efl/legacy/evas/src/lib/canvas/evas_render.c

1829 lines
65 KiB
C

#include "evas_common.h"
#include "evas_private.h"
#include <math.h>
#ifdef EVAS_CSERVE2
#include "evas_cs2_private.h"
#endif
// debug rendering
/* #define REND_DGB 1 */
/* #define STDOUT_DBG 1 */
#ifdef REND_DGB
static FILE *dbf = NULL;
static void
rend_dbg(const char *txt)
{
if (!dbf)
{
#ifdef STDOUT_DBG
dbf = stdout;
#else
dbf = fopen("EVAS-RENDER-DEBUG.log", "w");
#endif
if (!dbf) return;
}
fputs(txt, dbf);
fflush(dbf);
}
#define RD(args...) \
{ \
char __tmpbuf[4096]; \
\
snprintf(__tmpbuf, sizeof(__tmpbuf), ##args); \
rend_dbg(__tmpbuf); \
}
#define RDI(xxxx) \
{ \
char __tmpbuf[4096]; int __tmpi; \
for (__tmpi = 0; __tmpi < xxxx; __tmpi++) \
__tmpbuf[__tmpi] = ' '; \
__tmpbuf[__tmpi] = 0; \
rend_dbg(__tmpbuf); \
}
#else
#define RD(args...)
#define RDI(x)
#endif
static Eina_List *
evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char do_draw);
EAPI void
evas_damage_rectangle_add(Evas *e, int x, int y, int w, int h)
{
Eina_Rectangle *r;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
NEW_RECT(r, x, y, w, h);
if (!r) return;
e->damages = eina_list_append(e->damages, r);
e->changed = EINA_TRUE;
}
EAPI void
evas_obscured_rectangle_add(Evas *e, int x, int y, int w, int h)
{
Eina_Rectangle *r;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
NEW_RECT(r, x, y, w, h);
if (!r) return;
e->obscures = eina_list_append(e->obscures, r);
}
EAPI void
evas_obscured_clear(Evas *e)
{
Eina_Rectangle *r;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
EINA_LIST_FREE(e->obscures, r)
{
eina_rectangle_free(r);
}
}
static Eina_Bool
_evas_render_had_map(Evas_Object *obj)
{
return ((obj->prev.map) && (obj->prev.usemap));
// return ((!obj->cur.map) && (obj->prev.usemap));
}
static Eina_Bool
_evas_render_is_relevant(Evas_Object *obj)
{
return ((evas_object_is_visible(obj) && (!obj->cur.have_clipees)) ||
(evas_object_was_visible(obj) && (!obj->prev.have_clipees)));
}
static Eina_Bool
_evas_render_can_render(Evas_Object *obj)
{
return (evas_object_is_visible(obj) && (!obj->cur.have_clipees));
}
static void
_evas_render_prev_cur_clip_cache_add(Evas *e, Evas_Object *obj)
{
e->engine.func->output_redraws_rect_add(e->engine.data.output,
obj->prev.cache.clip.x,
obj->prev.cache.clip.y,
obj->prev.cache.clip.w,
obj->prev.cache.clip.h);
e->engine.func->output_redraws_rect_add(e->engine.data.output,
obj->cur.cache.clip.x,
obj->cur.cache.clip.y,
obj->cur.cache.clip.w,
obj->cur.cache.clip.h);
}
static void
_evas_render_cur_clip_cache_del(Evas *e, Evas_Object *obj)
{
Evas_Coord x, y, w, h;
x = obj->cur.cache.clip.x;
y = obj->cur.cache.clip.y;
w = obj->cur.cache.clip.w;
h = obj->cur.cache.clip.h;
if (obj->cur.clipper)
{
RECTS_CLIP_TO_RECT(x, y, w, h,
obj->cur.clipper->cur.cache.clip.x,
obj->cur.clipper->cur.cache.clip.y,
obj->cur.clipper->cur.cache.clip.w,
obj->cur.clipper->cur.cache.clip.h);
}
e->engine.func->output_redraws_rect_del(e->engine.data.output,
x, y, w, h);
}
static void
_evas_render_phase1_direct(Evas *e,
Eina_Array *active_objects,
Eina_Array *restack_objects __UNUSED__,
Eina_Array *delete_objects __UNUSED__,
Eina_Array *render_objects)
{
unsigned int i;
Eina_List *l;
Evas_Object *proxy;
RD(" [--- PHASE 1 DIRECT\n");
for (i = 0; i < active_objects->count; i++)
{
Evas_Object *obj;
obj = eina_array_data_get(active_objects, i);
if (obj->changed)
{
/* Flag need redraw on proxy too */
evas_object_clip_recalc(obj);
if (obj->proxy.proxies)
{
EINA_LIST_FOREACH(obj->proxy.proxies, l, proxy)
proxy->proxy.redraw = EINA_TRUE;
}
}
}
for (i = 0; i < render_objects->count; i++)
{
Evas_Object *obj;
obj = eina_array_data_get(render_objects, i);
RD(" OBJ [%p] changed %i\n", obj, obj->changed);
if (obj->changed)
{
/* Flag need redraw on proxy too */
evas_object_clip_recalc(obj);
obj->func->render_pre(obj);
if (obj->proxy.proxies)
{
obj->proxy.redraw = EINA_TRUE;
EINA_LIST_FOREACH(obj->proxy.proxies, l, proxy)
{
proxy->func->render_pre(proxy);
_evas_render_prev_cur_clip_cache_add(e, proxy);
}
}
else if (obj->proxy.redraw)
_evas_render_prev_cur_clip_cache_add(e, obj);
RD(" pre-render-done smart:%p|%p [%p, %i] | [%p, %i] has_map:%i had_map:%i\n",
obj->smart.smart,
evas_object_smart_members_get_direct(obj),
obj->cur.map, obj->cur.usemap,
obj->prev.map, obj->prev.usemap,
_evas_render_has_map(obj),
_evas_render_had_map(obj));
if ((obj->smart.smart) &&
(_evas_render_has_map(obj)))
{
RD(" has map + smart\n");
_evas_render_prev_cur_clip_cache_add(e, obj);
}
}
else
{
if (obj->smart.smart)
{
// obj->func->render_pre(obj);
}
else if ((obj->rect_del) ||
(evas_object_is_opaque(obj) && evas_object_is_visible(obj)))
{
RD(" rect del\n");
_evas_render_cur_clip_cache_del(e, obj);
}
}
}
RD(" ---]\n");
}
static Eina_Bool
_evas_render_phase1_object_process(Evas *e, Evas_Object *obj,
Eina_Array *active_objects,
Eina_Array *restack_objects,
Eina_Array *delete_objects,
Eina_Array *render_objects,
int restack,
