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#include "e.h"
E_API void
e_place_zone_region_smart_cleanup(E_Zone *zone)
{
E_Desk *desk;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
9 years ago
Eina_List *clients = NULL;
E_Client *ec;
E_OBJECT_CHECK(zone);
desk = e_desk_current_get(zone);
E_CLIENT_FOREACH(ec)
{
/* Build a list of windows on this desktop and not iconified. */
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
9 years ago
if ((ec->desk == desk) && (!ec->iconic) &&
(!ec->lock_user_location) && (!e_client_util_ignored_get(ec)))
{
int area;
Eina_List *ll;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
9 years ago
E_Client *ec2;
/* Ordering windows largest to smallest gives better results */
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
9 years ago
area = ec->w * ec->h;
EINA_LIST_FOREACH(clients, ll, ec2)
{
int testarea;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
9 years ago
testarea = ec2->w * ec2->h;
/* Insert the ec if larger than the current ec */
if (area >= testarea)
{
clients = eina_list_prepend_relative_list(clients, ec, ll);
break;
}
}
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
9 years ago
/* Looped over all clients without placing, so place at end */
if (!ll) clients = eina_list_append(clients, ec);
}
}
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
9 years ago
/* Loop over the clients moving each one using the smart placement */
EINA_LIST_FREE(clients, ec)
{
int new_x = zone->x, new_y = zone->y;
Eina_List *l = eina_list_append(NULL, ec);
e_place_zone_region_smart(zone, l, zone->x, zone->y,
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
9 years ago
ec->w, ec->h, &new_x, &new_y);
eina_list_free(l);
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
9 years ago
evas_object_move(ec->frame, new_x, new_y);
}
}
static int
_e_place_cb_sort_cmp(const void *v1, const void *v2)
{
return (*((int *)v1)) - (*((int *)v2));
}
static Eina_Bool
ignore_client_and_break(const E_Client *ec)
{
if (ec->fullscreen) return EINA_TRUE;
if (ec->maximized)
{
E_Maximize max = ec->maximized & E_MAXIMIZE_DIRECTION;
if (max == E_MAXIMIZE_FULLSCREEN) return EINA_TRUE;
if (max == E_MAXIMIZE_BOTH) return EINA_TRUE;
}
return EINA_FALSE;
}
static Eina_Bool
ignore_client(const E_Client *ec, const Eina_List *skiplist)
{
if (eina_list_data_find(skiplist, ec)) return EINA_TRUE;
if (e_client_util_ignored_get(ec)) return EINA_TRUE;
if (!evas_object_visible_get(ec->frame)) return EINA_TRUE;
if ((!e_client_has_xwindow(ec)) && (ec->netwm.type != E_WINDOW_TYPE_NORMAL)) return EINA_TRUE;
return EINA_FALSE;
}
static int
_e_place_coverage_client_add(Eina_List *skiplist, int ar, int x, int y, int w, int h)
{
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
9 years ago
E_Client *ec;
int x2, y2, w2, h2;
int iw, ih;
int x0, x00, yy0, y00;
E_CLIENT_REVERSE_FOREACH(ec)
{
if (ignore_client(ec, skiplist)) continue;
if (ignore_client_and_break(ec)) break;
x2 = ec->x; y2 = ec->y; w2 = ec->w; h2 = ec->h;
if (E_INTERSECTS(x, y, w, h, x2, y2, w2, h2))
{
x0 = x;
if (x < x2) x0 = x2;
x00 = (x + w);
if ((x2 + w2) < (x + w)) x00 = (x2 + w2);
yy0 = y;
if (y < y2) yy0 = y2;
y00 = (y + h);
if ((y2 + h2) < (y + h)) y00 = (y2 + h2);
iw = x00 - x0;
ih = y00 - yy0;
ar += (iw * ih);
}
}
return ar;
}
static int
_e_place_coverage_zone_obstacles_add_single(E_Zone_Obstacle *obs, int ar, int x, int y, int w, int h)
{
int x2, y2, w2, h2;
int x0, x00, yy0, y00;
int iw, ih;
x2 = obs->x; y2 = obs->y; w2 = obs->w; h2 = obs->h;
if (!E_INTERSECTS(x, y, w, h, x2, y2, w2, h2)) return ar;
/* FIXME: this option implies that windows should be resized when
* an autohide shelf toggles its visibility, but it is not used correctly
* and is instead used to determine whether shelves can be overlapped
*/
