2458 lines
98 KiB
C
2458 lines
98 KiB
C
#ifndef _EDJE_EDIT_H
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#define _EDJE_EDIT_H
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#include <Edje.h>
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#ifdef EAPI
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# undef EAPI
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#endif
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#ifdef _WIN32
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# ifdef EFL_EDJE_BUILD
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# ifdef DLL_EXPORT
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# define EAPI __declspec(dllexport)
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# else
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# define EAPI
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# endif /* ! DLL_EXPORT */
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# else
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# define EAPI __declspec(dllimport)
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# endif /* ! EFL_EDJE_BUILD */
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#else
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# ifdef __GNUC__
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# if __GNUC__ >= 4
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# define EAPI __attribute__ ((visibility("default")))
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# else
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# define EAPI
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# endif
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# else
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# define EAPI
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# endif
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#endif
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typedef enum _Edje_Edit_Image_Comp
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{
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EDJE_EDIT_IMAGE_COMP_RAW,
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EDJE_EDIT_IMAGE_COMP_USER,
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EDJE_EDIT_IMAGE_COMP_COMP,
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EDJE_EDIT_IMAGE_COMP_LOSSY
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} Edje_Edit_Image_Comp;
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/**
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* @file
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* @brief Functions to deal with edje internal object. Don't use in standard
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* situations. The use of any of the edje_edit_* functions can break your
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* theme ability, remember that the program must be separated from the interface!
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*
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* The API can be used to query or set every part of an edje object in real time.
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* You can manage every aspect of parts, part states, programs, script and whatever
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* is contained in the edje file. For a reference of what all parameter means
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* look at the complete @ref edcref.
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*
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* All the functions that deals with part states include the state value inside
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* the returned strings (ex: "defaut 0.00"). For this reason there aren't
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* functions to set/get a state value, you have to pass the value inside the
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* name string (always in the form "state x.xx").
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*
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* Don't forget to free all the strings and the lists returned by any edje_edit_*()
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* functions using edje_edit_string_free() and edje_edit_string_list_free() when
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* you don't need anymore.
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*
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* Example: print all the part in a loaded edje_object
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* @code
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* Eina_List *parts, *l;
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*
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* parts = edje_edit_parts_list_get(edje_object);
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* while(l = parts; l; l = eina_list_nexst(l))
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* {
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* printf("Part: %s\n", (char*)eina_list_data_get(l));
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* }
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* edje_edit_string_list_free(parts);
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* @endcode
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*
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* Example: Change the color of a rect inside an edje file
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* @code
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* Evas_Object *edje;
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*
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* edje = edje_object_add(evas);
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* edje_object_file_set(edje,"edj/file/name", "group to load");
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* edje_edit_state_color_set(edje, "MyRectName", "default 0.00", 255, 255, 0, 255);
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* edje_edit_save(edje);
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* @endcode
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*
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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/******************************************************************************/
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/************************** GENERAL API ***********************************/
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/******************************************************************************/
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/** @name General API
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* General functions that don't fit in other cateories.
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*/ //@{
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/** Free a generic Eina_List of (char *) allocated by an edje_edit_*_get() function.*/
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EAPI void
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edje_edit_string_list_free(
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Eina_List *lst ///< The list to free. Will also free all the strings.
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);
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/** Free a generic string (char *) allocated by an edje_edit_*_get() function.*/
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EAPI void
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edje_edit_string_free(
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const char *str ///< The string to free.
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);
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/** Get the name of the program that compiled the edje file.@n
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* Can be 'edje_cc' or 'edje_edit'
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*/
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EAPI const char* ///@return The compiler name. Don't forget to free the string with edje_edit_string_free()
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edje_edit_compiler_get(
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Evas_Object *obj ///< The edje object
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);
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/**Save the modified edje object back to his file.
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* Use this function when you are done with your editing, all the change made
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* to the current loaded group will be saved back to the original file.
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*
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* NOTE: for now this as 2 limitations
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* -the saved edje file cannot be decompiled anymore
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* -you will lost your #define in the edc source
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*/
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EAPI int ///@return 1 on success, 0 on failure
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edje_edit_save(
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Evas_Object *obj ///< The edje object to save
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);
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/**Print on standard output many information about the internal status
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* of the edje object.
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* This is probably only usefull to debug.
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*/
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EAPI void
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edje_edit_print_internal_status(
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Evas_Object *obj ///< The edje object to inspect
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);
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//@}
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/******************************************************************************/
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/************************** GROUPS API ************************************/
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/******************************************************************************/
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/** @name Groups API
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* Functions to deal with groups property (see @ref edcref).
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*/ //@{
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/**Create a new empty group in the given edje.
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* If a group with the same name exist none is created.
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*/
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EAPI Eina_Bool ///@return 1 on success, 0 on failure
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edje_edit_group_add(
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Evas_Object *obj, ///< The edje object
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const char *name ///< The name for the new empty group
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);
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/**Delete the current group from the given edje.
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* You can only delete the currently loaded group.
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* All the parts and the programs inside the group will be deleted as well,
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* but not image or font embedded in the edje.
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*/
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EAPI Eina_Bool ///@return 1 on success, 0 on failure
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edje_edit_group_del(
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Evas_Object *obj ///< The edje object
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);
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/**Check if a group with the given name exist in the edje.
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*/
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EAPI Eina_Bool ///< 1 if the group exist, 0 otherwise.
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edje_edit_group_exist(
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Evas_Object *obj, ///< The edje object
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const char *group ///< The name of the group
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);
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/**Set a new name for the current open group.
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* You can only rename a group that is currently loaded
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* Note that the relative getter function don't exist as it don't make sense ;)
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*/
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EAPI Eina_Bool ///@return 1 on success, 0 on failure
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edje_edit_group_name_set(
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Evas_Object *obj, ///< The edje object
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const char *new_name ///< The new name for the group
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);
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/**Get the group min width*/
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EAPI int ///@return The minw value or -1 on errors
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edje_edit_group_min_w_get(
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Evas_Object *obj ///< The edje object
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);
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/**Set the group min width*/
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EAPI void
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edje_edit_group_min_w_set(
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Evas_Object *obj, ///< The edje object
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int w ///< The new group minimum width in pixel
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);
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/**Get the group min height*/
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EAPI int ///@return The minh value or -1 on errors
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edje_edit_group_min_h_get(
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Evas_Object *obj ///< The edje object
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);
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/**Set the group min height*/
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EAPI void
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edje_edit_group_min_h_set(
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Evas_Object *obj, ///< The edje object
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int h ///< The new group minimum height in pixel
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);
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/**Get the group max width*/
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EAPI int ///@return The maxw value or -1 on errors
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edje_edit_group_max_w_get(
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Evas_Object *obj ///< The edje object
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);
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/**Set the group max width*/
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EAPI void
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edje_edit_group_max_w_set(
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Evas_Object *obj, ///< The edje object
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int w ///< The new group maximum width in pixel
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);
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/**Get the group max height*/
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EAPI int ///@return The maxh value or -1 on errors
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edje_edit_group_max_h_get(
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Evas_Object *obj ///< The edje object
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);
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/**Set the group max height*/
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EAPI void
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edje_edit_group_max_h_set(
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Evas_Object *obj, ///< The edje object
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int h ///< The new group maximum height in pixel
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);
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//@}
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/******************************************************************************/
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/************************** DATA API **************************************/
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/******************************************************************************/
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/** @name Data API
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* Functions to deal with data embedded in the edje (see @ref edcref).
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*/ //@{
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/** Retrieves a list with the item names inside the data block **/
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EAPI Eina_List * ///@return An Eina_List* of string (char *)containing all the data names.
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edje_edit_data_list_get(
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Evas_Object *obj ///< The edje object
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);
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/**Create a new data object in the given edje
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* If another data with the same name exists nothing is created and FALSE is returned.
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*/
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EAPI Eina_Bool ///@return TRUE on success
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edje_edit_data_add(
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Evas_Object *obj, ///< The edje object
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const char *itemname, ///< The name for the new data
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const char *value ///< The value for the new data
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);
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/**Delete the given data object from edje */
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EAPI Eina_Bool ///@return TRUE on success
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edje_edit_data_del(
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Evas_Object *obj, ///< The edje object
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const char *itemname ///< The name of the data to remove
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);
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/** Get the data associated with the given itemname **/
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EAPI const char * ///@return The data value
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edje_edit_data_value_get(
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Evas_Object * obj, ///< The edje object
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char *itemname ///< The name of the data item
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);
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/** Set the data associated with the given itemname **/
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EAPI Eina_Bool ///@return TRUE on success
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edje_edit_data_value_set(
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Evas_Object * obj, ///< The edje object
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const char *itemname, ///< The name of the data item
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const char *value ///< The new value to set
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);
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/** Change the name of the given data object */
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EAPI Eina_Bool ///@return TRUE on success
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edje_edit_data_name_set(
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Evas_Object *obj, ///< The edje object
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const char *itemname, ///< The name of the data item
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const char *newname ///< The new name to set
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);
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//@}
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/******************************************************************************/
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/*********************** COLOR CLASSES API ********************************/
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/******************************************************************************/
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/** @name Color Classes API
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* Functions to deal with Color Classes (see @ref edcref).