int *redraw_all
#ifdef REND_DGB
, int level
#endif
)
{
Eina_Bool clean_them = EINA_FALSE;
Evas_Object *obj2;
int is_active;
Eina_Bool map, hmap;
obj->rect_del = EINA_FALSE;
obj->render_pre = EINA_FALSE;
if (obj->delete_me == 2)
eina_array_push(delete_objects, obj);
else if (obj->delete_me != 0) obj->delete_me++;
/* If the object will be removed, we should not cache anything during this run. */
if (obj->delete_me != 0) clean_them = EINA_TRUE;
/* build active object list */
evas_object_clip_recalc(obj);
is_active = evas_object_is_active(obj);
obj->is_active = is_active;
RDI(level);
RD(" [--- PROCESS [%p] '%s' active = %i, del = %i | %i %i %ix%i\n", obj, obj->type, is_active, obj->delete_me, obj->cur.geometry.x, obj->cur.geometry.y, obj->cur.geometry.w, obj->cur.geometry.h);
if ((is_active) || (obj->delete_me != 0))
eina_array_push(active_objects, obj);
#ifdef REND_DGB
if (!is_active)
{
RDI(level);
RD(" [%p] vis: %i, cache.clip.vis: %i cache.clip.a: %i [%p]\n", obj, obj->cur.visible, obj->cur.cache.clip.visible, obj->cur.cache.clip.a, obj->func->is_visible);
}
#endif
map = _evas_render_has_map(obj);
hmap = _evas_render_had_map(obj);
if ((restack) && (!map))
{
if (!obj->changed)
{
eina_array_push(&e->pending_objects, obj);
obj->changed = EINA_TRUE;
}
obj->restack = EINA_TRUE;
clean_them = EINA_TRUE;
}
if (map)
{
RDI(level);
RD(" obj mapped\n");
if (obj->changed)
{
if (map != hmap) *redraw_all = 1;
evas_object_clip_recalc(obj);
if ((is_active) && (!obj->clip.clipees) &&
((evas_object_is_visible(obj) && (!obj->cur.have_clipees)) ||
(evas_object_was_visible(obj) && (!obj->prev.have_clipees))))
{
eina_array_push(render_objects, obj);
_evas_render_prev_cur_clip_cache_add(e, obj);
obj->render_pre = EINA_TRUE;
}
}
return clean_them;
}
else if (hmap)
{
RDI(level);
RD(" had map - restack objs\n");
// eina_array_push(restack_objects, obj);
_evas_render_prev_cur_clip_cache_add(e, obj);
if (obj->changed)
{
if (hmap)
{
if (!map)
{
if ((obj->cur.map) && (obj->cur.usemap)) map = EINA_TRUE;
}
}
if (map != hmap)
{
*redraw_all = 1;
}
}
}
/* handle normal rendering. this object knows how to handle maps */
if (obj->changed)
{
if (obj->smart.smart)
{
RDI(level);
RD(" changed + smart - render ok\n");
eina_array_push(render_objects, obj);
obj->render_pre = EINA_TRUE;
EINA_INLIST_FOREACH(evas_object_smart_members_get_direct(obj), obj2)
{
_evas_render_phase1_object_process(e, obj2,
active_objects,
restack_objects,
delete_objects,
render_objects,
obj->restack,
redraw_all
#ifdef REND_DGB
, level + 1
#endif
);
}
}
else
{
if ((is_active) && (!obj->clip.clipees) &&
_evas_render_is_relevant(obj))
{
RDI(level);
RD(" relevant + active\n");
if (obj->restack)
eina_array_push(restack_objects, obj);
else
{
eina_array_push(render_objects, obj);
obj->render_pre = EINA_TRUE;
}
}
else
{
RDI(level);
RD(" skip - not smart, not active or clippees or not relevant\n");
}
}
}
else
{
RD(" not changed... [%i] -> (%i %i %p %i) [%i]\n",
evas_object_is_visible(obj),
obj->cur.visible, obj->cur.cache.clip.visible, obj->smart.smart, obj->cur.cache.clip.a,
evas_object_was_visible(obj));
if ((!obj->clip.clipees) && (obj->delete_me == 0) &&
(_evas_render_can_render(obj) ||
(evas_object_was_visible(obj) && (!obj->prev.have_clipees))))
{
if (obj->smart.smart)
{
RDI(level);
RD(" smart + visible/was visible + not clip\n");
eina_array_push(render_objects, obj);
obj->render_pre = EINA_TRUE;
EINA_INLIST_FOREACH
(evas_object_smart_members_get_direct(obj), obj2)
{
_evas_render_phase1_object_process(e, obj2,
active_objects,
restack_objects,
delete_objects,
render_objects,
restack,
redraw_all
#ifdef REND_DGB
, level + 1
#endif
);
}
}
else
{
if (evas_object_is_opaque(obj) &&
evas_object_is_visible(obj))
{
RDI(level);
RD(" opaque + visible\n");
eina_array_push(render_objects, obj);
obj->rect_del = EINA_TRUE;
}
else if (evas_object_is_visible(obj))
{
RDI(level);
RD(" visible\n");
eina_array_push(render_objects, obj);
obj->render_pre = EINA_TRUE;
}
else
{
RDI(level);
RD(" skip\n");
}
}
}
/*
else if (obj->smart.smart)
{
RDI(level);
RD(" smart + mot visible/was visible\n");
eina_array_push(render_objects, obj);
obj->render_pre = 1;
EINA_INLIST_FOREACH
(evas_object_smart_members_get_direct(obj), obj2)
{
_evas_render_phase1_object_process(e, obj2,
active_objects,
restack_objects,
delete_objects,
render_objects,
restack,
redraw_all
#ifdef REND_DGB
, level + 1
#endif
);
}
}
*/
}
if (!is_active) obj->restack = EINA_FALSE;
RDI(level);
RD(" ---]\n");
return clean_them;
}
static Eina_Bool
_evas_render_phase1_process(Evas *e,
Eina_Array *active_objects,
Eina_Array *restack_objects,
Eina_Array *delete_objects,
Eina_Array *render_objects,
int *redraw_all)
{
Evas_Layer *lay;
Eina_Bool clean_them = EINA_FALSE;
RD(" [--- PHASE 1\n");
EINA_INLIST_FOREACH(e->layers, lay)
{
Evas_Object *obj;
EINA_INLIST_FOREACH(lay->objects, obj)
{
clean_them |= _evas_render_phase1_object_process
(e, obj, active_objects, restack_objects, delete_objects,