if (!e_config->border_fix_on_shelf_toggle) return 0x7fffffff;
x0 = x;
if (x < x2) x0 = x2;
x00 = (x + w);
if ((x2 + w2) < (x + w)) x00 = (x2 + w2);
yy0 = y;
if (y < y2) yy0 = y2;
y00 = (y + h);
if ((y2 + h2) < (y + h)) y00 = (y2 + h2);
iw = x00 - x0;
ih = y00 - yy0;
ar += (iw * ih);
return ar;
}
static int
_e_place_coverage_zone_obstacles_add(E_Desk *desk, int ar, int x, int y, int w, int h)
{
E_Zone_Obstacle *obs;
EINA_INLIST_FOREACH(desk->obstacles, obs)
ar = _e_place_coverage_zone_obstacles_add_single(obs, ar, x, y, w, h);
EINA_INLIST_FOREACH(desk->zone->obstacles, obs)
ar = _e_place_coverage_zone_obstacles_add_single(obs, ar, x, y, w, h);
return ar;
}
static int *
_e_place_array_resize(int *array, int *pos, int *size)
{
(*pos)++;
if (*pos > *size)
{
*size += 32;
E_REALLOC(array, int, *size);
}
return array;
}
static void
_e_place_desk_region_smart_obstacle_add(char *u_x, char *u_y, int **a_x, int **a_y, int *a_w, int *a_h, int *a_alloc_w, int *a_alloc_h, int zx, int zy, int zw, int zh, int bx, int by, int bw, int bh)
{
if (bx < zx)
{
bw += bx;
bx = zx;
}
if ((bx + bw) > zx + zw) bw = zx + zw - bx;
if (bx >= zx + zw) return;
if (by < zy)
{
bh += by;
by = zy;
}
if ((by + bh) > zy + zh) bh = zy + zh - by;
if (by >= zy + zh) return;
if (!u_x[bx])
{
*a_x = _e_place_array_resize(*a_x, a_w, a_alloc_w);
(*a_x)[*a_w - 1] = bx;
u_x[bx] = 1;
}
if (!u_x[bx + bw])
{
*a_x = _e_place_array_resize(*a_x, a_w, a_alloc_w);
(*a_x)[*a_w - 1] = bx + bw;
u_x[bx + bw] = 1;
}
if (!u_y[by])
{
*a_y = _e_place_array_resize(*a_y, a_h, a_alloc_h);
(*a_y)[*a_h - 1] = by;
u_y[by] = 1;
}
if (!u_y[by + bh])
{
*a_y = _e_place_array_resize(*a_y, a_h, a_alloc_h);
(*a_y)[*a_h - 1] = by + bh;
u_y[by + bh] = 1;
}
}
/* determine whether the "overlapping" area for a given geometry
* is less than the previous smallest overlapping area.
* if this obstacle geometry has less overlap, set it as the current
* geometry to use
*/
static int
_e_place_desk_region_smart_area_check(Eina_List *skiplist, int x, int y, int w, int h, E_Desk *desk, int area, int *rx, int *ry)
{
int ar = 0;
ar = _e_place_coverage_client_add(skiplist, ar, x, y, w, h);
if (e_config->window_placement_policy == E_WINDOW_PLACEMENT_SMART)
ar = _e_place_coverage_zone_obstacles_add(desk, ar, x, y, w, h);
if (ar < area)
{
*rx = x;
*ry = y;
if (ar == 0) return ar;
}
return ar;
}
/* calculate optimal placement based on "overlapping" area using:
* - an obstacle's top-left and bottom-right points
* - list of clients to skip
* - current desk
* - current least overlapping area
* - pointers to current coords to use for placement
* and then return the new least overlapping area
*/
static int
_e_place_desk_region_smart_area_calc(int x, int y, int xx, int yy, int zx, int zy, int zw, int zh, int w, int h, Eina_List *skiplist, E_Desk *desk, int area, int *rx, int *ry)
{
/* check top-left corner placement */
if ((x <= MAX(zx, zx + (zw - w))) && (y <= MAX(zy, zy + (zh - h))))
{
int ar = _e_place_desk_region_smart_area_check(skiplist, x, y, w, h, desk, area, rx, ry);
if (!ar) return ar;
if (ar < area) area = ar;
}
/* check top-right corner placement */
if ((MAX(zx, xx - w) > zx) && (y <= MAX(zy, zy + (zh - h))))
{
int ar = _e_place_desk_region_smart_area_check(skiplist, xx - w, y, w, h, desk, area, rx, ry);
if (!ar) return ar;
if (ar < area) area = ar;
}
/* check bottom-right corner placement */
if ((MAX(zx, xx - w) > zx) && (MAX(zy, yy - h) > zy))
{
int ar = _e_place_desk_region_smart_area_check(skiplist, xx - w, yy - h, w, h, desk, area, rx, ry);
if (!ar) return ar;
if (ar < area) area = ar;
}
/* check bottom-left corner placement */
if ((x <= MAX(zx, zx + (zw - w))) && (MAX(zy, yy - h) > zy))
{
int ar = _e_place_desk_region_smart_area_check(skiplist, x, yy - h, w, h, desk, area, rx, ry);
if (!ar) return ar;
