efl/legacy/elementary/src/lib/elm_toolbar_common.h

443 lines
14 KiB
C

/**
* @enum Elm_Toolbar_Shrink_Mode
* @typedef Elm_Toolbar_Shrink_Mode
*
* Set toolbar's items display behavior, it can be scrollable,
* show a menu with exceeding items, or simply hide them.
*
* @note Default value is #ELM_TOOLBAR_SHRINK_MENU. It reads value
* from elm config.
*
* Values <b> don't </b> work as bitmask, only one can be chosen.
*
* @see elm_toolbar_shrink_mode_set()
* @see elm_toolbar_shrink_mode_get()
*
* @ingroup Toolbar
*/
typedef enum
{
ELM_TOOLBAR_SHRINK_NONE, /**< Set toolbar minimum size to fit all the items. */
ELM_TOOLBAR_SHRINK_HIDE, /**< Hide exceeding items. */
ELM_TOOLBAR_SHRINK_SCROLL, /**< Allow accessing exceeding items through a scroller. */
ELM_TOOLBAR_SHRINK_MENU, /**< Inserts a button to pop up a menu with exceeding items. */
ELM_TOOLBAR_SHRINK_EXPAND, /**< Expand all items according the size of the toolbar. */
ELM_TOOLBAR_SHRINK_LAST /**< Indicates error if returned by elm_toolbar_shrink_mode_get() */
} Elm_Toolbar_Shrink_Mode;
/**
* Defines where to position the item in the toolbar.
*
* @ingroup Toolbar
*/
typedef enum
{
ELM_TOOLBAR_ITEM_SCROLLTO_NONE = 0, /**< no scrollto */
ELM_TOOLBAR_ITEM_SCROLLTO_IN = (1 << 0), /**< to the nearest viewport */
ELM_TOOLBAR_ITEM_SCROLLTO_FIRST = (1 << 1), /**< to the first of viewport */
ELM_TOOLBAR_ITEM_SCROLLTO_MIDDLE = (1 << 2), /**< to the middle of viewport */
ELM_TOOLBAR_ITEM_SCROLLTO_LAST = (1 << 3) /**< to the last of viewport */
} Elm_Toolbar_Item_Scrollto_Type;
typedef struct _Elm_Toolbar_Item_State Elm_Toolbar_Item_State; /**< State of a Elm_Toolbar_Item. Can be created with elm_toolbar_item_state_add() and removed with elm_toolbar_item_state_del(). */
/**
* Get the item after @p item in toolbar.
*
* @param it The toolbar item.
* @return The item after @p item, or @c NULL if none or on failure.
*
* @note If it is the last item, @c NULL will be returned.
*
* @see elm_toolbar_item_append()
*
* @ingroup Toolbar
*/
EAPI Elm_Object_Item *elm_toolbar_item_next_get(const Elm_Object_Item *it);
/**
* Get the item before @p item in toolbar.
*
* @param it The toolbar item.
* @return The item before @p item, or @c NULL if none or on failure.
*
* @note If it is the first item, @c NULL will be returned.
*
* @see elm_toolbar_item_prepend()
*
* @ingroup Toolbar
*/
EAPI Elm_Object_Item *elm_toolbar_item_prev_get(const Elm_Object_Item *it);
/**
* Set the priority of a toolbar item.
*
* @param it The toolbar item.
* @param priority The item priority. The default is zero.
*
* This is used only when the toolbar shrink mode is set
* to #ELM_TOOLBAR_SHRINK_MENU or #ELM_TOOLBAR_SHRINK_HIDE.
* When space is less than required, items with low priority
* will be removed from the toolbar and added to a dynamically-created menu,
* while items with higher priority will remain on the toolbar,
* with the same order they were added.
*
* @see elm_toolbar_item_priority_get()
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_item_priority_set(Elm_Object_Item *it, int priority);
/**
* Get the priority of a toolbar item.
*
* @param it The toolbar item.
* @return The @p item priority, or @c 0 on failure.
*
* @see elm_toolbar_item_priority_set() for details.
*
* @ingroup Toolbar
*/
EAPI int elm_toolbar_item_priority_get(const Elm_Object_Item *it);
/**
* Get whether the @p item is selected or not.
*
* @param it The toolbar item.
* @return @c EINA_TRUE means item is selected. @c EINA_FALSE indicates
* it's not. If @p obj is @c NULL, @c EINA_FALSE is returned.
*
* @see elm_toolbar_selected_item_set() for details.
* @see elm_toolbar_item_selected_get()
*
* @ingroup Toolbar
*/
EAPI Eina_Bool elm_toolbar_item_selected_get(const Elm_Object_Item *it);
/**
* Set the selected state of an item.
*
* @param it The toolbar item
* @param selected The selected state
*
* This sets the selected state of the given item @p it.
* @c EINA_TRUE for selected, @c EINA_FALSE for not selected.
*
* If a new item is selected the previously selected will be unselected.
* Previously selected item can be get with function
* elm_toolbar_selected_item_get().