render_objects, 0, redraw_all
#ifdef REND_DGB
, 1
#endif
);
}
}
RD(" ---]\n");
return clean_them;
}
static void
_evas_render_check_pending_objects(Eina_Array *pending_objects, Evas *e)
{
unsigned int i;
for (i = 0; i < pending_objects->count; ++i)
{
Evas_Object *obj, *parent;
int is_active;
Eina_Bool ok = EINA_FALSE;
obj = eina_array_data_get(pending_objects, i);
if (!obj->layer) goto clean_stuff;
parent = evas_object_smart_parent_get(obj);
if (parent && _evas_render_has_map(parent))
goto clean_stuff;
evas_object_clip_recalc(obj);
is_active = evas_object_is_active(obj);
if ((!is_active) && (!obj->is_active) && (!obj->render_pre) &&
(!obj->rect_del))
{
ok = EINA_TRUE;
goto clean_stuff;
}
if (obj->is_active == is_active)
{
if (obj->changed)
{
if (obj->smart.smart)
{
if (obj->render_pre || obj->rect_del) ok = EINA_TRUE;
}
else
if ((is_active) && (obj->restack) && (!obj->clip.clipees) &&
(_evas_render_can_render(obj) ||
(evas_object_was_visible(obj) && (!obj->prev.have_clipees))))
{
if (!(obj->render_pre || obj->rect_del))
ok = EINA_TRUE;
}
else
if (is_active && (!obj->clip.clipees) &&
(_evas_render_can_render(obj) ||
(evas_object_was_visible(obj) && (!obj->prev.have_clipees))))
{
if (obj->render_pre || obj->rect_del) ok = EINA_TRUE;
}
}
else
{
if ((!obj->clip.clipees) && (obj->delete_me == 0) &&
(!obj->cur.have_clipees || (evas_object_was_visible(obj) && (!obj->prev.have_clipees)))
&& evas_object_is_opaque(obj) && evas_object_is_visible(obj))
{
if (obj->rect_del || obj->smart.smart) ok = EINA_TRUE;
}
}
}
clean_stuff:
if (!ok)
{
eina_array_clean(&e->active_objects);
eina_array_clean(&e->render_objects);
eina_array_clean(&e->restack_objects);
eina_array_clean(&e->delete_objects);
e->invalidate = EINA_TRUE;
return ;
}
}
}
Eina_Bool
pending_change(void *data, void *gdata __UNUSED__)
{
Evas_Object *obj;
obj = data;
if (obj->delete_me) return EINA_FALSE;
if (obj->pre_render_done)
{
RD(" OBJ [%p] pending change %i -> 0, pre %i\n", obj, obj->changed, obj->pre_render_done);
obj->pre_render_done = EINA_FALSE;
evas_object_change_reset(obj);
}
return obj->changed ? EINA_TRUE : EINA_FALSE;
}
static Eina_Bool
_evas_render_can_use_overlay(Evas *e, Evas_Object *obj)
{
Eina_Rectangle *r;
Evas_Object *tmp;
Eina_List *alphas = NULL;
Eina_List *opaques = NULL;
Evas_Object *video_parent = NULL;
Eina_Rectangle zone;
Evas_Coord xc1, yc1, xc2, yc2;
unsigned int i;
Eina_Bool nooverlay;
video_parent = _evas_object_image_video_parent_get(obj);
/* Check if any one is the stack make this object mapped */
tmp = obj;
while (tmp && !_evas_render_has_map(tmp))
tmp = tmp->smart.parent;
if (tmp && _evas_render_has_map(tmp)) return EINA_FALSE; /* we are mapped, we can't be an overlay */
if (!evas_object_is_visible(obj)) return EINA_FALSE; /* no need to update the overlay if it's not visible */
/* If any recoloring of the surface is needed, n overlay to */
if ((obj->cur.cache.clip.r != 255) ||
(obj->cur.cache.clip.g != 255) ||
(obj->cur.cache.clip.b != 255) ||
(obj->cur.cache.clip.a != 255))
return EINA_FALSE;
/* Check presence of transparent object on top of the video object */
EINA_RECTANGLE_SET(&zone,
obj->cur.cache.clip.x,
obj->cur.cache.clip.y,
obj->cur.cache.clip.w,
obj->cur.cache.clip.h);
for (i = e->active_objects.count - 1; i > 0; i--)
{
Eina_Rectangle self;
Eina_Rectangle *match;
Evas_Object *current;
Eina_List *l;
int xm1, ym1, xm2, ym2;
current = eina_array_data_get(&e->active_objects, i);
/* Did we find the video object in the stack ? */
if (current == video_parent || current == obj)
break;
EINA_RECTANGLE_SET(&self,
current->cur.cache.clip.x,
current->cur.cache.clip.y,
current->cur.cache.clip.w,
current->cur.cache.clip.h);
/* This doesn't cover the area of the video object, so don't bother with that object */
if (!eina_rectangles_intersect(&zone, &self))
continue;
xc1 = current->cur.cache.clip.x;
yc1 = current->cur.cache.clip.y;
xc2 = current->cur.cache.clip.x + current->cur.cache.clip.w;
yc2 = current->cur.cache.clip.y + current->cur.cache.clip.h;
if (evas_object_is_visible(current) &&
(!current->clip.clipees) &&
(current->cur.visible) &&
(!current->delete_me) &&
(current->cur.cache.clip.visible) &&
(!current->smart.smart))
{
Eina_Bool included = EINA_FALSE;
if (evas_object_is_opaque(current) ||
((current->func->has_opaque_rect) &&
(current->func->has_opaque_rect(current))))
{
/* The object is opaque */
/* Check if the opaque object is inside another opaque object */
EINA_LIST_FOREACH(opaques, l, match)
{
xm1 = match->x;
ym1 = match->y;
xm2 = match->x + match->w;
ym2 = match->y + match->h;
/* Both object are included */
if (xc1 >= xm1 && yc1 >= ym1 && xc2 <= xm2 && yc2 <= ym2)
{
included = EINA_TRUE;
break;
}
}
/* Not included yet */
if (!included)
{
Eina_List *ln;
Evas_Coord xn2, yn2;
r = eina_rectangle_new(current->cur.cache.clip.x, current->cur.cache.clip.y,
current->cur.cache.clip.w, current->cur.cache.clip.h);
opaques = eina_list_append(opaques, r);
