efl/src/lib/evas/canvas/efl_animation_object_alpha.c

85 lines
2.7 KiB
C

#include "efl_animation_object_alpha_private.h"
EOLIAN static void
_efl_animation_object_alpha_alpha_set(Eo *eo_obj EINA_UNUSED,
Efl_Animation_Object_Alpha_Data *pd,
double from_alpha,
double to_alpha)
{
pd->from.alpha = from_alpha;
pd->to.alpha = to_alpha;
}
EOLIAN static void
_efl_animation_object_alpha_alpha_get(Eo *eo_obj EINA_UNUSED,
Efl_Animation_Object_Alpha_Data *pd,
double *from_alpha,
double *to_alpha)
{
if (from_alpha)
*from_alpha = pd->from.alpha;
if (to_alpha)
*to_alpha = pd->to.alpha;
}
static void
_progress_set(Eo *eo_obj, double progress)
{
EFL_ANIMATION_OBJECT_ALPHA_DATA_GET(eo_obj, pd);
Efl_Canvas_Object *target = efl_animation_object_target_get(eo_obj);
if (!target) return;
double alpha
= (pd->from.alpha * (1.0 - progress)) + (pd->to.alpha * progress);
int r[4], g[4], b[4], a[4];
int i;
for (i = 0; i < 4; i++)
efl_gfx_map_color_get(target, i, &r[i], &g[i], &b[i], &a[i]);
for (i = 0; i < 4; i++)
{
r[i] = (int)(r[i] * alpha);
g[i] = (int)(g[i] * alpha);
b[i] = (int)(b[i] * alpha);
a[i] = (int)(a[i] * alpha);
efl_gfx_map_color_set(target, i, r[i], g[i], b[i], a[i]);
}
}
EOLIAN static void
_efl_animation_object_alpha_efl_animation_object_progress_set(Eo *eo_obj,
Efl_Animation_Object_Alpha_Data *pd EINA_UNUSED,
double progress)
{
if ((progress < 0.0) || (progress > 1.0)) return;
_progress_set(eo_obj, progress);
efl_animation_object_progress_set(efl_super(eo_obj, MY_CLASS), progress);
}
EOLIAN static Efl_Object *
_efl_animation_object_alpha_efl_object_constructor(Eo *eo_obj,
Efl_Animation_Object_Alpha_Data *pd)
{
eo_obj = efl_constructor(efl_super(eo_obj, MY_CLASS));
pd->from.alpha = 1.0;
pd->to.alpha = 1.0;
return eo_obj;
}
/* Internal EO APIs */
EOAPI EFL_VOID_FUNC_BODYV(efl_animation_object_alpha_set, EFL_FUNC_CALL(from_alpha, to_alpha), double from_alpha, double to_alpha);
EOAPI EFL_VOID_FUNC_BODYV_CONST(efl_animation_object_alpha_get, EFL_FUNC_CALL(from_alpha, to_alpha), double *from_alpha, double *to_alpha);
#define EFL_ANIMATION_OBJECT_ALPHA_EXTRA_OPS \
EFL_OBJECT_OP_FUNC(efl_animation_object_alpha_set, _efl_animation_object_alpha_alpha_set), \
EFL_OBJECT_OP_FUNC(efl_animation_object_alpha_get, _efl_animation_object_alpha_alpha_get)
#include "efl_animation_object_alpha.eo.c"