efl/legacy/elementary/src/lib/elm_gen.h

64 lines
3.4 KiB
C

typedef struct Elm_Gen_Item Elm_Gen_Item;
/**
* @struct Elm_Gen_Item_Class
*
* Gengrid or Genlist item class definition.
* field details.
*/
typedef struct _Elm_Gen_Item_Class Elm_Gen_Item_Class;
/**
* Text fetching class function for Elm_Gen_Item_Class.
* @param data The data passed in the item creation function
* @param obj The base widget object
* @param part The part name of the swallow
* @return The allocated (NOT stringshared) string to set as the text
*/
typedef char *(*Elm_Gen_Item_Text_Get_Cb)(void *data, Evas_Object *obj, const char *part); /**< Label fetching class function for gen item classes. */
/**
* Content (swallowed object) fetching class function for Elm_Gen_Item_Class.
* @param data The data passed in the item creation function
* @param obj The base widget object
* @param part The part name of the swallow
* @return The content object to swallow
*/
typedef Evas_Object *(*Elm_Gen_Item_Content_Get_Cb)(void *data, Evas_Object *obj, const char *part); /**< Content(swallowed object) fetching class function for gen item classes. */
/**
* State fetching class function for Elm_Gen_Item_Class.
* @param data The data passed in the item creation function
* @param obj The base widget object
* @param part The part name of the swallow
* @return The hell if I know
*/
typedef Eina_Bool (*Elm_Gen_Item_State_Get_Cb)(void *data, Evas_Object *obj, const char *part); /**< State fetching class function for gen item classes. */
/**
* Deletion class function for Elm_Gen_Item_Class.
* @param data The data passed in the item creation function
* @param obj The base widget object
*/
typedef void (*Elm_Gen_Item_Del_Cb)(void *data, Evas_Object *obj); /**< Deletion class function for gen item classes. */
struct _Elm_Gen_Item_Class
{
int version; /**< Set by elementary if you alloc an item class using elm_genlist/gengrid_item_class_new(), or if you set your own class (must be const) then set it to ELM_GENLIST/GENGRID_ITEM_CLASS_VERSION */
unsigned int refcount; /**< Set it to 0 if you use your own const class, or its managed for you by class ref/unref calls */
Eina_Bool delete_me : 1; /**< Leave this alone - set it to 0 if you have a const class of your own */
const char *item_style; /**< Name of the visual style to use for this item. If you don't know use "default" */
const char *decorate_item_style; /**< Style used if item is set to a decorate mode. @see elm_genlist_item_decorate_mode_set() or NULL if you don't care. currently it's used only in genlist. */
const char *decorate_all_item_style; /**< Style to use when in edit mode, or NULL if you don't care. currently it's used only in genlist. */
struct
{
Elm_Gen_Item_Text_Get_Cb text_get; /**< Text fetching class function for genlist/gengrid item classes.*/
Elm_Gen_Item_Content_Get_Cb content_get; /**< Content fetching class function for genlist/gengrid item classes. */
Elm_Gen_Item_State_Get_Cb state_get; /**< State fetching class function for genlist/gengrid item classes. */
Elm_Gen_Item_Del_Cb del; /**< Deletion class function for genlist/gengrid item classes. */
} func;
}; /**< #Elm_Gen_Item_Class member definitions */
#define ELM_GEN_ITEM_CLASS_VERSION 2
#define ELM_GEN_ITEM_CLASS_HEADER ELM_GEN_ITEM_CLASS_VERSION, 0, 0