efl/legacy/elementary/src/bin/test_dnd.c

895 lines
28 KiB
C

#ifdef HAVE_CONFIG_H
# include "elementary_config.h"
#endif
#include <Elementary.h>
static const char *img[9] =
{
"panel_01.jpg",
"plant_01.jpg",
"rock_01.jpg",
"rock_02.jpg",
"sky_01.jpg",
"sky_02.jpg",
"sky_03.jpg",
"sky_04.jpg",
"wood_01.jpg",
};
struct _anim_icon_st
{
int start_x;
int start_y;
Evas_Object *o;
};
typedef struct _anim_icon_st anim_icon_st;
struct _drag_anim_st
{
Evas_Object *icwin;
Evas *e;
Evas_Coord mdx; /* Mouse-down x */
Evas_Coord mdy; /* Mouse-down y */
Eina_List *icons; /* List of icons to animate (anim_icon_st) */
Ecore_Timer *tm;
Ecore_Animator *ea;
Evas_Object *gl;
};
typedef struct _drag_anim_st drag_anim_st;
#define DRAG_TIMEOUT 0.3
#define ANIM_TIME 0.5
static int
_item_ptr_cmp(const void *d1, const void *d2)
{
return (d1 - d2);
}
static Elm_Genlist_Item_Class *itc1;
static Elm_Gengrid_Item_Class *gic;
static char *
gl_text_get(void *data, Evas_Object *obj __UNUSED__, const char *part __UNUSED__)
{
return strdup(data);
}
static Evas_Object *
gl_content_get(void *data, Evas_Object *obj, const char *part)
{
if (!strcmp(part, "elm.swallow.icon"))
{
Evas_Object *icon = elm_icon_add(obj);
elm_image_file_set(icon, data, NULL);
evas_object_size_hint_aspect_set(icon, EVAS_ASPECT_CONTROL_VERTICAL, 1, 1);
evas_object_show(icon);
return icon;
}
return NULL;
}
static void
_win_del(void *data, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
printf("<%s> <%d> will del <%p>\n", __func__, __LINE__, data);
elm_drop_item_container_del(data);
elm_drag_item_container_del(data);
if (gic) elm_gengrid_item_class_free(gic);
gic = NULL;
if (itc1) elm_genlist_item_class_free(itc1);
itc1 = NULL;
}
static Elm_Object_Item *
_gl_item_getcb(Evas_Object *obj, Evas_Coord x, Evas_Coord y, int *xposret __UNUSED__, int *yposret)
{ /* This function returns pointer to item under (x,y) coords */
printf("<%s> <%d> obj=<%p>\n", __func__, __LINE__, obj);
Elm_Object_Item *gli;
gli = elm_genlist_at_xy_item_get(obj, x, y, yposret);
if (gli)
printf("over <%s>, gli=<%p> yposret %i\n",
elm_object_item_part_text_get(gli, "elm.text"), gli, *yposret);
else
printf("over none, yposret %i\n", *yposret);
return gli;
}
static Elm_Object_Item *
_grid_item_getcb(Evas_Object *obj, Evas_Coord x, Evas_Coord y, int *xposret, int *yposret)
{ /* This function returns pointer to item under (x,y) coords */
printf("<%s> <%d> obj=<%p>\n", __func__, __LINE__, obj);
Elm_Object_Item *item;
item = elm_gengrid_at_xy_item_get(obj, x, y, xposret, yposret);
if (item)
printf("over <%s>, item=<%p> xposret %i yposret %i\n",
elm_object_item_part_text_get(item, "elm.text"), item, *xposret, *yposret);
else
printf("over none, xposret %i yposret %i\n", *xposret, *yposret);
return item;
}
static Eina_Bool
_gl_dropcb(void *data __UNUSED__, Evas_Object *obj, Elm_Object_Item *it, Elm_Selection_Data *ev, int xposret __UNUSED__, int yposret)
{ /* This function is called when data is dropped on the genlist */
printf("<%s> <%d> str=<%s>\n", __func__, __LINE__, (char *) ev->data);
if (!ev->data)
return EINA_FALSE;
char *p = ev->data;
p = strchr(p, '#');
while(p)
{
p++;
char *p2 = strchr(p, '#');
if (p2)
{
*p2 = '\0';
printf("Item %s\n", p);
switch(yposret)
{
case -1: /* Dropped on top-part of the it item */
{
elm_genlist_item_insert_before(obj,
itc1, strdup(p), NULL, it,
ELM_GENLIST_ITEM_NONE,