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*/ //@{
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/** Get the list of all the Color Classes in the given edje object.
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* Use edje_edit_string_list_free() when you don't need it anymore.
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*/
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EAPI Eina_List * ///@return An Eina_List* of string (char *)containing all the classes names.
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edje_edit_color_classes_list_get(
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Evas_Object * obj ///< The edje object
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);
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/** Create a new color class object in the given edje
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* If another class with the same name exists nothing is created and FALSE is returned.
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*/
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EAPI Eina_Bool ///@return TRUE on success
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edje_edit_color_class_add(
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Evas_Object *obj, ///< The edje object
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const char *name ///< The name of the new color class
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);
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/** Delete the given class object from edje */
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EAPI Eina_Bool ///@return TRUE on success
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edje_edit_color_class_del(
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Evas_Object *obj, ///< The edje object
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const char *name ///< The name of the color class to delete
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);
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/** Get all the colors that compose the class.
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* You can pass NULL to colors you are not intrested in
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*/
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EAPI Eina_Bool ///@return TRUE on success
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edje_edit_color_class_colors_get(
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Evas_Object *obj, ///< The edje object
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const char *class_name, ///< The name of the color class
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int *r, ///< Where to store the red component of the standard color
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int *g, ///< Where to store the green component of the standard color
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int *b, ///< Where to store the blue component of the standard color
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int *a, ///< Where to store the alpha component of the standard color
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int *r2, ///< Where to store the red component of the second color
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int *g2, ///< Where to store the green component of the second color
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int *b2, ///< Where to store the green component of the second color
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int *a2, ///< Where to store the green component of the second color
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int *r3, ///< Where to store the red component of the third color
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int *g3, ///< Where to store the green component of the third color
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int *b3, ///< Where to store the blue component of the third color
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int *a3 ///< Where to store the alpha component of the third color
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);
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/** Set the colors for the given color class.
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* If you set a color to -1 it will not be touched
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*/
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EAPI Eina_Bool ///@return TRUE on success
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edje_edit_color_class_colors_set(
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Evas_Object *obj, ///< The edje object
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const char *class_name, ///< The name of the color class
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int r, ///< The red component of the standard color
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int g, ///< The green component of the standard color
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int b, ///< The blue component of the standard color
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int a, ///< The alpha component of the standard color
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int r2, ///< The red component of the second color
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int g2, ///< The green component of the second color
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int b2, ///< The blue component of the second color
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int a2, ///< The alpha component of the second color
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int r3, ///< The red component of the third color
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int g3, ///< The green component of the third color
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int b3, ///< The blue component of the third color
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int a3 ///< The alpha component of the third color
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);
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/** Change the name of a color class */
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EAPI Eina_Bool ///@return TRUE on success
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edje_edit_color_class_name_set(
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Evas_Object *obj, ///< The edje object
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const char *name, ///< The name of the color class
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const char *newname ///< The new name to assign
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);
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//@}
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/******************************************************************************/
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/************************** TEXT STYLES *************************************/
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/******************************************************************************/
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/** @name Text styles API
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* Functions to deal with text styles (see @ref edcref).
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*/ //@{
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/** Get the list of all the text styles in the given edje object.
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* Use edje_edit_string_list_free() when you don't need it anymore.
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*/
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EAPI Eina_List * ///@return An Eina_List* of string (char *)containing all the styles name.
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edje_edit_styles_list_get(
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Evas_Object *obj ///< The edje object
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);
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/** Create a new text style object in the given edje
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* If another style with the same name exists nothing is created and FALSE is returned.
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*/
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EAPI Eina_Bool ///@return TRUE on success, FALSE if the tag can't be created
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edje_edit_style_add(
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Evas_Object *obj, ///< The edje object
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const char *style ///< The new name for the style
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);
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/** Delete the given text style and all the child tags. */
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EAPI void
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edje_edit_style_del(
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Evas_Object *obj, ///< The edje object
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const char *style ///< The name for the style to delete
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);
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/** Get the list of all the tags name in the given text style.
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* Use edje_edit_string_list_free() when you don't need it anymore.
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*/
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EAPI Eina_List * ///@return An Eina_List* of string (char *)containing all the tags name.
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edje_edit_style_tags_list_get(
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Evas_Object *obj, ///< The edje object
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const char *style ///< The name of the style to inspect
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);
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/** Get the value of the given tag.
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* Use edje_edit_string_free() when you don't need it anymore.
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*/
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EAPI const char* ///@return The value of the tag.
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edje_edit_style_tag_value_get(
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Evas_Object *obj, ///< The edje object
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const char *style, ///< The name of the style to inspect
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const char *tag ///< The name of the tag
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);
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/** Set the value of the given tag. */
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EAPI void
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edje_edit_style_tag_value_set(
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Evas_Object *obj, ///< The edje object
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const char *style, ///< The name of the style to inspect
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const char *tag, ///< The name of the tag
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const char *new_value ///< The new tag value
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);
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/** Set the name of the given tag. */
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EAPI void
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edje_edit_style_tag_name_set(
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Evas_Object *obj, ///< The edje object
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const char *style, ///< The name of the style
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const char *tag, ///< The name of the tag
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const char *new_name ///< The new name for tag
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);
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|
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/** Add a new tag to the given text style.
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* If another tag with the same name exists nothing is created and FALSE is returned.
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*/
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EAPI Eina_Bool ///@return TRUE on success, FALSE if the tag can't be created
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edje_edit_style_tag_add(
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Evas_Object *obj, ///< The edje object
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const char *style, ///< The name of the style
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const char* tag_name ///< The name of the new tag
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);
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|
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/** Delete the given tag. */
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EAPI void
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edje_edit_style_tag_del(
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Evas_Object *obj, ///< The edje object
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const char *style, ///< The name of the style
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const char* tag ///< The name of the tag to remove
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);
|
|
|
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//@}
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|
/******************************************************************************/
|
|
/************************ EXTERNALS API ***********************************/
|
|
/******************************************************************************/
|
|
/** @name Externals API
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|
* Functions to deal with list of external modules (see @ref edcref).
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*/ //@{
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|
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/** Get the list of all the externals requested in the given edje object.
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* Use edje_edit_string_list_free() when you don't need it anymore.
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*/
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EAPI Eina_List * ///@return An Eina_List* of string (char *)containing all the externals names.
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edje_edit_externals_list_get(
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Evas_Object *obj ///< The edje object
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);
|
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/** Add an external module to be requested on edje load
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* If one with the same name exists nothing is created and FALSE is returned.
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*/
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EAPI Eina_Bool ///@return TRUE on success, FALSE otherwise
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edje_edit_external_add(
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Evas_Object *obj, ///< The edje object
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const char *external ///< The new name for the extermal
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);
|
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/** Delete the given external from the list. */
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EAPI void
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edje_edit_external_del(
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Evas_Object *obj, ///< The edje object
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const char *external ///< The name for the external to delete
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);
|
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//@}
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|
/******************************************************************************/
|
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/************************** PARTS API *************************************/
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|
/******************************************************************************/
|
|
/** @name Parts API
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|
* Functions to deal with part objects (see @ref edcref).
|
|
*/ //@{
|
|
|
|
/**Get the list of all the parts in the given edje object.
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|
* Use edje_edit_string_list_free() when you don't need it anymore.
|
|
*/
|
|
EAPI Eina_List * ///@return An Eina_List* of string (char *)containing all the part names.
|
|
edje_edit_parts_list_get(
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Evas_Object *obj ///< The edje object
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|
);
|
|
|
|
/**Create a new part in the given edje
|
|
* If another part with the same name just exists nothing is created and FALSE is returned.
|
|
* Note that this function also create a default description for the part.
|
|
*/
|
|
EAPI Eina_Bool ///@return TRUE on success, FALSE if the part can't be created
|
|
edje_edit_part_add(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *name, ///< The name for the new part
|
|
Edje_Part_Type type ///< The type of the part to create (One of: EDJE_PART_TYPE_NONE, EDJE_PART_TYPE_RECTANGLE, EDJE_PART_TYPE_TEXT,EDJE_PART_TYPE_IMAGE, EDJE_PART_TYPE_SWALLOW, EDJE_PART_TYPE_TEXTBLOCK,EDJE_PART_TYPE_GRADIENT or EDJE_PART_TYPE_GROUP)
|
|
);
|
|
|
|
/**Create a new part of type EXTERNAL in the given edje
|
|
* If another part with the same name just exists nothing is created and FALSE is returned.
|
|
* Note that this function also create a default description for the part.
|
|
*/
|
|
EAPI Eina_Bool ///@return TRUE on success, FALSE if the part can't be created
|
|
edje_edit_part_external_add(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *name, ///< The name for the new part
|
|
const char *source ///< External type of the part
|
|
);
|
|
|
|
/**Delete the given part from the edje
|
|
* All the reference to this part will be zeroed.
|
|
* A group must have at least one part, so it's not possible to
|
|
* remove the last remaining part.
