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69 lines
2.8 KiB
69 lines
2.8 KiB
11 years ago
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#ifdef E_TYPEDEFS
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typedef struct _E_Comp_Config E_Comp_Config;
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typedef struct _E_Comp_Match E_Comp_Match;
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#else
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#ifndef E_COMP_CFDATA_H
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#define E_COMP_CFDATA_H
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struct _E_Comp_Config
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12 years ago
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{
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const char *shadow_style;
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int engine;
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int max_unmapped_pixels;
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int max_unmapped_time;
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int min_unmapped_time;
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int fps_average_range;
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unsigned char fps_corner;
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unsigned char fps_show;
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unsigned char indirect;
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unsigned char texture_from_pixmap;
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unsigned char lock_fps;
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unsigned char loose_sync;
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unsigned char efl_sync;
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unsigned char grab;
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unsigned char vsync;
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unsigned char swap_mode;
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unsigned char keep_unmapped;
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unsigned char send_flush;
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unsigned char send_dump;
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unsigned char nocomp_fs;
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unsigned char smooth_windows;
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double first_draw_delay;
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struct
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{
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Eina_List *popups; // used for e popups
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Eina_List *borders; // used for borders
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Eina_List *overrides; // used for client menus, tooltips etc.
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Eina_List *menus; // used for e menus
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} match;
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};
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struct _E_Comp_Match
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{
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const char *title; // glob - used for borders, NULL if not to be used
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const char *name; // glob - used for borders, overrides, popups, NULL if not to be used
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const char *clas; // glob - used for borders, overrides, NULL if not to be used
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const char *role; // glob - used for borders
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const char *shadow_style; // shadow style to use
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int primary_type; // Ecore_X_Window_Type - used for borders, overrides, first one found - ECORE_X_WINDOW_TYPE_UNKNOWN if not to be used
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char borderless; // used for borders, 0 == dont use, 1 == borderless, -1 == not borderless
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char dialog; // used for borders, 0 == don't use, 1 == dialog, -1 == not dialog
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char accepts_focus; // used for borders, 0 == don't use, 1 == accepts focus, -1 == does not accept focus
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char vkbd; // used for borders, 0 == don't use, 1 == is vkbd, -1 == not vkbd
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char quickpanel; // used for borders, 0 == don't use, 1 == is quickpanel, -1 == not quickpanel
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char argb; // used for borders, overrides, popups, menus, 0 == don't use, 1 == is argb, -1 == not argb
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char fullscreen; // used for borders, 0 == don't use, 1 == is fullscreen, -1 == not fullscreen
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char modal; // used for borders, 0 == don't use, 1 == is modal, -1 == not modal
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char focus; // used for setting focus state (on popups): 1 is focused, unset is use regular logic
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char urgent; // used for setting urgent state (on popups): 1 is urgent, unset is use regular logic
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};
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11 years ago
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EAPI void e_comp_cfdata_edd_init(E_Config_DD **conf_edd, E_Config_DD **match_edd);
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EAPI E_Comp_Config *e_comp_cfdata_config_new(void);
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EAPI void e_comp_cfdata_config_free(E_Comp_Config *cfg);
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12 years ago
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#endif
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11 years ago
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#endif
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