make BLINK more blink-like

This commit is contained in:
discomfitor 2013-10-20 17:30:17 +01:00
parent 06504b04d6
commit e312dba313
1 changed files with 26 additions and 4 deletions

View File

@ -66,6 +66,17 @@ dm_add(E_Desk *desk)
return o;
}
static void
_ds_blink2(void *data EINA_UNUSED, Efx_Map_Data *emd EINA_UNUSED, Evas_Object *obj)
{
E_FREE_FUNC(dm_hide, evas_object_del);
evas_object_show(dm_show);
efx_resize(obj, EFX_EFFECT_SPEED_DECELERATE,
EFX_POINT(desk_show->zone->x, desk_show->zone->y),
desk_show->zone->w, desk_show->zone->h,
0.45, _ds_end, NULL);
}
static void
_ds_show(E_Desk *desk, int dx, int dy)
{
@ -334,18 +345,29 @@ _ds_show(E_Desk *desk, int dx, int dy)
break;
case DS_BLINK:
{
Evas_Object *clip;
Evas_Object *clip, *bg;
dm_show = dm_add(desk);
evas_object_geometry_set(dm_show, desk->zone->x, desk->zone->y, desk->zone->w, desk->zone->h);
evas_object_hide(dm_show);
bg = evas_object_rectangle_add(e_comp_get(desk)->evas);
e_comp_object_util_del_list_append(dm_show, bg);
evas_object_color_set(bg, 0, 0, 0, 255);
evas_object_layer_set(bg, E_LAYER_MENU + 99);
evas_object_geometry_set(bg, desk->zone->x, desk->zone->y, desk->zone->w, desk->zone->h);
evas_object_show(bg);
clip = evas_object_rectangle_add(e_comp_get(desk)->evas);
e_comp_object_util_del_list_append(dm_show, clip);
/* fit clipper to zone */
evas_object_geometry_set(clip, desk->zone->x, desk->zone->y, desk->zone->w, desk->zone->h);
evas_object_clip_set(dm_hide, clip);
e_comp_object_util_del_list_append(dm_hide, clip);
evas_object_clip_set(dm_show, clip);
evas_object_show(clip);
/* resize clip to 1px high while moving towards center */
efx_resize(clip, EFX_EFFECT_SPEED_DECELERATE,
efx_resize(clip, EFX_EFFECT_SPEED_ACCELERATE,
EFX_POINT(desk->zone->x, desk->zone->y + (desk->zone->h / 2)),
desk->zone->w, 1, 0.45, _ds_end, NULL);
desk->zone->w, 1, 0.45, _ds_blink2, NULL);
}
break;
case DS_VIEWPORT: