2.0
// or
// vendor: Imagination Technologies
// renderer: PowerVR SGX 540
// version: OpenGL ES 2.0
// or
// vendor: NVIDIA Corporation
// renderer: GeForce GT 330M/PCI/SSE2
// version: 3.3.0 NVIDIA 256.53
// or
// vendor: NVIDIA Corporation
// renderer: GeForce GT 220/PCI/SSE2
// version: 3.2.0 NVIDIA 195.36.24
// or
// vendor: NVIDIA Corporation
// renderer: GeForce 8600 GTS/PCI/SSE2
// version: 3.3.0 NVIDIA 260.19.36
// or
// vendor: ATI Technologies Inc.
// renderer: ATI Mobility Radeon HD 4650
// version: 3.2.9756 Compatibility Profile Context
// or
// vendor: Tungsten Graphics, Inc
// renderer: Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20100330 DEVELOPMENT x86/MMX/SSE2
// version: 2.1 Mesa 7.9-devel
// or
// vendor: Advanced Micro Devices, Inc.
// renderer: Mesa DRI R600 (RS780 9610) 20090101 TCL DRI2
// version: 2.1 Mesa 7.9-devel
// or
// vendor: NVIDIA Corporation
// renderer: GeForce 9600 GT/PCI/SSE2
// version: 3.3.0 NVIDIA 260.19.29
// or
// vendor: ATI Technologies Inc.
// renderer: ATI Radeon HD 4800 Series
// version: 3.3.10237 Compatibility Profile Context
// or
// vendor: Advanced Micro Devices, Inc.
// renderer: Mesa DRI R600 (RV770 9442) 20090101 TCL DRI2
// version: 2.0 Mesa 7.8.2
// or
// vendor: Tungsten Graphics, Inc
// renderer: Mesa DRI Mobile Intel® GM45 Express Chipset GEM 20100330 DEVELOPMENT
// version: 2.1 Mesa 7.9-devel
// or (bad - software renderer)
// vendor: Mesa Project
// renderer: Software Rasterizer
// version: 2.1 Mesa 7.9-devel
// or (bad - software renderer)
// vendor: VMware, Inc.
// renderer: Gallium 0.4 on softpipe
// version: 2.1 Mesa 7.9-devel
//
if (strstr((const char *)vendor, "Mesa Project"))
{
if (strstr((const char *)renderer, "Software Rasterizer"))
blacklist = 1;
}
if (strstr((const char *)renderer, "softpipe"))
blacklist = 1;
if (strstr((const char *)renderer, "llvmpipe"))
blacklist = 1;
if ((blacklist) && (!getenv("EVAS_GL_NO_BLACKLIST")))
{
WRN("OpenGL Driver blacklisted:");
WRN("Vendor: %s", (const char *)vendor);
WRN("Renderer: %s", (const char *)renderer);
WRN("Version: %s", (const char *)version);
eng_window_free(gw);
return NULL;
}
if (strstr((const char *)vendor, "NVIDIA"))
{
if (!strstr((const char *)renderer, "NVIDIA Tegra"))
{
int v1 = 0, v2 = 0, v3 = 0;
if (sscanf((const char *)version,
"%*s %*s %i.%i.%i",
&v1, &v2, &v3) != 3)
{
v1 = v2 = v3 = 0;
if (sscanf((const char *)version,
"%*s %*s %i.%i",
&v1, &v2) != 2)
v1 = 0;
}
// ALSO as of some nvidia driver version loose binding is
// probably not needed
if (v1 < 195) gw->detected.loose_binding = 1;
}
}
else
{
// noothing yet. add more cases and options over time
}
glXGetConfig(gw->disp, gw->visualinfo, GLX_DEPTH_SIZE, &val);
gw->detected.depth_buffer_size = val;
glXGetConfig(gw->disp, gw->visualinfo, GLX_STENCIL_SIZE, &val);
gw->detected.stencil_buffer_size = val;
glXGetConfig(gw->disp, gw->visualinfo, GLX_SAMPLES, &val);
gw->detected.msaa = val;
