flag if obj in pending array and don't add if already there. fixes run-away slowness in rendering in some cases |
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.. | ||
evas_3d_utils.h | ||
evas_blend_ops.h | ||
evas_common_private.h | ||
evas_ector_buffer.eo | ||
evas_filter.h | ||
evas_inline.x | ||
evas_macros.h | ||
evas_mmx.h | ||
evas_options.h | ||
evas_private.h | ||
meson.build |