867 lines
23 KiB
C
867 lines
23 KiB
C
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#include <e.h>
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#include "config.h"
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#include "e_mod_main.h"
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#include "e_mod_config.h"
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#define CLIMBER_PROB 4 // 4 Means: one climber every 5 - 1 Means: all climber - !!Don't set to 0
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#define FLOATER_PROB 2
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#define MAX_FALLER_HEIGHT 300
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#define FLYER_PROB 1000 // every n animation cicle
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#define CUSTOM_PROB 600 // every n animation cicle
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//_RAND is true 1 time every prob
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#define _RAND(prob) ( ( random() % prob ) == 0 )
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/* module private routines */
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static int _is_inside_any_win(Population *pop, int x, int y, int ret_value);
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static Population *_population_init(E_Module *m);
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static void _population_shutdown(Population *pop);
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static int _cb_animator(void *data);
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static void _population_load(Population *pop);
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static void _theme_load(Population *pop);
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static void _start_walking_at(Penguin *tux, int at_y);
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static void _start_climbing_at(Penguin *tux, int at_x);
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static void _start_falling_at(Penguin *tux, int at_x);
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static void _start_flying_at(Penguin *tux, int at_y);
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static void _start_splatting_at(Penguin *tux, int at_y);
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static void _start_custom_at(Penguin *tux, int at_y);
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//static void _win_shape_change(void *data, E_Container_Shape *es, E_Container_Shape_Change ch);
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static void _reborn(Penguin *tux);
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/* public module routines. all modules must have these */
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EAPI E_Module_Api e_modapi = {
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E_MODULE_API_VERSION,
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"Penguins"
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};
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EAPI void *
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e_modapi_init(E_Module *m)
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{
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Population *pop;
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/* Set up module's message catalogue */
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bindtextdomain(PACKAGE, LOCALEDIR);
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bind_textdomain_codeset(PACKAGE, "UTF-8");
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pop = _population_init(m);
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return pop;
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}
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EAPI int
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e_modapi_shutdown(E_Module *m)
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{
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Population *pop;
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pop = m->data;
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if (pop)
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{
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if (pop->config_dialog)
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{
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e_object_del(E_OBJECT(pop->config_dialog));
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pop->config_dialog = NULL;
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}
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_population_shutdown(pop);
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}
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return 1;
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}
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EAPI int
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e_modapi_save(E_Module *m)
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{
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Population *pop;
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pop = m->data;
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if (!pop)
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return 1;
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e_config_domain_save("module.penguins", pop->conf_edd, pop->conf);
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return 1;
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}
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/* module private routines */
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static Population *
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_population_init(E_Module *m)
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{
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Population *pop;
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Evas_List *managers, *l, *l2, *l3;
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pop = calloc(1, sizeof(Population));
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if (!pop)
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return NULL;
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pop->module = m;
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pop->conf_edd = E_CONFIG_DD_NEW("Penguins_Config", Config);
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#undef T
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#undef D
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#define T Config
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#define D pop->conf_edd
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E_CONFIG_VAL(D, T, zoom, DOUBLE);
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E_CONFIG_VAL(D, T, penguins_count, INT);
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E_CONFIG_VAL(D, T, theme, STR);
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E_CONFIG_VAL(D, T, alpha, INT);
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pop->conf = e_config_domain_load("module.penguins", pop->conf_edd);
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if (!pop->conf)
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{
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pop->conf = E_NEW(Config, 1);
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pop->conf->zoom = 1;
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pop->conf->penguins_count = 3;
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pop->conf->alpha = 200;
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pop->conf->theme = PACKAGE_DATA_DIR"/themes/default.edj";
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}
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managers = e_manager_list();
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for (l = managers; l; l = l->next)
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{
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E_Manager *man;
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man = l->data;
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for (l2 = man->containers; l2; l2 = l2->next)
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{
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E_Container *con;
