efl/legacy/elementary/src/lib/elm_entry_legacy.h

1194 lines
35 KiB
C

/**
* This adds an entry to @p parent object.
*
* By default, entries are:
* @li not scrolled
* @li multi-line
* @li word wrapped
* @li autosave is enabled
*
* @param parent The parent object
* @return The new object or NULL if it cannot be created
*
* @ingroup Entry
*/
EAPI Evas_Object *elm_entry_add(Evas_Object *parent);
/**
* This sets the text displayed within the entry to @p entry.
*
* @param obj The entry object
* @param entry The text to be displayed
*
* @note Using this function bypasses text filters
*
* @ingroup Entry
*/
EAPI void elm_entry_entry_set(Evas_Object *obj, const char *entry);
/**
* This returns the text currently shown in object @p entry.
* See also elm_entry_entry_set().
*
* @param obj The entry object
* @return The currently displayed text or NULL on failure
*
* @ingroup Entry
*/
EAPI const char *elm_entry_entry_get(const Evas_Object *obj);
/**
* Push the style to the top of user style stack.
* If there is styles in the user style stack, the properties in the top style
* of user style stack will replace the properties in current theme.
* The input style is specified in format tag='property=value' (i.e. DEFAULT='font=Sans font_size=60'hilight=' + font_weight=Bold').
*
* @param obj The entry object
* @param style The style user to push
*
* @since 1.7
*/
EAPI void elm_entry_text_style_user_push(Evas_Object *obj, const char *style);
/**
* Remove the style in the top of user style stack.
*
* @param obj The entry object
*
* @see elm_entry_text_style_user_push()
*
* @since 1.7
*/
EAPI void elm_entry_text_style_user_pop(Evas_Object *obj);
/**
* Retrieve the style on the top of user style stack.
*
* @param obj The entry object
* @return style on the top of user style stack if exist, otherwise NULL.
*
* @see elm_entry_text_style_user_push()
*
* @since 1.7
*/
EAPI const char* elm_entry_text_style_user_peek(const Evas_Object *obj);
/**
* Sets the entry to single line mode.
*
* In single line mode, entries don't ever wrap when the text reaches the
* edge, and instead they keep growing horizontally. Pressing the @c Enter
* key will generate an @c "activate" event instead of adding a new line.
*
* When @p single_line is @c EINA_FALSE, line wrapping takes effect again
* and pressing enter will break the text into a different line
* without generating any events.
*
* @param obj The entry object
* @param single_line If true, the text in the entry
* will be on a single line.
*
* @ingroup Entry
*/
EAPI void elm_entry_single_line_set(Evas_Object *obj, Eina_Bool single_line);
/**
* Get whether the entry is set to be single line.
*
* @param obj The entry object
* @return single_line If true, the text in the entry is set to display
* on a single line.
*
* @see elm_entry_single_line_set()
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_single_line_get(const Evas_Object *obj);
/**
* Sets the entry to password mode.
*
* In password mode, entries are implicitly single line and the display of
* any text in them is replaced with asterisks (*).
*
* @param obj The entry object
* @param password If true, password mode is enabled.
*
* @ingroup Entry
*/
EAPI void elm_entry_password_set(Evas_Object *obj, Eina_Bool password);
/**
* Get whether the entry is set to password mode.
*
* @param obj The entry object
* @return If true, the entry is set to display all characters
* as asterisks (*).
*
* @see elm_entry_password_set()
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_password_get(const Evas_Object *obj);
/**
* Appends @p entry to the text of the entry.
*
* Adds the text in @p entry to the end of any text already present in the
* widget.
*
* The appended text is subject to any filters set for the widget.
*
* @param obj The entry object
* @param entry The text to be displayed
*
* @see elm_entry_markup_filter_append()
*
* @ingroup Entry
*/
EAPI void elm_entry_entry_append(Evas_Object *obj, const char *entry);
/**
* Get whether the entry is empty.
*
* Empty means no text at all. If there are any markup tags, like an item
* tag for which no provider finds anything, and no text is displayed, this
* function still returns EINA_FALSE.
*
* @param obj The entry object
* @return EINA_TRUE if the entry is empty, EINA_FALSE otherwise.
