46 lines
862 B
C++
46 lines
862 B
C++
#ifndef ELMXX_CHECK_H
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#define ELMXX_CHECK_H
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/* STL */
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#include <string>
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/* EFL */
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#include <Elementary.h>
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/* ELFxx */
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#include "Object.h"
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namespace Elmxx {
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/*!
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* smart callbacks called:
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* "changed" - the user toggled the state
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*/
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class Check : public Object
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{
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public:
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static Check *factory (Evasxx::Object &parent);
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void setState (bool state);
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bool getState () const;
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protected:
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// allow only construction for child classes
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Check (Evasxx::Object &parent); // private construction -> use factory ()
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virtual ~Check (); // forbid direct delete -> use Object::destroy()
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private:
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Check (); // forbid standard constructor
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Check (const Check&); // forbid copy constructor
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};
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#if 0
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TODO
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EAPI void elm_check_state_pointer_set(Evas_Object *obj, Evas_Bool *statep);
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#endif
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} // end namespace Elmxx
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#endif // ELMXX_CHECK_H
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