NULL, NULL);
break;
}
case 0: /* Dropped on center of the it item */
case 1: /* Dropped on botton-part of the it item */
{
if (!it) it = elm_genlist_last_item_get(obj);
if (it) it = elm_genlist_item_insert_after(obj,
itc1, strdup(p), NULL, it,
ELM_GENLIST_ITEM_NONE,
NULL, NULL);
else
it = elm_genlist_item_append(obj,
itc1, strdup(p), NULL,
ELM_GENLIST_ITEM_NONE,
NULL, NULL);
break;
}
default:
return EINA_FALSE;
}
p = p2;
}
else p = NULL;
}
return EINA_TRUE;
}
static Eina_Bool
_grid_dropcb(void *data __UNUSED__, Evas_Object *obj, Elm_Object_Item *it, Elm_Selection_Data *ev, int xposret __UNUSED__, int yposret EINA_UNUSED)
{ /* This function is called when data is dropped on the genlist */
printf("<%s> <%d> str=<%s>\n", __func__, __LINE__, (char *) ev->data);
if (!ev->data)
return EINA_FALSE;
char *p = ev->data;
p = strchr(p, '#');
while(p)
{
p++;
char *p2 = strchr(p, '#');
if (p2)
{
*p2 = '\0';
printf("Item %s\n", p);
if (!it) it = elm_gengrid_last_item_get(obj);
if (it) it = elm_gengrid_item_insert_after(obj, gic, strdup(p), it, NULL, NULL);
else it = elm_gengrid_item_append(obj, gic, strdup(p), NULL, NULL);
p = p2;
}
else p = NULL;
}
return EINA_TRUE;
}
static void _gl_obj_mouse_move( void *data, Evas *e, Evas_Object *obj, void *event_info);
static void _gl_obj_mouse_up( void *data, Evas *e, Evas_Object *obj, void *event_info);
static void
anim_st_free(drag_anim_st *anim_st)
{ /* Stops and free mem of ongoing animation */
printf("<%s> <%d>\n", __func__, __LINE__);
if (anim_st)
{
evas_object_event_callback_del_full
(anim_st->gl, EVAS_CALLBACK_MOUSE_MOVE, _gl_obj_mouse_move, anim_st);
evas_object_event_callback_del_full
(anim_st->gl, EVAS_CALLBACK_MOUSE_UP, _gl_obj_mouse_up, anim_st);
if (anim_st->tm)
{
ecore_timer_del(anim_st->tm);
anim_st->tm = NULL;
}
if (anim_st->ea)
{
ecore_animator_del(anim_st->ea);
anim_st->ea = NULL;
}
anim_icon_st *st;
EINA_LIST_FREE(anim_st->icons, st)
{
evas_object_hide(st->o);
evas_object_del(st->o);
free(st);
}
free(anim_st);
}
}
static Eina_Bool
_drag_anim_play(void *data, double pos)
{ /* Impl of the animation of icons, called on frame time */
drag_anim_st *anim_st = data;
printf("<%s> <%d>\n", __func__, __LINE__);
Eina_List *l;
anim_icon_st *st;
if (anim_st)
{
if (pos > 0.99)
{
anim_st->ea = NULL; /* Avoid deleting on mouse up */
EINA_LIST_FOREACH(anim_st->icons, l, st)
evas_object_hide(st->o); /* Hide animated icons */
anim_st_free(anim_st);
return ECORE_CALLBACK_CANCEL;
}
EINA_LIST_FOREACH(anim_st->icons, l, st)
{
int x, y, w, h;
Evas_Coord xm, ym;
evas_object_geometry_get(st->o, NULL, NULL, &w, &h);
evas_pointer_canvas_xy_get(anim_st->e, &xm, &ym);
x = st->start_x + (pos * (xm - (st->start_x + (w/2))));
y = st->start_y + (pos * (ym - (st->start_y + (h/2))));
evas_object_move(st->o, x, y);
}
return ECORE_CALLBACK_RENEW;
}
return ECORE_CALLBACK_CANCEL;
}
static Eina_Bool
_gl_anim_start(void *data)
{ /* Start icons animation before actually drag-starts */
drag_anim_st *anim_st = data;
printf("<%s> <%d>\n", __func__, __LINE__);
int yposret = 0;
Eina_List *l;
Eina_List *items = eina_list_clone(elm_genlist_selected_items_get(anim_st->gl));
Elm_Object_Item *gli = elm_genlist_at_xy_item_get(anim_st->gl,
anim_st->mdx, anim_st->mdy, &yposret);
if (gli)
{ /* Add the item mouse is over to the list if NOT seleced */
void *p = eina_list_search_unsorted(items, _item_ptr_cmp, gli);
