efl/legacy/elementary/src/lib/elm_glview.eo

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class Elm.Glview (Elm.Widget)
{
eo_prefix: elm_obj_glview;
methods {
version_constructor {
/*@ Constructor with context version number. */
legacy: null;
params {
@in Evas_GL_Context_Version version;
}
}
@property size {
set {
/*@
Sets the size of the glview
@ingroup GLView */
}
get {
/*@
Get the size of the glview.
Note that this function returns the actual image size of the
glview. This means that when the scale policy is set to
#ELM_GLVIEW_RESIZE_POLICY_SCALE, it'll return the non-scaled
size.
@ingroup GLView */
}
values {
int w; /*@ width of the glview object */
int h; /*@ height of the glview object */
}
}
@property resize_policy {
set {
/*@
Set the resize policy for the glview object.
By default, the resize policy is set to #ELM_GLVIEW_RESIZE_POLICY_RECREATE.
When resize is called it destroys the previous surface and recreates the
newly specified size. If the policy is set to
#ELM_GLVIEW_RESIZE_POLICY_SCALE, however, glview only scales the image
object and not the underlying GL Surface.
@ingroup GLView */
return: bool;
}
values {
Elm_GLView_Resize_Policy policy; /*@ The scaling policy. */
}
}
@property changed {
set {
/*@
Notifies that there has been changes in the GLView.
@ingroup GLView */
}
}
@property resize_func {
set {
/*@
Set the resize function that gets called when resize happens.
The resize function gets called during the render loop.
This function allows glview to hide all the rendering context/surface
details and have the user just call GL calls that they desire
when resize happens.
@ingroup GLView */
}
values {
Elm_GLView_Func_Cb func; /*@ The resize function to be registered. */
}
}
@property del_func {
set {
/*@
Set the render function that runs in the main loop.
The registered del function gets called when GLView object is deleted.
This function allows glview to hide all the rendering context/surface
details and have the user just call GL calls that they desire
when delete happens.
@ingroup GLView */
}
values {
Elm_GLView_Func_Cb func @nullable; /*@ The delete function to be registered. */
}
}
@property init_func {
set {
/*@
Set the init function that runs once in the main loop.
The registered init function gets called once during the render loop.
This function allows glview to hide all the rendering context/surface
details and have the user just call GL calls that they desire
for initialization GL calls.
@ingroup GLView */
}
values {
Elm_GLView_Func_Cb func @nullable; /*@ The init function to be registered. */
}
}
@property render_policy {
set {
/*@
Set the render policy for the glview object.
By default, the render policy is set to #ELM_GLVIEW_RENDER_POLICY_ON_DEMAND.
This policy is set such that during the render loop, glview is only
redrawn if it needs to be redrawn. (i.e. when it is visible) If the policy
is set to #ELM_GLVIEWW_RENDER_POLICY_ALWAYS, it redraws regardless of
whether it is visible or needs redrawing.
@ingroup GLView */
return: bool;
}
values {
Elm_GLView_Render_Policy policy; /*@ The render policy. */
}
}
@property mode {
set {
/*@
Set the mode of the GLView. Supports alpha, depth, stencil.
@return True if set properly.
Direct is a hint for the elm_glview to render directly to the window
given that the right conditions are met. Otherwise it falls back
to rendering to an offscreen buffer before it gets composited to the
window.
@ingroup GLView */
return: bool;
}
values {
Elm_GLView_Mode mode; /*@ The mode Options OR'ed enabling Alpha, Depth, Stencil, Direct. */
}
}
@property render_func {
set {
/*@
Set the render function that runs in the main loop.
The render function gets called in the main loop but whether it runs
depends on the rendering policy and whether elm_glview_changed_set()
gets called.
@ingroup GLView */
}
values {
Elm_GLView_Func_Cb func @nullable; /*@ The render function to be registered. */
}
}
@property gl_api {
get {
/*@
Get the gl api struct for gl rendering
@return The api object or NULL if it cannot be created
@ingroup GLView */
return: Evas_GL_API *;
}
}
@property evas_gl {
get {
/*@
Get the internal Evas GL attached to this view.
@note The returned Evas_GL must not be destroyed as it is still owned
by the view. But this pointer can be used then to call all the evas_gl_
functions.
@since 1.12
@return The Evas_GL used by this GLView.
@ingroup GLView */
return: Evas_GL *;
}
}
@property rotation {
get {
/*@
Get the current GL view's rotation when using direct rendering
@return A window rotation in degrees (0, 90, 180 or 270)
@note This rotation can be different from the device orientation. This
rotation value must be used in case of direct rendering and should be
taken into account by the application when setting the internal rotation
matrix for the view.
@see ELM_GLVIEW_CLIENT_SIDE_ROTATION
@since 1.12
@ingroup GLView */
return: int;
}
}
}
implements {
class.constructor;
Eo.Base.constructor;
Evas.Object_Smart.add;
Evas.Object_Smart.del;
Evas.Object_Smart.resize;
Elm.Widget.on_focus;
}
events {
focused;
unfocused;
language,changed;
access,changed;
}
constructors {
.version_constructor;
}
}