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 if the part can't be removed
|
|
edje_edit_part_del(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part to remove
|
|
);
|
|
|
|
/**Check if a part with the given name exist in the edje object.
|
|
*/
|
|
EAPI Eina_Bool ///< 1 if the part exist, 0 otherwise.
|
|
edje_edit_part_exist(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part
|
|
);
|
|
|
|
/**Move the given part below the previous one.*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 on failure
|
|
edje_edit_part_restack_below(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part to restack
|
|
);
|
|
|
|
/**Move the given part above the next one.*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 on failure
|
|
edje_edit_part_restack_above(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part to restack
|
|
);
|
|
|
|
/**Set a new name for part.
|
|
* Note that the relative getter function don't exist as it don't make sense ;)
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 on failure
|
|
edje_edit_part_name_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part to rename
|
|
const char *new_name ///< The new name for the part
|
|
);
|
|
|
|
/**Get the type of a part */
|
|
EAPI Edje_Part_Type ///@return One of: EDJE_PART_TYPE_NONE, EDJE_PART_TYPE_RECTANGLE, EDJE_PART_TYPE_TEXT,EDJE_PART_TYPE_IMAGE, EDJE_PART_TYPE_SWALLOW, EDJE_PART_TYPE_TEXTBLOCK,EDJE_PART_TYPE_GRADIENT or EDJE_PART_TYPE_GROUP
|
|
edje_edit_part_type_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part
|
|
);
|
|
|
|
/**Get the clip_to part.
|
|
* NULL is returned on errors and if the part don't have a clip.
|
|
*/
|
|
EAPI const char * ///@return The name of the part to clip part to. Use edje_edit_string_free() when you don't need it anymore.
|
|
edje_edit_part_clip_to_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part
|
|
);
|
|
|
|
/**Set a part to clip part to.
|
|
* If clip_to is NULL then the clipping value will be cancelled (unset clipping)
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise.
|
|
edje_edit_part_clip_to_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *clip_to ///< The name of the part to clip part to.
|
|
);
|
|
|
|
/**Get the source of part.
|
|
* Source is used in part of type EDJE_PART_TYPE_GROUP to specify the group to
|
|
* 'autoswallow' inside the given part.
|
|
*/
|
|
EAPI const char * ///@return The name of the group to source the given part. Use edje_edit_string_free() when you don't need it anymore.
|
|
edje_edit_part_source_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part
|
|
);
|
|
|
|
/**Set the source of part.
|
|
* Source is used in part of type EDJE_PART_TYPE_GROUP to specify the group to
|
|
* 'autoswallow' inside the given part.
|
|
* NOTE: This is not applied now. You must reload the edje to see the change.
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise.
|
|
edje_edit_part_source_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *source ///< The name of the group to autoswallow in the given part
|
|
);
|
|
|
|
/**Get the effect for a given part. */
|
|
EAPI Edje_Text_Effect ///@return One of: EDJE_TEXT_EFFECT_NONE, _PLAIN, _OUTLINE, _SOFT_OUTLINE, _SHADOW, _SOFT_SHADOW, _OUTLINE_SHADOW, _OUTLINE_SOFT_SHADOW, _FAR_SHADOW, _FAR_SOFT_SHADOW, _GLOW.
|
|
edje_edit_part_effect_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part
|
|
);
|
|
|
|
/**Set the effect for a given part. */
|
|
EAPI void
|
|
edje_edit_part_effect_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
Edje_Text_Effect effect ///< The effect to set. See edje_edit_part_effect_get() for possible value
|
|
);
|
|
|
|
/**Get the current selected state in part. */
|
|
EAPI const char * ///@return The name of the selected state including the float value. Use edje_edit_string_free() when you don't need it anymore.
|
|
edje_edit_part_selected_state_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part
|
|
);
|
|
|
|
/**Set the current state in part.*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise.
|
|
edje_edit_part_selected_state_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the state to set (including the float value)
|
|
);
|
|
|
|
/**Get mouse_events for part.*/
|
|
EAPI Eina_Bool ///@return 1 if part accept mouse events, 0 if not
|
|
edje_edit_part_mouse_events_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part
|
|
);
|
|
|
|
/**Set mouse_events for part.*/
|
|
EAPI void
|
|
edje_edit_part_mouse_events_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
Eina_Bool mouse_events ///< If set to 1 part will accept mouse events, 0 to ignore all mouse events from part.
|
|
);
|
|
|
|
/**Get repeat_events for part.*/
|
|
EAPI Eina_Bool ///@return 1 if part will pass all events to the other parts, 0 if not
|
|
edje_edit_part_repeat_events_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part
|
|
);
|
|
|
|
/**Set repeat_events for part. */
|
|
EAPI void
|
|
edje_edit_part_repeat_events_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
Eina_Bool repeat_events /**< If set to 1 part will repeat
|
|
* all the received mouse events to other parts.
|
|
* If set to 0 the events received will not propagate to other parts.*/
|
|
);
|
|
|
|
/**Get ignore_flags for part.*/
|
|
EAPI Evas_Event_Flags ///@return event flags ignored
|
|
edje_edit_part_ignore_flags_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part
|
|
);
|
|
|
|
/**Set repeat_events for part. */
|
|
EAPI void
|
|
edje_edit_part_ignore_flags_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
Evas_Event_Flags ignore_flags ///< event flags to be ignored
|
|
);
|
|
|
|
/**Get horizontal dragable state for part.(1, -1 or 0) */
|
|
EAPI int ///@return 1 (or -1) if the part can be dragged horizontally
|
|
edje_edit_part_drag_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part
|
|
);
|
|
|
|
/**Set horizontal dragable state for part.(1, -1 or 0) */
|
|
EAPI void
|
|
edje_edit_part_drag_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
int drag ///< Set to 1 (or -1) if the part should be dragged horizontally
|
|
);
|
|
|
|
/**Get vertical dragable state for part.(1, -1 or 0) */
|
|
EAPI int ///@return 1 (or -1) if the part can be dragged vertically
|
|
edje_edit_part_drag_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part
|
|
);
|
|
|
|
/**Set vertical dragable state for part.(1, -1 or 0) */
|
|
EAPI void
|
|
edje_edit_part_drag_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
int drag ///< Set to 1 (or -1) if the part should be dragged vertically
|
|
);
|
|
|
|
/**Get horizontal dragable step for part.*/
|
|
EAPI int ///@return The drag horizontal step value
|
|
edje_edit_part_drag_step_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part
|
|
);
|
|
|
|
/**Set horizontal dragable state for part.*/
|
|
EAPI void
|
|
edje_edit_part_drag_step_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
int step ///< The step value
|
|
);
|
|
|
|
/**Get vertical dragable step for part.*/
|
|
EAPI int ///@return The drag vertical step value
|
|
edje_edit_part_drag_step_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part
|
|
);
|
|
|
|
/**Set vertical dragable state for part.*/
|
|
EAPI void
|
|
edje_edit_part_drag_step_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
int step ///< The step value
|
|
);
|
|
|
|
/**Get horizontal dragable count for part.*/
|
|
EAPI int ///@return The drag horizontal count value
|
|
edje_edit_part_drag_count_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part
|
|
);
|
|
|
|
/**Set horizontal dragable count for part.*/
|
|
EAPI void
|
|
edje_edit_part_drag_count_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
int count ///< The count value
|
|
);
|
|
|
|
/**Get vertical dragable count for part.*/
|
|
EAPI int ///@return The drag vertical count value
|
|
edje_edit_part_drag_count_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part
|
|
);
|
|
|
|
/**Set vertical dragable count for part.*/
|
|
EAPI void
|
|
edje_edit_part_drag_count_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
int count ///< The count value
|
|
);
|
|
|
|
/**Get the name of the part that is used as 'confine' for the given draggies.*/
|
|
EAPI const char*
|
|
edje_edit_part_drag_confine_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the drag part
|
|
);
|
|
|
|
/**Set the name of the part that is used as 'confine' for the given draggies.*/
|
|
EAPI void
|
|
edje_edit_part_drag_confine_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the drag part
|
|
const char *confine ///< The name of the confine part, or NULL to unset confine
|
|
);
|
|
|
|
/**Get the name of the part that is used as the receiver of the drag event.*/
|
|
EAPI const char*
|
|
edje_edit_part_drag_event_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the drag part
|
|
);
|
|
|
|
/**Set the name of the part that will recive events from the given draggies.*/
|
|
EAPI void
|
|
edje_edit_part_drag_event_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the drag part
|
|
const char *event ///< The name of the part that will receive events, or NULL to unset.