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_is_empty(const Evas_Object *obj);
/**
* Returns the actual textblock object of the entry.
*
* This function exposes the internal textblock object that actually
* contains and draws the text. This should be used for low-level
* manipulations that are otherwise not possible.
*
* Changing the textblock directly from here will not notify edje/elm to
* recalculate the textblock size automatically, so any modifications
* done to the textblock returned by this function should be followed by
* a call to elm_entry_calc_force().
*
* The return value is marked as const as an additional warning.
* One should not use the returned object with any of the generic evas
* functions (geometry_get/resize/move and etc), but only with the textblock
* functions; The former will either not work at all, or break the correct
* functionality.
*
* IMPORTANT: Many functions may change (i.e delete and create a new one)
* the internal textblock object. Do NOT cache the returned object, and try
* not to mix calls on this object with regular elm_entry calls (which may
* change the internal textblock object). This applies to all cursors
* returned from textblock calls, and all the other derivative values.
*
* @param obj The entry object
* @return The textblock object.
*
* @ingroup Entry
*/
EAPI Evas_Object * elm_entry_textblock_get(Evas_Object *obj);
/**
* Forces calculation of the entry size and text layouting.
*
* This should be used after modifying the textblock object directly. See
* elm_entry_textblock_get() for more information.
*
* @param obj The entry object
*
* @see elm_entry_textblock_get()
*
* @ingroup Entry
*/
EAPI void elm_entry_calc_force(Evas_Object *obj);
/**
* Get any selected text within the entry.
*
* If there's any selected text in the entry, this function returns it as
* a string in markup format. NULL is returned if no selection exists or
* if an error occurred.
*
* The returned value points to an internal string and should not be freed
* or modified in any way. If the @p entry object is deleted or its
* contents are changed, the returned pointer should be considered invalid.
*
* @param obj The entry object
* @return The selected text within the entry or NULL on failure
*
* @ingroup Entry
*/
EAPI const char *elm_entry_selection_get(const Evas_Object *obj);
/**
* This disabled the entry's selection handlers.
*
* @param obj The entry object
* @param disabled If true, the selection handlers are disabled.
*
* @ingroup Entry
*/
EAPI void elm_entry_selection_handler_disabled_set(Evas_Object *obj, Eina_Bool disabled);
/**
* This returns whether the entry's selection handlers are disabled.
*
* @param obj The entry object
* @return If true, the selection handlers are disabled.
*
* @ingroup Entry
*/
EAPI void elm_entry_selection_handler_disabled_set(Evas_Object *obj, Eina_Bool disabled);
/**
* Inserts the given text into the entry at the current cursor position.
*
* This inserts text at the cursor position as if it was typed
* by the user (note that this also allows markup which a user
* can't just "type" as it would be converted to escaped text, so this
* call can be used to insert things like emoticon items or bold push/pop
* tags, other font and color change tags etc.)
*
* If any selection exists, it will be replaced by the inserted text.
*
* The inserted text is subject to any filters set for the widget.
*
* @param obj The entry object
* @param entry The text to insert
*
* @see elm_entry_markup_filter_append()
*
* @ingroup Entry
*/
EAPI void elm_entry_entry_insert(Evas_Object *obj, const char *entry);
/**
* Set the line wrap type to use on multi-line entries.
*
* Sets the wrap type used by the entry to any of the specified in
* Elm_Wrap_Type. This tells how the text will be implicitly cut into a new
* line (without inserting a line break or paragraph separator) when it
* reaches the far edge of the widget.
*
* Note that this only makes sense for multi-line entries. A widget set
* to be single line will never wrap.
*
* @param obj The entry object
* @param wrap The wrap mode to use. See Elm_Wrap_Type for details on them
*/
EAPI void elm_entry_line_wrap_set(Evas_Object *obj, Elm_Wrap_Type wrap);
/**
* Get the wrap mode the entry was set to use.
*
* @param obj The entry object
* @return Wrap type
*
* @see also elm_entry_line_wrap_set()
*
* @ingroup Entry
*/
EAPI Elm_Wrap_Type elm_entry_line_wrap_get(const Evas_Object *obj);
/**
* Sets if the entry is to be editable or not.
