diff --git a/emotionxx/include/emotionxx/Object.h b/emotionxx/include/emotionxx/Object.h index 71b4b47..3b95bd3 100644 --- a/emotionxx/include/emotionxx/Object.h +++ b/emotionxx/include/emotionxx/Object.h @@ -1,6 +1,8 @@ #ifndef EMOTIONXX_OBJECT_H #define EMOTIONXX_OBJECT_H +/* EFL */ +#include /* EFL++ */ #include @@ -33,11 +35,70 @@ public: * * @param module_filename name of viedo engine to be used */ - void engineInit(const std::string &module_filename); + bool engineInit (const std::string &module_filename); - void setFile( const std::string &filename ); - void setPlay( bool b ); - void setSmoothScale( bool b ); + void setFile (const std::string &filename); + std::string getFile (); + void setPlay (bool play); + bool getPlay (); + void setPosition (double sec); + double getPosition (); + bool getVideoHandled (); + bool getAudioHandled (); + bool getSeekable (); + double getPlayLengh (); + Eflxx::Size getSize (); + void setSmoothScale (bool smooth); + bool getSmoothScale (); + double getRatio (); + void sendSimpleEvent (Emotion_Event ev); + void setAudioVolume (double vol); + double getAudioVolume (); + void setAudioMute (bool mute); + bool getAudioMute (); + int countAudioChannel (); + string getChannelName (int channel); + void setAudioChannel (int channel); + int getAudioChannel (); + void setVideoMute (bool mute); + bool getVideoMute (); + int countVideoChannel (); + string getVideoChannelName (int channel); + void setVideoChannel (int channel); + int getVideoChannel (); + void setSPUMute (bool mute); + bool getSPUMute (); + int countSPUChannel (); + std::string getSPUChannelName (int channel); + void setSPUChannel (int channel); + int getSPUChannel (); + int countChapter (); + void setChapter (int chapter); + int getChapter (); + std::string getChapterName (int chapter); + void setPlaySpeed (double speed); + double getPlaySpeed (); + void eject (); + std::string getTitle (); + string getProgressInfo (); + double getProgressStatus (); + string getRefFile (); + int getRefNum (); + int getSPUButtonCount (); + int getSPUButton (); + string getMetaInfo (Emotion_Meta_Info meta); + + void setVIS (Emotion_Vis visualization); + Emotion_Vis getVIS (); + bool isVISSupported (Emotion_Vis visualization); + +/* + + + + + +*/ }; } // end namespace Emotionxx diff --git a/emotionxx/src/Object.cpp b/emotionxx/src/Object.cpp index ada624c..d457abc 100644 --- a/emotionxx/src/Object.cpp +++ b/emotionxx/src/Object.cpp @@ -54,25 +54,278 @@ Object::~Object() { } -void Object::engineInit(const std::string &module_filename) +bool Object::engineInit(const std::string &module_filename) { - if (!emotion_object_init(o, module_filename.c_str ())) - return; // FIXME: why a return here? + return emotion_object_init(o, module_filename.c_str ()); } -void Object::setFile( const std::string &filename ) +void Object::setFile (const std::string &filename) { - emotion_object_file_set( o, filename.c_str () ); + emotion_object_file_set (o, filename.c_str ()); } -void Object::setPlay( bool b ) +std::string Object::getFile () { - emotion_object_play_set( o, b ); + return emotion_object_file_get (o); } -void Object::setSmoothScale( bool b ) +void Object::setPlay (bool play) { - emotion_object_smooth_scale_set( o, b ); + emotion_object_play_set (o, play); +} + +bool Object::getPlay () +{ + return emotion_object_play_get (o); +} + +void Object::setPosition (double sec) +{ + emotion_object_position_set (o, sec); +} + +double Object::getPosition () +{ + return emotion_object_position_get (o); +} + +bool Object::getVideoHandled () +{ + return emotion_object_video_handled_get (o); +} + +bool Object::getAudioHandled () +{ + return emotion_object_audio_handled_get (o); +} + +bool Object::getSeekable () +{ + return emotion_object_seekable_get (o); +} + +double Object::getPlayLengh () +{ + return emotion_object_play_length_get (o); +} + +Eflxx::Size Object::getSize () +{ + int iw = 0; + int ih = 