|
|
);
|
|
|
|
//@}
|
|
/******************************************************************************/
|
|
/************************** STATES API ************************************/
|
|
/******************************************************************************/
|
|
/** @name States API
|
|
* Functions to deal with part states (see @ref edcref).
|
|
*/ //@{
|
|
|
|
/**Get the list of all the states in the given part.*/
|
|
EAPI Eina_List * /**@return An Eina_List* of string (char *)containing all the states names found
|
|
* in part, including the float value (ex: "default 0.00").
|
|
* Use edje_edit_string_list_free() when you don't need it anymore. */
|
|
edje_edit_part_states_list_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part ///< The name of the part
|
|
);
|
|
|
|
/**Set a new name for the given state in the given part.
|
|
* Note that state and new_name must include the floating value inside the string (ex. "default 0.00")
|
|
*/
|
|
EAPI int
|
|
edje_edit_state_name_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part that contain state
|
|
const char *state, ///< The current name of the state
|
|
const char *new_name ///< The new name to assign (including the value)
|
|
);
|
|
|
|
/**Create a new state to the give part
|
|
*/
|
|
EAPI void
|
|
edje_edit_state_add(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *name ///< The name for the new state (not including the state value)
|
|
);
|
|
|
|
/**Delete the given part state from the edje
|
|
*/
|
|
EAPI void
|
|
edje_edit_state_del(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part that contain state
|
|
const char *state ///< The current name of the state (including the state value)
|
|
);
|
|
|
|
/**Check if a part state with the given name exist.
|
|
*/
|
|
EAPI Eina_Bool ///< 1 if the part state exist, 0 otherwise.
|
|
edje_edit_state_exist(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the state to check (including the state value)
|
|
);
|
|
|
|
/**Copies the state @p from into @p to. If @p to doesn't exist it will be created.
|
|
*/
|
|
EAPI Eina_Bool ///< 1 if it could be copied, 0 if something went wrong.
|
|
edje_edit_state_copy(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *from, ///< State to copy from (including state value)
|
|
const char *to ///< State to copy into (not including state value if new)
|
|
);
|
|
|
|
/**Get the rel1 relative x value of state*/
|
|
EAPI double ///@return The 'rel1 relative X' value of the part state
|
|
edje_edit_state_rel1_relative_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the part state (ex. "default 0.00")
|
|
);
|
|
/**Get the rel1 relative y value of state*/
|
|
EAPI double ///@return The 'rel1 relative Y' value of the part state
|
|
edje_edit_state_rel1_relative_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Get the rel2 relative x value of state*/
|
|
EAPI double ///@return The 'rel2 relative X' value of the part state
|
|
edje_edit_state_rel2_relative_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Get the rel2 relative y value of state*/
|
|
EAPI double ///@return The 'rel2 relative Y' value of the part state
|
|
edje_edit_state_rel2_relative_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set the rel1 relative x value of state*/
|
|
EAPI void
|
|
edje_edit_state_rel1_relative_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double x ///< The new 'rel1 relative X' value to set
|
|
);
|
|
/**Set the rel1 relative y value of state*/
|
|
EAPI void
|
|
edje_edit_state_rel1_relative_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double y ///< The new 'rel1 relative Y' value to set
|
|
);
|
|
/**Set the rel2 relative x value of state*/
|
|
EAPI void
|
|
edje_edit_state_rel2_relative_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double x ///< The new 'rel2 relative X' value to set
|
|
);
|
|
/**Set the rel2 relative y value of state*/
|
|
EAPI void
|
|
edje_edit_state_rel2_relative_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double y ///< The new 'rel2 relative Y' value to set
|
|
);
|
|
|
|
/**Get the rel1 offset x value of state*/
|
|
EAPI int /// @return The 'rel1 offset X' value of the part state
|
|
edje_edit_state_rel1_offset_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Get the rel1 offset y value of state*/
|
|
EAPI int /// @return The 'rel1 offset Y' value of the part state
|
|
edje_edit_state_rel1_offset_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Get the rel2 offset x value of state*/
|
|
EAPI int /// @return The 'rel2 offset X' value of the part state
|
|
edje_edit_state_rel2_offset_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Get the rel2 offset y value of state*/
|
|
EAPI int /// @return The 'rel2 offset Y' value of the part state
|
|
edje_edit_state_rel2_offset_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set the rel1 offset x value of state*/
|
|
EAPI void
|
|
edje_edit_state_rel1_offset_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double x ///< The new 'rel1 offset X' value to set
|
|
);
|
|
/**Get the rel1 offset y value of state*/
|
|
EAPI void
|
|
edje_edit_state_rel1_offset_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double y ///< The new 'rel1 offset Y' value to set
|
|
);
|
|
/**Get the rel2 offset x value of state*/
|
|
EAPI void
|
|
edje_edit_state_rel2_offset_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double x ///< The new 'rel2 offset X' value to set
|
|
);
|
|
/**Get the rel2 offset y value of state*/
|
|
EAPI void
|
|
edje_edit_state_rel2_offset_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double y ///< The new 'rel2 offset Y' value to set
|
|
);
|
|
|
|
/**Get the part name rel1x is relative to. The function return NULL if the part is relative to the whole interface.*/
|
|
EAPI const char * ///@return The name of the part to apply the relativity
|
|
edje_edit_state_rel1_to_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Get the part name rel1y is relative to. The function return NULL if the part is relative to the whole interface.*/
|
|
EAPI const char * ///@return The name of the part to apply the relativity
|
|
edje_edit_state_rel1_to_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Get the part name rel2x is relative to. The function return NULL if the part is relative to the whole interface.*/
|
|
EAPI const char * ///@return The name of the part to apply the relativity
|
|
edje_edit_state_rel2_to_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Get the part name rel2y is relative to. The function return NULL if the part is relative to the whole interface.*/
|
|
EAPI const char * ///@return The name of the part to apply the relativity
|
|
edje_edit_state_rel2_to_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set the part rel1x is relative to. Set rel_to to NULL make the part relative to the whole interface.*/
|
|
EAPI void
|
|
edje_edit_state_rel1_to_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *rel_to ///< The name of the part that is used as container/parent
|
|
);
|
|
/**Set the part rel1y is relative to. Set rel_to to NULL make the part relative to the whole interface.*/
|
|
EAPI void
|
|
edje_edit_state_rel1_to_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *rel_to ///< The name of the part that is used as container/parent
|
|
);
|
|
/**Set the part rel2x is relative to. Set rel_to to NULL make the part relative to the whole interface.*/
|
|
EAPI void
|
|
edje_edit_state_rel2_to_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *rel_to ///< The name of the part that is used as container/parent
|
|
);
|
|
/**Set the part rel2y is relative to. Set rel_to to NULL make the part relative to the whole interface.*/
|
|
EAPI void
|
|
edje_edit_state_rel2_to_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *rel_to ///< The name of the part that is used as container/parent
|
|
);
|
|
|
|
/**Get the color of a part state. Pass NULL to any of [r,g,b,a] to get only the others.*/
|
|
EAPI void
|
|
edje_edit_state_color_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int *r, ///< A pointer to store the red value
|
|
int *g, ///< A pointer to store the green value
|
|
int *b, ///< A pointer to store the blue value
|
|
int *a ///< A pointer to store the alpha value
|
|
);
|
|
/**Get the color2 of a part state. Pass NULL to any of [r,g,b,a] to get only the others.*/
|
|
EAPI void
|
|
edje_edit_state_color2_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int *r, ///< A pointer to store the red value
|
|
int *g, ///< A pointer to store the green value
|
|
int *b, ///< A pointer to store the blue value
|
|
int *a ///< A pointer to store the alpha value
|
|
);
|
|
/**Get the color3 of a part state. Pass NULL to any of [r,g,b,a] to get only the others.*/
|
|
EAPI void
|
|
edje_edit_state_color3_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int *r, ///< A pointer to store the red value
|
|
int *g, ///< A pointer to store the green value
|
|
int *b, ///< A pointer to store the blue value
|
|
int *a ///< A pointer to store the alpha value
|
|
);
|
|
|
|
/**Set the color of a part state. Pass -1 to any of [r,g,b,a] to leave the value untouched.*/
|
|
EAPI void
|
|
edje_edit_state_color_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int r, ///< The red value of the color
|
|
int g, ///< The green value of the color
|
|
int b, ///< The blue value of the color
|
|
int a ///< The alpha value of the color
|
|
);
|
|
/**Set the color2 of a part state. Pass -1 to any of [r,g,b,a] to leave the value untouched.*/
|
|
EAPI void
|
|
edje_edit_state_color2_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int r, ///< The red value of the color
|
|
int g, ///< The green value of the color
|
|
int b, ///< The blue value of the color
|
|
int a ///< The alpha value of the color
|
|
);
|
|
/**Set the color3 of a part state. Pass -1 to any of [r,g,b,a] to leave the value untouched.*/
|
|
EAPI void
|
|
edje_edit_state_color3_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int r, ///< The red value of the color
|
|
int g, ///< The green value of the color
|
|
int b, ///< The blue value of the color
|
|
int a ///< The alpha value of the color
|
|
);
|
|
|
|
/**Get the align_x value of a part state.*/
|
|
EAPI double ///@return The horizontal align value for the given state
|
|
edje_edit_state_align_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Get the align_y value of a part state.*/
|
|
EAPI double ///@return The vertical align value for the given state
|
|