xn2 = r->x + r->w;
yn2 = r->y + r->h;
/* Remove all the transparent object that are covered by the new opaque object */
EINA_LIST_FOREACH_SAFE(alphas, l, ln, match)
{
xm1 = match->x;
ym1 = match->y;
xm2 = match->x + match->w;
ym2 = match->y + match->h;
if (xm1 >= r->x && ym1 >= r->y && xm2 <= xn2 && ym2 <= yn2)
{
/* The new rectangle is over some transparent object,
so remove the transparent object */
alphas = eina_list_remove_list(alphas, l);
}
}
}
}
else
{
/* The object has some transparency */
/* Check if the transparent object is inside any other transparent object */
EINA_LIST_FOREACH(alphas, l, match)
{
xm1 = match->x;
ym1 = match->y;
xm2 = match->x + match->w;
ym2 = match->y + match->h;
/* Both object are included */
if (xc1 >= xm1 && yc1 >= ym1 && xc2 <= xm2 && yc2 <= ym2)
{
included = EINA_TRUE;
break;
}
}
/* If not check if it is inside any opaque one */
if (!included)
{
EINA_LIST_FOREACH(opaques, l, match)
{
xm1 = match->x;
ym1 = match->y;
xm2 = match->x + match->w;
ym2 = match->y + match->h;
/* Both object are included */
if (xc1 >= xm1 && yc1 >= ym1 && xc2 <= xm2 && yc2 <= ym2)
{
included = EINA_TRUE;
break;
}
}
}
/* No inclusion at all, so add it */
if (!included)
{
r = eina_rectangle_new(current->cur.cache.clip.x, current->cur.cache.clip.y,
current->cur.cache.clip.w, current->cur.cache.clip.h);
alphas = eina_list_append(alphas, r);
}
}
}
}
/* If there is any pending transparent object, then no overlay */
nooverlay = !!eina_list_count(alphas);
EINA_LIST_FREE(alphas, r)
eina_rectangle_free(r);
EINA_LIST_FREE(opaques, r)
eina_rectangle_free(r);
if (nooverlay)
return EINA_FALSE;
return EINA_TRUE;
}
Eina_Bool
evas_render_mapped(Evas *e, Evas_Object *obj, void *context, void *surface,
int off_x, int off_y, int mapped,
int ecx, int ecy, int ecw, int ech
#ifdef REND_DGB
, int level
#endif
)
{
void *ctx;
Evas_Object *obj2;
Eina_Bool clean_them = EINA_FALSE;
evas_object_clip_recalc(obj);
RDI(level);
RD(" { evas_render_mapped(%p, %p, %p, %p, %i, %i, %i, %i)\n", e, obj, context, surface, off_x, off_y, mapped, level);
if (mapped)
{
if ((!evas_object_is_visible(obj)) || (obj->clip.clipees) ||
(obj->cur.have_clipees))
{
RDI(level);
RD(" }\n");
return clean_them;
}
}
else if (!(((evas_object_is_active(obj) && (!obj->clip.clipees) &&
(_evas_render_can_render(obj))))
))
{
RDI(level);
RD(" }\n");
return clean_them;
}
// set render_pre - for child objs that may not have gotten it.
obj->pre_render_done = EINA_TRUE;
RD(" Hasmap: %p (%d) %p %d -> %d\n",obj->func->can_map,
obj->func->can_map ? obj->func->can_map(obj): -1,
obj->cur.map, obj->cur.usemap,
_evas_render_has_map(obj));
if (_evas_render_has_map(obj))
{
RGBA_Map_Point *pts;
int sw, sh;
Eina_Bool changed = EINA_FALSE, rendered = EINA_FALSE;
clean_them = EINA_TRUE;
sw = obj->cur.geometry.w;
sh = obj->cur.geometry.h;
RDI(level);
RD(" mapped obj: %ix%i\n", sw, sh);
if ((sw <= 0) || (sh <= 0))
{
RDI(level);
RD(" }\n");
return clean_them;
}
evas_object_map_update(obj, off_x, off_y, sw, sh, sw, sh);
pts = obj->spans->pts;
if (obj->cur.map->surface)
{
if ((obj->cur.map->surface_w != sw) ||
(obj->cur.map->surface_h != sh))
{
RDI(level);
RD(" new surf: %ix%i\n", sw, sh);
obj->layer->evas->engine.func->image_map_surface_free
(e->engine.data.output, obj->cur.map->surface);
obj->cur.map->surface = NULL;
}
}
if (!obj->cur.map->surface)
{
obj->cur.map->surface_w = sw;
obj->cur.map->surface_h = sh;
obj->cur.map->surface =
obj->layer->evas->engine.func->image_map_surface_new
(e->engine.data.output, obj->cur.map->surface_w,
obj->cur.map->surface_h,
obj->cur.map->alpha);
RDI(level);
RD(" fisrt surf: %ix%i\n", sw, sh);
changed = EINA_TRUE;
}
if (obj->smart.smart)
{
Evas_Object *o2;
EINA_INLIST_FOREACH(evas_object_smart_members_get_direct(obj), o2)
{
if (!evas_object_is_visible(o2) &&
!evas_object_was_visible(o2))
{
evas_object_change_reset(o2);
continue;
}
if (o2->changed)
{
changed = EINA_TRUE;
evas_object_change_reset(o2);
break;
}
}
if (obj->changed_color) changed = EINA_TRUE;
evas_object_change_reset(obj);
}
else if (obj->changed)
{
if (((obj->changed_pchange) && (obj->changed_map)) ||
(obj->changed_color))
changed = EINA_TRUE;
evas_object_change_reset(obj);
}
// clear surface before re-render
if ((changed) && (obj->cur.map->surface))
{
int off_x2, off_y2;
RDI(level);
RD(" children redraw\n");
// FIXME: calculate "changes" within map surface and only clear
// and re-render those
if (obj->cur.map->alpha)
{
ctx = e->engine.func->context_new(e->engine.data.output);
e->engine.func->context_color_set
(e->engine.data.output, ctx, 0, 0, 0, 0);
e->engine.func->context_render_op_set
(e->engine.data.output, ctx, EVAS_RENDER_COPY);
e->engine.func->rectangle_draw(e->engine.data.output,
ctx,
obj->cur.map->surface,
0, 0,
obj->cur.map->surface_w,
obj->cur.map->surface_h);
e->engine.func->context_free(e->engine.data.output, ctx);
}
ctx = e->engine.func->context_new(e->engine.data.output);
off_x2 = -obj->cur.geometry.x;
