enlightenment-module-flame/src/e_mod_main.c

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#include <e.h>
#include <time.h>
#include <stdlib.h>
#include "config.h"
#include "e_mod_main.h"
#include "e_mod_config.h"
/* TODO List:
*
* * Add more palettes
* * Change the icon
* * Bad hack for ff->im and the evas object (see face_init)
*
*/
/* module private routines */
static Flame *_flame_init (E_Module * m);
static void _flame_shutdown (Flame * f);
static void _flame_config_palette_set (Flame * f, Flame_Palette_Type type);
static int _flame_face_init (Flame_Face * ff);
static void _flame_face_free (Flame_Face * ff);
static void _flame_face_anim_handle (Flame_Face * ff);
static void _flame_palette_gold_set (Flame_Face * ff);
static void _flame_palette_fire_set (Flame_Face * ff);
static void _flame_palette_plasma_set (Flame_Face * ff);
static void _flame_palette_matrix_set (Flame_Face * ff);
static void _flame_palette_ice_set (Flame_Face * ff);
static void _flame_palette_white_set (Flame_Face * ff);
static void _flame_palette_custom_set (Flame_Face * ff);
static void _flame_zero_set (Flame_Face * ff);
static void _flame_base_random_set (Flame_Face * ff);
static void _flame_base_random_modify (Flame_Face * ff);
static void _flame_process (Flame_Face * ff);
static Eina_Bool _flame_cb_draw (void *data);
static Eina_Bool _flame_cb_event_container_resize (void *data, int type, void *event);
static int powerof (unsigned int n);
/* public module routines. all modules must have these */
EAPI E_Module_Api e_modapi = {
E_MODULE_API_VERSION,
"Flame"
};
EAPI E_Module *flame_module = NULL;
EAPI void *
e_modapi_init (E_Module * m)
{
Flame *f;
char buf[4096];
/* Set up module's message catalogue */
snprintf (buf, sizeof (buf), "%s/locale", e_module_dir_get (m));
bindtextdomain (PACKAGE, buf);
bind_textdomain_codeset (PACKAGE, "UTF-8");
snprintf (buf, sizeof (buf), "%s/e-module-flame.edj", e_module_dir_get (m));
e_configure_registry_category_add ("appearance", 10, D_ ("Look"), NULL,
"preferences-look");
e_configure_registry_item_add ("appearance/flame", 150, D_ ("Flame"), NULL,
buf, e_int_config_flame_module);
f = _flame_init (m);
f->module = m;
flame_module = m;
return f;
}
EAPI int
e_modapi_shutdown (E_Module * m)
{
Flame *f;
e_configure_registry_item_del ("appearance/flame");
e_configure_registry_category_del ("appearance");
f = m->data;
if (f)
{
if (f->config_dialog)
{
e_object_del (E_OBJECT (f->config_dialog));
f->config_dialog = NULL;
}
_flame_shutdown (f);
}
return 1;
}
EAPI int
e_modapi_save (E_Module * m)
{
Flame *f;
f = m->data;
if (f)
e_config_domain_save ("module.flame", f->conf_edd, f->conf);
return 1;
}
/* module private routines */
static Flame *
_flame_init (E_Module * m)
{
Flame *f;
Eina_List *zones = NULL, *l, *l2;
E_Zone *zone;
E_Desk *desk;
f = calloc (1, sizeof (Flame));
if (!f)
return NULL;
/* Configuration */
f->conf_edd = E_CONFIG_DD_NEW ("Flame_Config", Config);
#undef T
#undef D
#define T Config
#define D f->conf_edd
E_CONFIG_VAL (D, T, height, INT);
E_CONFIG_VAL (D, T, hspread, INT);