if (!p)
items = eina_list_append(items, gli);
}
EINA_LIST_FOREACH(items, l, gli)
{ /* Now add icons to animation window */
Evas_Object *o = elm_object_item_part_content_get(gli,
"elm.swallow.icon");
if (o)
{
int w, h;
const char *f;
const char *g;
anim_icon_st *st = calloc(1, sizeof(*st));
elm_image_file_get(o, &f, &g);
Evas_Object *ic = elm_icon_add(anim_st->gl);
elm_image_file_set(ic, f, g);
evas_object_geometry_get(o, &st->start_x, &st->start_y, &w, &h);
evas_object_size_hint_align_set(ic,
EVAS_HINT_FILL, EVAS_HINT_FILL);
evas_object_size_hint_weight_set(ic,
EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_move(ic, st->start_x, st->start_y);
evas_object_resize(ic, w, h);
evas_object_show(ic);
st->o = ic;
anim_st->icons = eina_list_append(anim_st->icons, st);
}
}
eina_list_free(items);
anim_st->tm = NULL;
anim_st->ea = ecore_animator_timeline_add(DRAG_TIMEOUT,
_drag_anim_play, anim_st);
return ECORE_CALLBACK_CANCEL;
}
static void
_gl_obj_mouse_up(
void *data,
Evas *e __UNUSED__,
Evas_Object *obj __UNUSED__,
void *event_info __UNUSED__)
{ /* Cancel any drag waiting to start on timeout */
drag_anim_st *anim_st = data;
anim_st_free(anim_st);
}
static void
_gl_obj_mouse_move(
void *data,
Evas *e __UNUSED__,
Evas_Object *obj __UNUSED__,
void *event_info)
{ /* Cancel any drag waiting to start on timeout */
if (((Evas_Event_Mouse_Move *)event_info)->event_flags | EVAS_EVENT_FLAG_ON_HOLD)
{
drag_anim_st *anim_st = data;
anim_st_free(anim_st);
}
}
static void
_gl_obj_mouse_down(
void *data,
Evas *e __UNUSED__,
Evas_Object *obj __UNUSED__,
void *event_info)
{ /* Launch a timer to start drag animation */
Evas_Event_Mouse_Down *ev = event_info;
drag_anim_st *anim_st = calloc(1, sizeof(*anim_st));
anim_st->e = e;
anim_st->mdx = ev->canvas.x;
anim_st->mdy = ev->canvas.y;
anim_st->gl = data;
anim_st->tm = ecore_timer_add(DRAG_TIMEOUT, _gl_anim_start, anim_st);
evas_object_event_callback_add(data, EVAS_CALLBACK_MOUSE_UP,
_gl_obj_mouse_up, anim_st);
evas_object_event_callback_add(data, EVAS_CALLBACK_MOUSE_MOVE,
_gl_obj_mouse_move, anim_st);
}
/* END - Handling drag start animation */
static void
_gl_dragdone(void *data, Evas_Object *obj __UNUSED__, Eina_Bool doaccept)
{
printf("<%s> <%d> data=<%p> doaccept=<%d>\n",
__func__, __LINE__, data, doaccept);
Elm_Object_Item *it;
Eina_List *l;
if (doaccept)
{ /* Remove items dragged out (accepted by target) */
EINA_LIST_FOREACH(data, l, it)
elm_object_item_del(it);
}
eina_list_free(data);
return;
}
static Evas_Object *
_gl_createicon(void *data, Evas_Object *win, Evas_Coord *xoff, Evas_Coord *yoff)
{
printf("<%s> <%d>\n", __func__, __LINE__);
Evas_Object *icon = NULL;
Evas_Object *o = elm_object_item_part_content_get(data, "elm.swallow.icon");
if (o)
{
int xm, ym, w = 30, h = 30;
const char *f;
const char *g;
elm_image_file_get(o, &f, &g);
evas_pointer_canvas_xy_get(evas_object_evas_get(o), &xm, &ym);
if (xoff) *xoff = xm - (w/2);
if (yoff) *yoff = ym - (h/2);
icon = elm_icon_add(win);
elm_image_file_set(icon, f, g);
evas_object_size_hint_align_set(icon,
EVAS_HINT_FILL, EVAS_HINT_FILL);
evas_object_size_hint_weight_set(icon,
EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
if (xoff && yoff) evas_object_move(icon, *xoff, *yoff);
evas_object_resize(icon, w, h);
}
return icon;
}
static Eina_List *
_gl_icons_get(void *data)
