#ifndef EFL_DEBUG_INTERNAL_H #define EFL_DEBUG_INTERNAL_H #ifdef HAVE_CONFIG_H #include #endif #ifndef CWDEBUG #include // std::cerr #include // std::exit, EXIT_FAILURE #define AllocTag1(p) #define AllocTag2(p, desc) #define AllocTag_dynamic_description(p, data) #define AllocTag(p, data) //#define Debug(STATEMENT...) #define Dout(cntrl, data) #define DoutFatal(cntrl, data) LibcwDoutFatal(, , cntrl, data) #define ForAllDebugChannels(STATEMENT...) #define ForAllDebugObjects(STATEMENT...) #define LibcwDebug(dc_namespace, STATEMENT...) #define LibcwDout(dc_namespace, d, cntrl, data) #define LibcwDoutFatal(dc_namespace, d, cntrl, data) do { ::std::cerr << data << ::std::endl; ::std::exit(EXIT_FAILURE); } while(1) #define LibcwdForAllDebugChannels(dc_namespace, STATEMENT...) #define LibcwdForAllDebugObjects(dc_namespace, STATEMENT...) #define NEW(x) new x #define CWDEBUG_ALLOC 0 #define CWDEBUG_MAGIC 0 #define CWDEBUG_LOCATION 0 #define CWDEBUG_LIBBFD 0 #define CWDEBUG_DEBUG 0 #define CWDEBUG_DEBUGOUTPUT 0 #define CWDEBUG_DEBUGM 0 #define CWDEBUG_DEBUGT 0 #define CWDEBUG_MARKER 0 #else #define EFL_INTERNAL #include "efldebug.h" #define DEBUGCHANNELS ::efl::debug::channels #include namespace Eflxx { namespace debug { void init(void); // Initialize debugging code from main(). void init_thread(void); // Initialize debugging code from new threads. namespace channels { // This is the DEBUGCHANNELS namespace, see above. namespace dc { // 'dc' is defined inside DEBUGCHANNELS. using namespace libcwd::channels::dc; using libcwd::channel_ct; // Add the declaration of new debug channels here // and add their definition in a custom debug.cc file. extern channel_ct custom; } // namespace dc } // namespace DEBUGCHANNELS } } #endif // CWDEBUG #endif // EFL_DEBUG_INTERNAL_H