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con = l2->data;
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printf("E_container: '%s' [x:%d y:%d w:%d h:%d]\n",
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con->name, con->x, con->y, con->w, con->h);
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pop->cons = evas_list_append(pop->cons, con);
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pop->canvas = con->bg_evas;
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//e_container_shape_change_callback_add(con, _win_shape_change, NULL);
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for (l3 = e_container_shape_list_get(con); l3; l3 = l3->next)
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{
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E_Container_Shape *es;
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int x, y, w, h;
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es = l3->data;
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if (es->visible)
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{
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e_container_shape_geometry_get(es, &x, &y, &w, &h);
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printf("E_shape: [%d] x:%d y:%d w:%d h:%d\n", es->visible,x, y, w, h);
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}
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}
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}
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}
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evas_output_viewport_get(pop->canvas, NULL, NULL, &pop->width, &pop->height);
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printf("Get themes list\n");
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Ecore_List *files;
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char *filename;
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char *name;
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char buf[4096];
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files = ecore_file_ls(PACKAGE_DATA_DIR"/themes");
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while ((filename = ecore_list_next(files)))
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{
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if (ecore_str_has_suffix(filename, ".edj"))
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{
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snprintf(buf,sizeof(buf),"%s/%s",PACKAGE_DATA_DIR"/themes",filename);
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name = edje_file_data_get (buf, "PopulationName");
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if (name)
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{
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printf("THEME FILE: %s (%s)\n",filename,name);
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pop->themes = evas_list_append(pop->themes,strdup(buf));
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}
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}
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}
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ecore_list_destroy(files);
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_theme_load(pop);
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_population_load(pop);
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pop->animator = ecore_animator_add(_cb_animator, pop);
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//srand(ecore_time_get()); TODO we need it?
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return pop;
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}
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Evas_Bool
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_action_free(Evas_Hash *hash, const char *key, void *data, void *fdata)
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{
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Action *a;
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a = data;
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printf("Free Action '%s' :(\n",a->name);
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E_FREE(a->name);
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E_FREE (a);
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return 1;
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}
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static void
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_population_free(Population *pop)
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{
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while (pop->penguins)
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{
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Penguin *tux;
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printf("Free TUX :(\n");
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tux = pop->penguins->data;
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evas_object_del(tux->obj);
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pop->penguins = evas_list_remove_list(pop->penguins, pop->penguins);
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E_FREE(tux);
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tux = NULL;
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}
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while (pop->customs)
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{
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Custom_Action *cus;
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printf("Free Custom :(\n");
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cus = pop->customs->data;
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E_FREE(cus->name);
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E_FREE(cus->left_program_name);
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E_FREE(cus->right_program_name);
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pop->customs = evas_list_remove_list(pop->customs, pop->customs);
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E_FREE(cus);
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cus = NULL;
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}
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evas_hash_foreach(pop->actions, _action_free, NULL);
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evas_hash_free(pop->actions);
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pop->actions = NULL;
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}
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/* static void
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_real_population_shutdown(Population *pop)
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{
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} */
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static void
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_population_shutdown(Population *pop)
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{
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printf("KILL 'EM ALL\n");
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while (pop->cons)
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{
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E_Container *con;
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con = pop->cons->data;
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pop->cons = evas_list_remove_list(pop->cons, pop->cons);
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}
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_population_free(pop);
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if (pop->animator)
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ecore_animator_del(pop->animator);
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while (pop->themes)
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{
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printf("Free Theme '%s' :(\n",pop->themes->data);
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pop->themes = evas_list_remove_list(pop->themes, pop->themes);
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}
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//E_FREE(pop->conf->theme); //TODO Why can't free??
