efl/legacy/elementary/src/lib/elm_genlist_legacy.h

673 lines
22 KiB
C

/**
* Add a new genlist widget to the given parent Elementary
* (container) object
*
* @param parent The parent object
* @return a new genlist widget handle or @c NULL, on errors
*
* This function inserts a new genlist widget on the canvas.
*
* @see elm_genlist_item_append()
* @see elm_object_item_del()
* @see elm_genlist_clear()
*
* @ingroup Genlist
*/
EAPI Evas_Object *elm_genlist_add(Evas_Object *parent);
/**
* Remove all items from a given genlist widget.
*
* @param obj The genlist object
*
* This removes (and deletes) all items in @p obj, leaving it empty.
*
* @see elm_object_item_del(), to remove just one item.
*
* @ingroup Genlist
*/
EAPI void elm_genlist_clear(Evas_Object *obj);
/**
* Enable or disable multi-selection in the genlist
*
* @param obj The genlist object
* @param multi Multi-select enable/disable. Default is disabled.
*
* This enables (@c EINA_TRUE) or disables (@c EINA_FALSE) multi-selection in
* the list. This allows more than 1 item to be selected. To retrieve the list
* of selected items, use elm_genlist_selected_items_get().
*
* @see elm_genlist_selected_items_get()
* @see elm_genlist_multi_select_get()
*
* @ingroup Genlist
*/
EAPI void elm_genlist_multi_select_set(Evas_Object *obj, Eina_Bool multi);
/**
* Get if multi-selection in genlist is enabled or disabled.
*
* @param obj The genlist object
* @return Multi-select enabled/disabled
* (@c EINA_TRUE = enabled/@c EINA_FALSE = disabled). Default is @c EINA_FALSE.
*
* @see elm_genlist_multi_select_set()
*
* @ingroup Genlist
*/
EAPI Eina_Bool elm_genlist_multi_select_get(const Evas_Object *obj);
/**
* This sets the horizontal stretching mode.
*
* @param obj The genlist object
* @param mode The mode to use (one of #ELM_LIST_SCROLL or #ELM_LIST_LIMIT).
*
* This sets the mode used for sizing items horizontally. Valid modes
* are #ELM_LIST_LIMIT, #ELM_LIST_SCROLL, and #ELM_LIST_COMPRESS. The default is
* ELM_LIST_SCROLL. This mode means that if items are too wide to fit,
* the scroller will scroll horizontally. Otherwise items are expanded
* to fill the width of the viewport of the scroller. If it is
* ELM_LIST_LIMIT, items will be expanded to the viewport width and
* limited to that size. If it is ELM_LIST_COMPRESS, the item width will be
* fixed (restricted to a minimum of) to the list width when calculating its
* size in order to allow the height to be calculated based on it. This allows,
* for instance, text block to wrap lines if the Edje part is configured with
* "text.min: 0 1".
* @note ELM_LIST_COMPRESS will make list resize slower as it will have to
* recalculate every item height again whenever the list width
* changes!
* @note Homogeneous mode is for that all items in the genlist same
* width/height. With ELM_LIST_COMPRESS, it makes genlist items to fast
* initializing. However there's no sub-objects in genlist which can be
* on the flying resizable (such as TEXTBLOCK). If then, some dynamic
* resizable objects in genlist would not diplayed properly.
*
* @see elm_genlist_mode_get()
*
* @ingroup Genlist
*/
EAPI void elm_genlist_mode_set(Evas_Object *obj, Elm_List_Mode mode);
/**
* Get the horizontal stretching mode.
*
* @param obj The genlist object
* @return The mode to use
* (#ELM_LIST_LIMIT, #ELM_LIST_SCROLL)
*
* @see elm_genlist_mode_set()
*
* @ingroup Genlist
*/
EAPI Elm_List_Mode elm_genlist_mode_get(const Evas_Object *obj);
/**
* Append a new item in a given genlist widget.
*
* @param obj The genlist object
* @param itc The item class for the item
* @param data The item data
* @param parent The parent item, or NULL if none
* @param type Item type
* @param func Convenience function called when the item is selected
* @param func_data Data passed to @p func above.
* @return A handle to the item added or @c NULL if not possible
*
* This adds the given item to the end of the list or the end of
* the children list if the @p parent is given.