*
* By default, entries are editable and when focused, any text input by the
* user will be inserted at the current cursor position. But calling this
* function with @p editable as EINA_FALSE will prevent the user from
* inputting text into the entry.
*
* The only way to change the text of a non-editable entry is to use
* elm_object_text_set(), elm_entry_entry_insert() and other related
* functions.
*
* @param obj The entry object
* @param editable If EINA_TRUE, user input will be inserted in the entry,
* if not, the entry is read-only and no user input is allowed.
*
* @ingroup Entry
*/
EAPI void elm_entry_editable_set(Evas_Object *obj, Eina_Bool editable);
/**
* Get whether the entry is editable or not.
*
* @param obj The entry object
* @return If true, the entry is editable by the user.
* If false, it is not editable by the user
*
* @see elm_entry_editable_set()
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_editable_get(const Evas_Object *obj);
/**
* This drops any existing text selection within the entry.
*
* @param obj The entry object
*
* @ingroup Entry
*/
EAPI void elm_entry_select_none(Evas_Object *obj);
/**
* This selects all text within the entry.
*
* @param obj The entry object
*
* @ingroup Entry
*/
EAPI void elm_entry_select_all(Evas_Object *obj);
/**
* This function returns the geometry of the cursor.
*
* It's useful if you want to draw something on the cursor (or where it is),
* or for example in the case of scrolled entry where you want to show the
* cursor.
*
* @param obj The entry object
* @param x returned geometry
* @param y returned geometry
* @param w returned geometry
* @param h returned geometry
* @return EINA_TRUE upon success, EINA_FALSE upon failure
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_cursor_geometry_get(const Evas_Object *obj, Evas_Coord *x, Evas_Coord *y, Evas_Coord *w, Evas_Coord *h);
/**
* This moves the cursor one place to the right within the entry.
*
* @param obj The entry object
* @return EINA_TRUE upon success, EINA_FALSE upon failure
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_cursor_next(Evas_Object *obj);
/**
* This moves the cursor one place to the left within the entry.
*
* @param obj The entry object
* @return EINA_TRUE upon success, EINA_FALSE upon failure
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_cursor_prev(Evas_Object *obj);
/**
* This moves the cursor one line up within the entry.
*
* @param obj The entry object
* @return EINA_TRUE upon success, EINA_FALSE upon failure
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_cursor_up(Evas_Object *obj);
/**
* This moves the cursor one line down within the entry.
*
* @param obj The entry object
* @return EINA_TRUE upon success, EINA_FALSE upon failure
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_cursor_down(Evas_Object *obj);
/**
* This moves the cursor to the beginning of the entry.
*
* @param obj The entry object
*
* @ingroup Entry
*/
EAPI void elm_entry_cursor_begin_set(Evas_Object *obj);
/**
* This moves the cursor to the end of the entry.
*
* @param obj The entry object
*
* @ingroup Entry
*/
EAPI void elm_entry_cursor_end_set(Evas_Object *obj);
/**
* This moves the cursor to the beginning of the current line.
*
* @param obj The entry object
*
* @ingroup Entry
*/
EAPI void elm_entry_cursor_line_begin_set(Evas_Object *obj);
/**
* This moves the cursor to the end of the current line.
*
* @param obj The entry object
*
* @ingroup Entry
*/
EAPI void elm_entry_cursor_line_end_set(Evas_Object *obj);
/**
* This begins a selection within the entry as though
* the user were holding down the mouse button to make a selection.
*
* @param obj The entry object
*
* @ingroup Entry
*/
EAPI void elm_entry_cursor_selection_begin(Evas_Object *obj);
/**
* This ends a selection within the entry as though
* the user had just released the mouse button while making a selection.
*
* @param obj The entry object
*
* @ingroup Entry
*/
EAPI void elm_entry_cursor_selection_end(Evas_Object *obj);
/**
* Get whether a format node exists at the current cursor position.
*
* A format node is anything that defines how the text is rendered. It can
* be a visible format node, such as a line break or a paragraph separator,
* or an invisible one, such as bold begin or end tag.
* This function returns whether any format node exists at the current
* cursor position.