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E_FREE(pop->conf);
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E_CONFIG_DD_FREE(pop->conf_edd);
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E_FREE(pop);
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pop = NULL;
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}
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void
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_penguins_cb_config_updated(void *data)
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{
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Population *pop;
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pop = (Population *)data;
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if (!pop)
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return;
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_population_free(pop);
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_theme_load(pop);
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_population_load(pop);
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}
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static Action*
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_load_action(Population *pop, char *filename, char *name, int id)
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{
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Action *act;
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char *data;
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int w, h, speed;
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data = edje_file_data_get (filename, name);
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if (!data)
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return NULL;
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act = calloc(1, sizeof(Action));
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if (!act)
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return NULL;
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act->name = strdup(name);
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sscanf(data, "%d %d %d", &act->w, &act->h, &act->speed);
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act->w = act->w * pop->conf->zoom;
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act->h = act->h * pop->conf->zoom;
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act->id = id;
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//TODO ZOOM ALSO THE SPEED ???
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pop->actions = evas_hash_add(pop->actions, name, act);
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return act;
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}
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static Custom_Action*
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_load_custom_action(Population *pop, char *filename, char *name)
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{
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Custom_Action *c;
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char *data;
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int w, h, speed;
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char buf[25];
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data = edje_file_data_get (filename, name);
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if (!data)
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return NULL;
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c = calloc(1, sizeof(Custom_Action));
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if (!c)
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return NULL;
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c->name = strdup(name);
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sscanf(data, "%d %d %d %d %d %d",
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&c->w, &c->h, &c->h_speed, &c->v_speed, &c->r_min, &c->r_max);
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c->w = c->w * pop->conf->zoom;