{ /* Start icons animation before actually drag-starts */
printf("<%s> <%d>\n", __func__, __LINE__);
int yposret = 0;
Eina_List *l;
Eina_List *icons = NULL;
Evas_Coord xm, ym;
evas_pointer_canvas_xy_get(evas_object_evas_get(data), &xm, &ym);
Eina_List *items = eina_list_clone(elm_genlist_selected_items_get(data));
Elm_Object_Item *gli = elm_genlist_at_xy_item_get(data,
xm, ym, &yposret);
if (gli)
{ /* Add the item mouse is over to the list if NOT seleced */
void *p = eina_list_search_unsorted(items, _item_ptr_cmp, gli);
if (!p)
items = eina_list_append(items, gli);
}
EINA_LIST_FOREACH(items, l, gli)
{ /* Now add icons to animation window */
Evas_Object *o = elm_object_item_part_content_get(gli,
"elm.swallow.icon");
if (o)
{
int x, y, w, h;
const char *f, *g;
elm_image_file_get(o, &f, &g);
Evas_Object *ic = elm_icon_add(data);
elm_image_file_set(ic, f, g);
evas_object_geometry_get(o, &x, &y, &w, &h);
evas_object_size_hint_align_set(ic,
EVAS_HINT_FILL, EVAS_HINT_FILL);
evas_object_size_hint_weight_set(ic,
EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_move(ic, x, y);
evas_object_resize(ic, w, h);
evas_object_show(ic);
icons = eina_list_append(icons, ic);
}
}
eina_list_free(items);
return icons;
}
static const char *
_gl_get_drag_data(Evas_Object *obj, Elm_Object_Item *it, Eina_List **items)
{ /* Construct a string of dragged info, user frees returned string */
const char *drag_data = NULL;
printf("<%s> <%d>\n", __func__, __LINE__);
*items = eina_list_clone(elm_genlist_selected_items_get(obj));
if (it)
{ /* Add the item mouse is over to the list if NOT seleced */
void *p = eina_list_search_unsorted(*items, _item_ptr_cmp, it);
if (!p)
*items = eina_list_append(*items, it);
}
if (*items)
{ /* Now we can actually compose string to send and start dragging */
Eina_List *l;
const char *t;
unsigned int len = 0;
EINA_LIST_FOREACH(*items, l, it)
{
t = elm_object_item_part_text_get(it, "elm.text");
if (t)
len += strlen(t);
}
drag_data = malloc(len + eina_list_count(*items) * 2 + 8);
strcpy((char *) drag_data, "file://");
EINA_LIST_FOREACH(*items, l, it)
{
t = elm_object_item_part_text_get(it, "elm.text");
if (t)
{
strcat((char *) drag_data, "#");
strcat((char *) drag_data, t);
}
}
strcat((char *) drag_data, "#");
printf("<%s> <%d> Sending <%s>\n", __func__, __LINE__, drag_data);
}
return drag_data;
}
static const char *
_grid_get_drag_data(Evas_Object *obj, Elm_Object_Item *it, Eina_List **items)
{ /* Construct a string of dragged info, user frees returned string */
const char *drag_data = NULL;
printf("<%s> <%d>\n", __func__, __LINE__);
*items = eina_list_clone(elm_gengrid_selected_items_get(obj));
if (it)
{ /* Add the item mouse is over to the list if NOT seleced */
void *p = eina_list_search_unsorted(*items, _item_ptr_cmp, it);
if (!p)
*items = eina_list_append(*items, it);
}
if (*items)
{ /* Now we can actually compose string to send and start dragging */
Eina_List *l;
const char *t;
unsigned int len = 0;
EINA_LIST_FOREACH(*items, l, it)
{
t = elm_object_item_part_text_get(it, "elm.text");
if (t)
len += strlen(t);
}
drag_data = malloc(len + eina_list_count(*items) * 2 + 8);
strcpy((char *) drag_data, "file://");
EINA_LIST_FOREACH(*items, l, it)
{
t = elm_object_item_part_text_get(it, "elm.text");
if (t)
{
strcat((char *) drag_data, "#");
strcat((char *) drag_data, t);
}
}
strcat((char *) drag_data, "#");