*
* @see elm_genlist_item_prepend()
* @see elm_genlist_item_insert_before()
* @see elm_genlist_item_insert_after()
* @see elm_object_item_del()
*
* @ingroup Genlist
*/
EAPI Elm_Object_Item *elm_genlist_item_append(Evas_Object *obj, const Elm_Genlist_Item_Class *itc, const void *data, Elm_Object_Item *parent, Elm_Genlist_Item_Type type, Evas_Smart_Cb func, const void *func_data);
/**
* Prepend a new item in a given genlist widget.
*
* @param obj The genlist object
* @param itc The item class for the item
* @param data The item data
* @param parent The parent item, or NULL if none
* @param type Item type
* @param func Convenience function called when the item is selected
* @param func_data Data passed to @p func above.
* @return A handle to the item added or NULL if not possible
*
* This adds an item to the beginning of the list or beginning of the
* children of the parent if given.
*
* @see elm_genlist_item_append()
* @see elm_genlist_item_insert_before()
* @see elm_genlist_item_insert_after()
* @see elm_object_item_del()
*
* @ingroup Genlist
*/
EAPI Elm_Object_Item *elm_genlist_item_prepend(Evas_Object *obj, const Elm_Genlist_Item_Class *itc, const void *data, Elm_Object_Item *parent, Elm_Genlist_Item_Type type, Evas_Smart_Cb func, const void *func_data);
/**
* Insert an item before another in a genlist widget
*
* @param obj The genlist object
* @param itc The item class for the item
* @param data The item data
* @param parent The parent item, or NULL if none
* @param before The item to place this new one before.
* @param type Item type
* @param func Convenience function called when the item is selected
* @param func_data Data passed to @p func above.
* @return A handle to the item added or @c NULL if not possible
*
* This inserts an item before another in the list. It will be in the
* same tree level or group as the item it is inserted before.
*
* @see elm_genlist_item_append()
* @see elm_genlist_item_prepend()
* @see elm_genlist_item_insert_after()
* @see elm_object_item_del()
*
* @ingroup Genlist
*/
EAPI Elm_Object_Item *elm_genlist_item_insert_before(Evas_Object *obj, const Elm_Genlist_Item_Class *itc, const void *data, Elm_Object_Item *parent, Elm_Object_Item *before, Elm_Genlist_Item_Type type, Evas_Smart_Cb func, const void *func_data);
/**
* Insert an item after another in a genlist widget
*
* @param obj The genlist object
* @param itc The item class for the item
* @param data The item data
* @param parent The parent item, or NULL if none
* @param after The item to place this new one after.
* @param type Item type
* @param func Convenience function called when the item is selected
* @param func_data Data passed to @p func above.
* @return A handle to the item added or @c NULL if not possible
*
* This inserts an item after another in the list. It will be in the
* same tree level or group as the item it is inserted after.
*
* @see elm_genlist_item_append()
* @see elm_genlist_item_prepend()
* @see elm_genlist_item_insert_before()
* @see elm_object_item_del()
*
* @ingroup Genlist
*/
EAPI Elm_Object_Item *elm_genlist_item_insert_after(Evas_Object *obj, const Elm_Genlist_Item_Class *itc, const void *data, Elm_Object_Item *parent, Elm_Object_Item *after, Elm_Genlist_Item_Type type, Evas_Smart_Cb func, const void *func_data);
/**
* Insert a new item into the sorted genlist object
*
* @param obj The genlist object
* @param itc The item class for the item
* @param data The item data
* @param parent The parent item, or NULL if none
* @param type Item type
* @param comp The function called for the sort
* @param func Convenience function called when item selected
* @param func_data Data passed to @p func above.
* @return A handle to the item added or NULL if not possible
*
* This inserts an item in the genlist based on user defined comparison
* function. The two arguments passed to the function @p func are genlist item
* handles to compare.
*
* @see elm_genlist_item_append()
* @see elm_genlist_item_prepend()
* @see elm_genlist_item_insert_after()
* @see elm_object_item_del()
* @ingroup Genlist
*/
EAPI Elm_Object_Item *elm_genlist_item_sorted_insert(Evas_Object *obj, const Elm_Genlist_Item_Class *itc, const void *data, Elm_Object_Item *parent, Elm_Genlist_Item_Type type, Eina_Compare_Cb comp, Evas_Smart_Cb func, const void *func_data);
/* operations to retrieve existing items */
/**
* Get the selected item in the genlist.
*
* @param obj The genlist object
* @return The selected item, or NULL if none is selected.
*
* This gets the selected item in the list (if multi-selection is enabled, only
* the item that was first selected in the list is returned - which is not very
* useful, so see elm_genlist_selected_items_get() for when multi-selection is
* used).
