b376391078
Summary:
if wl2_input logic gets a 'touch down' event from touch device,
input->focus.touch has set and it cause the logic handles every input as touch input
from that moment at _ecore_wl2_input_mouse_move_send function.
that is the reason why the patch(
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.. | ||
Ecore_Wl2.h | ||
ecore_wl2.c | ||
ecore_wl2_buffer.c | ||
ecore_wl2_display.c | ||
ecore_wl2_dnd.c | ||
ecore_wl2_input.c | ||
ecore_wl2_output.c | ||
ecore_wl2_private.h | ||
ecore_wl2_subsurf.c | ||
ecore_wl2_surface.c | ||
ecore_wl2_window.c | ||
meson.build | ||
window_v6.x |