printf("<%s> <%d> Sending <%s>\n", __func__, __LINE__, drag_data);
}
return drag_data;
}
static Eina_Bool
_gl_dnd_default_anim_data_getcb(Evas_Object *obj, /* The genlist object */
Elm_Object_Item *it,
Elm_Drag_User_Info *info)
{ /* This called before starting to drag, mouse-down was on it */
info->format = ELM_SEL_FORMAT_TARGETS;
info->createicon = _gl_createicon;
info->createdata = it;
info->icons = _gl_icons_get(obj);
info->dragdone = _gl_dragdone;
/* Now, collect data to send for drop from ALL selected items */
/* Save list pointer to remove items after drop and free list on done */
info->data = _gl_get_drag_data(obj, it, (Eina_List **) &info->donecbdata);
printf("%s - data = %s\n", __FUNCTION__, info->data);
info->acceptdata = info->donecbdata;
if (info->data)
return EINA_TRUE;
else
return EINA_FALSE;
}
static Eina_Bool
_gl_data_getcb(Evas_Object *obj, /* The genlist object */
Elm_Object_Item *it,
Elm_Drag_User_Info *info)
{ /* This called before starting to drag, mouse-down was on it */
info->format = ELM_SEL_FORMAT_TARGETS;
info->createicon = _gl_createicon;
info->createdata = it;
info->dragdone = _gl_dragdone;
/* Now, collect data to send for drop from ALL selected items */
/* Save list pointer to remove items after drop and free list on done */
info->data = _gl_get_drag_data(obj, it, (Eina_List **) &info->donecbdata);
info->acceptdata = info->donecbdata;
if (info->data)
return EINA_TRUE;
else
return EINA_FALSE;
}
static Eina_List *
_grid_icons_get(void *data)
{ /* Start icons animation before actually drag-starts */
printf("<%s> <%d>\n", __func__, __LINE__);
Eina_List *l;
Eina_List *icons = NULL;
Evas_Coord xm, ym;
evas_pointer_canvas_xy_get(evas_object_evas_get(data), &xm, &ym);
Eina_List *items = eina_list_clone(elm_gengrid_selected_items_get(data));
Elm_Object_Item *gli = elm_gengrid_at_xy_item_get(data,
xm, ym, NULL, NULL);
if (gli)
{ /* Add the item mouse is over to the list if NOT seleced */
void *p = eina_list_search_unsorted(items, _item_ptr_cmp, gli);
if (!p)
items = eina_list_append(items, gli);
}
EINA_LIST_FOREACH(items, l, gli)
{ /* Now add icons to animation window */
Evas_Object *o = elm_object_item_part_content_get(gli,
"elm.swallow.icon");
if (o)
{
int x, y, w, h;
const char *f, *g;
elm_image_file_get(o, &f, &g);
Evas_Object *ic = elm_icon_add(data);
elm_image_file_set(ic, f, g);
evas_object_geometry_get(o, &x, &y, &w, &h);
evas_object_size_hint_align_set(ic,
EVAS_HINT_FILL, EVAS_HINT_FILL);
evas_object_size_hint_weight_set(ic,
EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_move(ic, x, y);
evas_object_resize(ic, w, h);
evas_object_show(ic);
icons = eina_list_append(icons, ic);
}
}
eina_list_free(items);
return icons;
}
static Eina_Bool
_grid_data_getcb(Evas_Object *obj, /* The genlist object */
Elm_Object_Item *it,
Elm_Drag_User_Info *info)
{ /* This called before starting to drag, mouse-down was on it */
info->format = ELM_SEL_FORMAT_TARGETS;
info->createicon = _gl_createicon;
info->createdata = it;
info->icons = _grid_icons_get(obj);
info->dragdone = _gl_dragdone;
/* Now, collect data to send for drop from ALL selected items */
/* Save list pointer to remove items after drop and free list on done */
info->data = _grid_get_drag_data(obj, it, (Eina_List **) &info->donecbdata);
printf("%s - data = %s\n", __FUNCTION__, info->data);
info->acceptdata = info->donecbdata;
if (info->data)