off_y2 = -obj->cur.geometry.y;
if (obj->smart.smart)
{
EINA_INLIST_FOREACH
(evas_object_smart_members_get_direct(obj), obj2)
{
clean_them |= evas_render_mapped(e, obj2, ctx,
obj->cur.map->surface,
off_x2, off_y2, 1,
ecx, ecy, ecw, ech
#ifdef REND_DGB
, level + 1
#endif
);
}
}
else
{
int x = 0, y = 0, w = 0, h = 0;
w = obj->cur.map->surface_w;
h = obj->cur.map->surface_h;
RECTS_CLIP_TO_RECT(x, y, w, h,
obj->cur.geometry.x + off_x2,
obj->cur.geometry.y + off_y2,
obj->cur.geometry.w,
obj->cur.geometry.h);
e->engine.func->context_clip_set(e->engine.data.output,
ctx, x, y, w, h);
obj->func->render(obj, e->engine.data.output, ctx,
obj->cur.map->surface, off_x2, off_y2);
}
e->engine.func->context_free(e->engine.data.output, ctx);
rendered = EINA_TRUE;
}
RDI(level);
RD(" draw map\n");
if (rendered)
{
obj->cur.map->surface = e->engine.func->image_dirty_region
(e->engine.data.output, obj->cur.map->surface,
0, 0, obj->cur.map->surface_w, obj->cur.map->surface_h);
}
e->engine.func->context_clip_unset(e->engine.data.output,
e->engine.data.context);
if (obj->cur.map->surface)
{
if (obj->smart.smart)
{
if (obj->cur.clipper)
{
int x, y, w, h;
Evas_Object *tobj;
obj->cur.cache.clip.dirty = EINA_TRUE;
tobj = obj->cur.map_parent;
obj->cur.map_parent = obj->cur.clipper->cur.map_parent;
evas_object_clip_recalc(obj);
obj->cur.map_parent = tobj;
x = obj->cur.cache.clip.x;
y = obj->cur.cache.clip.y;
w = obj->cur.cache.clip.w;
h = obj->cur.cache.clip.h;
RECTS_CLIP_TO_RECT(x, y, w, h,
obj->cur.clipper->cur.cache.clip.x,
obj->cur.clipper->cur.cache.clip.y,
obj->cur.clipper->cur.cache.clip.w,
obj->cur.clipper->cur.cache.clip.h);
e->engine.func->context_clip_set(e->engine.data.output,
e->engine.data.context,
x + off_x, y + off_y, w, h);
}
}
else
{
if (obj->cur.clipper)
{
int x, y, w, h;
evas_object_clip_recalc(obj);
x = obj->cur.cache.clip.x;
y = obj->cur.cache.clip.y;
w = obj->cur.cache.clip.w;
h = obj->cur.cache.clip.h;
RECTS_CLIP_TO_RECT(x, y, w, h,
obj->cur.clipper->cur.cache.clip.x,
obj->cur.clipper->cur.cache.clip.y,
obj->cur.clipper->cur.cache.clip.w,
obj->cur.clipper->cur.cache.clip.h);
e->engine.func->context_clip_set(e->engine.data.output,
e->engine.data.context,
x + off_x, y + off_y, w, h);
}
}
}
// if (surface == e->engine.data.output)
e->engine.func->context_clip_clip(e->engine.data.output,
e->engine.data.context,
ecx, ecy, ecw, ech);
if (obj->cur.cache.clip.visible)
{
obj->layer->evas->engine.func->context_multiplier_unset
(e->engine.data.output, e->engine.data.context);
obj->layer->evas->engine.func->image_map_draw
(e->engine.data.output, e->engine.data.context, surface,
obj->cur.map->surface, obj->cur.map->count, pts,
obj->cur.map->smooth, 0);
}
// FIXME: needs to cache these maps and
// keep them only rendering updates
// obj->layer->evas->engine.func->image_map_surface_free
// (e->engine.data.output, obj->cur.map->surface);
// obj->cur.map->surface = NULL;
}
else
{
if (0 && obj->cur.cached_surface)
fprintf(stderr, "We should cache '%s' [%i, %i, %i, %i]\n",
evas_object_type_get(obj),
obj->cur.bounding_box.x, obj->cur.bounding_box.x,
obj->cur.bounding_box.w, obj->cur.bounding_box.h);
if (mapped)
{
RDI(level);
RD(" draw child of mapped obj\n");
ctx = e->engine.func->context_new(e->engine.data.output);
if (obj->smart.smart)
{
EINA_INLIST_FOREACH
(evas_object_smart_members_get_direct(obj), obj2)
{
clean_them |= evas_render_mapped(e, obj2, ctx,
surface,
off_x, off_y, 1,
ecx, ecy, ecw, ech
#ifdef REND_DGB
, level + 1
#endif
);
}
}
else
{
if (!obj->cur.map)
{
int x, y, w, h;
RDI(level);
x = obj->cur.cache.clip.x + off_x;
y = obj->cur.cache.clip.y + off_y;
w = obj->cur.cache.clip.w;
h = obj->cur.cache.clip.h;
if (obj->cur.clipper)
{
if (_evas_render_has_map(obj))
evas_object_clip_recalc(obj);
RD(" clipper: %i %i %ix%i\n",
obj->cur.clipper->cur.cache.clip.x + off_x,
obj->cur.clipper->cur.cache.clip.y + off_y,
obj->cur.clipper->cur.cache.clip.w,
obj->cur.clipper->cur.cache.clip.h);
RECTS_CLIP_TO_RECT(x, y, w, h,
obj->cur.clipper->cur.cache.clip.x + off_x,
obj->cur.clipper->cur.cache.clip.y + off_y,
obj->cur.clipper->cur.cache.clip.w,
obj->cur.clipper->cur.cache.clip.h);
}
RD(" clip: %i %i %ix%i [%i %i %ix%i]\n",
obj->cur.cache.clip.x + off_x,
obj->cur.cache.clip.y + off_y,
obj->cur.cache.clip.w,
obj->cur.cache.clip.h,
obj->cur.geometry.x + off_x,
obj->cur.geometry.y + off_y,
obj->cur.geometry.w,
obj->cur.geometry.h);
e->engine.func->context_clip_set(e->engine.data.output,
ctx, x, y, w, h);
}
else
{
RDI(level);
RD(" noclip\n");
}
obj->func->render(obj, e->engine.data.output, ctx,
surface, off_x, off_y);
/*
obj->layer->evas->engine.func->context_color_set(e->engine.data.output,
ctx,
0, 30, 0, 30);
obj->layer->evas->engine.func->rectangle_draw(e->engine.data.output,
ctx,
surface,
0, 0, 9999, 9999);
*/
}
e->engine.func->context_free(e->engine.data.output, ctx);
}
else
{
if (obj->cur.clipper)
{
int x, y, w, h;
if (_evas_render_has_map(obj))