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c->h = c->h * pop->conf->zoom;
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snprintf(buf, sizeof(buf), "start_custom_%d_left", pop->custom_num+1);
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c->left_program_name = strdup(buf);
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snprintf(buf, sizeof(buf), "start_custom_%d_right", pop->custom_num+1);
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c->right_program_name = strdup(buf);
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pop->customs = evas_list_append(pop->customs, c);
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pop->custom_num++;
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return c;
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}
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Evas_Bool hash_fn(Evas_Hash *hash, const char *key, void *data, void *fdata)
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{
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Action *a = data;
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printf("ACTIONS: name:'%s' w:%d h:%d speed:%d\n",key,a->w,a->h,a->speed);
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return 1;
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}
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static void
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_theme_load(Population *pop)
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{
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char *name;
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Action *act;
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char buf[15];
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int i;
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pop->actions = NULL;
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pop->customs = NULL;
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pop->custom_num = 0;
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if (!pop->conf->theme)
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pop->conf->theme = PACKAGE_DATA_DIR "/default.edj";
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name = edje_file_data_get (pop->conf->theme, "PopulationName");
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if (!name)
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return;
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printf("*** LOAD THEME %s (%s)\n", name, pop->conf->theme);
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// load standard actions
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_load_action(pop, pop->conf->theme, "Walker", ID_WALKER);
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_load_action(pop, pop->conf->theme, "Faller", ID_FALLER);
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_load_action(pop, pop->conf->theme, "Climber", ID_CLIMBER);
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_load_action(pop, pop->conf->theme, "Floater", ID_FLOATER);
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//_load_action(pop, pop->conf->theme, "Bomber");
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_load_action(pop, pop->conf->theme, "Splatter", ID_SPLATTER);
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_load_action(pop, pop->conf->theme, "Flyer", ID_FLYER);
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// load custom actions
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i = 2;
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snprintf(buf, sizeof(buf), "Custom_1");
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while(_load_custom_action(pop, pop->conf->theme, buf))
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snprintf(buf, sizeof(buf), "Custom_%d", i++);
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evas_hash_foreach(pop->actions, hash_fn, NULL);
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Evas_List *l;