0; + + emotion_object_size_get (o, &iw, &ih); + return Eflxx::Size (iw, ih); +} + +void Object::setSmoothScale (bool smooth) +{ + emotion_object_smooth_scale_set (o, smooth); +} + +bool Object::getSmoothScale () +{ + return emotion_object_smooth_scale_get (o); +} + +double Object::getRatio () +{ + return emotion_object_ratio_get (o); +} + +void Object::sendSimpleEvent (Emotion_Event ev) +{ + emotion_object_event_simple_send (o, ev); +} + +void Object::setAudioVolume (double vol) +{ + emotion_object_audio_volume_set (o, vol); +} + +double Object::getAudioVolume () +{ + return emotion_object_audio_volume_get (o); +} + +void Object::setAudioMute (bool mute) +{ + emotion_object_audio_mute_set (o, mute); +} + +bool Object::getAudioMute () +{ + return emotion_object_audio_mute_get (o); +} + +int Object::countAudioChannel () +{ + return emotion_object_audio_channel_count (o); +} + +string Object::getChannelName (int channel) +{ + return emotion_object_audio_channel_name_get (o, channel); +} + +void Object::setAudioChannel (int channel) +{ + emotion_object_audio_channel_set (o, channel); +} + +int Object::getAudioChannel () +{ + return emotion_object_audio_channel_get (o); +} + +void Object::setVideoMute (bool mute) +{ + emotion_object_video_mute_set (o, mute); +} + +bool Object::getVideoMute () +{ + return emotion_object_video_mute_get (o); +} + +int Object::countVideoChannel () +{ + return emotion_object_video_channel_count (o); +} + +string Object::getVideoChannelName (int channel) +{ + return emotion_object_video_channel_name_get (o, channel); +} + +void Object::setVideoChannel (int channel) +{ + emotion_object_video_channel_set (o, channel); +} + +int Object::getVideoChannel () +{ + return emotion_object_video_channel_get (o); +} + +void Object::setSPUMute (bool mute) +{ + emotion_object_spu_mute_set (o, mute); +} + +bool Object::getSPUMute () +{ + return emotion_object_spu_mute_get (o); +} + +int Object::countSPUChannel () +{ + return emotion_object_spu_channel_count (o); +} + +std::string Object::getSPUChannelName (int channel) +{ + return emotion_object_spu_channel_name_get (o, channel); +} + +void Object::setSPUChannel (int channel) +{ + emotion_object_spu_channel_set (o, channel); +} + +int Object::getSPUChannel () +{ + return emotion_object_spu_channel_get (o); +} + +int Object::countChapter () +{ + return emotion_object_chapter_count (o); +} + +void Object::setChapter (int chapter) +{ + emotion_object_chapter_set (o, chapter); +} + +int Object::getChapter () +{ + return emotion_object_chapter_get (o); +} + +string Object::getChapterName (int chapter) +{ + return emotion_object_chapter_name_get (o, chapter); +} + +void Object::setPlaySpeed (double speed) +{ + emotion_object_play_speed_set (o, speed); +} + +double Object::getPlaySpeed () +{ + return emotion_object_play_speed_get (o); +} + +void Object::eject () +{ + emotion_object_eject (o); +} + +std::string Object::getTitle () +{ + return emotion_object_title_get (o); +} + +string Object::getProgressInfo () +{ + return emotion_object_progress_info_get (o); +} + +double Object::getProgressStatus () +{ + return emotion_object_progress_status_get (o); +} + +string Object::getRefFile () +{ + return emotion_object_ref_file_get (o); +} + +int Object::getRefNum () +{ + return emotion_object_ref_num_get (o); +} + +int Object::getSPUButtonCount () +{ + return emotion_object_spu_button_count_get (o); +} + +int Object::getSPUButton () +{ + return emotion_object_spu_button_get (o); +} + +string Object::getMetaInfo (Emotion_Meta_Info meta) +{ + return emotion_object_meta_info_get (o, meta); +} + +void Object::setVIS (Emotion_Vis visualization) +{ + emotion_object_vis_set (o, visualization); +} + +Emotion_Vis Object::getVIS () +{ + return emotion_object_vis_get (o); +} + +bool Object::isVISSupported (Emotion_Vis visualization) +{ + return emotion_object_vis_supported (o, visualization); } } // end namespace Emotionxx