#endif
gw->gl_context = glsym_evas_gl_common_context_new();
if (!gw->gl_context)
{
ERR("Unable to get a new context.");
eng_window_free(gw);
return NULL;
}
#ifdef GL_GLES
gw->gl_context->egldisp = gw->egl_disp;
gw->gl_context->eglctxt = gw->egl_context[0];
#endif
eng_window_use(gw);
glsym_evas_gl_common_context_resize(gw->gl_context, w, h, rot);
gw->surf = 1;
return gw;
}
void
eng_window_free(Outbuf *gw)
{
Outbuf *xwin;
GLContext context;
int ref = 0;
win_count--;
eng_window_use(gw);
context = _tls_context_get();
xwin = _tls_outbuf_get();
if (gw == xwin) _tls_outbuf_set(NULL);
if (gw->gl_context)
{
ref = gw->gl_context->references - 1;
glsym_evas_gl_common_context_free(gw->gl_context);
}
#ifdef GL_GLES
eglMakeCurrent(gw->egl_disp, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (gw->egl_surface[0] != EGL_NO_SURFACE)
eglDestroySurface(gw->egl_disp, gw->egl_surface[0]);
if (gw->egl_surface[1] != EGL_NO_SURFACE)
eglDestroySurface(gw->egl_disp, gw->egl_surface[1]);
if (gw->egl_context[0] != context)
eglDestroyContext(gw->egl_disp, gw->egl_context[0]);
if (ref == 0)
{
if (context) eglDestroyContext(gw->egl_disp, context);
eglTerminate(gw->egl_disp);
eglReleaseThread();
_tls_context_set(EGL_NO_CONTEXT);
free(_evas_gl_x11_vi);
free(_evas_gl_x11_rgba_vi);
fbconf = 0;
rgba_fbconf = 0;
_evas_gl_x11_vi = NULL;
_evas_gl_x11_rgba_vi = NULL;
}
#else
glXDestroyWindow(gw->disp, gw->glxwin);
if (ref == 0)
{
GLXContext rgbactx = _tls_rgba_context_get();
if (context) glXDestroyContext(gw->disp, context);
if (rgbactx) glXDestroyContext(gw->disp, rgbactx);
free(_evas_gl_x11_vi);
free(_evas_gl_x11_rgba_vi);
_tls_context_set(0);
_tls_rgba_context_set(0);
fbconf = 0;
rgba_fbconf = 0;
_evas_gl_x11_vi = NULL;
_evas_gl_x11_rgba_vi = NULL;
}
#endif
free(gw);
}
static Eina_Bool
eng_window_make_current(void *data, void *doit)
{
Outbuf *gw = data;
#ifdef GL_GLES
if (doit)
{
if (!eglMakeCurrent(gw->egl_disp, gw->egl_surface[0], gw->egl_surface[0], gw->egl_context[0]))
return EINA_FALSE;
}
else
{
if (!eglMakeCurrent(gw->egl_disp, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT))
return EINA_FALSE;
}
#else
if (doit)
{
if (!__glXMakeContextCurrent(gw->disp, gw->glxwin, gw->context))
{
ERR("glXMakeContextCurrent(%p, %p, %p, %p)", (void *)gw->disp, (void *)gw->glxwin, (void *)gw->win, (void *)gw->context);
return EINA_FALSE;
}
}
else
{
if (!__glXMakeContextCurrent(gw->disp, 0, NULL))
return EINA_FALSE;
}
#endif
return EINA_TRUE;
}
void
eng_window_use(Outbuf *gw)
{
Eina_Bool force_use = EINA_FALSE;
Outbuf *xwin;
xwin = _tls_outbuf_get();
if (xwin && (xwin == gw))
if (gw->context_switch_optimize && gw->context_current)
return;
glsym_evas_gl_preload_render_lock(eng_window_make_current, gw);
#ifdef GL_GLES
if (xwin)
{
if ((eglGetCurrentDisplay() !=
xwin->egl_disp) ||
(eglGetCurrentContext() !=
xwin->egl_context[0])
#if 0
// FIXME: Figure out what that offscreen thing was about...
