For reducing maintainability burden, We drop supporting cairo backend. The default backend is to software implementation from now. It's well maintained so far and works good.x |
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.. | ||
shader | ||
Ector_GL.h | ||
ector_gl_buffer.c | ||
ector_gl_buffer.eo | ||
ector_gl_private.h | ||
ector_gl_shader.c | ||
ector_gl_surface.c | ||
ector_gl_surface.eo | ||
ector_renderer_gl.c | ||
ector_renderer_gl.eo | ||
ector_renderer_gl_gradient_linear.c | ||
ector_renderer_gl_gradient_linear.eo | ||
ector_renderer_gl_gradient_radial.c | ||
ector_renderer_gl_gradient_radial.eo | ||
ector_renderer_gl_shape.c | ||
ector_renderer_gl_shape.eo | ||
meson.build |