*
* If no item is selected, NULL is returned.
*
* @see elm_genlist_selected_items_get()
*
* @ingroup Genlist
*/
EAPI Elm_Object_Item *elm_genlist_selected_item_get(const Evas_Object *obj);
/**
* Get a list of selected items in the genlist.
*
* @param obj The genlist object
* @return The list of selected items, or NULL if none are selected.
*
* It returns a list of the selected items. This list pointer is only valid so
* long as the selection doesn't change (no items are selected or unselected, or
* unselected implicitly by deletion). The list contains genlist items
* pointers. The order of the items in this list is the order which they were
* selected, i.e. the first item in this list is the first item that was
* selected, and so on.
*
* @note If not in multi-select mode, consider using function
* elm_genlist_selected_item_get() instead.
*
* @see elm_genlist_multi_select_set()
* @see elm_genlist_selected_item_get()
*
* @ingroup Genlist
*/
EAPI const Eina_List *elm_genlist_selected_items_get(const Evas_Object *obj);
/**
* Get a list of realized items in genlist
*
* @param obj The genlist object
* @return The list of realized items, nor NULL if none are realized.
*
* This returns a list of the realized items in the genlist. The list
* contains genlist item pointers. The list must be freed by the
* caller when done with eina_list_free(). The item pointers in the
* list are only valid so long as those items are not deleted or the
* genlist is not deleted.
*
* @see elm_genlist_realized_items_update()
*
* @ingroup Genlist
*/
EAPI Eina_List *elm_genlist_realized_items_get(const Evas_Object *obj);
/**
* Get the first item in the genlist
*
* This returns the first item in the list.
*
* @param obj The genlist object
* @return The first item, or NULL if none
*
* @ingroup Genlist
*/
EAPI Elm_Object_Item *elm_genlist_first_item_get(const Evas_Object *obj);
/**
* Get the last item in the genlist
*
* This returns the last item in the list.
*
* @return The last item, or NULL if none
*
* @ingroup Genlist
*/
EAPI Elm_Object_Item *elm_genlist_last_item_get(const Evas_Object *obj);
/**
* Update the contents of all realized items.
*
* @param obj The genlist object.
*
* This updates all realized items by calling all the item class functions again
* to get the contents, texts and states. Use this when the original
* item data has changed and the changes are desired to be reflected.
*
* To update just one item, use elm_genlist_item_update().
*
* @see elm_genlist_realized_items_get()
* @see elm_genlist_item_update()
*
* @ingroup Genlist
*/
EAPI void elm_genlist_realized_items_update(Evas_Object *obj);
/**
* Return how many items are currently in a list
*
* @param obj The list
* @return The total number of list items in the list
*
* This behavior is O(1) and includes items which may or may not be realized.
*
* @ingroup Genlist
*/
EAPI unsigned int elm_genlist_items_count(const Evas_Object *obj);
/**
* Enable/disable homogeneous mode.
*
* @param obj The genlist object
* @param homogeneous Assume the items within the genlist are of the
* same height and width (EINA_TRUE = on, EINA_FALSE = off). Default is @c
* EINA_FALSE.
*
* This will enable the homogeneous mode where items are of the same
* height and width so that genlist may do the lazy-loading at its
* maximum (which increases the performance for scrolling the list).
* In the normal mode, genlist will pre-calculate all the items' sizes even
* though they are not in use. So items' callbacks are called many times than
* expected. But homogeneous mode will skip the item size pre-calculation
* process so items' callbacks are called only when the item is needed.
*
* @note This also works well with group index.
*
* @see elm_genlist_mode_set()
* @see elm_genlist_homogeneous_get()
*
* @ingroup Genlist
*/
EAPI void elm_genlist_homogeneous_set(Evas_Object *obj, Eina_Bool homogeneous);
/**
* Get whether the homogeneous mode is enabled.
*
* @param obj The genlist object
* @return Assume the items within the genlist are of the same height
* and width (EINA_TRUE = on, EINA_FALSE = off)
*
* @see elm_genlist_homogeneous_set()
*
* @ingroup Genlist
*/
EAPI Eina_Bool elm_genlist_homogeneous_get(const Evas_Object *obj);
/**
* Set the maximum number of items within an item block
*
* @param obj The genlist object
* @param count Maximum number of items within an item block. Default is 32.
*
* This will configure the block count to tune to the target with particular
* performance matrix.