|| (eglGetCurrentSurface(EGL_READ) !=
xwin->egl_surface[xwin->offscreen])
|| (eglGetCurrentSurface(EGL_DRAW) !=
xwin->egl_surface[xwin->offscreen])
#endif
)
force_use = EINA_TRUE;
}
#else
if (xwin)
{
if (glXGetCurrentContext() != xwin->context)
force_use = EINA_TRUE;
}
#endif
if ((xwin != gw) || (force_use))
{
if (xwin)
{
glsym_evas_gl_common_context_use(xwin->gl_context);
glsym_evas_gl_common_context_flush(xwin->gl_context);
}
_tls_outbuf_set(gw);
if (gw)
{
// EGL / GLES
#ifdef GL_GLES
if (gw->egl_surface[0] != EGL_NO_SURFACE)
{
if (eglMakeCurrent(gw->egl_disp,
gw->egl_surface[0],
gw->egl_surface[0],
gw->egl_context[0]) == EGL_FALSE)
{
ERR("eglMakeCurrent() failed!");
}
}
// GLX
#else
if (!__glXMakeContextCurrent(gw->disp, gw->glxwin, gw->context))
{
ERR("glXMakeContextCurrent(%p, %p, %p, %p)", (void *)gw->disp, (void *)gw->glxwin, (void *)gw->win, (void *)gw->context);
}
#endif
if (xwin) xwin->context_current = EINA_FALSE;
gw->context_current = EINA_TRUE;
}
}
if (gw) glsym_evas_gl_common_context_use(gw->gl_context);
}
void
eng_window_unsurf(Outbuf *gw)
{
if (!gw->surf) return;
if (!getenv("EVAS_GL_WIN_RESURF")) return;
if (getenv("EVAS_GL_INFO")) printf("unsurf %p\n", gw);
#ifdef GL_GLES
Outbuf *xwin;
xwin = _tls_outbuf_get();
if (xwin)
glsym_evas_gl_common_context_flush(xwin->gl_context);
if (xwin == gw)
{
eglMakeCurrent(gw->egl_disp, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (gw->egl_surface[0] != EGL_NO_SURFACE)
eglDestroySurface(gw->egl_disp, gw->egl_surface[0]);
gw->egl_surface[0] = EGL_NO_SURFACE;
if (gw->egl_surface[1] != EGL_NO_SURFACE)
eglDestroySurface(gw->egl_disp, gw->egl_surface[1]);
gw->egl_surface[1] = EGL_NO_SURFACE;
_tls_outbuf_set(NULL);
}
#else
if (gw->glxwin)
{
glXDestroyWindow(gw->disp, gw->glxwin);
gw->glxwin = 0;
}
#endif
gw->surf = 0;
}
void
eng_window_resurf(Outbuf *gw)
{
if (gw->surf) return;
if (getenv("EVAS_GL_INFO")) printf("resurf %p\n", gw);
#ifdef GL_GLES
gw->egl_surface[0] = eglCreateWindowSurface(gw->egl_disp, gw->egl_config,
(EGLNativeWindowType)gw->win,
NULL);
if (gw->egl_surface[0] == EGL_NO_SURFACE)
{
ERR("eglCreateWindowSurface() fail for %#x. code=%#x",
(unsigned int)gw->win, eglGetError());
return;
}
if (eglMakeCurrent(gw->egl_disp,
gw->egl_surface[0],
gw->egl_surface[0],
gw->egl_context[0]) == EGL_FALSE)
{
ERR("eglMakeCurrent() failed!");
}
#else
if (gw->alpha)
gw->glxwin = glXCreateWindow(gw->disp, rgba_fbconf, gw->win, NULL);
else
gw->glxwin = glXCreateWindow(gw->disp, fbconf, gw->win, NULL);
if (!__glXMakeContextCurrent(gw->disp, gw->glxwin, gw->context))
{
ERR("glXMakeContextCurrent(%p, %p, %p, %p)", (void *)gw->disp, (void *)gw->glxwin, (void *)gw->win, (void *)gw->context);
}
#endif
gw->surf = 1;
}
void *
eng_best_visual_get(Evas_Engine_Info_GL_X11 *einfo)
{
if (!einfo) return NULL;
if (!einfo->info.display) return NULL;
if (!_evas_gl_x11_vi)
{
int alpha;
// EGL / GLES
#ifdef GL_GLES
EGLDisplay *egl_disp;
EGLConfig configs[200];
int major_version, minor_version;
const char *eglexts, *s;
egl_disp = eglGetDisplay((EGLNativeDisplayType)(einfo->info.display));
if (!egl_disp) return NULL;
if (!eglInitialize(egl_disp, &major_version, &minor_version)) return NULL;
eglexts = eglQueryString(egl_disp, EGL_EXTENSIONS);
if (eglexts && strstr(eglexts, "EGL_KHR_create_context"))