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for ( l = pop->customs; l; l = l->next )
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{
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Custom_Action *c = l->data;
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printf("CUSTOMS: name:'%s' w:%d h:%d h_speed:%d v_speed:%d\n",
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c->name, c->w, c->h, c->h_speed, c->v_speed);
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}
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}
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static void
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_population_load(Population *pop)
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{
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||
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Evas_Object *o;
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Evas_Coord xx, yy, ww, hh;
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int i;
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Penguin *tux;
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evas_output_viewport_get(pop->canvas, &xx, &yy, &ww, &hh);
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//Create edje
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printf("\n *** LOAD %d ANIMS ***\n",pop->conf->penguins_count);
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for (i = 0; i < pop->conf->penguins_count; i++)
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{
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Evas_Coord tx, ty;
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tux = malloc(sizeof(Penguin));
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o = edje_object_add(pop->canvas);
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edje_object_file_set(o, pop->conf->theme, "anims");
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tux->action = evas_hash_find(pop->actions,"Faller");
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evas_object_image_alpha_set(o, 0.5);
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evas_object_color_set(o, pop->conf->alpha, pop->conf->alpha,
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pop->conf->alpha,pop->conf->alpha);
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evas_object_pass_events_set(o, 1);
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tux->obj = o;
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tux->pop = pop;
|
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||
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pop->penguins = evas_list_append(pop->penguins, tux);
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||
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evas_object_show(o);
|
||
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||
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_reborn(tux);
|
||
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}
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
_reborn(Penguin *tux)
|
||
|
{
|
||
|
printf("Reborn :)\n");
|
||
|
tux->reverse = random() % (2);
|
||
|
tux->x = random() % (tux->pop->width);
|
||
|
tux->y = 0;
|
||
|
tux->custom = 0;
|
||
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evas_object_move(tux->obj, (int)tux->x, (int)tux->y);
|
||
|
_start_falling_at(tux, tux->x);
|
||
|
evas_object_resize(tux->obj, tux->action->w, tux->action->h);
|
||
|
evas_object_image_fill_set(tux->obj, 0, 0, tux->action->w, tux->action->h);
|
||
|
}
|
||
|
|
||
|
static int
|
||
|
_cb_animator(void *data)
|
||
|
{
|
||
|
Population *pop;
|
||
|
Evas_List *l;
|
||
|
double d;
|
||
|
int ran;
|
||
|
|
||
|
pop = data;
|
||
|
for (l=pop->penguins; l ;l=l->next)
|
||
|
{
|
||
|
Penguin *tux;
|
||
|
int touch;
|
||
|
tux = l->data;
|
||
|
|
||
|
// ****** CUSTOM ACTIONS ********
|
||
|
if (tux->custom)
|
||
|
{
|
||
|
tux->x += ((double)tux->custom->h_speed / 100);
|
||
|
tux->y += ((double)tux->custom->v_speed / 100);
|
||
|
}
|
||
|
// ****** FALLER ********
|
||
|
