enlightenment/src/modules/illume2/e_mod_main.c

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#include "e.h"
#include "e_mod_main.h"
#include "e_mod_config.h"
#include "e_mod_layout.h"
#include "e_kbd.h"
static E_Kbd *kbd = NULL;
/* this is needed to advertise a label for the module IN the code (not just
* the .desktop file) but more specifically the api version it was compiled
* for so E can skip modules that are compiled for an incorrect API version
* safely) */
EAPI E_Module_Api e_modapi = { E_MODULE_API_VERSION, "Illume2" };
/* called first thing when E inits the module */
EAPI void *
e_modapi_init(E_Module *m)
{
/* init the config system */
if (!il_config_init(m)) return NULL;
/* set up the virtual keyboard */
e_kbd_init(m);
/* init the layout system */
e_mod_layout_init(m);
kbd = e_kbd_new(e_util_container_zone_number_get(0, 0),
m->dir, m->dir, m->dir);
e_kbd_show(kbd);
return m; /* return NULL on failure, anything else on success. the pointer
* returned will be set as m->data for convenience tracking */
}
/* called on module shutdown - should clean up EVERYTHING or we leak */
EAPI int
e_modapi_shutdown(E_Module *m)
{
e_object_del(E_OBJECT(kbd));
kbd = NULL;
e_mod_layout_shutdown();
e_kbd_shutdown();
il_config_shutdown();
return 1; /* 1 for success, 0 for failure */
}
/* called by E when it thinks this module shoudl go save any config it has */
EAPI int
e_modapi_save(E_Module *m)
{
return il_config_save();
}