E_CONFIG_VAL (D, T, vspread, INT);
E_CONFIG_VAL (D, T, variance, INT);
E_CONFIG_VAL (D, T, vartrend, INT);
E_CONFIG_VAL (D, T, residual, INT);
E_CONFIG_VAL (D, T, palette_type, INT);
E_CONFIG_VAL (D, T, r, INT);
E_CONFIG_VAL (D, T, g, INT);
E_CONFIG_VAL (D, T, b, INT);
f->conf = e_config_domain_load ("module.flame", f->conf_edd);
if (!f->conf)
{
f->conf = E_NEW (Config, 1);
f->conf->height = 128;
f->conf->hspread = 26;
f->conf->vspread = 76;
f->conf->variance = 5;
f->conf->vartrend = 2;
f->conf->residual = 68;
f->conf->r = 160;
f->conf->g = 40;
f->conf->b = 0;
f->conf->palette_type = GOLD_PALETTE;
}
E_CONFIG_LIMIT (f->conf->height, 4, 4096);
E_CONFIG_LIMIT (f->conf->hspread, 1, 100);
E_CONFIG_LIMIT (f->conf->vspread, 1, 100);
E_CONFIG_LIMIT (f->conf->variance, 1, 100);
E_CONFIG_LIMIT (f->conf->vartrend, 1, 100);
E_CONFIG_LIMIT (f->conf->residual, 1, 100);
E_CONFIG_LIMIT (f->conf->r, 0, 300);
E_CONFIG_LIMIT (f->conf->g, 0, 300);
E_CONFIG_LIMIT (f->conf->b, 0, 300);
E_CONFIG_LIMIT (f->conf->palette_type, GOLD_PALETTE, CUSTOM_PALETTE);
E_Comp *comp;
// TODO add for all areas
Flame_Face *ff;
ff = calloc (1, sizeof (Flame_Face));
if (ff)
{
f->face = ff;
ff->flame = f;
ff->evas = e_comp->evas;
if (!_flame_face_init(ff))
return NULL;
}
return f;
}
static void
_flame_shutdown (Flame * f)
{
free (f->conf);
f->conf = NULL;
E_CONFIG_DD_FREE (f->conf_edd);
_flame_face_free (f->face);
f->module = NULL;
free (f);
f = NULL;
}
static void
_flame_config_palette_set (Flame * f, Flame_Palette_Type type)
{
switch (type)
{
case GOLD_PALETTE:
_flame_palette_gold_set (f->face);
break;
case FIRE_PALETTE:
_flame_palette_fire_set (f->face);
break;
case PLASMA_PALETTE:
_flame_palette_plasma_set (f->face);
break;
case MATRIX_PALETTE:
_flame_palette_matrix_set (f->face);
break;
case ICE_PALETTE:
_flame_palette_ice_set (f->face);
break;
case WHITE_PALETTE:
_flame_palette_white_set (f->face);
break;
case CUSTOM_PALETTE:
_flame_palette_custom_set (f->face);
break;
default:
break;
}
}
static int
_flame_face_init (Flame_Face * ff)
{
Evas_Object *o;
Evas_Coord ww, hh;
int size;
int flame_width, flame_height;
// ff->ev_handler_container_resize =
// ecore_event_handler_add (E_EVENT_CONTAINER_RESIZE,
// _flame_cb_event_container_resize, ff);
/* set up the flame object */
o = evas_object_image_add (ff->evas);
evas_output_viewport_get (ff->evas, NULL, NULL, &ww, &hh);
ff->ww = ww;
evas_object_move (o, 0, hh - ff->flame->conf->height + 3);
evas_object_resize (o, ff->ww, ff->flame->conf->height);
evas_object_image_fill_set (o, 0, 0, ff->ww, ff->flame->conf->height);
evas_object_pass_events_set (o, 1);
evas_object_layer_set (o, 20);
evas_object_image_alpha_set (o, 1);
evas_object_show (o);
ff->flame_object = o;
/* Allocation of the flame arrays */
flame_width = ff->ww >> 1;
flame_height = ff->flame->conf->height >> 1;
ff->ws = powerof (flame_width);
size = (1 << ff->ws) * flame_height * sizeof (int);
ff->f_array1 = (unsigned int *) malloc (size);
if (!ff->f_array1)
return 0;
ff->f_array2 = (unsigned int *) malloc (size);
if (!ff->f_array2)
return 0;