evas_object_clip_recalc(obj);
x = obj->cur.cache.clip.x;
y = obj->cur.cache.clip.y;
w = obj->cur.cache.clip.w;
h = obj->cur.cache.clip.h;
RECTS_CLIP_TO_RECT(x, y, w, h,
obj->cur.clipper->cur.cache.clip.x,
obj->cur.clipper->cur.cache.clip.y,
obj->cur.clipper->cur.cache.clip.w,
obj->cur.clipper->cur.cache.clip.h);
e->engine.func->context_clip_set(e->engine.data.output,
e->engine.data.context,
x + off_x, y + off_y, w, h);
e->engine.func->context_clip_clip(e->engine.data.output,
e->engine.data.context,
ecx, ecy, ecw, ech);
}
RDI(level);
RD(" draw normal obj\n");
obj->func->render(obj, e->engine.data.output, context, surface,
off_x, off_y);
}
if (obj->changed_map) clean_them = EINA_TRUE;
}
RDI(level);
RD(" }\n");
return clean_them;
}
static void
_evas_render_cutout_add(Evas *e, Evas_Object *obj, int off_x, int off_y)
{
if (evas_object_is_opaque(obj))
{
Evas_Coord cox, coy, cow, coh;
cox = obj->cur.cache.clip.x;
coy = obj->cur.cache.clip.y;
cow = obj->cur.cache.clip.w;
coh = obj->cur.cache.clip.h;
if ((obj->cur.map) && (obj->cur.usemap))
{
Evas_Object *oo;
oo = obj;
while (oo->cur.clipper)
{
if ((oo->cur.clipper->cur.map_parent
!= oo->cur.map_parent) &&
(!((oo->cur.map) && (oo->cur.usemap))))
break;
RECTS_CLIP_TO_RECT(cox, coy, cow, coh,
oo->cur.geometry.x,
oo->cur.geometry.y,
oo->cur.geometry.w,
oo->cur.geometry.h);
oo = oo->cur.clipper;
}
}
e->engine.func->context_cutout_add
(e->engine.data.output, e->engine.data.context,
cox + off_x, coy + off_y, cow, coh);
}
else
{
if (obj->func->get_opaque_rect)
{
Evas_Coord obx, oby, obw, obh;
obj->func->get_opaque_rect(obj, &obx, &oby, &obw, &obh);
if ((obw > 0) && (obh > 0))
{
obx += off_x;
oby += off_y;
RECTS_CLIP_TO_RECT(obx, oby, obw, obh,
obj->cur.cache.clip.x + off_x,
obj->cur.cache.clip.y + off_y,
obj->cur.cache.clip.w,
obj->cur.cache.clip.h);
e->engine.func->context_cutout_add
(e->engine.data.output, e->engine.data.context,
obx, oby, obw, obh);
}
}
}
}
static Eina_List *
evas_render_updates_internal(Evas *e,
unsigned char make_updates,
unsigned char do_draw)
{
Evas_Object *obj;
Eina_List *updates = NULL;
Eina_List *ll;
void *surface;
Eina_Bool clean_them = EINA_FALSE;
Eina_Bool alpha;
Eina_Rectangle *r;
int ux, uy, uw, uh;
int cx, cy, cw, ch;
unsigned int i, j;
int redraw_all = 0;
Eina_Bool haveup = 0;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return NULL;
MAGIC_CHECK_END();
if (!e->changed) return NULL;
#ifdef EVAS_CSERVE2
if (evas_cserve2_use_get())
evas_cserve2_dispatch();
#endif
evas_call_smarts_calculate(e);
RD("[--- RENDER EVAS (size: %ix%i)\n", e->viewport.w, e->viewport.h);
evas_event_callback_call(e, EVAS_CALLBACK_RENDER_PRE, NULL);
/* Check if the modified object mean recalculating every thing */
if (!e->invalidate)
_evas_render_check_pending_objects(&e->pending_objects, e);
/* phase 1. add extra updates for changed objects */
if (e->invalidate || e->render_objects.count <= 0)
clean_them = _evas_render_phase1_process(e,
&e->active_objects,
&e->restack_objects,
&e->delete_objects,
&e->render_objects,
&redraw_all);
/* phase 1.5. check if the video should be inlined or stay in their overlay */
alpha = e->engine.func->canvas_alpha_get(e->engine.data.output,
e->engine.data.context);
EINA_LIST_FOREACH(e->video_objects, ll, obj)
{
/* we need the surface to be transparent to display the underlying overlay */
if (alpha && _evas_render_can_use_overlay(e, obj))
_evas_object_image_video_overlay_show(obj);
else
_evas_object_image_video_overlay_hide(obj);
}
/* phase 1.8. pre render for proxy */
_evas_render_phase1_direct(e, &e->active_objects, &e->restack_objects,
&e->delete_objects, &e->render_objects);
/* phase 2. force updates for restacks */
for (i = 0; i < e->restack_objects.count; ++i)
{
obj = eina_array_data_get(&e->restack_objects, i);
obj->func->render_pre(obj);
_evas_render_prev_cur_clip_cache_add(e, obj);
}
eina_array_clean(&e->restack_objects);
/* phase 3. add exposes */
EINA_LIST_FREE(e->damages, r)
{
e->engine.func->output_redraws_rect_add(e->engine.data.output,
r->x, r->y, r->w, r->h);
eina_rectangle_free(r);
}
/* phase 4. framespace, output & viewport changes */
if (e->viewport.changed)
{
e->engine.func->output_redraws_rect_add(e->engine.data.output,
0, 0,
e->output.w, e->output.h);
}
if (e->output.changed)
{
e->engine.func->output_resize(e->engine.data.output,
e->output.w, e->output.h);
e->engine.func->output_redraws_rect_add(e->engine.data.output,
0, 0,
e->output.w, e->output.h);
}
if ((e->output.w != e->viewport.w) || (e->output.h != e->viewport.h))
{
ERR("viewport size != output size!");
}
if (e->framespace.changed)
{
int fx, fy, fw, fh;
fx = e->viewport.x - e->framespace.x;
fy = e->viewport.y - e->framespace.y;
fw = e->viewport.w + e->framespace.w;
fh = e->viewport.h + e->framespace.h;
e->engine.func->output_redraws_rect_add(e->engine.data.output,
fx, fy, fw, fh);
}
/* phase 4.5: check if object is not in framespace. if not, we need to clip
* it to the 'master' clip.