else if (tux->action->id == ID_FALLER)
|
||
|
{
|
||
|
tux->y += ((double)tux->action->speed / 100);
|
||
|
if (touch = _is_inside_any_win(pop,
|
||
|
(int)tux->x+(tux->action->w/2),
|
||
|
(int)tux->y + tux->action->h,
|
||
|
_RET_TOP_VALUE))
|
||
|
{
|
||
|
if (( (int)tux->y - tux->faller_h) > MAX_FALLER_HEIGHT)
|
||
|
_start_splatting_at(tux, touch);
|
||
|
else
|
||
|
_start_walking_at(tux, touch);
|
||
|
}
|
||
|
else if(( (int)tux->y + tux->action->h ) > pop->height)
|
||
|
{
|
||
|
if (( (int)tux->y - tux->faller_h) > MAX_FALLER_HEIGHT)
|
||
|
_start_splatting_at(tux, pop->height);
|
||
|
else
|
||
|
_start_walking_at(tux, pop->height);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
// ****** FLOATER ********
|
||
|
else if (tux->action->id == ID_FLOATER)
|
||
|
{
|
||
|
tux->y += ((double)tux->action->speed / 100);
|
||
|
if (touch = _is_inside_any_win(pop,
|
||
|
(int)tux->x+(tux->action->w/2),
|
||
|
(int)tux->y + tux->action->h,
|
||
|
_RET_TOP_VALUE)
|
||
|
)
|
||
|
_start_walking_at(tux, touch);
|
||
|
else if(( (int)tux->y + tux->action->h ) > pop->height)
|
||
|
_start_walking_at(tux, pop->height);
|
||
|
|
||
|
}
|
||
|
// ****** WALKER ********
|
||
|
else if (tux->action->id == ID_WALKER)
|
||
|
{
|
||
|
// random flyer
|
||
|
if (_RAND(FLYER_PROB)){
|
||
|
_start_flying_at(tux,tux->y);
|
||
|
}
|
||
|
// random custom
|
||
|
else if (_RAND(CUSTOM_PROB)){
|
||
|
_start_custom_at(tux,tux->y+tux->action->h);
|
||
|
}
|
||
|
// left
|
||
|
else if (tux->reverse)
|
||
|
{
|
||
|
tux->x -= ((double)tux->action->speed / 100);
|
||
|
if ((touch = _is_inside_any_win(pop, (int)tux->x , (int)tux->y, _RET_RIGHT_VALUE)) ||
|
||
|
tux->x < 0)
|
||
|
{
|
||
|
if (_RAND(CLIMBER_PROB))
|
||
|
_start_climbing_at(tux, touch);
|
||
|
else
|
||
|
{
|
||
|
edje_object_signal_emit(tux->obj, "start_walking_right", "epenguins");
|
||
|
tux->reverse = FALSE;
|
||
|
}
|
||
|
}
|
||
|
if ((tux->y + tux->action->h) < pop->height)
|
||
|
if (!_is_inside_any_win(pop, (int)tux->x+(tux->action->w/2) , (int)tux->y+tux->action->h+1, _RET_NONE_VALUE))
|
||
|
_start_falling_at(tux, (int)tux->x+(tux->action->w/2));
|
||
|
}
|
||
|
// right
|
||
|
else
|
||
|
{
|
||
|
tux->x += ((double)tux->action->speed / 100);
|
||
|
if ((touch = _is_inside_any_win(pop, (int)tux->x + tux->action->w, (int)tux->y, _RET_LEFT_VALUE)) ||
|
||
|
(tux->x + tux->action->w) > pop->width)
|
||
|
{
|
||
|
if (_RAND(CLIMBER_PROB))
|
||
|
{
|
||
|
if (touch)
|
||
|
_start_climbing_at(tux, touch);
|
||
|
else
|
||
|
_start_climbing_at(tux, pop->width);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
edje_object_signal_emit(tux->obj, "start_walking_left", "epenguins");
|
||
|
tux->reverse = TRUE;
|
||
|
}
|
||
|
}
|
||
|
if ((tux->y + tux->action->h) < pop->height)
|
||
|
if (!_is_inside_any_win(pop, (int)tux->x+(tux->action->w/2), (int)tux->y+tux->action->h+1, _RET_NONE_VALUE))
|
||
|
_start_falling_at(tux, (int)tux->x+(tux->action->w/2));
|
||
|
}
|
||
|
|
||
|
}
|
||
|
// ****** FLYER ********
|
||
|
else if (tux->action->id == ID_FLYER)
|
||
|
{
|
||
|
tux->y -= ((double)tux->action->speed / 100);
|
||
|
tux->x += (random() % 3) - 1;
|
||
|
if (tux->y < 0){
|
||
|
tux->reverse = !tux->reverse;
|
||
|
_start_falling_at(tux, (int)tux->x);
|
||
|
}
|
||
|
}
|
||
|
// ****** CLIMBER ********
|
||
|
else if (tux->action->id == ID_CLIMBER)
|
||
|
{
|
||
|
tux->y -= ((double)tux->action->speed / 100);
|
||
|
// left
|
||
|
if (tux->reverse)
|
||
|
{
|
||
|
if (!_is_inside_any_win(pop,
|
||
|
(int)tux->x-1,
|
||
|
(int)tux->y+(tux->action->h/2),
|
||
|
_RET_NONE_VALUE))
|
||
|
{
|
||
|
if (tux->x > 0)
|
||
|
{
|
||
|
tux->x-=(tux->action->w/2)+1;
|
||
|
_start_walking_at(tux, (int)tux->y+(tux->action->h/2));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// right
|
||
|
else
|
||
|
{
|
||
|
if (!_is_inside_any_win(pop,
|
||
|
(int)tux->x+tux->action->w+1,
|
||
|
(int)tux->y+(tux->action->h/2),
|
||
|
_RET_NONE_VALUE))
|
||
|
{
|
||
|
if ((tux->x+tux->action->w) < pop->width)
|
||
|
{
|
||
|
tux->x+=(tux->action->w/2)+1;