/* allocation of the image */
ff->ims = powerof (ff->ww);
evas_object_image_size_set (ff->flame_object, 1 << ff->ims,
ff->flame->conf->height);
evas_object_image_fill_set (o, 0, 0, 1 << ff->ims, ff->flame->conf->height);
ff->im = (unsigned int *) evas_object_image_data_get (ff->flame_object, 1);
/* initialization of the palette */
ff->palette = (unsigned int *) malloc (300 * sizeof (unsigned int));
if (!ff->palette)
return 0;
_flame_config_palette_set (ff->flame, ff->flame->conf->palette_type);
/* set the flame array to ZERO */
_flame_zero_set (ff);
/* set the base of the flame to something random */
_flame_base_random_set (ff);
/* set the animator for generating and displaying flames */
_flame_face_anim_handle (ff);
return 1;
}
static void
_flame_face_free (Flame_Face * ff)
{
ecore_event_handler_del (ff->ev_handler_container_resize);
evas_object_del (ff->flame_object);
if (ff->anim)
ecore_animator_del (ff->anim);
if (ff->f_array1)
free (ff->f_array1);
if (ff->f_array2)
free (ff->f_array2);
if (ff->palette)
free (ff->palette);
free (ff);
ff = NULL;
}
static void
_flame_face_anim_handle (Flame_Face * ff)
{
if (!ff->anim)
ff->anim = ecore_animator_add (_flame_cb_draw, ff);
}
static void
_flame_palette_gold_set (Flame_Face * ff)
{
const unsigned char gold_cmap[300 * 4] =
"\256\256\0\1\254i\24\3\312\2165\5"
"\330\212<\7\340\244I\10\344\235R\12\332\236P\15\334\247P\17\340\242U\20\343"
"\253X\22\340\253V\25\335\245U\27\344\254X\31\353\250[\32\352\254Y\34\346"
"\251X\37\347\251Z!\351\255\\\"\351\253[$\345\253Z'\346\252\\)\347\253]+\347"
"\256\\,\346\253\\/\344\253\\1\346\256]3\347\254\\4\351\256]6\351\253\\9\351"
"\254^;\352\256\\=\352\255^>\350\255]A\350\254^C\350\255\\E\351\256^F\350"
"\255^I\347\255^K\347\255]M\350\256]O\352\257^Q\351\255_S\352\256^U\352\255"
"]W\352\255_X\351\256_[\351\255]]\351\256^_\351\256^a\351\256_c\350\256_e"
"\350\256^g\351\256^i\351\256_k\350\255_m\352\256^o\352\256_q\353\257_s\352"
"\257_u\351\255^w\351\256_y\352\256_{\352\256`}\350\256^\177\351\255_\201"
"\351\257_\203\351\256_\205\351\256_\207\351\256_\211\352\256_\213\353\257"
"_\215\352\256_\217\351\256_\221\352\257_\223\352\256_\225\352\257_\227\351"
"\256_\231\351\256_\233\351\257_\235\352\256`\237\351\256_\241\351\257_\243"
"\352\256_\245\353\257`\247\353\257`\251\352\256_\253\352\257_\255\352\256"
"`\257\352\257`\261\351\257_\263\351\256_\265\352\257`\267\352\257`\271\352"
"\257`\273\351\257_\275\352\256`\277\352\257`\301\352\256`\303\352\257_\305"
"\352\257`\307\352\257`\311\352\257`\313\352\257_\315\352\256`\317\352\257"
"`\321\352\257`\324\352\260a\326\352\261`\330\353\262b\332\353\262c\335\353"
"\264c\337\353\265d\342\353\265e\344\354\266f\346\354\267f\350\354\270g\352"
"\354\271g\354\354\272g\356\354\273i\360\355\274i\362\355\275j\364\355\275"
"k\365\355\276k\367\355\277l\371\356\300l\372\356\301m\373\356\301m\375\356"
"\301n\376\356\303o\376\357\304p\376\357\304p\377\357\305q\377\357\306q\377"
"\357\307r\377\360\310s\377\360\311s\377\360\311t\377\360\312u\377\361\313"
"v\377\361\314v\377\361\315w\377\361\316w\377\362\317x\377\362\320y\377\362"