{
int k, numconfigs = 0, value;
EGLConfig *eglconfigs;
if (eglGetConfigs(egl_disp, NULL, 0, &numconfigs) &&
(numconfigs > 0))
{
eglconfigs = alloca(numconfigs * sizeof(EGLConfig));
eglGetConfigs(egl_disp, eglconfigs, numconfigs, &numconfigs);
for (k = 0; k < numconfigs; k++)
{
value = 0;
if (eglGetConfigAttrib(egl_disp, eglconfigs[k], EGL_RENDERABLE_TYPE, &value) &&
((value & EGL_OPENGL_ES3_BIT_KHR) != 0) &&
eglGetConfigAttrib(egl_disp, eglconfigs[k], EGL_SURFACE_TYPE, &value) &&
((value & EGL_WINDOW_BIT) != 0))
{
INF("OpenGL ES 3.x is supported!");
gles3_supported = EINA_TRUE;
break;
}
}
}
}
if (gles3_supported &&
(!(s = getenv("EVAS_GL_DISABLE_GLES3")) || (atoi(s) != 1)))
{
INF("Disabling OpenGL ES 3.x support.");
gles3_supported = EINA_FALSE;
}
for (alpha = 0; alpha < 2; alpha++)
{
Eina_Bool found;
int config_attrs[40], i, n, num;
int depth = DefaultDepth(einfo->info.display,
einfo->info.screen);
int depth_bits = einfo->depth_bits;
int stencil_bits = einfo->stencil_bits;
int msaa_samples = einfo->msaa_bits;
try_again:
n = 0;
config_attrs[n++] = EGL_SURFACE_TYPE;
config_attrs[n++] = EGL_WINDOW_BIT;
config_attrs[n++] = EGL_RENDERABLE_TYPE;
if (gles3_supported)
config_attrs[n++] = EGL_OPENGL_ES3_BIT_KHR;
else
config_attrs[n++] = EGL_OPENGL_ES2_BIT;
# if 0
// FIXME: n900 - omap3 sgx libs break here
config_attrs[n++] = EGL_RED_SIZE;
config_attrs[n++] = 1;
config_attrs[n++] = EGL_GREEN_SIZE;
config_attrs[n++] = 1;
config_attrs[n++] = EGL_BLUE_SIZE;
config_attrs[n++] = 1;
// FIXME: end n900 breakage
# endif
if (alpha)
{
config_attrs[n++] = EGL_ALPHA_SIZE;
config_attrs[n++] = 1;
}
else
{
config_attrs[n++] = EGL_ALPHA_SIZE;
config_attrs[n++] = 0;
}
if (depth_bits)
{
config_attrs[n++] = EGL_DEPTH_SIZE;
config_attrs[n++] = depth_bits;
}
if (stencil_bits)
{
config_attrs[n++] = EGL_STENCIL_SIZE;
config_attrs[n++] = stencil_bits;
}
if (msaa_samples)
{
config_attrs[n++] = EGL_SAMPLE_BUFFERS;
config_attrs[n++] = 1;
config_attrs[n++] = EGL_SAMPLES;
config_attrs[n++] = msaa_samples;
}
config_attrs[n++] = EGL_NONE;
num = 0;
if ((!eglChooseConfig(egl_disp, config_attrs, configs, 200, &num))
|| (num < 1))
{
ERR("eglChooseConfig() can't find any configs (gles%d, alpha: %d, depth: %d, stencil: %d, msaa: %d)",
gles3_supported ? 3 : 2, alpha, depth_bits, stencil_bits, msaa_samples);
if ((depth_bits > 24) || (stencil_bits > 8))
{
WRN("Please note that GLES might not support 32-bit depth or "
"16-bit stencil buffers, so depth24, stencil8 are the maximum "
"recommended values.");
if (depth_bits > 24) depth_bits = 24;
if (stencil_bits > 8) stencil_bits = 8;
DBG("Trying again with depth:%d, stencil:%d", depth_bits, stencil_bits);
goto try_again;
}
else if (msaa_samples)
{
msaa_samples /= 2;
DBG("Trying again with msaa_samples: %d", msaa_samples);
goto try_again;
}
else if (depth_bits || stencil_bits)
{
depth_bits = 0;
stencil_bits = 0;
DBG("Trying again without any depth or stencil buffer");
goto try_again;
}
return NULL;
}
found = EINA_FALSE;
for (i = 0; (i < num) && (!found); i++)
{
EGLint val = 0;
VisualID visid = 0;
XVisualInfo *xvi, vi_in;
int nvi, j;
if (!eglGetConfigAttrib(egl_disp, configs[i],
EGL_NATIVE_VISUAL_ID, &val))
continue;
visid = val;
vi_in.screen = einfo->info.screen;
vi_in.visualid = visid;