if (ar < area) area = ar;
}
return area;
}
E_API int
e_place_desk_region_smart(E_Desk *desk, Eina_List *skiplist, int x, int y, int w, int h, int *rx, int *ry)
{
int a_w = 0, a_h = 0, a_alloc_w = 0, a_alloc_h = 0;
int *a_x = NULL, *a_y = NULL;
int zx, zy, zw, zh;
char *u_x = NULL, *u_y = NULL;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
9 years ago
E_Client *ec;
*rx = x;
*ry = y;
#if 0
/* DISABLE placement entirely for speed testing */
return 1;
#endif
if ((w <= 0) || (h <= 0))
{
printf("EEEK! trying to place 0x0 window!!!!\n");
return 1;
}
/* FIXME: this NEEDS optimizing */
a_w = 2;
a_h = 2;
a_x = E_NEW(int, 2);
a_y = E_NEW(int, 2);
a_alloc_w = 2;
a_alloc_h = 2;
zx = desk->zone->x;
zy = desk->zone->y;
zw = desk->zone->w;
zh = desk->zone->h;
u_x = calloc(zx + zw + 1, sizeof(char));
u_y = calloc(zy + zh + 1, sizeof(char));
a_x[0] = zx;
a_x[1] = zx + zw;
a_y[0] = zy;
a_y[1] = zy + zh;
u_x[zx] = 1;
u_x[zx + zw] = 1;
u_y[zy] = 1;
u_y[zy + zh] = 1;
if (e_config->window_placement_policy == E_WINDOW_PLACEMENT_SMART)
{
E_Zone_Obstacle *obs;
EINA_INLIST_FOREACH(desk->obstacles, obs)
{
int bx, by, bw, bh;
bx = obs->x;
by = obs->y;
bw = obs->w;
bh = obs->h;
if (E_INTERSECTS(bx, by, bw, bh, zx, zy, zw, zh))
_e_place_desk_region_smart_obstacle_add(u_x, u_y, &a_x, &a_y,
&a_w, &a_h, &a_alloc_w, &a_alloc_h, zx, zy, zw, zh, bx, by, bw, bh);
}
EINA_INLIST_FOREACH(desk->zone->obstacles, obs)
{
int bx, by, bw, bh;
bx = obs->x;
by = obs->y;
bw = obs->w;
bh = obs->h;
if (E_INTERSECTS(bx, by, bw, bh, zx, zy, zw, zh))
_e_place_desk_region_smart_obstacle_add(u_x, u_y, &a_x, &a_y,
&a_w, &a_h, &a_alloc_w, &a_alloc_h, zx, zy, zw, zh, bx, by, bw, bh);
}
}
E_CLIENT_REVERSE_FOREACH(ec)
{
int bx, by, bw, bh;
if (ignore_client(ec, skiplist)) continue;
if (ignore_client_and_break(ec)) break;
bx = ec->x;
by = ec->y;
compositor rewrite / charlie-foxtrot situation huge fustercluck commit because there wasn't really a way to separate out the changes. better to just rip it all out at once. * compositor and window management completely rewritten. this was the goal for E19, but it pretty much required everything existing to be scrapped since it wasn't optimized, streamlined, or sensible. now instead of having the compositor strapped to the window manager like an outboard motor, it's housed more like an automobile engine. ** various comp structs have been merged into other places (eg. E_Comp_Zone is now just part of E_Zone where applicable), leading to a large deduplication of attributes ** awful E_Comp_Win is totally dead, having been replaced with e_comp_object smart objects which work just like normal canvas objects ** protocol-specific window management and compositor functionality is now kept exclusively in backend files ** e_pixmap api provides generic client finding and rendering api ** screen/xinerama screens are now provided directly by compositor on startup and re-set on change ** e_comp_render_update finally replaced with eina_tiler ** wayland compositor no longer creates X windows ** compositor e_layout removed entirely * e_container is gone. this was made unnecessary in E18, but I kept it to avoid having too much code churn in one release. its sole purpose was to catch some events and handle window stacking, both of which are now just done by the compositor infra * e_manager is just for screensaver and keybind stuff now, possibly remove later? * e_border is gone along with a lot of its api. e_client has replaced it, and e_client has been rewritten completely; some parts may be similar, but the design now relies upon having a functional compositor ** window configuration/focus functions are all removed. all windows are now managed solely with evas_object_X functions on the "frame" member of a client, just as any other canvas object