*
* @param obj The entry object
* @return EINA_TRUE if the current cursor position contains a format node,
* EINA_FALSE otherwise.
*
* @see elm_entry_cursor_is_visible_format_get()
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_cursor_is_format_get(const Evas_Object *obj);
/**
* Get if the current cursor position holds a visible format node.
*
* @param obj The entry object
* @return EINA_TRUE if the current cursor is a visible format, EINA_FALSE
* if it's an invisible one or no format exists.
*
* @see elm_entry_cursor_is_format_get()
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_cursor_is_visible_format_get(const Evas_Object *obj);
/**
* Get the character pointed by the cursor at its current position.
*
* This function returns a string with the utf8 character stored at the
* current cursor position.
* Only the text is returned, any format that may exist will not be part
* of the return value. You must free the string when done with free().
*
* @param obj The entry object
* @return The text pointed by the cursors.
*
* @ingroup Entry
*/
EAPI char *elm_entry_cursor_content_get(const Evas_Object *obj);
/**
* Sets the cursor position in the entry to the given value
*
* The value in @p pos is the index of the character position within the
* contents of the string as returned by elm_entry_cursor_pos_get().
*
* @param obj The entry object
* @param pos The position of the cursor
*
* @ingroup Entry
*/
EAPI void elm_entry_cursor_pos_set(Evas_Object *obj, int pos);
/**
* Retrieves the current position of the cursor in the entry
*
* @param obj The entry object
* @return The cursor position
*
* @ingroup Entry
*/
EAPI int elm_entry_cursor_pos_get(const Evas_Object *obj);
/**
* This executes a "cut" action on the selected text in the entry.
*
* @param obj The entry object
*
* @ingroup Entry
*/
EAPI void elm_entry_selection_cut(Evas_Object *obj);
/**
* This executes a "copy" action on the selected text in the entry.
*
* @param obj The entry object
*
* @ingroup Entry
*/
EAPI void elm_entry_selection_copy(Evas_Object *obj);
/**
* This executes a "paste" action in the entry.
*
* @param obj The entry object
*
* @ingroup Entry
*/
EAPI void elm_entry_selection_paste(Evas_Object *obj);
/**
* This clears and frees the items in a entry's contextual (longpress)
* menu.
*
* @param obj The entry object
*
* @see elm_entry_context_menu_item_add()
*
* @ingroup Entry
*/
EAPI void elm_entry_context_menu_clear(Evas_Object *obj);
/**
* This adds an item to the entry's contextual menu.
*
* A longpress on an entry will make the contextual menu show up, if this
* hasn't been disabled with elm_entry_context_menu_disabled_set().
* By default, this menu provides a few options like enabling selection mode,
* which is useful on embedded devices that need to be explicit about it,
* and when a selection exists it also shows the copy and cut actions.
*
* With this function, developers can add other options to this menu to
* perform any action they deem necessary.
*
* @param obj The entry object
* @param label The item's text label
* @param icon_file The item's icon file
* @param icon_type The item's icon type
* @param func The callback to execute when the item is clicked
* @param data The data to associate with the item for related functions
*
* @ingroup Entry
*/
EAPI void elm_entry_context_menu_item_add(Evas_Object *obj, const char *label, const char *icon_file, Elm_Icon_Type icon_type, Evas_Smart_Cb func, const void *data);
/**
* This disables the entry's contextual (longpress) menu.
*
* @param obj The entry object
* @param disabled If true, the menu is disabled
*
* @ingroup Entry
*/
EAPI void elm_entry_context_menu_disabled_set(Evas_Object *obj, Eina_Bool disabled);
/**
* This returns whether the entry's contextual (longpress) menu is
* disabled.
*
* @param obj The entry object
* @return If true, the menu is disabled
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_context_menu_disabled_get(const Evas_Object *obj);
/**
* This appends a custom item provider to the list for that entry
*
* This appends the given callback. The list is walked from beginning to end
* with each function called given the item href string in the text. If the
* function returns an object handle other than NULL (it should create an
* object to do this), then this object is used to replace that item. If
* not the next provider is called until one provides an item object, or the
* default provider in entry does.