edje_edit_state_align_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Set the align_x value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_align_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double align ///< The new horizontal align to set
|
|
);
|
|
/**Set the align_y value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_align_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double align ///< The new vertical align to set
|
|
);
|
|
/**Get the min_w value of a part state.*/
|
|
EAPI int ///@return The minimum width of a part state
|
|
edje_edit_state_min_w_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Set the min_w value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_min_w_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int min_w ///< The new minimum width to set for the part state
|
|
);
|
|
/**Get the min_h value of a part state.*/
|
|
EAPI int ///@return The minimum height of a part state
|
|
edje_edit_state_min_h_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Set the min_h value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_min_h_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int min_h ///< The new minimum height to set for the part state
|
|
);
|
|
|
|
/**Get the max_w value of a part state.*/
|
|
EAPI int ///@return The maximum width of a part state
|
|
edje_edit_state_max_w_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Set the max_w value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_max_w_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int max_w ///< The new maximum width to set for the part state
|
|
);
|
|
/**Get the max_h value of a part state.*/
|
|
EAPI int ///@return The maximum height of a part state
|
|
edje_edit_state_max_h_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Set the max_h value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_max_h_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int max_h ///< The new maximum height to set for the part state
|
|
);
|
|
|
|
/**Get the minimum aspect value of a part state.*/
|
|
EAPI double ///@return The aspect minimum value of a part state
|
|
edje_edit_state_aspect_min_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Get the maximum aspect value of a part state.*/
|
|
EAPI double ///@return The aspect maximum value of a part state
|
|
edje_edit_state_aspect_max_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Set the minimum aspect value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_aspect_min_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double aspect ///< The new minimum aspect value to set
|
|
);
|
|
/**Set the maximum aspect value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_aspect_max_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double aspect ///< The new maximum aspect value to set
|
|
);
|
|
/**Get the aspect preference value of a part state.*/
|
|
EAPI unsigned char ///@return The aspect preference (0=none, 1=vertical, 2=horizontal, 3=both)
|
|
edje_edit_state_aspect_pref_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
/**Set the aspect preference value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_aspect_pref_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
unsigned char pref ///< The new aspect preference to set (0=none, 1=vertical, 2=horizontal, 3=both)
|
|
);
|
|
|
|
/**Get the fill origin relative x value of a part state.*/
|
|
EAPI double ///@return The fill offset x relative to area
|
|
edje_edit_state_fill_origin_relative_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Get the fill origin relative y value of a part state.*/
|
|
EAPI double ///@return The fill origin y relative to area
|
|
edje_edit_state_fill_origin_relative_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Get the fill origin offset x value of a part state.*/
|
|
EAPI int ///@return The fill origin offset x relative to area
|
|
edje_edit_state_fill_origin_offset_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Get the fill origin offset y value of a part state.*/
|
|
EAPI int ///@return The fill origin offset y relative to area
|
|
edje_edit_state_fill_origin_offset_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set the fill origin relative x value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_fill_origin_relative_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double x ///< The new value to set
|
|
);
|
|
|
|
/**Set the fill origin relative y value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_fill_origin_relative_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double x ///< The new value to set
|
|
);
|
|
|
|
/**Set the fill origin offset x value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_fill_origin_offset_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double x ///< The new value to set
|
|
);
|
|
|
|
/**Set the fill origin offset x value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_fill_origin_offset_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double y ///< The new value to set
|
|
);
|
|
|
|
/**Get the fill size relative x value of a part state.*/
|
|
EAPI double ///@return The fill size offset x relative to area
|
|
edje_edit_state_fill_size_relative_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Get the fill size relative y value of a part state.*/
|
|
EAPI double ///@return The fill size y relative to area
|
|
edje_edit_state_fill_size_relative_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Get the fill size offset x value of a part state.*/
|
|
EAPI int ///@return The fill size offset x relative to area
|
|
edje_edit_state_fill_size_offset_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Get the fill size offset y value of a part state.*/
|
|
EAPI int ///@return The fill size offset y relative to area
|
|
edje_edit_state_fill_size_offset_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set the fill size relative x value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_fill_size_relative_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double x ///< The new value to set
|
|
);
|
|
|
|
/**Set the fill size relative y value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_fill_size_relative_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double x ///< The new value to set
|
|
);
|
|
|
|
/**Set the fill size offset x value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_fill_size_offset_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double x ///< The new value to set
|
|
);
|
|
|
|
/**Set the fill size offset x value of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_fill_size_offset_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double y ///< The new value to set
|
|
);
|
|
|
|
/**Get the visibility of a part state.*/
|
|
EAPI Eina_Bool ///@return TRUE if the state is visible
|
|
edje_edit_state_visible_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set the visibility of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_visible_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
Eina_Bool visible ///< TRUE to set the state visible
|
|
);
|
|
|
|
/**Get the color class of the given part state. Remember to free the string with edje_edit_string_free()*/
|
|
EAPI const char* ///@return The current color_class of the part state
|
|
edje_edit_state_color_class_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set the color class for the given part state.*/
|
|
EAPI void
|
|
edje_edit_state_color_class_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *color_class ///< The new color_class to assign
|
|
);
|
|
|
|
/**Get the list of parameters for an external part. DO NOT FREE THE LIST*/
|
|
EAPI const Eina_List *
|
|
edje_edit_state_external_params_list_get( ///@return The list of Edje_External_Param
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Get the type and value of the paramater given*/
|
|
EAPI Eina_Bool
|
|
edje_edit_state_external_param_get( ///@return True if the parameter was found, False otherwise
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *param, ///< The name of the parameter to look for
|
|
Edje_External_Param_Type *type, ///< Type will be stored here
|
|
void **value ///< Pointer to value will be stored here. DO NOT FREE IT
|
|
);
|
|
|
|
/**Get external parameter of type INT*/
|
|
EAPI Eina_Bool
|
|
edje_edit_state_external_param_int_get( ///@return True if succesful, False if not found or is of different type
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *param, ///< The name of the parameter
|
|
int *value
|
|
);
|
|
|
|
/**Get external parameter of type DOUBLE*/
|
|
EAPI Eina_Bool
|
|
edje_edit_state_external_param_double_get( ///@return True if succesful, False if not found or is of different type
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *param, ///< The name of the parameter
|
|
double *value
|
|
);
|
|
|
|
/**Get external parameter of type STRING*/
|
|
EAPI Eina_Bool
|
|
edje_edit_state_external_param_string_get( ///@return True if succesful, False if not found or is of different type
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *param, ///< The name of the parameter
|
|
const char **value
|
|
);
|
|
|
|
/**Set the external parameter type and value, adding it if it didn't exist before*/
|
|
EAPI Eina_Bool
|
|
edje_edit_state_external_param_set( ///@return True if it was set
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *param, ///< The name of the parameter to set
|
|
Edje_External_Param_Type type, ///< The type of the parameter
|
|
... ///< Value(s) according to type
|
|
);
|
|
|
|
/**Set external parameter of type INT*/
|
|
EAPI Eina_Bool
|
|
edje_edit_state_external_param_int_set( ///@return True if it was set
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *param, ///< The name of the parameter
|
|
int value
|
|
);
|
|
|
|
/**Set external parameter of type DOUBLE*/
|
|
EAPI Eina_Bool
|
|
edje_edit_state_external_param_double_set( ///@return True if it was set
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *param, ///< The name of the parameter
|
|
double value
|
|
);
|
|
|
|
/**Set external parameter of type STRING*/
|
|
EAPI Eina_Bool
|
|
edje_edit_state_external_param_string_set( ///@return True if it was set
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *param, ///< The name of the parameter
|
|
const char *value
|
|
);
|
|
|
|
|
|
//@}
|
|
/******************************************************************************/
|
|
/************************** TEXT API ************************************/
|
|
/******************************************************************************/
|
|
/** @name Text API
|
|
* Functions to deal with text objects (see @ref edcref).
