efl/legacy/evas/src/modules/engines
Vincent Torri c989841ab6 * src/modules/engines/direct3d/:
fast direct3d engine written by Dmitriy Mazovka. You rock !

 * m4/evas_check_engine.m:
 * m4/evas_check_loader.m4:
   use m4_popdef for each macro (otherwise, fail if aclocal is too old)

 * src/lib/canvas/evas_font_dir.c:
   include evas_common.h and evas_private.h after Eet.h and Evil.h
   so that EAPI is correctly defined



SVN revision: 38244
2008-12-20 13:22:46 +00:00
..
buffer * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not 2008-11-24 06:18:31 +00:00
cairo_common * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not 2008-11-24 06:18:31 +00:00
cairo_x11 * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not 2008-11-24 06:18:31 +00:00
direct3d * src/modules/engines/direct3d/: 2008-12-20 13:22:46 +00:00
directfb * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not 2008-11-24 06:18:31 +00:00
fb * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not 2008-11-24 06:18:31 +00:00
gl_common * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not 2008-11-24 06:18:31 +00:00
gl_glew * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not 2008-11-24 06:18:31 +00:00
gl_x11 * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not 2008-11-24 06:18:31 +00:00
glitz_x11 typo fixed: added x11 to glitz name (glitz_x11) in makefile 2008-11-27 02:13:35 +00:00
quartz * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not 2008-11-24 06:18:31 +00:00
software_16 * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not 2008-11-24 06:18:31 +00:00
software_16_ddraw fix software_16_ddraw engine compilation 2008-12-06 20:30:15 +00:00
software_16_sdl * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not 2008-11-24 06:18:31 +00:00
software_16_wince * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not 2008-11-24 06:18:31 +00:00
software_16_x11 * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not 2008-11-24 06:18:31 +00:00
software_ddraw add fullscreen support in software directdraw engine (win xp) 2008-12-01 20:38:05 +00:00
software_generic ok - revert scalecache until leak fixed. 2008-12-02 02:33:09 +00:00
software_qtopia * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not 2008-11-24 06:18:31 +00:00
software_sdl * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not 2008-11-24 06:18:31 +00:00
software_win32_gdi software engines all now totally inherit from software_generic and 2006-03-02 09:16:46 +00:00
software_x11 vtorri's merge of xcb and x11 software engines. 2008-12-17 08:13:49 +00:00
xrender_x11 Fix hash foreach cb. 2008-12-15 20:49:59 +00:00
xrender_xcb Remove use of evas_hash from evas and use directly eina. 2008-12-09 17:56:31 +00:00
.cvsignore Presenting the Indian Rope Trick. Watch in awe as these young files climb 2006-01-16 03:57:33 +00:00
Makefile.am vtorri's merge of xcb and x11 software engines. 2008-12-17 08:13:49 +00:00