*
* Selected items will be highlighted.
*
* @see elm_toolbar_item_selected_get()
* @see elm_toolbar_selected_item_get()
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_item_selected_set(Elm_Object_Item *it, Eina_Bool selected);
/**
* Set the icon associated with @p item.
*
* @param it The toolbar item.
* @param icon A string with icon name or the absolute path of an image file.
*
* Toolbar will load icon image from fdo or current theme.
* This behavior can be set by elm_toolbar_icon_order_lookup_set() function.
* If an absolute path is provided it will load it direct from a file.
*
* @note This function does not accept relative icon path.
*
* @see elm_toolbar_icon_order_lookup_set()
* @see elm_toolbar_icon_order_lookup_get()
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_item_icon_set(Elm_Object_Item *it, const char *icon);
/**
* Get the string used to set the icon of @p item.
*
* @param it The toolbar item.
* @return The string associated with the icon object.
*
* @see elm_toolbar_item_icon_set() for details.
*
* @ingroup Toolbar
*/
EAPI const char *elm_toolbar_item_icon_get(const Elm_Object_Item *it);
/**
* Get the real Evas(Edje) object created to implement the view of a given
* toolbar @p item.
*
* @param it The toolbar item.
* @return The base Edje object associated with @p it.
*
* @ingroup Toolbar
*/
EAPI Evas_Object *elm_toolbar_item_object_get(const Elm_Object_Item *it);
/**
* Get the icon object of @p item.
*
* @param it The toolbar item.
* @return The icon object
*
* @see elm_toolbar_item_icon_set(), elm_toolbar_item_icon_file_set(),
* or elm_toolbar_item_icon_memfile_set() for details.
*
* @ingroup Toolbar
*/
EAPI Evas_Object *elm_toolbar_item_icon_object_get(Elm_Object_Item *it);
/**
* Set the icon associated with @p item to an image in a binary buffer.
*
* @param it The toolbar item.
* @param img The binary data that will be used as an image
* @param size The size of binary data @p img
* @param format Optional format of @p img to pass to the image loader
* @param key Optional key of @p img to pass to the image loader (eg. if @p img is an edje file)
*
* @return (@c EINA_TRUE = success, @c EINA_FALSE = error)
*
* @note The icon image set by this function can be changed by
* elm_toolbar_item_icon_set().
*
* @ingroup Toolbar
*/
EAPI Eina_Bool elm_toolbar_item_icon_memfile_set(Elm_Object_Item *it, const void *img, size_t size, const char *format, const char *key);
/**
* Set the icon associated with @p item to an image in a binary buffer.
*
* @param it The toolbar item.
* @param file The file that contains the image
* @param key Optional key of @p img to pass to the image loader (eg. if @p img is an edje file)
*
* @return (@c EINA_TRUE = success, @c EINA_FALSE = error)
*
* @note The icon image set by this function can be changed by
* elm_toolbar_item_icon_set().
*
* @ingroup Toolbar
*/
EAPI Eina_Bool elm_toolbar_item_icon_file_set(Elm_Object_Item *it, const char *file, const char *key);
/**
* Set or unset item as a separator.
*
* @param it The toolbar item.
* @param separator @c EINA_TRUE to set item @p item as separator or
* @c EINA_FALSE to unset, i.e., item will be used as a regular item.
*
* Items aren't set as separator by default.
*
* If set as separator it will display separator theme, so won't display
* icons or label.
*
* @see elm_toolbar_item_separator_get()
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_item_separator_set(Elm_Object_Item *it, Eina_Bool separator);
/**
* Get a value whether item is a separator or not.
*
* @param it The toolbar item.
* @return @c EINA_TRUE means item @p it is a separator. @c EINA_FALSE
* indicates it's not. If @p it is @c NULL, @c EINA_FALSE is returned.
*
* @see elm_toolbar_item_separator_set() for details.
*
* @ingroup Toolbar
*/
EAPI Eina_Bool elm_toolbar_item_separator_get(const Elm_Object_Item *it);
/**
* Set whether the toolbar item opens a menu.
*
* @param it The toolbar item.
* @param menu If @c EINA_TRUE, @p item will opens a menu when selected.
*
* A toolbar item can be set to be a menu, using this function.
*
* Once it is set to be a menu, it can be manipulated through the
* menu-like function elm_toolbar_menu_parent_set() and the other
* elm_menu functions, using the Evas_Object @c menu returned by
* elm_toolbar_item_menu_get().
*
* So, items to be displayed in this item's menu should be added with
* elm_menu_item_add().
*
* The following code exemplifies the most basic usage:
* @code
* tb = elm_toolbar_add(win)
* item = elm_toolbar_item_append(tb, "refresh", "Menu", NULL, NULL);
* elm_toolbar_item_menu_set(item, EINA_TRUE);
* elm_toolbar_menu_parent_set(tb, win);
* menu = elm_toolbar_item_menu_get(item);
* elm_menu_item_add(menu, NULL, "edit-cut", "Cut", NULL, NULL);
* menu_item = elm_menu_item_add(menu, NULL, "edit-copy", "Copy", NULL,
* NULL);
* @endcode
*
* @see elm_toolbar_item_menu_get()
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_item_menu_set(Elm_Object_Item *it, Eina_Bool menu);
/**
* Get toolbar item's menu.