"\320y\377\362\321z\377\362\322{\377\363\323|\377\363\324|\377\363\325}\377"
"\363\326~\377\364\327~\377\364\327\177\377\364\330\200\377\364\331\200\377"
"\365\332\201\377\365\333\202\377\365\334\202\377\365\335\203\377\365\336"
"\204\377\366\337\204\377\366\337\205\377\366\340\206\377\366\341\206\377"
"\367\342\207\377\367\343\210\377\367\344\210\377\367\345\211\377\367\346"
"\212\377\370\347\212\377\370\347\213\377\370\350\214\377\370\351\214\377"
"\371\352\215\377\371\353\216\377\371\354\216\377\371\355\217\377\372\356"
"\220\377\372\357\220\377\372\357\221\377\372\360\222\377\372\361\223\377"
"\373\362\224\377\373\363\226\377\373\363\230\377\373\364\232\377\374\365"
"\235\377\374\366\237\377\374\367\241\377\374\370\244\377\375\371\246\377"
"\375\372\250\377\375\373\252\377\375\373\254\377\375\373\256\377\376\373"
"\260\377\376\374\262\377\376\374\262\377\376\374\264\377\376\374\266\377"
"\376\374\270\377\376\374\272\377\376\374\273\377\376\374\274\377\376\374"
"\276\377\376\374\300\377\376\374\301\377\376\374\303\377\376\374\305\377"
"\376\374\306\377\376\374\310\377\376\374\311\377\376\374\313\377\376\374"
"\315\377\376\374\317\377\376\374\320\377\376\375\321\377\376\375\323\377"
"\376\375\325\377\376\375\327\377\376\375\330\377\376\375\332\377\376\375"
"\333\377\376\375\335\377\376\375\336\377\376\375\340\377\376\375\342\377"
"\376\375\343\377\376\375\345\377\376\375\346\377\376\375\350\377\376\375"
"\352\377\376\375\354\377\376\375\355\377\376\375\356\377\376\375\360\377"
"\376\375\362\377\376\375\364\377\376\375\365\377\376\375\367\377\376\375"
"\370\377\376\375\372\377\376\375\373\377\376\375\374\377\376\375\375\377"
"\376\375\375\377\376\376\375\377\376\376\375\377\376\376\375\377\376\376"
"\375\377\376\376\375\377"
"\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
"\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
"\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
"\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
"\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
"\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
"\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
"\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
"\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
"\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
"\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
"\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377"
"\377\377\377\377";
int i;
for (i = 0; i < 300; i++)
{
int r, g, b, a;
a = gold_cmap[(i * 4) + 3];
r = gold_cmap[(i * 4) + 0];
g = gold_cmap[(i * 4) + 1];
b = gold_cmap[(i * 4) + 2];
evas_color_argb_premul (a, &r, &g, &b);
ff->palette[i] =
((((unsigned char) a) << 24) | (((unsigned char) r) << 16) |
(((unsigned char) g) << 8) | ((unsigned char) b));
}
}
static void
_flame_palette_fire_set (Flame_Face * ff)
{
int i, r, g, b, a;
for (i = 0; i < 300; i++)
{
r = i * 3;
g = (i - 80) * 3;
b = (i - 160) * 3;
if (r < 0)
r = 0;
if (r > 255)
r = 255;
if (g < 0)
g = 0;
if (g > 255)
g = 255;
if (b < 0)
b = 0;
if (b > 255)