|
|
*/ //@{
|
|
|
|
/**Get the text of a part state. Remember to free the returned string with edje_edit_string_free(). */
|
|
EAPI const char * ///@return A newly allocated string containing the text for the given state
|
|
edje_edit_state_text_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set the text of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_text_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *text ///< The new text to assign
|
|
);
|
|
|
|
/**Get the text size of a part state. The function will return -1 on errors.*/
|
|
EAPI int ///@return The font size in pixel or -1 on errors.
|
|
edje_edit_state_text_size_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set the text size of a part state.*/
|
|
EAPI void
|
|
edje_edit_state_text_size_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int size ///< The new font size to set (in pixel)
|
|
);
|
|
|
|
/**Get the text horizontal align of a part state. The value range is from 0.0(right) to 1.0(left)*/
|
|
EAPI double ///@return The text align X value
|
|
edje_edit_state_text_align_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Get the text vertical align of a part state. The value range is from 0.0(top) to 1.0(bottom)*/
|
|
EAPI double ///@return The text align Y value
|
|
edje_edit_state_text_align_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set the text horizontal align of a part state. The value range is from 0.0(right) to 1.0(left)*/
|
|
EAPI void
|
|
edje_edit_state_text_align_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double align ///< The new text align X value
|
|
);
|
|
|
|
/**Set the text vertical align of a part state. The value range is from 0.0(top) to 1.0(bottom)*/
|
|
EAPI void
|
|
edje_edit_state_text_align_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double align ///< The new text align Y value
|
|
);
|
|
|
|
/**Get the text elipsis of a part state. The value range is from 0.0(right) to 1.0(left)*/
|
|
EAPI double ///@return The text elipsis value
|
|
edje_edit_state_text_elipsis_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set the text vertical align of a part state. The value range is from 0.0(right) to 1.0(left)*/
|
|
EAPI void
|
|
edje_edit_state_text_elipsis_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double balance ///< The position where to cut the string
|
|
);
|
|
|
|
/**Get if the text part fit it's container horizontally */
|
|
EAPI Eina_Bool ///@return 1 If the part fit it's container horizontally
|
|
edje_edit_state_text_fit_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set if the text part should fit it's container horizontally */
|
|
EAPI void
|
|
edje_edit_state_text_fit_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
Eina_Bool fit ///< 1 to make the text fit it's container
|
|
);
|
|
|
|
/**Get if the text part fit it's container vertically */
|
|
EAPI Eina_Bool ///@return 1 If the part fit it's container vertically
|
|
edje_edit_state_text_fit_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set if the text part should fit it's container vertically */
|
|
EAPI void
|
|
edje_edit_state_text_fit_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
Eina_Bool fit ///< 1 to make the text fit it's container
|
|
);
|
|
|
|
/**Get the list of all the fonts in the given edje.
|
|
* Use edje_edit_string_list_free() when you don't need the list anymore.
|
|
*/
|
|
EAPI Eina_List * ///@return An Eina_List* of string (char *)containing all the fonts names found in the edje file.
|
|
edje_edit_fonts_list_get(
|
|
Evas_Object *obj ///< The edje object
|
|
);
|
|
|
|
/**Add a new ttf font to the edje file.
|
|
* The newly created font will be available to all the groups in the edje, not only the current one.
|
|
* If font can't be load FALSE is returned.
|
|
*/
|
|
EAPI Eina_Bool ///@return TRUE on success or FALSE on failure
|
|
edje_edit_font_add(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char* path ///< The file path to load the ttf font from
|
|
);
|
|
|
|
/**Get font name for a given part state. Remember to free the returned string using edje_edit_string_free().*/
|
|
EAPI const char * ///@return The name of the font used in the given part state
|
|
edje_edit_state_font_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set font name for a given part state. */
|
|
EAPI void
|
|
edje_edit_state_font_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *font ///< The name of the font to use in the given part state
|
|
);
|
|
|
|
//@}
|
|
/******************************************************************************/
|
|
/************************** IMAGES API ************************************/
|
|
/******************************************************************************/
|
|
/** @name Images API
|
|
* Functions to deal with image objects (see @ref edcref).
|
|
*/ //@{
|
|
|
|
/**Get the list of all the images in the given edje.
|
|
* Use edje_edit_string_list_free() when you don't need the list anymore.
|
|
*/
|
|
EAPI Eina_List * ///@return An Eina_List* of string (char *)containing all the images names found in the edje file.
|
|
edje_edit_images_list_get(
|
|
Evas_Object *obj ///< The edje object
|
|
);
|
|
|
|
/**Add an new image to the image collection
|
|
*
|
|
* This function add the given image inside the edje. Don't add a new image part
|
|
* but only put the image inside the edje file. It actually write directly to
|
|
* the file so you don't have to save (and you can't undo!).
|
|
* After you have to create a new image_part that use this image. Note that all
|
|
* the parts in the edje share the same image collection, thus you can/must use
|
|
* the same image for different part.
|
|
*
|
|
* The format of the image files that can be loaded depend on the evas engine on your system
|
|
*/
|
|
EAPI Eina_Bool ///@return TRUE on success or FALSE on failure
|
|
edje_edit_image_add(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char* path ///< The name of the image file to include in the edje
|
|
);
|
|
|
|
/**Add an image entry to the image collection
|
|
*
|
|
* This function adds the given image entry to the edje image collection. The
|
|
* image needs to be inside the eet already, with key name "images/id". After
|
|
* you have to create a new image_part that use this image, referring to it as
|
|
* "name". Note that all the parts in the edje share the same image collection,
|
|
* thus you can/must use the same image for different part.
|
|
*/
|
|
EAPI Eina_Bool /// @return TRUE on success or FALSE on failure
|
|
edje_edit_image_data_add(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *name, ///< The image entry name
|
|
int id ///< The image id
|
|
);
|
|
|
|
/**Get normal image name for a given part state. Remember to free the returned string using edje_edit_string_free().*/
|
|
EAPI const char * ///@return The name of the image used by state
|
|
edje_edit_state_image_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set normal image for a given part state.*/
|
|
EAPI void
|
|
edje_edit_state_image_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *image ///< The name of the image for the given state (must be an image contained in the edje file)
|
|
);
|
|
|
|
/**Get image id for a given image name. Could be usefull to directly load the image from the eet file.*/
|
|
EAPI int ///< The ID of the givan image name
|
|
edje_edit_image_id_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *image_name ///< The image name
|
|
);
|
|
|
|
/**Get compression type for the given image.*/
|
|
EAPI Edje_Edit_Image_Comp ///@return One of EDJE_EDIT_IMAGE_COMP_RAW, EDJE_EDIT_IMAGE_COMP_USER, EDJE_EDIT_IMAGE_COMP_COMP or EDJE_EDIT_IMAGE_COMP_LOSSY
|
|
edje_edit_image_compression_type_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *image ///< The name of the image
|
|
);
|
|
|
|
/**Get compression rate for the given image.*/
|
|
EAPI int ///@return the compression rate if the image is EDJE_EDIT_IMAGE_COMP_LOSSY. Or < 0 on errors
|
|
edje_edit_image_compression_rate_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *image ///< The name of the image
|
|
);
|
|
|
|
/**Get the image border of a part state. Pass NULL to any of [r,g,b,a] to get only the others.*/
|
|
EAPI void
|
|
edje_edit_state_image_border_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int *l, ///< A pointer to store the left value
|
|
int *r, ///< A pointer to store the right value
|
|
int *t, ///< A pointer to store the top value
|
|
int *b ///< A pointer to store the bottom value
|
|
);
|
|
|
|
/**Set the image border of a part state. Pass -1 to any of [l,r,t,b] to leave the value untouched.*/
|
|
EAPI void
|
|
edje_edit_state_image_border_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int l, ///< The new left border (or -1)
|
|
int r, ///< The new right border (or -1)
|
|
int t, ///< The new top border (or -1)
|
|
int b ///< The new bottom border (or -1)
|
|
);
|
|
|
|
/**Get if the image center should be draw. 1 means to draw the center, 0 to don't draw it.*/
|
|
EAPI unsigned char ///@return 1 if the center of the bordered image is draw
|
|
edje_edit_state_image_border_fill_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set if the image center should be draw. 1 means to draw the center, 0 to don't draw it.*/
|
|
EAPI void
|
|
edje_edit_state_image_border_fill_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
unsigned char fill ///< If set to 0 the image center isn't draw
|
|
);
|
|
|
|
/**Get the list of all the tweens images in the given part state.
|
|
* Use edje_edit_string_list_free() when you don't need it anymore.
|
|
*/
|
|
EAPI Eina_List * ///@return A string list containing all the image name that form a tween animation in the given part state
|
|
edje_edit_state_tweens_list_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Add a new tween frame to the given part state
|
|
* The tween param must be the name of an existing image.