xvi = XGetVisualInfo(einfo->info.display,
VisualScreenMask |
VisualIDMask,
&vi_in, &nvi);
for (j = 0; j < nvi; j++)
{
if (!alpha)
{
if (xvi[j].depth == depth)
{
_evas_gl_x11_vi = malloc(sizeof(XVisualInfo));
if (_evas_gl_x11_vi)
memcpy(_evas_gl_x11_vi, &(xvi[j]), sizeof(XVisualInfo));
fbconf = configs[i];
found = EINA_TRUE;
break;
}
}
else
{
XRenderPictFormat *fmt;
fmt = XRenderFindVisualFormat
(einfo->info.display, xvi[j].visual);
if ((fmt->direct.alphaMask > 0) &&
(fmt->type == PictTypeDirect))
{
_evas_gl_x11_rgba_vi = malloc(sizeof(XVisualInfo));
if (_evas_gl_x11_rgba_vi)
memcpy(_evas_gl_x11_rgba_vi, &(xvi[j]), sizeof(XVisualInfo));
rgba_fbconf = configs[i];
found = EINA_TRUE;
break;
}
}
}
if (xvi) XFree(xvi);
}
if (!found)
{
// this is a less correct fallback if the above fails to
// find the right visuals/configs
if (!alpha)
{
fbconf = configs[0];
_evas_gl_x11_vi = calloc(1, sizeof(XVisualInfo));
if (_evas_gl_x11_vi)
XMatchVisualInfo(einfo->info.display,
einfo->info.screen, depth, TrueColor,
_evas_gl_x11_vi);
}
else
{
XVisualInfo *xvi, vi_in;
int nvi, j;
XRenderPictFormat *fmt;
rgba_fbconf = configs[0];
vi_in.screen = einfo->info.screen;
vi_in.depth = 32;
vi_in.class = TrueColor;
xvi = XGetVisualInfo(einfo->info.display,
VisualScreenMask | VisualDepthMask |
VisualClassMask,
&vi_in, &nvi);
if (xvi)
{
for (j = 0; j < nvi; j++)
{
fmt = XRenderFindVisualFormat(einfo->info.display,
xvi[j].visual);
if ((fmt->type == PictTypeDirect) &&
(fmt->direct.alphaMask))
{
_evas_gl_x11_rgba_vi =
malloc(sizeof(XVisualInfo));
if (_evas_gl_x11_rgba_vi)
memcpy(_evas_gl_x11_rgba_vi,
&(xvi[j]), sizeof(XVisualInfo));
break;
}
}
XFree(xvi);
}
}
}
}
// GLX
#else
for (alpha = 0; alpha < 2; alpha++)
{
int config_attrs[40];
GLXFBConfig *configs = NULL, config = 0;
int i, num;
i = 0;
config_attrs[i++] = GLX_DRAWABLE_TYPE;
config_attrs[i++] = GLX_WINDOW_BIT;
config_attrs[i++] = GLX_DOUBLEBUFFER;
config_attrs[i++] = 1;
config_attrs[i++] = GLX_RED_SIZE;
config_attrs[i++] = 1;
config_attrs[i++] = GLX_GREEN_SIZE;
config_attrs[i++] = 1;
config_attrs[i++] = GLX_BLUE_SIZE;
config_attrs[i++] = 1;
if (alpha)
{
config_attrs[i++] = GLX_RENDER_TYPE;
config_attrs[i++] = GLX_RGBA_BIT;
config_attrs[i++] = GLX_ALPHA_SIZE;
config_attrs[i++] = 1;
}
else
{
config_attrs[i++] = GLX_ALPHA_SIZE;
config_attrs[i++] = 0;
}
// TODO: Implement support for depth, stencil & msaa
config_attrs[i++] = GLX_DEPTH_SIZE;
config_attrs[i++] = 0;
config_attrs[i++] = GLX_STENCIL_SIZE;
config_attrs[i++] = 0;
config_attrs[i++] = GLX_AUX_BUFFERS;
config_attrs[i++] = 0;
config_attrs[i++] = GLX_STEREO;
config_attrs[i++] = 0;
config_attrs[i++] = GLX_TRANSPARENT_TYPE;
config_attrs[i++] = GLX_NONE;//GLX_NONE;//GLX_TRANSPARENT_INDEX//GLX_TRANSPARENT_RGB;
config_attrs[i++] = 0;
configs = glXChooseFBConfig(einfo->info.display,
einfo->info.screen,
config_attrs, &num);
if ((!configs) || (num < 1))
{
ERR("glXChooseFBConfig returned no configs");
return NULL;
}
for (i = 0; i < num; i++)
{
XVisualInfo *visinfo;
XRenderPictFormat *format = NULL;
visinfo = glXGetVisualFromFBConfig(einfo->info.display,
configs[i]);
if (!visinfo) continue;
if (visinfo->visual->class != TrueColor)
{
XFree(visinfo);
continue;
}
if (!alpha)
{
config = configs[i];
// ensure depth matches default depth!