b = 255;
a = (int) ((r * 0.299) + (g * 0.587) + (b * 0.114));
evas_color_argb_premul (a, &r, &g, &b);
ff->palette[i] =
((((unsigned char) a) << 24) | (((unsigned char) r) << 16) |
(((unsigned char) g) << 8) | ((unsigned char) b));
}
}
/* set the plasma flame palette */
static void
_flame_palette_plasma_set (Flame_Face * ff)
{
int i, r, g, b, a = 0;
for (i = 0; i < 80; i++)
{
r = 0;
g = 0;
b = (i * 255) / 80;
a = (int) ((r * 0.299) + (g * 0.587) + (b * 0.114));
evas_color_argb_premul (a, &r, &g, &b);
ff->palette[i] =
((((unsigned char) a) << 24) | (((unsigned char) r) << 16) |
(((unsigned char) g) << 8) | ((unsigned char) b));
}
for (i = 80; i < 160; i++)
{
r = ((i - 80) * 186) / 80;
g = ((i - 80) * 229) / 80;
b = 255;
if ((r * r + g * g + b * b) <= 100)
a = (r * r + g * g + b * b);
else
a = (int) ((r * 0.299) + (g * 0.587) + (b * 0.114));
evas_color_argb_premul (a, &r, &g, &b);
ff->palette[i] =
((((unsigned char) a) << 24) | (((unsigned char) r) << 16) |
(((unsigned char) g) << 8) | ((unsigned char) b));
}
for (i = 160; i < 300; i++)
{
r = ((i - 160) * (255 - 186) + 186 * 139) / 139;
g = ((i - 160) * (255 - 229) + 229 * 139) / 139;
b = 255;
if ((r * r + g * g + b * b) <= 100)
a = r * r + g * g + b * b;
else
a = (int) ((r * 0.299) + (g * 0.587) + (b * 0.114));
evas_color_argb_premul (a, &r, &g, &b);
ff->palette[i] =
((((unsigned char) a) << 24) | (((unsigned char) r) << 16) |
(((unsigned char) g) << 8) | ((unsigned char) b));
}
}
static void
_flame_palette_matrix_set (Flame_Face * ff)
{
int i, r, g, b, a;
for (i = 0; i < 300; i++)
{
r = (i - 80) * 3;
g = i * 3;
b = (i - 160) * 3;
if (r < 0)
r = 0;
if (r > 255)
r = 255;
if (g < 0)
g = 0;
if (g > 255)
g = 255;
if (b < 0)
b = 0;
if (b > 255)
b = 255;
a = (int) ((r * 0.299) + (g * 0.587) + (b * 0.114));
evas_color_argb_premul (a, &r, &g, &b);
ff->palette[i] =
((((unsigned char) a) << 24) | (((unsigned char) r) << 16) |
(((unsigned char) g) << 8) | ((unsigned char) b));
}
}
static void
_flame_palette_ice_set (Flame_Face * ff)
{
int i, r, g, b, a;
for (i = 0; i < 300; i++)
{
r = (i - 160) * 3;
g = (i - 40) * 3;
b = i * 3;
if (r < 0)
r = 0;
if (r > 255)
r = 255;
if (g < 0)
g = 0;
if (g > 255)
g = 255;
if (b < 0)
b = 0;
if (b > 255)
b = 255;
a = (int) ((r * 0.299) + (g * 0.587) + (b * 0.114));
evas_color_argb_premul (a, &r, &g, &b);
ff->palette[i] =
((((unsigned char) a) << 24) | (((unsigned char) r) << 16) |
(((unsigned char) g) << 8) | ((unsigned char) b));
}
}
static void
_flame_palette_white_set (Flame_Face * ff)
{
int i, r, g, b, a;
for (i = 0; i < 300; i++)
{
r = 0;
g = 0;
b = 0;
if (r < 0)
r = 0;
if (r > 255)
r = 255;
if (g < 0)
g = 0;
if (g > 255)
g = 255;
if (b < 0)
b = 0;
if (b > 255)
b = 255;
a = (int) ((r * 0.299) + (g * 0.587) + (b * 0.114));
evas_color_argb_premul (a, &r, &g, &b);
ff->palette[i] =
((((unsigned char) a) << 24) | (((unsigned char) r) << 16) |
(((unsigned char) g) << 8) | ((unsigned char) b));
}
}
static void
_flame_palette_custom_set (Flame_Face * ff)
{
int i, r, g, b, a;
Flame *f;
f = ff->flame;
for (i = 0; i < 300; i++)
{
r = (i - f->conf->r) * 3;
