enlightenment/src/bin/e_desk.c

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/*
* vim:ts=8:sw=3:sts=8:noexpandtab:cino=>5n-3f0^-2{2
*/
#include "e.h"
/* E_Desk is a child object of E_Zone. A desk is essentially a background
* and an associated set of client windows. Each zone can have an arbitrary
* number of desktops.
*/
static void _e_desk_free(E_Desk *desk);
static int desk_count;
int
e_desk_init(void)
{
desk_count = 0;
return 1;
}
int
e_desk_shutdown(void)
{
return 1;
}
E_Desk *
e_desk_new(E_Zone *zone, int x, int y)
{
E_Desk *desk;
char name[40];
E_OBJECT_CHECK_RETURN(zone, NULL);
desk = E_OBJECT_ALLOC(E_Desk, _e_desk_free);
if (!desk) return NULL;
desk->clients = NULL;
desk->zone = zone;
desk->num = ++desk_count;
snprintf(name, sizeof(name), "Desktop %d, %d", x, y);
desk->name = strdup(name);
e_object_ref(E_OBJECT(zone));
zone->desks[x + (y * zone->desk_x_count)] = (E_Object *) desk;
return desk;
}
void
e_desk_name_set(E_Desk *desk, const char *name)
{
E_OBJECT_CHECK(desk);
if (desk->name)
free(desk->name);
desk->name = strdup(name);
}
void
e_desk_show(E_Desk *desk)
{
Evas_List *l;
int x, y;
E_OBJECT_CHECK(desk);
if (desk->visible) return;
for (l = desk->zone->container->clients; l; l = l->next)
{
E_Border *bd = l->data;
if (bd->desk->zone == desk->zone && !bd->iconic)
{
if (bd->desk == desk || bd->sticky)
{
e_border_show(bd);
}
else
{
e_border_hide(bd);
}
}
}
for (x = 0; x < desk->zone->desk_x_count; x++)
{
for (y = 0; y < desk->zone->desk_y_count; y++)
{
E_Desk *next;
next =
(E_Desk *)desk->zone->desks[x + (y * desk->zone->desk_x_count)];
next->visible = 0;
if (next == desk)
{
desk->zone->desk_x_current = x;
desk->zone->desk_y_current = y;
}
}
}
desk->visible = 1;
}
/* FIXME replace e_desk_remove etc with these row / col operations */
void
e_desk_row_add(E_Zone *zone)
{
}
void
e_desk_row_remove(E_Zone *zone)
{
}
void
e_desk_col_add(E_Zone *zone)
{
}
void
e_desk_col_remove(E_Zone *zone)
{
}
/*
void
e_desk_remove(E_Desk *desk)
{
Evas_List *l;
E_Desk *previous;
E_OBJECT_CHECK(desk);
if (evas_list_count(desk->zone->desks) < 2)
return;
l = evas_list_find_list(desk->zone->desks, desk);
l = l->prev;
if (!l) l = evas_list_last(desk->zone->desks);
previous = l->data;
for (l = desk->clients; l; l = l->next)
{
E_Border *bd = l->data;
e_border_desk_set(bd, previous);
}
desk->zone->desks = evas_list_remove(desk->zone->desks, desk);
if (desk->visible)
e_desk_show(previous);
evas_list_free(desk->clients);
e_object_del(E_OBJECT(desk));
}
*/
E_Desk *
e_desk_current_get(E_Zone *zone)
{
Evas_List *l;
E_OBJECT_CHECK_RETURN(zone, NULL);
return (E_Desk *)zone->desks[zone->desk_x_current + (zone->desk_y_current * zone->desk_x_count)];
}
void
e_desk_next(E_Zone *zone)
{
Evas_List *l;
E_Desk *desk;
int x, y;
E_OBJECT_CHECK(zone);
if (zone->desk_x_count < 2 && zone->desk_y_count < 2)
return;
x = zone->desk_x_current;
y = zone->desk_y_current;
x++;
if (x == zone->desk_x_count)
{
x = 0;
y++;
if (y == zone->desk_y_count)
y = 0;
}
e_desk_show((E_Desk *)zone->desks[x + (y * zone->desk_x_count)]);
}
void
e_desk_prev(E_Zone *zone)
{
Evas_List *l;
E_Desk *desk;
int x, y;
E_OBJECT_CHECK(zone);
if (zone->desk_x_count < 2 && zone->desk_y_count < 2)
return;
x = zone->desk_x_current;
y = zone->desk_y_current;
x--;
if (x < 0)
{
x = zone->desk_x_count - 1;
y--;
if (y < 0)
y = zone->desk_y_count - 1;
}
e_desk_show((E_Desk *)zone->desks[x + (y * zone->desk_x_count)]);
}
static void
_e_desk_free(E_Desk *desk)
{
E_Zone *zone = desk->zone;
if (desk->name)
free(desk->name);
// zone->desks = evas_list_remove(zone->desks, desk);
e_object_unref(E_OBJECT(desk->zone));
free(desk);
}