don't shutdown edje if last edje object is removed

this leads into a crash in my application. 


SVN revision: 47609
This commit is contained in:
Andreas Volz 2010-03-30 21:19:11 +00:00
parent a7360d509c
commit 986be1d938
1 changed files with 0 additions and 3 deletions

View File

@ -69,9 +69,6 @@ Object::~Object()
{
//FIXME: Remove callbacks?
evas_object_del( o );
// Shut down the Edje library (if internal count is zero)
Base::shutdown ();
}
void Object::setFile( const std::string &filename, const std::string &groupname )