*
* A block of objects will be used to reduce the number of operations due to
* many objects in the screen. It can determine the visibility, or if the
* object has changed, it theme needs to be updated, etc. doing this kind of
* calculation to the entire block, instead of per object.
*
* The default value for the block count is enough for most lists, so unless
* you know you will have a lot of objects visible in the screen at the same
* time, don't try to change this.
*
* @see elm_genlist_block_count_get()
* @see @ref Genlist_Implementation
*
* @ingroup Genlist
*/
EAPI void elm_genlist_block_count_set(Evas_Object *obj, int count);
/**
* Get the maximum number of items within an item block
*
* @param obj The genlist object
* @return Maximum number of items within an item block
*
* @see elm_genlist_block_count_set()
*
* @ingroup Genlist
*/
EAPI int elm_genlist_block_count_get(const Evas_Object *obj);
/**
* Set the timeout in seconds for the longpress event.
*
* @param obj The genlist object
* @param timeout timeout in seconds. Default is elm config value(1.0)
*
* This option will change how long it takes to send an event "longpressed"
* after the mouse down signal is sent to the list. If this event occurs, no
* "clicked" event will be sent.
*
* @warning If you set the longpress timeout value with this API, your genlist
* will not be affected by the longpress value of elementary config value
* later.
*
* @see elm_genlist_longpress_timeout_set()
*
* @ingroup Genlist
*/
EAPI void elm_genlist_longpress_timeout_set(Evas_Object *obj, double timeout);
/**
* Get the timeout in seconds for the longpress event.
*
* @param obj The genlist object
* @return timeout in seconds
*
* @see elm_genlist_longpress_timeout_get()
*
* @ingroup Genlist
*/
EAPI double elm_genlist_longpress_timeout_get(const Evas_Object *obj);
/**
* Get the item that is at the x, y canvas coords.
*
* @param obj The genlist object.
* @param x The input x coordinate
* @param y The input y coordinate
* @param posret The position relative to the item returned here
* @return The item at the coordinates or NULL if none
*
* This returns the item at the given coordinates (which are canvas
* relative, not object-relative). If an item is at that coordinate,
* that item handle is returned, and if @p posret is not NULL, the
* integer pointed to is set to a value of -1, 0 or 1, depending if
* the coordinate is on the upper portion of that item (-1), on the
* middle section (0) or on the lower part (1). If NULL is returned as
* an item (no item found there), then posret may indicate -1 or 1
* based if the coordinate is above or below all items respectively in
* the genlist.
*
* @ingroup Genlist
*/
EAPI Elm_Object_Item *elm_genlist_at_xy_item_get(const Evas_Object *obj, Evas_Coord x, Evas_Coord y, int *posret);
/**
* Get active genlist mode item
*
* @param obj The genlist object
* @return The active item for that current mode. Or @c NULL if no item is
* activated with any mode.
*
* This function returns the item that was activated with a mode, by the
* function elm_genlist_item_decorate_mode_set().
*
* @see elm_genlist_item_decorate_mode_set()
* @see elm_genlist_mode_get()
*
* @ingroup Genlist
*/
EAPI Elm_Object_Item *elm_genlist_decorated_item_get(const Evas_Object *obj);
/**
* Set reorder mode
*
* @param obj The genlist object
* @param reorder_mode The reorder mode
* (EINA_TRUE = on, EINA_FALSE = off)
*
* After turning on the reorder mode, longpress on normal item will trigger
* reordering of the item. You can move the item up and down. However, reorder
* does not work with group item.
*
* @ingroup Genlist
*/
EAPI void elm_genlist_reorder_mode_set(Evas_Object *obj, Eina_Bool reorder_mode);
/**
* Get the reorder mode
*
* @param obj The genlist object
* @return The reorder mode
* (EINA_TRUE = on, EINA_FALSE = off)
*
* @ingroup Genlist
*/
EAPI Eina_Bool elm_genlist_reorder_mode_get(const Evas_Object *obj);
/**
* Set Genlist decorate mode
*
* This sets Genlist decorate mode to all items.