if (DefaultDepth(einfo->info.display, 0) ==
visinfo->depth)
{
_evas_gl_x11_vi = malloc(sizeof(XVisualInfo));
if (_evas_gl_x11_vi)
memcpy(_evas_gl_x11_vi, visinfo, sizeof(XVisualInfo));
fbconf = config;
XFree(visinfo);
break;
}
}
else
{
format = XRenderFindVisualFormat
(einfo->info.display, visinfo->visual);
if (!format)
{
XFree(visinfo);
continue;
}
if ((format->direct.alphaMask > 0) &&
(format->type == PictTypeDirect))
{
config = configs[i];
_evas_gl_x11_rgba_vi = malloc(sizeof(XVisualInfo));
if (_evas_gl_x11_rgba_vi)
memcpy(_evas_gl_x11_rgba_vi, visinfo, sizeof(XVisualInfo));
rgba_fbconf = config;
_evas_gl_x11_rgba_cmap = format->colormap;
XFree(visinfo);
break;
}
}
XFree(visinfo);
}
}
#endif
}
if (!_evas_gl_x11_vi) return NULL;
if (einfo->info.destination_alpha)
{
if (_evas_gl_x11_rgba_vi) return _evas_gl_x11_rgba_vi->visual;
}
return _evas_gl_x11_vi->visual;
}
Colormap
eng_best_colormap_get(Evas_Engine_Info_GL_X11 *einfo)
{
if (!einfo) return 0;
if (!einfo->info.display) return 0;
if (!_evas_gl_x11_vi) eng_best_visual_get(einfo);
if (!_evas_gl_x11_vi) return 0;
if ((einfo->info.destination_alpha) && (_evas_gl_x11_rgba_vi))
{
if (!_evas_gl_x11_rgba_cmap)
_evas_gl_x11_rgba_cmap =
XCreateColormap(einfo->info.display,
RootWindow(einfo->info.display,
einfo->info.screen),
_evas_gl_x11_rgba_vi->visual,
0);
return _evas_gl_x11_rgba_cmap;
}
if (!_evas_gl_x11_cmap)
_evas_gl_x11_cmap =
XCreateColormap(einfo->info.display,
RootWindow(einfo->info.display,
einfo->info.screen),
_evas_gl_x11_vi->visual,
0);
return _evas_gl_x11_cmap;
}
int
eng_best_depth_get(Evas_Engine_Info_GL_X11 *einfo)
{
if (!einfo) return 0;
if (!einfo->info.display) return 0;
if (!_evas_gl_x11_vi) eng_best_visual_get(einfo);
if (!_evas_gl_x11_vi) return 0;
if (einfo->info.destination_alpha)
{
if (_evas_gl_x11_rgba_vi) return _evas_gl_x11_rgba_vi->depth;
}
return _evas_gl_x11_vi->depth;
}
Context_3D *
eng_gl_context_new(Outbuf *win)
{
Context_3D *ctx;
#if GL_GLES
int context_attrs[3] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
#endif
if (!win) return NULL;
ctx = calloc(1, sizeof(Context_3D));
if (!ctx) return NULL;
#if GL_GLES
if (win->gles3)
context_attrs[1] = 3;
ctx->context = eglCreateContext(win->egl_disp, win->egl_config,
win->egl_context[0], context_attrs);
if (!ctx->context)
{
ERR("EGL context creation failed.");
goto error;
}
ctx->display = win->egl_disp;
ctx->surface = win->egl_surface[0];
#else
ctx->context = glXCreateContext(win->disp, win->visualinfo, win->context, 1);
if (!ctx->context)
{
ERR("GLX context creation failed.");
goto error;
}
ctx->display = win->disp;
ctx->glxwin = win->glxwin;
ctx->win = win->win;
#endif
return ctx;
error:
free(ctx);
return NULL;
}
void
eng_gl_context_free(Context_3D *ctx)
{
#if GL_GLES
eglDestroyContext(ctx->display, ctx->context);
#else
glXDestroyContext(ctx->display, ctx->context);
#endif
free(ctx);
}
void
eng_gl_context_use(Context_3D *ctx)
{
#if GL_GLES
if (eglMakeCurrent(ctx->display, ctx->surface,
ctx->surface, ctx->context) == EGL_FALSE)
{
ERR("eglMakeCurrent() failed.");
}
#else
if (!__glXMakeContextCurrent(ctx->display, ctx->glxwin, ctx->context))
{
ERR("glXMakeContextCurrent(%p, %p, %p, %p) faild.",
(void *)ctx->display, (void *)ctx->glxwin,