|
||
|
_start_walking_at(tux, (int)tux->y+(tux->action->h/2));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (tux->y < 0){
|
||
|
tux->reverse = !tux->reverse;
|
||
|
_start_falling_at(tux, (int)tux->x);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
// printf("Place tux at x:%d y:%d w:%d h:%d\n",tux->x, tux->y,tux->action->w, tux->action->h);
|
||
|
evas_object_move(tux->obj, (int)tux->x, (int)tux->y);
|
||
|
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
static int
|
||
|
_is_inside_any_win(Population *pop, int x, int y, int ret_value)
|
||
|
{
|
||
|
Evas_List *l;
|
||
|
E_Container *con;
|
||
|
|
||
|
con = e_container_current_get(e_manager_current_get());
|
||
|
|
||
|
for (l = e_container_shape_list_get(con); l; l = l->next)
|
||
|
{
|
||
|
E_Container_Shape *es;
|
||
|
int sx, sy, sw, sh;
|
||
|
es = l->data;
|
||
|
if (es->visible)
|
||
|
{
|
||
|
e_container_shape_geometry_get(es, &sx, &sy, &sw, &sh);
|
||
|
//printf("E_shape: [%d] x:%d y:%d w:%d h:%d\n", es->visible,sx, sy, sw, sh);
|
||
|
if ( ((x > sx) && (x < (sx+sw))) &&
|
||
|
((y > sy) && (y < (sy+sh))) )
|
||
|
{
|
||
|
switch (ret_value)
|
||
|
{
|
||
|
case _RET_NONE_VALUE:
|
||
|
return 1;
|
||
|
break;
|
||
|
case _RET_RIGHT_VALUE:
|
||
|
return sx+sw;
|
||
|
break;
|
||
|
case _RET_BOTTOM_VALUE:
|
||
|
return sy+sh;
|
||
|
break;
|
||
|
case _RET_TOP_VALUE:
|
||
|
return sy;
|
||
|
break;
|
||
|
case _RET_LEFT_VALUE:
|
||
|
return sx;
|
||
|
break;
|
||
|
default:
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
_start_walking_at(Penguin *tux, int at_y)
|
||
|
{
|
||
|
printf("Start walking...at %d\n",at_y);
|
||
|
tux->action = evas_hash_find(tux->pop->actions, "Walker");
|
||
|
|
||
|
tux->y = at_y - tux->action->h;
|
||
|
evas_object_resize(tux->obj, tux->action->w, tux->action->h);
|
||
|
|
||
|
if (tux->reverse)
|
||
|
edje_object_signal_emit(tux->obj, "start_walking_left", "epenguins");
|
||
|
else
|
||
|
edje_object_signal_emit(tux->obj, "start_walking_right", "epenguins");
|
||
|
}
|
||
|
static void
|
||
|
_start_climbing_at(Penguin *tux, int at_x)
|
||
|
{
|
||
|
//printf("Start climbing...at: %d\n",at_x);
|
||
|
tux->action = evas_hash_find(tux->pop->actions, "Climber");
|
||
|
evas_object_resize(tux->obj, tux->action->w, tux->action->h);
|
||
|
|
||
|
if (tux->reverse)
|
||
|
{
|
||
|
tux->x = at_x;
|
||
|
edje_object_signal_emit(tux->obj, "start_climbing_left", "epenguins");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
tux->x = at_x - tux->action->w;
|
||
|
edje_object_signal_emit(tux->obj, "start_climbing_right", "epenguins");
|
||
|
}
|
||
|
|
||
|
}
|
||
|
static void
|
||
|
_start_falling_at(Penguin *tux, int at_x)
|
||
|
{
|
||
|
if (_RAND(FLOATER_PROB))
|
||
|
{
|
||
|
//printf("Start floating...\n");
|
||
|
tux->action = evas_hash_find(tux->pop->actions, "Floater");
|
||
|
evas_object_resize(tux->obj, tux->action->w, tux->action->h);
|
||
|
|
||
|
if (tux->reverse)
|
||
|
{
|
||
|
tux->x = (double)(at_x - tux->action->w);
|
||
|
edje_object_signal_emit(tux->obj, "start_floating_left", "epenguins");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
tux->x = (double)at_x;
|
||
|
edje_object_signal_emit(tux->obj, "start_floating_right", "epenguins");
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
//printf("Start falling...\n");
|
||
|
tux->action = evas_hash_find(tux->pop->actions, "Faller");
|
||
|
evas_object_resize(tux->obj, tux->action->w, tux->action->h);
|
||
|
|
||
|
if (tux->reverse)
|
||
|
{
|
||
|
tux->x = (double)(at_x - tux->action->w);
|
||
|
edje_object_signal_emit(tux->obj, "start_falling_left", "epenguins");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
tux->x = (double)at_x;
|
||
|
edje_object_signal_emit(tux->obj, "start_falling_right", "epenguins");
|
||
|
}
|
||
|
}
|
||
|
tux->faller_h = (int)tux->y;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
_start_flying_at(Penguin *tux, int at_y)
|
||
|
{
|
||
|
tux->action = evas_hash_find(tux->pop->actions, "Flyer");
|
||
|
evas_object_resize(tux->obj, tux->action->w, tux->action->h);