return EINA_TRUE;
else
return EINA_FALSE;
}
void
test_dnd_genlist_default_anim(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
char buf[PATH_MAX];
Evas_Object *win, *gl, *bxx;
int i, j;
win = elm_win_util_standard_add("dnd-genlist-default-anim", "DnD-Genlist-Default-Anim");
elm_win_autodel_set(win, EINA_TRUE);
bxx = elm_box_add(win);
elm_box_horizontal_set(bxx, EINA_TRUE);
evas_object_size_hint_weight_set(bxx, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
elm_win_resize_object_add(win, bxx);
evas_object_show(bxx);
itc1 = elm_genlist_item_class_new();
itc1->item_style = "default";
itc1->func.text_get = gl_text_get;
itc1->func.content_get = gl_content_get;
itc1->func.del = NULL;
for (j = 0; j < 2; j++)
{
gl = elm_genlist_add(win);
/* START Drag and Drop handling */
evas_object_smart_callback_add(win, "delete,request", _win_del, gl);
elm_genlist_multi_select_set(gl, EINA_TRUE); /* We allow multi drag */
elm_drop_item_container_add(gl,
ELM_SEL_FORMAT_TARGETS,
_gl_item_getcb,
NULL, NULL,
NULL, NULL,
NULL, NULL,
_gl_dropcb, NULL);
elm_drag_item_container_add(gl, ANIM_TIME, DRAG_TIMEOUT,
_gl_item_getcb, _gl_dnd_default_anim_data_getcb);
// FIXME: This causes genlist to resize the horiz axis very slowly :(
// Reenable this and resize the window horizontally, then try to resize it back
//elm_genlist_mode_set(gl, ELM_LIST_LIMIT);
evas_object_size_hint_weight_set(gl, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(gl, EVAS_HINT_FILL, EVAS_HINT_FILL);
elm_box_pack_end(bxx, gl);
evas_object_show(gl);
for (i = 0; i < 20; i++)
{
snprintf(buf, sizeof(buf), "%s/images/%s", elm_app_data_dir_get(), img[(i % 9)]);
const char *path = eina_stringshare_add(buf);
elm_genlist_item_append(gl, itc1, path, NULL, ELM_GENLIST_ITEM_NONE, NULL, NULL);
}
}
evas_object_resize(win, 680, 800);
evas_object_show(win);
}
void
test_dnd_genlist_user_anim(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
char buf[PATH_MAX];
Evas_Object *win, *gl, *bxx;
int i, j;
win = elm_win_util_standard_add("dnd-genlist-user-anim", "DnD-Genlist-User-Anim");
elm_win_autodel_set(win, EINA_TRUE);
bxx = elm_box_add(win);
elm_box_horizontal_set(bxx, EINA_TRUE);
evas_object_size_hint_weight_set(bxx, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
elm_win_resize_object_add(win, bxx);
evas_object_show(bxx);
itc1 = elm_genlist_item_class_new();
itc1->item_style = "default";
itc1->func.text_get = gl_text_get;
itc1->func.content_get = gl_content_get;
itc1->func.del = NULL;
for (j = 0; j < 2; j++)
{
gl = elm_genlist_add(win);
/* START Drag and Drop handling */
evas_object_smart_callback_add(win, "delete,request", _win_del, gl);
elm_genlist_multi_select_set(gl, EINA_TRUE); /* We allow multi drag */
elm_drop_item_container_add(gl,
ELM_SEL_FORMAT_TARGETS,
_gl_item_getcb,
NULL, NULL,
NULL, NULL,
NULL, NULL,
_gl_dropcb, NULL);
elm_drag_item_container_add(gl, ANIM_TIME, DRAG_TIMEOUT,
_gl_item_getcb, _gl_data_getcb);
/* We add mouse-down, up callbacks to start/stop drag animation */
evas_object_event_callback_add(gl, EVAS_CALLBACK_MOUSE_DOWN,
_gl_obj_mouse_down, gl);
/* END Drag and Drop handling */
// FIXME: This causes genlist to resize the horiz axis very slowly :(
// Reenable this and resize the window horizontally, then try to resize it back
//elm_genlist_mode_set(gl, ELM_LIST_LIMIT);