can be managed. *** do NOT set interceptors on a client's comp_object. seriously. * startup order rewritten: compositor now starts much earlier, other things just use attrs and members of the compositor * ecore_x_pointer_xy_get usage replaced with ecore_evas_pointer_xy_get * e_popup is totally gone, existing usage replaced by e_comp_object_util_add where applicable, otherwise just placed normally on the canvas * deskmirror is (more) broken for now * illume is totally fucked * Ecore_X_Window replaced with Ecore_Window in most cases * edge binding XWindows replaced with regular canvas objects * some E_Win functionality has changed such that delete callbacks are now correctly called in ALL cases. various dialogs have been updated to not crash as a result comp files and descriptions: e_comp.c - overall compositor functions, rendering/update loop, shape cutting e_comp_x.c - X window management and compositor functionality e_comp_wl.c - Wayland surface management and compositor functionality e_comp_canvas.c - general compositor canvas functions and utilities e_comp_object.c - E_Client->frame member for managing clients as Evas_Objects, utility functions for adding objects to the compositor rendering systems additional authors: ivan.briano@intel.com feature: new compositor removal: e_border, e_container, e_popup
9 years ago
bw = ec->w;
bh = ec->h;
if (E_INTERSECTS(bx, by, bw, bh, zx, zy, zw, zh))
_e_place_desk_region_smart_obstacle_add(u_x, u_y, &a_x, &a_y,
&a_w, &a_h, &a_alloc_w, &a_alloc_h, zx, zy, zw, zh, bx, by, bw, bh);
}
qsort(a_x, a_w, sizeof(int), _e_place_cb_sort_cmp);
qsort(a_y, a_h, sizeof(int), _e_place_cb_sort_cmp);
free(u_x);
free(u_y);
{
int i, j;
int area = 0x7fffffff;
if ((x <= zx + (zw - w)) &&
(y <= zy + (zh - h)))
{
int ar = 0;
ar = _e_place_coverage_client_add(skiplist, ar,
x, y,
w, h);
if (e_config->window_placement_policy == E_WINDOW_PLACEMENT_SMART)
ar = _e_place_coverage_zone_obstacles_add(desk, ar,
x, y,
w, h);
if (ar < area)
{
area = ar;
*rx = x;
*ry = y;
if (ar == 0) goto done;
}
}
/* loop through all the obstacles in the arrays of coords
* (a_x[i], a_y[j]) is top-left corner of obstacle
* (a_x[i + 1], a_y[j + 1]) is bottom-right corner of obstacle
*/
for (j = 0; j < a_h - 1; j++)
for (i = 0; i < a_w - 1; i++)
{
area = _e_place_desk_region_smart_area_calc(a_x[i], a_y[j], a_x[i + 1], a_y[j + 1],
zx, zy, zw, zh, w, h, skiplist, desk, area, rx, ry);
if (!area) goto done;
}
}
done:
E_FREE(a_x);
E_FREE(a_y);
e_zone_desk_useful_geometry_get(desk->zone, desk, &zx, &zy, &zw, &zh);
if ((*rx + w) > zx + zw) *rx = zx + zw - w;
if (*rx < zx) *rx = zx;
if ((*ry + h) > zy + zh) *ry = zy + zh - h;
if (*ry < zy) *ry = zy;
e: 1. configure/build changes to allow cross-compiling painlessly 2. pager module namespace changes - this was still dirty afdter the namespace cleanup, so clean it up 3. add a powersave subsystem - doesnt have an "automatic" way to turn on and off right now, this i think is best provided by modules (that do things like monitor acpi status's (eg close lid of laptop), AC power status etc. etc. this allows e to nicely defer "power" expensive actions to avoid disk spinups etc. 4. move to use the new ecore poller system - discussed long ago as part of power management/saving issues. now it exists 5. add a canvas idle flush call that helsp cope with the new shm greedy software x11 engine stuff 6. use the new powersave subsystem where appropriate 7. fix non-zeroed/initted memory access in e_fm_main 8. fix mem leak for e menus 9. remove ipc handlers for changed/removed config values 10. use animaotr not timer for menu scrolls - then menu scrolls obey the fps config 11. fix up timer/poll happienss of cursor idle stuff 12. remove avoid damage from popups for now - causing problems 13. change battery