*
* NB: This is for the wayland engine(s). If we do not do this, then
* objects will draw outside the viewport and potentially onto the frame
* itself */
if (!strncmp(e->engine.module->definition->name, "wayland", 7))
{
Eina_Rectangle clip_rect;
/* see if the master clip has been added yet, if not, then create */
if (!e->framespace.clip)
{
e->framespace.clip = evas_object_rectangle_add(e);
evas_object_color_set(e->framespace.clip, 255, 255, 255, 255);
evas_object_move(e->framespace.clip,
e->framespace.x, e->viewport.y);
evas_object_resize(e->framespace.clip,
e->viewport.w - e->framespace.w, e->viewport.h);
evas_object_show(e->framespace.clip);
}
else
{
/* master clip is already present. check for size changes in the
* viewport, and update master clip size if needed */
if ((e->viewport.changed) || (e->output.changed))
evas_object_resize(e->framespace.clip,
e->viewport.w - e->framespace.w,
e->viewport.h);
}
EINA_RECTANGLE_SET(&clip_rect,
e->framespace.clip->cur.geometry.x,
e->framespace.clip->cur.geometry.y,
e->framespace.clip->cur.geometry.w,
e->framespace.clip->cur.geometry.h)
/* With the master clip all setup, we need to loop the objects on this
* canvas and determine if the object is in the viewport space. If it
* is in the viewport space (and not in framespace), then we need to
* clip the object to the master clip so that it does not draw on top
* of the frame (eg: elm 3d test) */
for (i = 0; i < e->render_objects.count; ++i)
{
Eina_Rectangle obj_rect;
Evas_Object *pclip;
obj = eina_array_data_get(&e->render_objects, i);
if (evas_object_is_frame_object_get(obj))
continue;
EINA_RECTANGLE_SET(&obj_rect,
obj->cur.geometry.x, obj->cur.geometry.y,
obj->cur.geometry.w, obj->cur.geometry.h);
/* if the object does not intersect our clip rect, ignore it */
if (!eina_rectangles_intersect(&clip_rect, &obj_rect))
continue;
if (!(pclip = evas_object_clip_get(obj)))
{
/* clip this object so it does not draw on the window frame */
evas_object_clip_set(obj, e->framespace.clip);
}
}
}
if (redraw_all)
{
e->engine.func->output_redraws_rect_add(e->engine.data.output, 0, 0,
e->output.w, e->output.h);
}
/* phase 5. add obscures */
EINA_LIST_FOREACH(e->obscures, ll, r)
{
e->engine.func->output_redraws_rect_del(e->engine.data.output,
r->x, r->y, r->w, r->h);
}
/* build obscure objects list of active objects that obscure */
for (i = 0; i < e->active_objects.count; ++i)
{
obj = eina_array_data_get(&e->active_objects, i);
if (UNLIKELY((evas_object_is_opaque(obj) ||
((obj->func->has_opaque_rect) &&
(obj->func->has_opaque_rect(obj)))) &&
evas_object_is_visible(obj) &&
(!obj->clip.clipees) &&
(obj->cur.visible) &&
(!obj->delete_me) &&
(obj->cur.cache.clip.visible) &&
(!obj->smart.smart)))
/* obscuring_objects = eina_list_append(obscuring_objects, obj); */
eina_array_push(&e->obscuring_objects, obj);
}
/* save this list */
/* obscuring_objects_orig = obscuring_objects; */
/* obscuring_objects = NULL; */
/* phase 6. go thru each update rect and render objects in it*/
if (do_draw)
{
unsigned int offset = 0;
while ((surface =
e->engine.func->output_redraws_next_update_get
(e->engine.data.output,
&ux, &uy, &uw, &uh,
&cx, &cy, &cw, &ch)))
{
int off_x, off_y;
RD(" [--- UPDATE %i %i %ix%i\n", ux, uy, uw, uh);
if (make_updates)
{
Eina_Rectangle *rect;
NEW_RECT(rect, ux, uy, uw, uh);
if (rect)
updates = eina_list_append(updates, rect);
}
haveup = EINA_TRUE;
off_x = cx - ux;
off_y = cy - uy;
/* build obscuring objects list (in order from bottom to top) */
if (alpha)
{
e->engine.func->context_clip_set(e->engine.data.output,
e->engine.data.context,
ux + off_x, uy + off_y, uw, uh);
}
for (i = 0; i < e->obscuring_objects.count; ++i)
{
obj = (Evas_Object *)eina_array_data_get
(&e->obscuring_objects, i);
if (evas_object_is_in_output_rect(obj, ux, uy, uw, uh))
{
eina_array_push(&e->temporary_objects, obj);
/* reset the background of the area if needed (using cutout and engine alpha flag to help) */
if (alpha)
_evas_render_cutout_add(e, obj, off_x, off_y);
}
}
if (alpha)
{
e->engine.func->context_color_set(e->engine.data.output,
e->engine.data.context,
0, 0, 0, 0);
e->engine.func->context_multiplier_unset
(e->engine.data.output, e->engine.data.context);
e->engine.func->context_render_op_set(e->engine.data.output,
e->engine.data.context,
EVAS_RENDER_COPY);
e->engine.func->rectangle_draw(e->engine.data.output,
e->engine.data.context,
surface,
cx, cy, cw, ch);
e->engine.func->context_cutout_clear(e->engine.data.output,
e->engine.data.context);
e->engine.func->context_clip_unset(e->engine.data.output,
e->engine.data.context);
}
/* render all object that intersect with rect */
for (i = 0; i < e->active_objects.count; ++i)
{
obj = eina_array_data_get(&e->active_objects, i);
/* if it's in our outpout rect and it doesn't clip anything */
RD(" OBJ: [%p] '%s' %i %i %ix%i\n", obj, obj->type, obj->cur.geometry.x, obj->cur.geometry.y, obj->cur.geometry.w, obj->cur.geometry.h);
if ((evas_object_is_in_output_rect(obj, ux, uy, uw, uh) ||
(obj->smart.smart)) &&
(!obj->clip.clipees) &&
(obj->cur.visible) &&
(!obj->delete_me) &&
(obj->cur.cache.clip.visible) &&
// (!obj->smart.smart) &&
((obj->cur.color.a > 0 || obj->cur.render_op != EVAS_RENDER_BLEND)))
{
int x, y, w, h;
RD(" DRAW (vis: %i, a: %i, clipees: %p\n", obj->cur.visible, obj->cur.color.a, obj->clip.clipees);
if ((e->temporary_objects.count > offset) &&
(eina_array_data_get(&e->temporary_objects, offset) == obj))
offset++;
x = cx; y = cy; w = cw; h = ch;
if (((w > 0) && (h > 0)) || (obj->smart.smart))
{
if (!obj->smart.smart)
{
RECTS_CLIP_TO_RECT(x, y, w, h,
obj->cur.cache.clip.x + off_x,
obj->cur.cache.clip.y + off_y,
obj->cur.cache.clip.w,
obj->cur.cache.clip.h);
}
if (obj->cur.mask)
e->engine.func->context_mask_set(e->engine.data.output,
e->engine.data.context,
obj->cur.mask->func->engine_data_get(obj->cur.mask),
obj->cur.mask->cur.geometry.x + off_x,
obj->cur.mask->cur.geometry.y + off_y,
obj->cur.mask->cur.geometry.w,
obj->cur.mask->cur.geometry.h);
else
e->engine.func->context_mask_unset(e->engine.data.output,
e->engine.data.context);
e->engine.func->context_clip_set(e->engine.data.output,
e->engine.data.context,
x, y, w, h);