evas_object_size_hint_weight_set(gl, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(gl, EVAS_HINT_FILL, EVAS_HINT_FILL);
elm_box_pack_end(bxx, gl);
evas_object_show(gl);
for (i = 0; i < 20; i++)
{
snprintf(buf, sizeof(buf), "%s/images/%s", elm_app_data_dir_get(), img[(i % 9)]);
const char *path = eina_stringshare_add(buf);
elm_genlist_item_append(gl, itc1, path, NULL, ELM_GENLIST_ITEM_NONE, NULL, NULL);
}
}
evas_object_resize(win, 680, 800);
evas_object_show(win);
}
void
test_dnd_genlist_gengrid(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
char buf[PATH_MAX];
Evas_Object *win, *bxx;
int i;
win = elm_win_util_standard_add("dnd-genlist-gengrid", "DnD-Genlist-Gengrid");
elm_win_autodel_set(win, EINA_TRUE);
bxx = elm_box_add(win);
elm_box_horizontal_set(bxx, EINA_TRUE);
evas_object_size_hint_weight_set(bxx, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
elm_win_resize_object_add(win, bxx);
evas_object_show(bxx);
{
itc1 = elm_genlist_item_class_new();
itc1->item_style = "default";
itc1->func.text_get = gl_text_get;
itc1->func.content_get = gl_content_get;
itc1->func.del = NULL;
Evas_Object *gl = elm_genlist_add(win);
evas_object_smart_callback_add(win, "delete,request", _win_del, gl);
/* START Drag and Drop handling */
elm_genlist_multi_select_set(gl, EINA_TRUE); /* We allow multi drag */
elm_drop_item_container_add(gl, ELM_SEL_FORMAT_TARGETS, _gl_item_getcb, NULL, NULL,
NULL, NULL, NULL, NULL, _gl_dropcb, NULL);
elm_drag_item_container_add(gl, ANIM_TIME, DRAG_TIMEOUT,
_gl_item_getcb, _gl_dnd_default_anim_data_getcb);
/* END Drag and Drop handling */
// FIXME: This causes genlist to resize the horiz axis very slowly :(
// Reenable this and resize the window horizontally, then try to resize it back
//elm_genlist_mode_set(gl, ELM_LIST_LIMIT);
evas_object_size_hint_weight_set(gl, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(gl, EVAS_HINT_FILL, EVAS_HINT_FILL);
elm_box_pack_end(bxx, gl);
evas_object_show(gl);
for (i = 0; i < 20; i++)
{
snprintf(buf, sizeof(buf), "%s/images/%s", elm_app_data_dir_get(), img[(i % 9)]);
const char *path = eina_stringshare_add(buf);
elm_genlist_item_append(gl, itc1, path, NULL, ELM_GENLIST_ITEM_NONE, NULL, NULL);
}
}
{
Evas_Object *grid = elm_gengrid_add(win);
evas_object_smart_callback_add(win, "delete,request", _win_del, grid);
elm_gengrid_item_size_set(grid,
elm_config_scale_get() * 150,
elm_config_scale_get() * 150);
elm_gengrid_horizontal_set(grid, EINA_FALSE);
elm_gengrid_reorder_mode_set(grid, EINA_FALSE);
elm_gengrid_multi_select_set(grid, EINA_TRUE); /* We allow multi drag */
evas_object_size_hint_weight_set(grid, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(grid, EVAS_HINT_FILL, EVAS_HINT_FILL);
gic = elm_gengrid_item_class_new();
gic->item_style = "default";
gic->func.text_get = gl_text_get;
gic->func.content_get = gl_content_get;
elm_drop_item_container_add(grid, ELM_SEL_FORMAT_TARGETS, _grid_item_getcb, NULL, NULL,
NULL, NULL, NULL, NULL, _grid_dropcb, NULL);
elm_drag_item_container_add(grid, ANIM_TIME, DRAG_TIMEOUT,
_grid_item_getcb, _grid_data_getcb);
for (i = 0; i < 20; i++)
{
snprintf(buf, sizeof(buf), "%s/images/%s", elm_app_data_dir_get(), img[(i % 9)]);
const char *path = eina_stringshare_add(buf);
elm_gengrid_item_append(grid, gic, path, NULL, NULL);
}
elm_box_pack_end(bxx, grid);
evas_object_show(grid);
}
evas_object_resize(win, 680, 800);
evas_object_show(win);
}