and temp readouts to b e shorter so they fit 14. pager can emit signals on focus change for mini-windows now 15. temperature module now uses a slave process and uses stdin/out to talk to it and get output - this makes e smoother as in my expereicne i found getting the temp on my laptop actually took like 200ms so e "hang" for 200ms while reading the acpi files - so now the subprocess does it and just writesa back to e when it gets it. ecore: 1. add ecore_pollers. see the documentation on them in doxygen comments :) 2. fix timers to only go off when they have to - bug there that made e's select time out a LOT more than it needed to. defensive coding hid the problem. now fixed. e should be much more power friendly now. 3. formatting/niceness in ecore_exe stuff 4. some comments on comments with SIGIO ideas vs. select 5. add call to be able to add an idle enterer at the start of the list of them, not just the end (as has been the default) 6. fix ecore_evas to support auto evas idler calls after 0.5 secs of idle in all canvases - and to do it right 7. if argb destination - set the shape EVENT shape (to mask out events in transparent regions much like shape does withotu translucency) 8. in ecore_x add support for the event shape evas: 1. fix cache to work properly and not just always fill up (as it seemed to like to think cahce useage dropped below 0 when it didnt and thus just over-fill) 2. software x11 engine now ONLY uses shm segments - no ximages over the socket. this ximage hack was there to avoid the 2 round trips involved in setting up an shm image - now i mitigated that wih an shm image cache pool. it keeps shm images around and repurposes them for new update regions if appropriate. this means many fewer shm creates (about 1/100th the number) and since we recycle the memory less 0 memory page filling by the kernel - in the end, i recorded about a 10-20% speedup over the old software x11 engine. simple tests i have seen up to 120% speedups. idle flush now does something - it frees all the cached shm segments. it has a hard-coded limit of 4mb worth of shm segments (or 32 segments - whichever comes first) to keep around. once can never complain much about speedups methinks :). also evas will defer sync until the NEXT frame is written - this means evas can calculate the next frame of data while x dma's/copies the images to the screen at the same time (if you hve a dual core or multi-cpu machnike or your xserver is able to use DMA to copy image data to the screen/video ram then this should see a decent speedup). SVN revision: 33448
15 years ago
// printf("0 - PLACE %i %i | %ix%i\n", *rx, *ry, w, h);
return 1;
}
E_API int
e_place_zone_region_smart(E_Zone *zone, Eina_List *skiplist, int x, int y, int w, int h, int *rx, int *ry)
{
return e_place_desk_region_smart(e_desk_current_get(zone), skiplist,
x, y, w, h, rx, ry);
}
E_API int
e_place_zone_cursor(E_Zone *zone, int x EINA_UNUSED, int y EINA_UNUSED, int w, int h, int it, int *rx, int *ry)
{
int cursor_x = 0, cursor_y = 0;
int zone_right, zone_bottom;
int zx, zy, zw, zh;
E_OBJECT_CHECK_RETURN(zone, 0);
ecore_evas_pointer_xy_get(e_comp->ee, &cursor_x, &cursor_y);
*rx = cursor_x - (w >> 1);
*ry = cursor_y - (it >> 1);
e_zone_useful_geometry_get(zone, &zx, &zy, &zw, &zh);
if (*rx < zone->x)
*rx = zx;
if (*ry < zone->y)
*ry = zy;
zone_right = zx + zw;
zone_bottom = zy + zh;
if ((*rx + w) > zone_right)
*rx = zone_right - w;
if ((*ry + h) > zone_bottom)
*ry = zone_bottom - h;
return 1;
}
E_API int
e_place_zone_manual(E_Zone *zone, int w, int h, int *rx, int *ry)
{
int cursor_x = 0, cursor_y = 0;
E_OBJECT_CHECK_RETURN(zone, 0);
ecore_evas_pointer_xy_get(e_comp->ee, &cursor_x, &cursor_y);
if (rx) *rx = cursor_x - (w >> 1);
if (ry) *ry = cursor_y - (h >> 1);
return 1;
}