efl/legacy/elementary/src/examples/bg_example_01.c

51 lines
1.6 KiB
C

//Compile with:
//gcc -o bg_example_01 bg_example_01.c -g `pkg-config --cflags --libs elementary`
#include <Elementary.h>
static void
on_done(void *data, Evas_Object *obj, void *event_info)
{
/* quit the mainloop (elm_run) */
elm_exit();
}
EAPI_MAIN int
elm_main(int argc, char **argv)
{
Evas_Object *win, *bg;
win = elm_win_add(NULL, "bg-plain", ELM_WIN_BASIC);
elm_win_title_set(win, "Bg Plain");
evas_object_smart_callback_add(win, "delete,request", on_done, NULL);
elm_win_autodel_set(win, EINA_TRUE);
bg = elm_bg_add(win);
/* allow bg to expand in x & y */
evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
elm_win_resize_object_add(win, bg);
evas_object_show(bg);
/* set size hints. a minimum size for the bg. this should propagate back
* to the window thus limiting its size based off the bg as the bg is one
* of the window's resize objects. */
evas_object_size_hint_min_set(bg, 160, 160);
/* and set a maximum size. not needed very often. normally used together
* with evas_object_size_hint_min_set() at the same size to make a
* window not resizable */
evas_object_size_hint_max_set(bg, 640, 640);
/* and now just resize the window to a size you want. normally widgets
* will determine the initial size though */
evas_object_resize(win, 320, 320);
/* and show the window */
evas_object_show(win);
elm_run(); /* and run the program now, starting to handle all
* events, etc. */
elm_shutdown(); /* clean up and shut down */
/* exit code */
return 0;
}
ELM_MAIN()