*
* @param it The toolbar item.
* @return Item's menu object or @c NULL on failure.
*
* If @p item wasn't set as menu item with elm_toolbar_item_menu_set(),
* this function will set it.
*
* @see elm_toolbar_item_menu_set() for details.
*
* @ingroup Toolbar
*/
EAPI Evas_Object *elm_toolbar_item_menu_get(const Elm_Object_Item *it);
/**
* Add a new state to @p item.
*
* @param it The toolbar item.
* @param icon A string with icon name or the absolute path of an image file.
* @param label The label of the new state.
* @param func The function to call when the item is clicked when this
* state is selected.
* @param data The data to associate with the state.
* @return The toolbar item state, or @c NULL upon failure.
*
* Toolbar will load icon image from fdo or current theme.
* This behavior can be set by elm_toolbar_icon_order_lookup_set() function.
* If an absolute path is provided it will load it direct from a file.
*
* States created with this function can be removed with
* elm_toolbar_item_state_del().
*
* @see elm_toolbar_item_state_del()
* @see elm_toolbar_item_state_sel()
* @see elm_toolbar_item_state_get()
*
* @ingroup Toolbar
*/
EAPI Elm_Toolbar_Item_State *elm_toolbar_item_state_add(Elm_Object_Item *it, const char *icon, const char *label, Evas_Smart_Cb func, const void *data);
/**
* Delete a previously added state to @p item.
*
* @param it The toolbar item.
* @param state The state to be deleted.
* @return @c EINA_TRUE on success or @c EINA_FALSE on failure.
*
* @see elm_toolbar_item_state_add()
*/
EAPI Eina_Bool elm_toolbar_item_state_del(Elm_Object_Item *it, Elm_Toolbar_Item_State *state);
/**
* Set @p state as the current state of @p it.
*
* @param it The toolbar item.
* @param state The state to use.
* @return @c EINA_TRUE on success or @c EINA_FALSE on failure.
*
* If @p state is @c NULL, it won't select any state and the default item's
* icon and label will be used. It's the same behaviour than
* elm_toolbar_item_state_unset().
*
* @see elm_toolbar_item_state_unset()
*
* @ingroup Toolbar
*/
EAPI Eina_Bool elm_toolbar_item_state_set(Elm_Object_Item *it, Elm_Toolbar_Item_State *state);
/**
* Unset the state of @p it.
*
* @param it The toolbar item.
*
* The default icon and label from this item will be displayed.
*
* @see elm_toolbar_item_state_set() for more details.
*
* @ingroup Toolbar
*/
EAPI void elm_toolbar_item_state_unset(Elm_Object_Item *it);
/**
* Get the current state of @p it.
*
* @param it The toolbar item.
* @return The selected state or @c NULL if none is selected or on failure.
*
* @see elm_toolbar_item_state_set() for details.
* @see elm_toolbar_item_state_unset()
* @see elm_toolbar_item_state_add()
*
* @ingroup Toolbar
*/
EAPI Elm_Toolbar_Item_State *elm_toolbar_item_state_get(const Elm_Object_Item *it);
/**
* Get the state after selected state in toolbar's @p item.
*
* @param it The toolbar item to change state.
* @return The state after current state, or @c NULL on failure.
*
* If last state is selected, this function will return first state.
*
* @see elm_toolbar_item_state_set()
* @see elm_toolbar_item_state_add()
*
* @ingroup Toolbar
*/
EAPI Elm_Toolbar_Item_State *elm_toolbar_item_state_next(Elm_Object_Item *it);
/**
* Get the state before selected state in toolbar's @p item.
*
* @param it The toolbar item to change state.
* @return The state before current state, or @c NULL on failure.
*
* If first state is selected, this function will return last state.
*
* @see elm_toolbar_item_state_set()
* @see elm_toolbar_item_state_add()
*
* @ingroup Toolbar
*/
EAPI Elm_Toolbar_Item_State *elm_toolbar_item_state_prev(Elm_Object_Item *it);
/**
* Show a specific item, when the toolbar can be scrolled.
*
* @param it the toolbar item
*
* see elm_toolbar_item_bring_in()
*
* @since 1.8
* @ingroup Toolbar
*/
EAPI void elm_toolbar_item_show(Elm_Object_Item *it, Elm_Toolbar_Item_Scrollto_Type type);
/**
* Show a specific item with scroll animation, when the toolbar can be scrolled.
*
* @param it the toolbar item
*
* see elm_toolbar_item_show()
*
* @since 1.8
* @ingroup Toolbar
*/
EAPI void elm_toolbar_item_bring_in(Elm_Object_Item *it, Elm_Toolbar_Item_Scrollto_Type type);