*
* @param obj The Genlist object
* @param decorated The decorate mode status
* (EINA_TRUE = decorate mode, EINA_FALSE = normal mode
*
* @ingroup Genlist
*/
EAPI void elm_genlist_decorate_mode_set(Evas_Object *obj, Eina_Bool decorated);
/**
* Get Genlist decorate mode
*
* @param obj The genlist object
* @return The decorate mode status
* (EINA_TRUE = decorate mode, EINA_FALSE = normal mode
*
* @ingroup Genlist
*/
EAPI Eina_Bool elm_genlist_decorate_mode_get(const Evas_Object *obj);
/**
* Set Genlist tree effect
*
* @param obj The genlist object
* @param enabled The tree effect status
* (EINA_TRUE = enabled, EINA_FALSE = disabled
*
* @ingroup Genlist
*/
EAPI void elm_genlist_tree_effect_enabled_set(Evas_Object *obj, Eina_Bool enabled);
/**
* Get Genlist tree effect
*
* @param obj The genlist object
* @return The tree effect status
* (EINA_TRUE = enabled, EINA_FALSE = disabled
*
* @ingroup Genlist
*/
EAPI Eina_Bool elm_genlist_tree_effect_enabled_get(const Evas_Object *obj);
/**
* Set the genlist select mode.
*
* @param obj The genlist object
* @param mode The select mode
*
* elm_genlist_select_mode_set() changes item select mode in the genlist widget.
* - ELM_OBJECT_SELECT_MODE_DEFAULT : Items will call their selection func and
* callback once when first becoming selected. Any further clicks will
* do nothing, unless you set always select mode.
* - ELM_OBJECT_SELECT_MODE_ALWAYS : This means that, even if selected,
* every click will make the selected callbacks be called.
* - ELM_OBJECT_SELECT_MODE_NONE : This will turn off the ability to select items
* entirely and they will neither appear selected nor call selected
* callback functions.
*
* @see elm_genlist_select_mode_get()
*
* @ingroup Genlist
*/
EAPI void elm_genlist_select_mode_set(Evas_Object *obj, Elm_Object_Select_Mode mode);
/**
* Get the genlist select mode.
*
* @param obj The genlist object
* @return The select mode
* (If getting mode is failed, it returns ELM_OBJECT_SELECT_MODE_MAX)
*
* @see elm_genlist_select_mode_set()
*
* @ingroup Genlist
*/
EAPI Elm_Object_Select_Mode elm_genlist_select_mode_get(const Evas_Object *obj);
/**
* Set whether the genlist items' should be highlighted when item selected.
*
* @param obj The genlist object.
* @param highlight @c EINA_TRUE to enable highlighting or @c EINA_FALSE to
* disable it.
*
* This will turn on/off the highlight effect when item selection and
* they will, or will not highlighted. The selected and clicked
* callback functions will still be called.
*
* Highlight is enabled by default.
*
* @see elm_genlist_highlight_mode_get().
*
* @ingroup Genlist
*/
EAPI void elm_genlist_highlight_mode_set(Evas_Object *obj, Eina_Bool highlight);
/**
* Get whether the genlist items' should be highlighted when item selected.
*
* @param obj The genlist object.
* @return @c EINA_TRUE means items can be highlighted. @c EINA_FALSE indicates
* they can't. If @p obj is @c NULL, @c EINA_FALSE is returned.
*
* @see elm_genlist_highlight_mode_set() for details.
*
* @ingroup Genlist
*/
EAPI Eina_Bool elm_genlist_highlight_mode_get(const Evas_Object *obj);
/**
* Get the nth item, in a given genlist widget, placed at position @p nth, in
* its internal items list
*
* @param obj The genlist object
* @param nth The number of the item to grab (0 being the first)
*
* @return The item stored in @p obj at position @p nth or @c NULL, if there's
* no item with that index (and on errors)
*
* @ingroup Genilst
* @since 1.8
*/
EAPI Elm_Object_Item *
elm_genlist_nth_item_get(const Evas_Object *obj, unsigned int nth);
/**
* Set focus upon items selection mode
*
* @param obj The genlist object
* @param enabled The tree effect status
* (EINA_TRUE = enabled, EINA_FALSE = disabled)
*
* When enabled, every selection of an item inside the genlist will automatically set focus to
* its first focusable widget from the left. This is true of course if the selection was made by
* clicking an unfocusable area in an item or selecting it with a key movement. Clicking on a
* focusable widget inside an item will couse this particular item to get focus as usual.
*
* @ingroup Genlist
*/
EAPI void elm_genlist_focus_on_selection_set(Evas_Object *obj, Eina_Bool enabled);
/**
* Get whether focus upon item's selection mode is enabled.
*
* @param obj The genlist object
* @return The tree effect status
* (EINA_TRUE = enabled, EINA_FALSE = disabled)
*
* @ingroup Genlist
*/
EAPI Eina_Bool elm_genlist_focus_on_selection_get(const Evas_Object *obj);