|
||
|
tux->y = at_y - tux->action->h;
|
||
|
if (tux->reverse)
|
||
|
edje_object_signal_emit(tux->obj, "start_flying_left", "epenguins");
|
||
|
else
|
||
|
edje_object_signal_emit(tux->obj, "start_flying_right", "epenguins");
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
_cb_splatter_end (void *data, Evas_Object *o, const char *emi, const char *src)
|
||
|
{
|
||
|
_reborn((Penguin*)data);
|
||
|
edje_object_signal_callback_del(o,"splatting_done","edje",_cb_splatter_end);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
_start_splatting_at(Penguin *tux, int at_y)
|
||
|
{
|
||
|
// printf("Start splatting...\n");
|
||
|
evas_object_hide(tux->obj);
|
||
|
tux->action = evas_hash_find(tux->pop->actions, "Splatter");
|
||
|
evas_object_resize(tux->obj, tux->action->w, tux->action->h);
|
||
|
evas_object_image_fill_set(tux->obj,0,0, tux->action->w, tux->action->h);
|
||
|
tux->y = at_y - tux->action->h;
|
||
|
if (tux->reverse)
|
||
|
edje_object_signal_emit(tux->obj, "start_splatting_left", "epenguins");
|
||
|
else
|
||
|
edje_object_signal_emit(tux->obj, "start_splatting_right", "epenguins");
|
||
|
|
||
|
|
||
|
edje_object_signal_callback_add(tux->obj,"splatting_done","edje",_cb_splatter_end, tux);
|
||
|
evas_object_resize(tux->obj, tux->action->w, tux->action->h);
|
||
|
evas_object_image_fill_set(tux->obj,0,0, tux->action->w, tux->action->h);
|
||
|
evas_object_move(tux->obj,(int)tux->x,(int)tux->y);
|
||
|
evas_object_show(tux->obj);
|
||
|
}
|
||
|
|
||
|
|
||
|
static void
|
||
|
_cb_custom_end (void *data, Evas_Object *o, const char *emi, const char *src)
|
||
|
{
|
||
|
Penguin* tux = data;
|
||
|
// printf("CUSTOM END.\n");
|
||
|
if (tux->r_count > 0)
|
||
|
{
|
||
|
if (tux->reverse)
|
||
|
edje_object_signal_emit(tux->obj, tux->custom->left_program_name, "epenguins");
|
||
|
else
|
||
|
edje_object_signal_emit(tux->obj, tux->custom->right_program_name, "epenguins");
|
||
|
tux->r_count--;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
edje_object_signal_callback_del(o,"custom_done","edje",_cb_custom_end);
|
||
|
_start_walking_at(tux,tux->y+tux->custom->h);
|
||
|
tux->custom = NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
static void
|
||
|
_start_custom_at(Penguin *tux, int at_y)
|
||
|
{
|
||
|
int ran;
|
||
|
char buf[25];
|
||
|
|
||
|
if (tux->pop->custom_num < 1)
|
||
|
return;
|
||
|
|
||
|
ran = random() % (tux->pop->custom_num);
|
||
|
tux->custom = evas_list_nth(tux->pop->customs, ran);
|
||
|
if (!tux->custom)
|
||
|
return;
|
||
|
|
||
|
evas_object_resize(tux->obj, tux->custom->w, tux->custom->h);
|
||
|
tux->y = at_y - tux->custom->h;
|
||
|
|
||
|
if ( tux->custom->r_min == tux->custom->r_max)
|
||
|
tux->r_count = tux->custom->r_min;
|
||
|
else
|
||
|
tux->r_count = tux->custom->r_min +
|
||
|
(random() % (tux->custom->r_max - tux->custom->r_min + 1));
|
||
|
tux->r_count --;
|
||
|
if (tux->reverse)
|
||
|
edje_object_signal_emit(tux->obj, tux->custom->left_program_name, "epenguins");
|
||
|
else
|
||
|
edje_object_signal_emit(tux->obj, tux->custom->right_program_name, "epenguins");
|
||
|
|
||
|
|
||
|
|
||
|
printf("START Custom Action n %d (%s) repeat: %d\n", ran, tux->custom->left_program_name,tux->r_count);
|
||
|
|
||
|
edje_object_signal_callback_add(tux->obj,"custom_done","edje",_cb_custom_end, tux);
|
||
|
|
||
|
}
|
||
|
/* static void
|
||
|
_win_shape_change(void *data, E_Container_Shape *es, E_Container_Shape_Change ch)
|
||
|
{
|
||
|
//printf("Shape changed\n");
|
||
|
int x, y, w, h;
|
||
|
|
||
|
switch (ch)
|
||
|
{
|
||
|
case E_CONTAINER_SHAPE_ADD:
|
||
|
|
||
|
break;
|
||
|
case E_CONTAINER_SHAPE_DEL:
|
||
|
|
||
|
|
||
|
break;
|
||
|
case E_CONTAINER_SHAPE_SHOW:
|
||
|
|
||
|
break;
|
||
|
case E_CONTAINER_SHAPE_HIDE:
|
||
|
|
||
|
break;
|
||
|
case E_CONTAINER_SHAPE_MOVE:
|
||
|
|
||
|
break;
|
||
|
case E_CONTAINER_SHAPE_RESIZE:
|
||
|
|
||
|
break;
|
||
|
case E_CONTAINER_SHAPE_RECTS:
|
||
|
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
} */
|