g = (i - f->conf->g) * 3;
b = (i - f->conf->b) * 3;
if (r < 0)
r = 0;
if (r > 255)
r = 255;
if (g < 0)
g = 0;
if (g > 255)
g = 255;
if (b < 0)
b = 0;
if (b > 255)
b = 255;
a = (int) ((r * 0.299) + (g * 0.587) + (b * 0.114));
evas_color_argb_premul (a, &r, &g, &b);
ff->palette[i] =
((((unsigned char) a) << 24) | (((unsigned char) r) << 16) |
(((unsigned char) g) << 8) | ((unsigned char) b));
}
}
/* set the flame array to zero */
static void
_flame_zero_set (Flame_Face * ff)
{
int x, y;
unsigned int *ptr;
for (y = 0; y < (ff->flame->conf->height >> 1); y++)
{
for (x = 0; x < (ff->ww >> 1); x++)
{
ptr = ff->f_array1 + (y << ff->ws) + x;
*ptr = 0;
}
}
for (y = 0; y < (ff->flame->conf->height >> 1); y++)
{
for (x = 0; x < (ff->ww >> 1); x++)
{
ptr = ff->f_array2 + (y << ff->ws) + x;
*ptr = 0;
}
}
}
/* set the base of the flame */
static void
_flame_base_random_set (Flame_Face * ff)
{
int x, y;
unsigned int *ptr;
/* initialize a random number seed from the time, so we get random */
/* numbers each time */
// srand (time(NULL));
y = (ff->flame->conf->height >> 1) - 1;
for (x = 0; x < (ff->ww >> 1); x++)
{
ptr = ff->f_array1 + (y << ff->ws) + x;
*ptr = rand () % 300;
}
}
/* modify the base of the flame with random values */
static void
_flame_base_random_modify (Flame_Face * ff)
{
int x, y;
unsigned int *ptr, val;
y = (ff->flame->conf->height >> 1) - 1;
for (x = 0; x < (ff->ww >> 1); x++)
{
ptr = ff->f_array1 + (y << ff->ws) + x;
*ptr +=
((rand () % ff->flame->conf->variance) - ff->flame->conf->vartrend);
val = *ptr;
if (val > 300)
*ptr = 0;
}
}
/* process entire flame array */
static void
_flame_process (Flame_Face * ff)
{
int x, y;
unsigned int *ptr, *p, tmp, val;
for (y = ((ff->flame->conf->height >> 1) - 1); y >= 2; y--)
{
for (x = 1; x < ((ff->ww >> 1) - 1); x++)
{
ptr = ff->f_array1 + (y << ff->ws) + x;
val = (int) *ptr;
if (val > 300)
*ptr = 300;
val = (int) *ptr;
if (val > 0)
{
tmp = (val * ff->flame->conf->vspread) >> 8;
p = ptr - (2 << ff->ws);
*p = *p + (tmp >> 1);
p = ptr - (1 << ff->ws);
*p = *p + tmp;
tmp = (val * ff->flame->conf->hspread) >> 8;
p = ptr - (1 << ff->ws) - 1;
*p = *p + tmp;
p = ptr - (1 << ff->ws) + 1;
*p = *p + tmp;
p = ptr - 1;
*p = *p + (tmp >> 1);
p = ptr + 1;
*p = *p + (tmp >> 1);
p = ff->f_array2 + (y << ff->ws) + x;
*p = val;
if (y < ((ff->flame->conf->height >> 1) - 1))
*ptr = (val * ff->flame->conf->residual) >> 8;
}
}
}
}
/* draw a flame on the evas */
static Eina_Bool
_flame_cb_draw (void *data)
{
Flame_Face *ff;
unsigned int *ptr;
int x, y, xx, yy;
unsigned int cl, cl1, cl2, cl3, cl4;
unsigned int *cptr;
ff = (Flame_Face *) data;
/* modify the base of the flame */
_flame_base_random_modify (ff);
/* process the flame array, propagating the flames up the array */
_flame_process (ff);
for (y = 0; y < ((ff->flame->conf->height >> 1) - 1); y++)
{
for (x = 0; x < ((ff->ww >> 1) - 1); x++)
{
xx = x << 1;
yy = y << 1;
ptr = ff->f_array2 + (y << ff->ws) + x;
cl1 = cl = (unsigned int) *ptr;
ptr = ff->f_array2 + (y << ff->ws) + x + 1;
cl2 = (unsigned int) *ptr;