(void *)ctx->win, (void *)ctx->context);
}
#endif
}
void
eng_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth EINA_UNUSED)
{
ob->w = w;
ob->h = h;
ob->rot = rot;
eng_window_use(ob);
glsym_evas_gl_common_context_resize(ob->gl_context, w, h, rot);
}
int
eng_outbuf_get_rot(Outbuf *ob)
{
return ob->rot;
}
Render_Engine_Swap_Mode
eng_outbuf_swap_mode(Outbuf *ob)
{
if (ob->swap_mode == MODE_AUTO && extn_have_buffer_age)
{
Render_Engine_Swap_Mode swap_mode;
#ifdef GL_GLES
EGLint age = 0;
if (!eglQuerySurface(ob->egl_disp, ob->egl_surface[0],
EGL_BUFFER_AGE_EXT, &age))
age = 0;
#else
unsigned int age = 0;
if (glsym_glXQueryDrawable)
glsym_glXQueryDrawable(ob->disp, ob->glxwin,
GLX_BACK_BUFFER_AGE_EXT, &age);
#endif
if (age == 1) swap_mode = MODE_COPY;
else if (age == 2) swap_mode = MODE_DOUBLE;
else if (age == 3) swap_mode = MODE_TRIPLE;
else if (age == 4) swap_mode = MODE_QUADRUPLE;
else swap_mode = MODE_FULL;
if ((int)age != ob->prev_age) swap_mode = MODE_FULL;
ob->prev_age = age;
return swap_mode;
}
return ob->swap_mode;
}
Eina_Bool
eng_outbuf_region_first_rect(Outbuf *ob)
{
ob->gl_context->preserve_bit = GL_COLOR_BUFFER_BIT0_QCOM;
glsym_evas_gl_preload_render_lock(eng_preload_make_current, ob);
#ifdef GL_GLES
// dont need to for egl - eng_window_use() can check for other ctxt's
#else
eng_window_use(NULL);
#endif
eng_window_use(ob);
if (!_re_wincheck(ob)) return EINA_TRUE;
glsym_evas_gl_common_context_resize(ob->gl_context,
ob->w, ob->h,
ob->rot);
glsym_evas_gl_common_context_flush(ob->gl_context);
glsym_evas_gl_common_context_newframe(ob->gl_context);
if (partial_render_debug == 1)
{
glClearColor(0.2, 0.5, 1.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
}
return EINA_FALSE;
}
void*
eng_outbuf_new_region_for_update(Outbuf *ob,
int x, int y, int w, int h,
int *cx EINA_UNUSED, int *cy EINA_UNUSED,
int *cw EINA_UNUSED, int *ch EINA_UNUSED)
{
if (w == ob->w && h == ob->h)
{
ob->gl_context->master_clip.enabled = EINA_FALSE;
}
else
{
ob->gl_context->master_clip.enabled = EINA_TRUE;
ob->gl_context->master_clip.x = x;
ob->gl_context->master_clip.y = y;
ob->gl_context->master_clip.w = w;
ob->gl_context->master_clip.h = h;
}
return ob->gl_context->def_surface;
}
void
eng_outbuf_push_updated_region(Outbuf *ob, RGBA_Image *update EINA_UNUSED,
int x EINA_UNUSED, int y EINA_UNUSED, int w EINA_UNUSED, int h EINA_UNUSED)
{
/* Is it really necessary to flush per region ? Shouldn't we be able to
still do that for the full canvas when doing partial update */
if (!_re_wincheck(ob)) return;
ob->draw.drew = 1;
glsym_evas_gl_common_context_flush(ob->gl_context);
}
void
eng_outbuf_push_free_region_for_update(Outbuf *ob EINA_UNUSED,
RGBA_Image *update EINA_UNUSED)
{
/* Nothing to do here as we don't really create an image per area */
}
void
eng_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects, Evas_Render_Mode render_mode)
{
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) goto end;
if (!_re_wincheck(ob)) goto end;
if (!ob->draw.drew) goto end;
ob->draw.drew = 0;
eng_window_use(ob);
glsym_evas_gl_common_context_done(ob->gl_context);
// Save contents of the framebuffer to a file
if (swap_buffer_debug_mode == 1)
{
if (swap_buffer_debug)
{
char fname[100];
int ret = 0;
snprintf(fname, sizeof(fname), "%p", (void*)ob);
