a7ae4566b8
This generic player backend executes a separate player in another process. It receives the bytes to be drawn on the emotion object through a shared memory, and communicates with the player through a pipe, using the player standard input/output. The player must communicate with emotion using the defined commands specified in the Emotion_Generic_Plugin.h. It doesn't need to link against emotion, just include this file for easier implementation. This implementation was sponsored by Zodiac Aerospace. SVN revision: 63062 |
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ac_attribute.m4 | ||
efl_binary.m4 | ||
efl_doxygen.m4 | ||
efl_edje_external.m4 | ||
efl_examples.m4 | ||
emotion_check.m4 | ||
gst-element-check.m4 |