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_state_tween_add(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *tween ///< The name of the image to add.
|
|
);
|
|
|
|
/**Remove the first tween with the given name.
|
|
* If none is removed the function return 0.
|
|
* The image is not removed from the edje.
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_state_tween_del(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *tween ///< The name of the image to remove from the tween list.
|
|
);
|
|
|
|
//@}
|
|
/******************************************************************************/
|
|
/************************* SPECTRUM API ***********************************/
|
|
/******************************************************************************/
|
|
/** @name Spectrum API
|
|
* Functions to manage spectrum (see @ref edcref).
|
|
*/ //@{
|
|
|
|
/**Get the list of all the spectrum in the given edje object.
|
|
* Use edje_edit_string_list_free() when you don't need it anymore.
|
|
*/
|
|
EAPI Eina_List * ///@return An Eina_List* of string(char *) containing all the spectra names.
|
|
edje_edit_spectrum_list_get(
|
|
Evas_Object *obj ///< The edje object
|
|
);
|
|
|
|
/**Add a new spectra in the given edje object.*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_spectra_add(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char* name ///< The name of the new spectra
|
|
);
|
|
|
|
/**Delete the given spectra from the edje object.*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_spectra_del(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char* spectra ///< The name of the spectra to delete
|
|
);
|
|
|
|
/**Change the name of the given spectra.*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_spectra_name_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char* spectra, ///< The current name of the spectra
|
|
const char* name ///< The new name to assign
|
|
);
|
|
|
|
/**Get the number of stops in the given spectra.*/
|
|
EAPI int ///@return The number of stops, or 0 on errors
|
|
edje_edit_spectra_stop_num_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char* spectra ///< The name of the spectra
|
|
);
|
|
|
|
/**Set the number of stops in the given spectra.*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_spectra_stop_num_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char* spectra, ///< The name of the spectra
|
|
int num ///< The number of stops you want
|
|
);
|
|
|
|
/**Get the colors of the given stop.*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_spectra_stop_color_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char* spectra, ///< The name of the spectra
|
|
int stop_number, ///< The number of the stop
|
|
int *r, ///< Where to store the red color value
|
|
int *g, ///< Where to store the green color value
|
|
int *b, ///< Where to store the blue color value
|
|
int *a, ///< Where to store the alpha color value
|
|
int *d ///< Where to store the delta stop value
|
|
);
|
|
|
|
/**Set the colors of the given stop.*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_spectra_stop_color_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char* spectra, ///< The name of the spectra
|
|
int stop_number, ///< The number of the stop
|
|
int r, ///< The red color value to set
|
|
int g, ///< The green color value to set
|
|
int b, ///< The blue color value to set
|
|
int a, ///< The alpha color value to set
|
|
int d ///< The delta stop value to set
|
|
);
|
|
|
|
|
|
//@}
|
|
/******************************************************************************/
|
|
/************************* GRADIENT API ***********************************/
|
|
/******************************************************************************/
|
|
/** @name Gradient API
|
|
* Functions to deal with gradient objects (see @ref edcref).
|
|
*/ //@{
|
|
|
|
/**Get the type of gradient. Remember to free the string with edje_edit_string_free().*/
|
|
EAPI const char * ///@return The type of gradient used in state
|
|
edje_edit_state_gradient_type_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set the type of gradient.
|
|
* Gradient type can be on of the following: linear, linear.diag, linear.codiag, radial, rectangular, angular, sinusoidal
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_state_gradient_type_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char *type ///< The type of gradient to use
|
|
);
|
|
|
|
/**Get if the current gradient use the fill properties or the gradient_rel as params.*/
|
|
EAPI Eina_Bool ///@return 1 if use fill, 0 if use gradient_rel
|
|
edje_edit_state_gradient_use_fill_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Get the spectra used by part state. Remember to free the string with edje_edit_string_free()*/
|
|
EAPI const char * ///@return The spectra name used in state
|
|
edje_edit_state_gradient_spectra_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set the spectra used by part state.*/
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_state_gradient_spectra_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
const char* spectra ///< The spectra name to assign
|
|
);
|
|
|
|
/**Get the angle of the gradient.*/
|
|
EAPI int ///@return The angle of the gradient
|
|
edje_edit_state_gradient_angle_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set the angle of the gradient.*/
|
|
EAPI void
|
|
edje_edit_state_gradient_angle_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int angle ///< The angle to set
|
|
);
|
|
|
|
/**Get the gradien rel1 relative x value */
|
|
EAPI double ///@return The gradien rel1 relative x value
|
|
edje_edit_state_gradient_rel1_relative_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Get the gradien rel1 relative y value */
|
|
EAPI double ///@return The gradien rel1 relative y value
|
|
edje_edit_state_gradient_rel1_relative_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Get the gradien rel2 relative x value */
|
|
EAPI double ///@return The gradien rel2 relative x value
|
|
edje_edit_state_gradient_rel2_relative_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Get the gradien rel2 relative y value */
|
|
EAPI double ///@return The gradien rel2 relative y value
|
|
edje_edit_state_gradient_rel2_relative_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set the gradien rel1 relative x value */
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_state_gradient_rel1_relative_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double val
|
|
);
|
|
|
|
/**Set the gradien rel1 relative y value */
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_state_gradient_rel1_relative_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double val
|
|
);
|
|
|
|
/**Set the gradien rel2 relative x value */
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_state_gradient_rel2_relative_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double val
|
|
);
|
|
|
|
/**Set the gradien rel2 relative y value */
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_state_gradient_rel2_relative_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
double val
|
|
);
|
|
|
|
/**Get the gradien rel1 offset x value */
|
|
EAPI int ///@return The gradient rel1 offset x value
|
|
edje_edit_state_gradient_rel1_offset_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Get the gradien rel1 offset y value */
|
|
EAPI int ///@return The gradient rel1 offset y value
|
|
edje_edit_state_gradient_rel1_offset_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Get the gradien rel2 offset x value */
|
|
EAPI int ///@return The gradient rel2 offset x value
|
|
edje_edit_state_gradient_rel2_offset_x_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Get the gradien rel2 offset y value */
|
|
EAPI int ///@return The gradient rel2 offset y value
|
|
edje_edit_state_gradient_rel2_offset_y_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state ///< The name of the 'part state' (ex. "default 0.00")
|
|
);
|
|
|
|
/**Set the gradien rel1 offset x value */
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_state_gradient_rel1_offset_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int val
|
|
);
|
|
|
|
/**Set the gradien rel1 offset y value */
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_state_gradient_rel1_offset_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int val
|
|
);
|
|
|
|
/**Set the gradien rel2 offset x value */
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_state_gradient_rel2_offset_x_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int val
|
|
);
|
|
|
|
/**Set the gradien rel2 offset y value */
|
|
EAPI Eina_Bool ///@return 1 on success, 0 otherwise
|
|
edje_edit_state_gradient_rel2_offset_y_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *part, ///< The name of the part
|
|
const char *state, ///< The name of the 'part state' (ex. "default 0.00")
|
|
int val
|
|
);
|
|
|
|
//@}
|
|
/******************************************************************************/
|
|
/************************* PROGRAMS API ***********************************/
|
|
/******************************************************************************/
|
|
/** @name Programs API
|
|
* Functions to deal with programs (see @ref edcref).
|
|
*/ //@{
|
|
|
|
/**Get the list of all the programs in the given edje object.
|
|
* @param obj The edje object
|
|
* @return An Eina_List* of string (char *)containing all the program names.
|
|
* Use edje_edit_string_list_free() when you don't need it anymore.
|
|
*/
|
|
EAPI Eina_List * ///@return A string list containing all the program names
|
|
edje_edit_programs_list_get(
|
|
Evas_Object *obj ///< The edje object
|
|
);
|
|
|
|
/**Add a new program to the edje file
|
|
* If a program with the same name just exist the function will fail.
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_add(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *name ///< The name of the new program
|
|
);
|
|
|
|
/**Remove the given program from the edje file.