#if 1 /* FIXME: this can slow things down... figure out optimum... coverage */
for (j = offset; j < e->temporary_objects.count; ++j)
{
Evas_Object *obj2;
obj2 = (Evas_Object *)eina_array_data_get
(&e->temporary_objects, j);
_evas_render_cutout_add(e, obj2, off_x, off_y);
}
#endif
clean_them |= evas_render_mapped(e, obj, e->engine.data.context,
surface, off_x, off_y, 0,
cx, cy, cw, ch
#ifdef REND_DGB
, 1
#endif
);
e->engine.func->context_cutout_clear(e->engine.data.output,
e->engine.data.context);
}
}
}
/* punch rect out */
e->engine.func->output_redraws_next_update_push(e->engine.data.output,
surface,
ux, uy, uw, uh);
/* free obscuring objects list */
eina_array_clean(&e->temporary_objects);
RD(" ---]\n");
}
/* flush redraws */
if (haveup)
{
evas_event_callback_call(e, EVAS_CALLBACK_RENDER_FLUSH_PRE, NULL);
e->engine.func->output_flush(e->engine.data.output);
evas_event_callback_call(e, EVAS_CALLBACK_RENDER_FLUSH_POST, NULL);
}
}
/* clear redraws */
e->engine.func->output_redraws_clear(e->engine.data.output);
/* and do a post render pass */
for (i = 0; i < e->active_objects.count; ++i)
{
obj = eina_array_data_get(&e->active_objects, i);
obj->pre_render_done = EINA_FALSE;
RD(" OBJ [%p] post... %i %i\n", obj, obj->changed, do_draw);
if ((obj->changed) && (do_draw))
{
RD(" OBJ [%p] post... func1\n", obj);
obj->func->render_post(obj);
obj->restack = EINA_FALSE;
evas_object_change_reset(obj);
}
else if (clean_them)
{
RD(" OBJ [%p] post... func2\n", obj);
obj->func->render_post(obj);
obj->restack = EINA_FALSE;
evas_object_change_reset(obj);
}
/* moved to other pre-process phase 1
if (obj->delete_me == 2)
{
delete_objects = eina_list_append(delete_objects, obj);
}
else if (obj->delete_me != 0) obj->delete_me++;
*/
}
/* free our obscuring object list */
eina_array_clean(&e->obscuring_objects);
/* If some object are still marked as changed, do not remove
them from the pending list. */
eina_array_remove(&e->pending_objects, pending_change, NULL);
for (i = 0; i < e->render_objects.count; ++i)
{
obj = eina_array_data_get(&e->render_objects, i);
obj->pre_render_done = EINA_FALSE;
}
/* delete all objects flagged for deletion now */
for (i = 0; i < e->delete_objects.count; ++i)
{
obj = eina_array_data_get(&e->delete_objects, i);
evas_object_free(obj, 1);
}
eina_array_clean(&e->delete_objects);
e->changed = EINA_FALSE;
e->viewport.changed = EINA_FALSE;
e->output.changed = EINA_FALSE;
e->framespace.changed = EINA_FALSE;
e->invalidate = EINA_FALSE;
// always clean... lots of mem waste!
/* If their are some object to restack or some object to delete,
* it's useless to keep the render object list around. */
if (clean_them)
{
eina_array_clean(&e->active_objects);
eina_array_clean(&e->render_objects);
eina_array_clean(&e->restack_objects);
eina_array_clean(&e->temporary_objects);
eina_array_clean(&e->clip_changes);
/* we should flush here and have a mempool system for this
eina_array_flush(&e->active_objects);
eina_array_flush(&e->render_objects);
eina_array_flush(&e->restack_objects);
eina_array_flush(&e->delete_objects);
eina_array_flush(&e->obscuring_objects);
eina_array_flush(&e->temporary_objects);
eina_array_flush(&e->clip_changes);
*/
e->invalidate = EINA_TRUE;
}
evas_module_clean();
evas_event_callback_call(e, EVAS_CALLBACK_RENDER_POST, NULL);
RD("---]\n");
return updates;
}
EAPI void
evas_render_updates_free(Eina_List *updates)
{
Eina_Rectangle *r;
EINA_LIST_FREE(updates, r)
eina_rectangle_free(r);
}
EAPI Eina_List *
evas_render_updates(Evas *e)
{
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return NULL;
MAGIC_CHECK_END();
if (!e->changed) return NULL;
return evas_render_updates_internal(e, 1, 1);
}
EAPI void
evas_render(Evas *e)
{
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
if (!e->changed) return;
evas_render_updates_internal(e, 0, 1);
}
EAPI void
evas_norender(Evas *e)
{
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
// if (!e->changed) return;
evas_render_updates_internal(e, 0, 0);
}
EAPI void
evas_render_idle_flush(Evas *e)
{
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
evas_fonts_zero_presure(e);
if ((e->engine.func) && (e->engine.func->output_idle_flush) &&
(e->engine.data.output))
e->engine.func->output_idle_flush(e->engine.data.output);
eina_array_flush(&e->active_objects);
eina_array_flush(&e->render_objects);
eina_array_flush(&e->restack_objects);
eina_array_flush(&e->delete_objects);
eina_array_flush(&e->obscuring_objects);
eina_array_flush(&e->temporary_objects);
eina_array_flush(&e->clip_changes);
e->invalidate = EINA_TRUE;
}
EAPI void
evas_sync(Evas *e)
{
(void) e;
}
static void
_evas_render_dump_map_surfaces(Evas_Object *obj)
{
if ((obj->cur.map) && obj->cur.map->surface)
{
obj->layer->evas->engine.func->image_map_surface_free
(obj->layer->evas->engine.data.output, obj->cur.map->surface);
obj->cur.map->surface = NULL;
}
if (obj->smart.smart)
{
Evas_Object *obj2;
EINA_INLIST_FOREACH(evas_object_smart_members_get_direct(obj), obj2)
_evas_render_dump_map_surfaces(obj2);
}
}
EAPI void
evas_render_dump(Evas *e)
{
Evas_Layer *lay;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
EINA_INLIST_FOREACH(e->layers, lay)
{
Evas_Object *obj;
EINA_INLIST_FOREACH(lay->objects, obj)
{
if ((obj->type) && (!strcmp(obj->type, "image")))
evas_object_inform_call_image_unloaded(obj);
_evas_render_dump_map_surfaces(obj);
}
}
if ((e->engine.func) && (e->engine.func->output_dump) &&
(e->engine.data.output))
e->engine.func->output_dump(e->engine.data.output);
}
void
evas_render_invalidate(Evas *e)
{
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
eina_array_clean(&e->active_objects);
eina_array_clean(&e->render_objects);
eina_array_flush(&e->restack_objects);
eina_array_flush(&e->delete_objects);
e->invalidate = EINA_TRUE;
}
void
evas_render_object_recalc(Evas_Object *obj)
{
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return;
MAGIC_CHECK_END();
if ((!obj->changed) && (obj->delete_me < 2))
{
Evas *e;
e = obj->layer->evas;
if ((!e) || (e->cleanup)) return;
eina_array_push(&e->pending_objects, obj);
obj->changed = EINA_TRUE;
}
}
/* vim:set ts=8 sw=3 sts=3 expandtab cino=>5n-2f0^-2{2(0W1st0 :*/