efl/src/modules/evas/engines
Sung Park 57f2e02b9e Fixed a bug where if an image object rendered using Evas GL
direct rendering and then another image object using Native
Surface rendering, there was a potential for it to fall into
the same direct rendering path.

Also, fixed some minor Evas GL extension bugs that came from refactoring.



SVN revision: 79532
2012-11-22 07:58:06 +00:00
..
buffer merge: and now Evas 2012-11-04 11:51:42 +00:00
direct3d merge: and now Evas 2012-11-04 11:51:42 +00:00
directfb merge: and now Evas 2012-11-04 11:51:42 +00:00
fb merge: and now Evas 2012-11-04 11:51:42 +00:00
gl_cocoa merge: and now Evas 2012-11-04 11:51:42 +00:00
gl_common Fixed a bug where if an image object rendered using Evas GL 2012-11-22 07:58:06 +00:00
gl_sdl merge: and now Evas 2012-11-04 11:51:42 +00:00
gl_x11 Fixed a bug where if an image object rendered using Evas GL 2012-11-22 07:58:06 +00:00
psl1ght merge: and now Evas 2012-11-04 11:51:42 +00:00
software_ddraw merge: and now Evas 2012-11-04 11:51:42 +00:00
software_gdi merge: and now Evas 2012-11-04 11:51:42 +00:00
software_generic merge: and now Evas 2012-11-04 11:51:42 +00:00
software_x11 hm ooops - my multi-frame update tracking breaks WHEN the swap modes 2012-11-22 06:09:28 +00:00
wayland_egl Patch from Alex Wu to fix egl engine for 1.4 spec. 2012-11-21 10:02:40 +00:00
wayland_shm devilhorns: warning told me that x is not being used.. and that looks 2012-11-15 05:01:16 +00:00