Resource contexts/surfaces are used for creating resources within Evas_GL. In oder to handle Evas_GL runnig from different thread than the main one, a resource context/surface pool was used. This turned out to be unnecssary as they are not used very frequently. So, I got rid of the pool and made the resources create as needed. |
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ecore_evas/engines | ||
ecore_imf | ||
eeze/sensor | ||
eina/mp | ||
emotion | ||
ethumb/emotion | ||
evas |