*
* @param obj The entry object
* @param func The function called to provide the item object
* @param data The data passed to @p func
*
* @see @ref entry-items
*
* @ingroup Entry
*/
EAPI void elm_entry_item_provider_append(Evas_Object *obj, Elm_Entry_Item_Provider_Cb func, void *data);
/**
* This prepends a custom item provider to the list for that entry
*
* This prepends the given callback. See elm_entry_item_provider_append() for
* more information
*
* @param obj The entry object
* @param func The function called to provide the item object
* @param data The data passed to @p func
*
* @ingroup Entry
*/
EAPI void elm_entry_item_provider_prepend(Evas_Object *obj, Elm_Entry_Item_Provider_Cb func, void *data);
/**
* This removes a custom item provider to the list for that entry
*
* This removes the given callback. See elm_entry_item_provider_append() for
* more information
*
* @param obj The entry object
* @param func The function called to provide the item object
* @param data The data passed to @p func
*
* @ingroup Entry
*/
EAPI void elm_entry_item_provider_remove(Evas_Object *obj, Elm_Entry_Item_Provider_Cb func, void *data);
/**
* Append a markup filter function for text inserted in the entry
*
* Append the given callback to the list. This functions will be called
* whenever any text is inserted into the entry, with the text to be inserted
* as a parameter. The type of given text is always markup.
* The callback function is free to alter the text in any way it wants, but
* it must remember to free the given pointer and update it.
* If the new text is to be discarded, the function can free it and set its
* text parameter to NULL. This will also prevent any following filters from
* being called.
*
* @param obj The entry object
* @param func The function to use as text filter
* @param data User data to pass to @p func
*
* @ingroup Entry
*/
EAPI void elm_entry_markup_filter_append(Evas_Object *obj, Elm_Entry_Filter_Cb func, void *data);
/**
* Prepend a markup filter function for text inserted in the entry
*
* Prepend the given callback to the list. See elm_entry_markup_filter_append()
* for more information
*
* @param obj The entry object
* @param func The function to use as text filter
* @param data User data to pass to @p func
*
* @ingroup Entry
*/
EAPI void elm_entry_markup_filter_prepend(Evas_Object *obj, Elm_Entry_Filter_Cb func, void *data);
/**
* Remove a markup filter from the list
*
* Removes the given callback from the filter list. See
* elm_entry_markup_filter_append() for more information.
*
* @param obj The entry object
* @param func The filter function to remove
* @param data The user data passed when adding the function
*
* @ingroup Entry
*/
EAPI void elm_entry_markup_filter_remove(Evas_Object *obj, Elm_Entry_Filter_Cb func, void *data);
/**
* This sets the file (and implicitly loads it) for the text to display and
* then edit. All changes are written back to the file after a short delay if
* the entry object is set to autosave (which is the default).
*
* If the entry had any other file set previously, any changes made to it
* will be saved if the autosave feature is enabled, otherwise, the file
* will be silently discarded and any non-saved changes will be lost.
*
* @param obj The entry object
* @param file The path to the file to load and save
* @param format The file format
* @return @c EINA_TRUE on success, @c EINA_FALSE otherwise
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_file_set(Evas_Object *obj, const char *file, Elm_Text_Format format);
/**
* Get the file being edited by the entry.
*
* This function can be used to retrieve any file set on the entry for
* edition, along with the format used to load and save it.
*
* @param obj The entry object
* @param file The path to the file to load and save
* @param format The file format
*
* @ingroup Entry
*/
EAPI void elm_entry_file_get(const Evas_Object *obj, const char **file, Elm_Text_Format *format);
/**
* This function writes any changes made to the file set with
* elm_entry_file_set()
*
* @param obj The entry object
*
* @ingroup Entry
*/
EAPI void elm_entry_file_save(Evas_Object *obj);
/**
* This sets the entry object to 'autosave' the loaded text file or not.
*
* @param obj The entry object
* @param autosave Autosave the loaded file or not
*
* @see elm_entry_file_set()
*
* @ingroup Entry
*/
EAPI void elm_entry_autosave_set(Evas_Object *obj, Eina_Bool autosave);
/**
* This gets the entry object's 'autosave' status.
*
* @param obj The entry object
* @return Autosave the loaded file or not
*
* @see elm_entry_file_set()
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_autosave_get(const Evas_Object *obj);
/**
* Control pasting of text and images for the widget.
