96 lines
2.8 KiB
C
96 lines
2.8 KiB
C
/**
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* Add a new button to the parent's canvas
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*
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* @param parent The parent object
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* @return The new object or NULL if it cannot be created
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*
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* @ingroup Button
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*/
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EAPI Evas_Object *elm_button_add(Evas_Object *parent);
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/**
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* Turn on/off the autorepeat event generated when the button is kept pressed
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*
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* When off, no autorepeat is performed and buttons emit a normal @c clicked
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* signal when they are clicked.
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*
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* When on, keeping a button pressed will continuously emit a @c repeated
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* signal until the button is released. The time it takes until it starts
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* emitting the signal is given by
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* elm_button_autorepeat_initial_timeout_set(), and the time between each
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* new emission by elm_button_autorepeat_gap_timeout_set().
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*
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* @param obj The button object
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* @param on A bool to turn on/off the event
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*
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* @ingroup Button
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*/
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EAPI void elm_button_autorepeat_set(Evas_Object *obj, Eina_Bool on);
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/**
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* Get whether the autorepeat feature is enabled
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*
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* @param obj The button object
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* @return EINA_TRUE if autorepeat is on, EINA_FALSE otherwise
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*
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* @see elm_button_autorepeat_set()
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*
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* @ingroup Button
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*/
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EAPI Eina_Bool elm_button_autorepeat_get(const Evas_Object *obj);
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/**
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* Set the initial timeout before the autorepeat event is generated
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*
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* Sets the timeout, in seconds, since the button is pressed until the
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* first @c repeated signal is emitted. If @p t is 0.0 or less, there
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* won't be any delay and the event will be fired the moment the button is
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* pressed.
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*
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* @param obj The button object
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* @param t Timeout in seconds
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*
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* @see elm_button_autorepeat_set()
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* @see elm_button_autorepeat_gap_timeout_set()
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*
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* @ingroup Button
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*/
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EAPI void elm_button_autorepeat_initial_timeout_set(Evas_Object *obj, double t);
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/**
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* Get the initial timeout before the autorepeat event is generated
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*
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* @param obj The button object
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* @return Timeout in seconds
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*
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* @see elm_button_autorepeat_initial_timeout_set()
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*
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* @ingroup Button
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*/
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EAPI double elm_button_autorepeat_initial_timeout_get(const Evas_Object *obj);
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/**
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* Set the interval between each generated autorepeat event
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*
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* After the first @c repeated event is fired, all subsequent ones will
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* follow after a delay of @p t seconds for each.
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*
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* @param obj The button object
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* @param t Interval in seconds
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*
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* @see elm_button_autorepeat_initial_timeout_set()
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*
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* @ingroup Button
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*/
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EAPI void elm_button_autorepeat_gap_timeout_set(Evas_Object *obj, double t);
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/**
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* Get the interval between each generated autorepeat event
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*
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* @param obj The button object
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* @return Interval in seconds
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*
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* @ingroup Button
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*/
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EAPI double elm_button_autorepeat_gap_timeout_get(const Evas_Object *obj);
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