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_del(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The name of the program to remove
|
|
);
|
|
|
|
/**Check if a program with the given name exist in the edje object.
|
|
*/
|
|
EAPI Eina_Bool ///< 1 if the program exist, 0 otherwise.
|
|
edje_edit_program_exist(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The name of the program
|
|
);
|
|
|
|
/**Run the given program. */
|
|
EAPI Eina_Bool ///< 1 on success, 0 otherwise.
|
|
edje_edit_program_run(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The name of the program to execute
|
|
);
|
|
|
|
/**Set a new name for the given program */
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_name_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog, ///< The program name
|
|
const char *new_name ///< The new name to assign
|
|
);
|
|
|
|
/**Get source of a given program. Remember to free the returned string using edje_edit_string_free().*/
|
|
EAPI const char * ///@return The source value for prog
|
|
edje_edit_program_source_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The program name
|
|
);
|
|
|
|
/**Set source of the given program. */
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_source_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog, ///< The program name
|
|
const char *source ///< The new source value
|
|
);
|
|
|
|
/**Get signal of a given program. Remember to free the returned string using edje_edit_string_free().*/
|
|
EAPI const char * ///@return The signal value for prog
|
|
edje_edit_program_signal_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The program name
|
|
);
|
|
|
|
/**Set signal of the given program. */
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_signal_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog, ///< The program name
|
|
const char *signal ///< The new signal value
|
|
);
|
|
|
|
/**Get in.from of a given program.*/
|
|
EAPI double ///@return The delay
|
|
edje_edit_program_in_from_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The program name
|
|
);
|
|
|
|
/**Set in.from of a given program.*/
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_in_from_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog, ///< The program name
|
|
double seconds ///< Number of seconds to delay the program execution
|
|
);
|
|
|
|
/**Get in.range of a given program.*/
|
|
EAPI double ///@return The delay random
|
|
edje_edit_program_in_range_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The program name
|
|
);
|
|
|
|
/**Set in.range of a given program.*/
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_in_range_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog, ///< The program name
|
|
double seconds ///< Max random number of seconds to delay
|
|
);
|
|
|
|
/**Get the action of a given program.
|
|
* Action can be one of EDJE_ACTION_TYPE_NONE, _STATE_SET, ACTION_STOP, SIGNAL_EMIT, DRAG_VAL_SET, _DRAG_VAL_STEP, _DRAG_VAL_PAGE, _SCRIPT
|
|
*/
|
|
EAPI Edje_Action_Type ///@return The action type, or -1 on errors
|
|
edje_edit_program_action_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The program name
|
|
);
|
|
|
|
/**Set the action of a given program.
|
|
* Action can be one of EDJE_ACTION_TYPE_NONE, _STATE_SET, ACTION_STOP, SIGNAL_EMIT, DRAG_VAL_SET, _DRAG_VAL_STEP, _DRAG_VAL_PAGE, _SCRIPT
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_action_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog, ///< The program name
|
|
Edje_Action_Type action ///< The new action type
|
|
);
|
|
|
|
/**Get the list of the targets for the given program
|
|
* Return a list of target name
|
|
* Use edje_edit_string_list_free() when you don't need it anymore.
|
|
*/
|
|
EAPI Eina_List* ///@return An Eina_List of char*, or NULL on error
|
|
edje_edit_program_targets_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The program name
|
|
);
|
|
|
|
/**Add a new target name to the list of 'targets' in the given program.
|
|
* If program action is EDJE_ACTION_TYPE_ACTION_STOP then 'target' must be an existing program name.
|
|
* If action is EDJE_ACTION_TYPE_STATE_SET then 'target' must be an existing part name.
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_target_add(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog, ///< The program name
|
|
const char *target ///< The name of another program or another part
|
|
);
|
|
|
|
/**Clear the 'targets' list of the given program */
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_targets_clear(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The program name
|
|
);
|
|
|
|
/**Get the list of action that will be run after the give program
|
|
* Return a list of program name.
|
|
* Use edje_edit_string_list_free() when you don't need it anymore.
|
|
*/
|
|
EAPI Eina_List* ///@return An Eina_List of char*, or NULL on error
|
|
edje_edit_program_afters_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The program name
|
|
);
|
|
|
|
/**Add a new program name to the list of 'afters' in the given program.
|
|
* All the programs listed in 'afters' will be executed after program execution.
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_after_add(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog, ///< The program name
|
|
const char *after ///< The name of another program to add to the afters list
|
|
);
|
|
|
|
/**Clear the 'afters' list of the given program */
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_afters_clear(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The program name
|
|
);
|
|
|
|
/**Get the state for the given program
|
|
* In a STATE_SET action this is the name of state to set.
|
|
* In a SIGNAL_EMIT action is the name of the signal to emit.
|
|
*/
|
|
EAPI const char* ///@return The name of state for prog
|
|
edje_edit_program_state_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The program name
|
|
);
|
|
|
|
/**Set the state for the given program
|
|
* In a STATE_SET action this is the name of state to set.
|
|
* In a SIGNAL_EMIT action is the name of the signal to emit.
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_state_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog, ///< The program name
|
|
const char *state ///< The state to set (not including the state value)
|
|
);
|
|
|
|
/**Get the value of state for the given program.
|
|
* In a STATE_SET action this is the value of state to set.
|
|
* Not used on SIGNAL_EMIT action.
|
|
*/
|
|
EAPI double ///@return The value of state for prog
|
|
edje_edit_program_value_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The program name
|
|
);
|
|
|
|
/**Set the value of state for the given program.
|
|
* In a STATE_SET action this is the value of state to set.
|
|
* Not used on SIGNAL_EMIT action.
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_value_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog, ///< The program name
|
|
double value ///< The value to set
|
|
);
|
|
|
|
/**Get the state2 for the given program
|
|
* In a STATE_SET action is not used
|
|
* In a SIGNAL_EMIT action is the source of the emitted signal.
|
|
*/
|
|
EAPI const char* ///@return The source to emit for prog
|
|
edje_edit_program_state2_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The program name
|
|
);
|
|
|
|
/**Set the state2 for the given program
|
|
* In a STATE_SET action is not used
|
|
* In a SIGNAL_EMIT action is the source of the emitted signal.
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_state2_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog, ///< The program name
|
|
const char *state2 ///< The state2 value to set
|
|
);
|
|
|
|
/**Get the value of state2 for the given program.
|
|
* I don't know what this is used for. :P
|
|
*/
|
|
EAPI double ///@return The value of state2 for prog
|
|
edje_edit_program_value2_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The program name
|
|
);
|
|
|
|
/**Set the value2 of state for the given program.
|
|
* This is used in DRAG_ACTION
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_value2_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog, ///< The program name
|
|
double value ///< The value to set
|
|
);
|
|
|
|
/**Get the type of transition to use when apply animations.
|
|
* Can be one of: EDJE_TWEEN_MODE_NONE, EDJE_TWEEN_MODE_LINEAR, EDJE_TWEEN_MODE_SINUSOIDAL, EDJE_TWEEN_MODE_ACCELERATE or EDJE_TWEEN_MODE_DECELERATE.
|
|
*/
|
|
EAPI Edje_Tween_Mode ///@return The type of transition used by program
|
|
edje_edit_program_transition_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The program name
|
|
);
|
|
|
|
/**Set the type of transition to use when apply animations.
|
|
* Can be one of: EDJE_TWEEN_MODE_NONE, EDJE_TWEEN_MODE_LINEAR, EDJE_TWEEN_MODE_SINUSOIDAL, EDJE_TWEEN_MODE_ACCELERATE or EDJE_TWEEN_MODE_DECELERATE.
|
|
*/
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_transition_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog, ///< The program name
|
|
Edje_Tween_Mode transition ///< The transition type to set
|
|
);
|
|
|
|
/**Get the duration of the transition in seconds.*/
|
|
EAPI double ///@return The duration of the transition
|
|
edje_edit_program_transition_time_get(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog ///< The program name
|
|
);
|
|
|
|
/**Set the duration of the transition in seconds.*/
|
|
EAPI Eina_Bool ///@return 1 on success or 0 on errors
|
|
edje_edit_program_transition_time_set(
|
|
Evas_Object *obj, ///< The edje object
|
|
const char *prog, ///< The program name
|
|
double seconds ///< The duration of the transition (in seconds)
|
|
);
|
|
|
|
//@}
|
|
/******************************************************************************/
|
|
/************************** SCRIPTS API ***********************************/
|
|
/******************************************************************************/
|
|
/** @name Scripts API
|
|
* Functions to deal with embryo scripts (see @ref edcref).
|
|
*/ //@{
|
|
EAPI const char* edje_edit_script_get(Evas_Object *obj);
|
|
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|