*
* Normally the entry allows both text and images to be pasted.
* By setting cnp_mode to be #ELM_CNP_MODE_NO_IMAGE, this prevents images from being copy or past.
* By setting cnp_mode to be #ELM_CNP_MODE_PLAINTEXT, this remove all tags in text .
*
* @note this only changes the behaviour of text.
*
* @param obj The entry object
* @param cnp_mode One of #Elm_Cnp_Mode: #ELM_CNP_MODE_MARKUP, #ELM_CNP_MODE_NO_IMAGE, #ELM_CNP_MODE_PLAINTEXT.
*
* @ingroup Entry
*/
EAPI void elm_entry_cnp_mode_set(Evas_Object *obj, Elm_Cnp_Mode cnp_mode);
/**
* Getting elm_entry text paste/drop mode.
*
* Normally the entry allows both text and images to be pasted.
* This gets the copy & paste mode of the entry.
*
* @param obj The entry object
* @return mode One of #Elm_Cnp_Mode: #ELM_CNP_MODE_MARKUP, #ELM_CNP_MODE_NO_IMAGE, #ELM_CNP_MODE_PLAINTEXT.
*
* @ingroup Entry
*/
EAPI Elm_Cnp_Mode elm_entry_cnp_mode_get(const Evas_Object *obj);
/**
* Enable or disable scrolling in entry
*
* Normally the entry is not scrollable unless you enable it with this call.
*
* @param obj The entry object
* @param scroll EINA_TRUE if it is to be scrollable, EINA_FALSE otherwise
*
* @ingroup Entry
*/
EAPI void elm_entry_scrollable_set(Evas_Object *obj, Eina_Bool scroll);
/**
* Get the scrollable state of the entry
*
* Normally the entry is not scrollable. This gets the scrollable state
* of the entry. See elm_entry_scrollable_set() for more information.
*
* @param obj The entry object
* @return The scrollable state
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_scrollable_get(const Evas_Object *obj);
/**
* Sets the visibility of the left-side widget of the entry,
* set by elm_object_part_content_set().
*
* @param obj The entry object
* @param setting EINA_TRUE if the object should be displayed,
* EINA_FALSE if not.
*
* @ingroup Entry
*/
EAPI void elm_entry_icon_visible_set(Evas_Object *obj, Eina_Bool setting);
/**
* Sets the visibility of the end widget of the entry, set by
* elm_object_part_content_set(ent, "end", content).
*
* @param obj The entry object
* @param setting EINA_TRUE if the object should be displayed,
* EINA_FALSE if not.
*
* @ingroup Entry
*/
EAPI void elm_entry_end_visible_set(Evas_Object *obj, Eina_Bool setting);
/**
* Set the input panel layout of the entry
*
* @param obj The entry object
* @param layout layout type
*
* @ingroup Entry
*/
EAPI void elm_entry_input_panel_layout_set(Evas_Object *obj, Elm_Input_Panel_Layout layout);
/**
* Get the input panel layout of the entry
*
* @param obj The entry object
* @return layout type
*
* @see elm_entry_input_panel_layout_set
*
* @ingroup Entry
*/
EAPI Elm_Input_Panel_Layout elm_entry_input_panel_layout_get(const Evas_Object *obj);
/**
* Set the autocapitalization type on the immodule.
*
* @param obj The entry object
* @param autocapital_type The type of autocapitalization
*
* @ingroup Entry
*/
EAPI void elm_entry_autocapital_type_set(Evas_Object *obj, Elm_Autocapital_Type autocapital_type);
/**
* Retrieve the autocapitalization type on the immodule.
*
* @param obj The entry object
* @return autocapitalization type
*
* @ingroup Entry
*/
EAPI Elm_Autocapital_Type elm_entry_autocapital_type_get(const Evas_Object *obj);
/**
* Set whether the entry should allow to use the text prediction.
*
* @param obj The entry object
* @param prediction Whether the entry should allow to use the text prediction.
*
* @ingroup Entry
*/
EAPI void elm_entry_prediction_allow_set(Evas_Object *obj, Eina_Bool prediction);
/**
* Get whether the entry should allow to use the text prediction.