ptr = ff->f_array2 + ((y + 1) << ff->ws) + x + 1;
cl3 = (unsigned int) *ptr;
ptr = ff->f_array2 + ((y + 1) << ff->ws) + x;
cl4 = (unsigned int) *ptr;
cptr = ff->im + (yy << ff->ims) + xx;
*cptr = ff->palette[cl];
*(cptr + 1) = ff->palette[((cl1 + cl2) >> 1)];
*(cptr + 1 + (1 << ff->ims)) = ff->palette[((cl1 + cl3) >> 1)];
*(cptr + (1 << ff->ims)) = ff->palette[((cl1 + cl4) >> 1)];
}
}
evas_object_image_data_set (ff->flame_object, ff->im);
evas_object_image_data_update_add (ff->flame_object, 0, 0, ff->ww,
ff->flame->conf->height);
/* we loop indefinitely */
return EINA_TRUE;
}
static Eina_Bool
_flame_cb_event_container_resize (void *data, int type, void *event)
{
Flame_Face *ff;
Evas_Object *o;
Evas_Coord ww, hh;
int size;
int flame_width, flame_height;
ff = data;
evas_output_viewport_get (ff->evas, NULL, NULL, &ww, &hh);
ff->ww = ww;
o = ff->flame_object;
evas_object_move (o, 0, hh - ff->flame->conf->height + 3);
evas_object_resize (o, ff->ww, ff->flame->conf->height);
evas_object_image_fill_set (o, 0, 0, ff->ww, ff->flame->conf->height);
/* Allocation of the flame arrays */
flame_width = ff->ww >> 1;
flame_height = ff->flame->conf->height >> 1;
ff->ws = powerof (flame_width);
size = (1 << ff->ws) * flame_height * sizeof (int);
if (ff->f_array1)
free (ff->f_array1);
ff->f_array1 = (unsigned int *) malloc (size);
if (!ff->f_array1)
return EINA_FALSE;
if (ff->f_array2)
free (ff->f_array2);
ff->f_array2 = (unsigned int *) malloc (size);
if (!ff->f_array2)
return EINA_FALSE;
/* allocation of the image */
ff->ims = powerof (ff->ww);
evas_object_image_size_set (ff->flame_object, 1 << ff->ims,
ff->flame->conf->height);
evas_object_image_fill_set (o, 0, 0, 1 << ff->ims, ff->flame->conf->height);
ff->im = (unsigned int *) evas_object_image_data_get (ff->flame_object, 1);
return EINA_TRUE;
}
/* return the power of a number (eg powerof(8)==3, powerof(256)==8,
* powerof(1367)==11, powerof(2568)==12) */
static int
powerof (unsigned int n)
{
int p = 32;
if (n <= 0x80000000)
p = 31;
if (n <= 0x40000000)
p = 30;
if (n <= 0x20000000)
p = 29;
if (n <= 0x10000000)
p = 28;
if (n <= 0x08000000)
p = 27;
if (n <= 0x04000000)
p = 26;
if (n <= 0x02000000)
p = 25;
if (n <= 0x01000000)
p = 24;
if (n <= 0x00800000)
p = 23;
if (n <= 0x00400000)
p = 22;
if (n <= 0x00200000)
p = 21;
if (n <= 0x00100000)
p = 20;
if (n <= 0x00080000)
p = 19;
if (n <= 0x00040000)
p = 18;
if (n <= 0x00020000)
p = 17;
if (n <= 0x00010000)
p = 16;
if (n <= 0x00008000)
p = 15;
if (n <= 0x00004000)
p = 14;
if (n <= 0x00002000)
p = 13;
if (n <= 0x00001000)
p = 12;
if (n <= 0x00000800)
p = 11;
if (n <= 0x00000400)
p = 10;
if (n <= 0x00000200)
p = 9;
if (n <= 0x00000100)
p = 8;
if (n <= 0x00000080)
p = 7;
if (n <= 0x00000040)
p = 6;
if (n <= 0x00000020)
p = 5;
if (n <= 0x00000010)
p = 4;
if (n <= 0x00000008)
p = 3;
if (n <= 0x00000004)
p = 2;
if (n <= 0x00000002)
p = 1;
if (n <= 0x00000001)
p = 0;
return p;
}
void
_flame_cb_config_updated (void *data)
{
Flame *f;
f = (Flame *) data;
if (!f)
return;
/* Update The Palette */
_flame_config_palette_set (f, f->conf->palette_type);
}