ret = glsym_evas_gl_common_buffer_dump(ob->gl_context,
(const char*)debug_dir,
(const char*)fname,
ob->frame_cnt,
NULL);
if (!ret) swap_buffer_debug_mode = 0;
}
}
#ifdef GL_GLES
if (!ob->vsync)
{
if (ob->info->vsync) eglSwapInterval(ob->egl_disp, 1);
else eglSwapInterval(ob->egl_disp, 0);
ob->vsync = 1;
}
if (ob->info->callback.pre_swap)
{
ob->info->callback.pre_swap(ob->info->callback.data, ob->evas);
}
if ((glsym_eglSwapBuffersWithDamage) && (ob->swap_mode != MODE_FULL))
{
EGLint num = 0, *result = NULL, i = 0;
Tilebuf_Rect *r;
// if partial swaps can be done use re->rects
num = eina_inlist_count(EINA_INLIST_GET(rects));
if (num > 0)
{
result = alloca(sizeof(EGLint) * 4 * num);
EINA_INLIST_FOREACH(EINA_INLIST_GET(rects), r)
{
int gw, gh;
gw = ob->gl_context->w;
gh = ob->gl_context->h;
switch (ob->rot)
{
case 0:
result[i + 0] = r->x;
result[i + 1] = gh - (r->y + r->h);
result[i + 2] = r->w;
result[i + 3] = r->h;
break;
case 90:
result[i + 0] = r->y;
result[i + 1] = r->x;
result[i + 2] = r->h;
result[i + 3] = r->w;
break;
case 180:
result[i + 0] = gw - (r->x + r->w);
result[i + 1] = r->y;
result[i + 2] = r->w;
result[i + 3] = r->h;
break;
case 270:
result[i + 0] = gh - (r->y + r->h);
result[i + 1] = gw - (r->x + r->w);
result[i + 2] = r->h;
result[i + 3] = r->w;
break;
default:
result[i + 0] = r->x;
result[i + 1] = gh - (r->y + r->h);
result[i + 2] = r->w;
result[i + 3] = r->h;
break;
}
i += 4;
}
glsym_eglSwapBuffersWithDamage(ob->egl_disp,
ob->egl_surface[0],
result, num);
}
}
else
eglSwapBuffers(ob->egl_disp, ob->egl_surface[0]);
//xx if (!safe_native) eglWaitGL();
if (ob->info->callback.post_swap)
{
ob->info->callback.post_swap(ob->info->callback.data, ob->evas);
}
// if (eglGetError() != EGL_SUCCESS)
// {
// printf("Error: eglSwapBuffers() fail.\n");
// }
#else
(void)rects;
#ifdef VSYNC_TO_SCREEN
if (ob->info->vsync)
{
if (glsym_glXSwapIntervalEXT)
{
if (!ob->vsync)
{
if (ob->info->vsync) glsym_glXSwapIntervalEXT(ob->disp, ob->win, 1);
else glsym_glXSwapIntervalEXT(ob->disp, ob->win, 0);
ob->vsync = 1;
}
}
else if (glsym_glXSwapIntervalSGI)
{
if (!ob->vsync)
{
if (ob->info->vsync) glsym_glXSwapIntervalSGI(1);
else glsym_glXSwapIntervalSGI(0);
ob->vsync = 1;
}
}
else
{
if ((glsym_glXGetVideoSync) && (glsym_glXWaitVideoSync))
{
unsigned int rc;
glsym_glXGetVideoSync(&rc);
glsym_glXWaitVideoSync(1, 0, &rc);
}
}
}
#endif
if (ob->info->callback.pre_swap)
{
ob->info->callback.pre_swap(ob->info->callback.data, ob->evas);
}
// XXX: if partial swaps can be done use re->rects
// measure(0, "swap");
glXSwapBuffers(ob->disp, ob->glxwin);
// measure(1, "swap");
if (ob->info->callback.post_swap)
{
ob->info->callback.post_swap(ob->info->callback.data, ob->evas);
}
#endif
// clear out rects after swap as we may use them during swap
ob->frame_cnt++;
end:
glsym_evas_gl_preload_render_unlock(eng_preload_make_current, ob);
}
Evas_Engine_GL_Context *
eng_outbuf_gl_context_get(Outbuf *ob)
{
return ob->gl_context;
}
void *
eng_outbuf_egl_display_get(Outbuf *ob)
{
#ifdef GL_GLES
return ob->egl_disp;
#else
(void) ob;
return NULL;
#endif
}
void
eng_outbuf_context_is_current_set(Outbuf *ob, Eina_Bool context_current)
{
if (!ob) return;
ob->context_current = context_current;
return;
}