*
* @param obj The entry object
* @return EINA_TRUE if it allows to use the text prediction, otherwise EINA_FALSE.
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_prediction_allow_get(const Evas_Object *obj);
/**
* Reset the input method context of the entry if needed.
*
* This can be necessary in the case where modifying the buffer would confuse on-going input method behavior.
* This will typically cause the Input Method Context to clear the preedit state.
* @param obj The entry object
*
* @ingroup Entry
*/
EAPI void elm_entry_imf_context_reset(Evas_Object *obj);
/**
* Sets the attribute to show the input panel automatically.
*
* @param obj The entry object
* @param enabled If true, the input panel is appeared when entry is clicked or has a focus
*
* @ingroup Entry
*/
EAPI void elm_entry_input_panel_enabled_set(Evas_Object *obj, Eina_Bool enabled);
/**
* Retrieve the attribute to show the input panel automatically.
*
* @param obj The entry object
* @return EINA_TRUE if input panel will be appeared when the entry is clicked or has a focus, EINA_FALSE otherwise
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_input_panel_enabled_get(const Evas_Object *obj);
/**
* Show the input panel (virtual keyboard) based on the input panel property of entry such as layout, autocapital types, and so on.
*
* Note that input panel is shown or hidden automatically according to the focus state of entry widget.
* This API can be used in the case of manually controlling by using elm_entry_input_panel_enabled_set(en, EINA_FALSE).
*
* @param obj The entry object
*
* @ingroup Entry
*/
EAPI void elm_entry_input_panel_show(Evas_Object *obj);
/**
* Hide the input panel (virtual keyboard).
*
* Note that input panel is shown or hidden automatically according to the focus state of entry widget.
* This API can be used in the case of manually controlling by using elm_entry_input_panel_enabled_set(en, EINA_FALSE)
*
* @param obj The entry object
*
* @ingroup Entry
*/
EAPI void elm_entry_input_panel_hide(Evas_Object *obj);
/**
* Set the language mode of the input panel.
*
* This API can be used if you want to show the alphabet keyboard mode.
*
* @param obj The entry object
* @param lang language to be set to the input panel.
*
* @ingroup Entry
*/
EAPI void elm_entry_input_panel_language_set(Evas_Object *obj, Elm_Input_Panel_Lang lang);
/**
* Get the language mode of the input panel.
*
* See @ref elm_entry_input_panel_language_set for more details.
*
* @param obj The entry object
* @return input panel language type
*
* @ingroup Entry
*/
EAPI Elm_Input_Panel_Lang elm_entry_input_panel_language_get(const Evas_Object *obj);
/**
* Set the input panel-specific data to deliver to the input panel.
*
* This API is used by applications to deliver specific data to the input panel.
* The data format MUST be negotiated by both application and the input panel.
* The size and format of data are defined by the input panel.
*
* @param obj The entry object
* @param data The specific data to be set to the input panel.
* @param len the length of data, in bytes, to send to the input panel
*
* @ingroup Entry
*/
EAPI void elm_entry_input_panel_imdata_set(Evas_Object *obj, const void *data, int len);
/**
* Get the specific data of the current input panel.
*
* See @ref elm_entry_input_panel_imdata_set for more details.
*
* @param obj The entry object
* @param data The specific data to be got from the input panel
* @param len The length of data
*
* @ingroup Entry
*/
EAPI void elm_entry_input_panel_imdata_get(const Evas_Object *obj, void *data, int *len);
/**
* Set the "return" key type. This type is used to set string or icon on the "return" key of the input panel.
*
* An input panel displays the string or icon associated with this type
*
* @param obj The entry object
* @param return_key_type The type of "return" key on the input panel
*
* @ingroup Entry
*/
EAPI void elm_entry_input_panel_return_key_type_set(Evas_Object *obj, Elm_Input_Panel_Return_Key_Type return_key_type);
/**
* Get the "return" key type.
*
* @see elm_entry_input_panel_return_key_type_set() for more details
*
* @param obj The entry object
* @return The type of "return" key on the input panel
*
* @ingroup Entry
*/
EAPI Elm_Input_Panel_Return_Key_Type elm_entry_input_panel_return_key_type_get(const Evas_Object *obj);
/**
* Set the return key on the input panel to be disabled.
