Carsten Haitzler
e0d21286c2
so our timeout is far too agressive. we cant stay hung on buggy devices/drivers though so make the timeout 2s instead of 0.05s so we dont go retrying flips too agressively which causes stuttering @fix |
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Ecore_Drm2.h | ||
ecore_drm2.c | ||
ecore_drm2_device.c | ||
ecore_drm2_fb.c | ||
ecore_drm2_outputs.c | ||
ecore_drm2_plane.c | ||
ecore_drm2_private.h | ||
meson.build |