*
* @param obj The entry object
* @param disabled The state to put in in: @c EINA_TRUE for
* disabled, @c EINA_FALSE for enabled
*
* @ingroup Entry
*/
EAPI void elm_entry_input_panel_return_key_disabled_set(Evas_Object *obj, Eina_Bool disabled);
/**
* Get whether the return key on the input panel should be disabled or not.
*
* @param obj The entry object
* @return EINA_TRUE if it should be disabled
*
* @ingroup Entry
*/
EAPI Eina_Bool elm_entry_input_panel_return_key_disabled_get(const Evas_Object *obj);
/**
* Set whether the return key on the input panel is disabled automatically when entry has no text.
*
* If @p enabled is EINA_TRUE, The return key on input panel is disabled when the entry has no text.
* The return key on the input panel is automatically enabled when the entry has text.
* The default value is EINA_FALSE.
*
* @param obj The entry object
* @param enabled If @p enabled is EINA_TRUE, the return key is automatically disabled when the entry has no text.
*
* @ingroup Entry
*/
EAPI void elm_entry_input_panel_return_key_autoenabled_set(Evas_Object *obj, Eina_Bool enabled);
/**
* Returns the input method context of the entry.
*
* This function exposes the internal input method context.
*
* IMPORTANT: Many functions may change (i.e delete and create a new one)
* the internal input method context. Do NOT cache the returned object.
*
* @param obj The entry object
* @return The input method context (Ecore_IMF_Context *) in entry.
*
* @ingroup Entry
*/
EAPI void *elm_entry_imf_context_get(Evas_Object *obj);
/**
* Set the parent of the hover popup
*
* Sets the parent object to use by the hover created by the entry
* when an anchor is clicked. See @ref Hover for more details on this.
*
* @param obj The entry object
* @param parent The object to use as parent for the hover
*
* @ingroup Entry
*/
EAPI void elm_entry_anchor_hover_parent_set(Evas_Object *obj, Evas_Object *parent);
/**
* Get the parent of the hover popup
*
* Get the object used as parent for the hover created by the entry
* widget. See @ref Hover for more details on this.
* If no parent is set, the same entry object will be used.
*
* @param obj The entry object
* @return The object used as parent for the hover, NULL if none is set.
*
* @ingroup Entry
*/
EAPI Evas_Object *elm_entry_anchor_hover_parent_get(const Evas_Object *obj);
/**
* Set the style that the hover should use
*
* When creating the popup hover, entry will request that it's
* themed according to @p style.
*
* Setting style no @c NULL means disabling automatic hover.
*
* @param obj The entry object
* @param style The style to use for the underlying hover
*
* @see elm_object_style_set()
*
* @ingroup Entry
*/
EAPI void elm_entry_anchor_hover_style_set(Evas_Object *obj, const char *style);
/**
* Get the style that the hover should use
*
* Get the style, the hover created by entry will use.
*
* @param obj The entry object
* @return The style to use by the hover. @c NULL means the default is used.
*
* @see elm_object_style_set()
*
* @ingroup Entry
*/
EAPI const char *elm_entry_anchor_hover_style_get(const Evas_Object *obj);
/**
* Ends the hover popup in the entry
*
* When an anchor is clicked, the entry widget will create a hover
* object to use as a popup with user provided content. This function
* terminates this popup, returning the entry to its normal state.
*
* @param obj The entry object
*
* @ingroup Entry
*/
EAPI void elm_entry_anchor_hover_end(Evas_Object *obj);
/**
* Set the input panel layout variation of the entry
*
* @param obj The entry object
* @param variation layout variation type
*
* @ingroup Entry
* @since 1.8
*/
EAPI void elm_entry_input_panel_layout_variation_set(Evas_Object *obj, int variation);
/**
* Get the input panel layout variation of the entry
*
* @param obj The entry object
* @return layout variation type
*
* @see elm_entry_input_panel_layout_variation_set
*
* @ingroup Entry
* @since 1.8
*/
EAPI int elm_entry_input_panel_layout_variation_get(const Evas_Object *obj);