From 04e3c383c417974cfdda03a75b8469c2c89c5ead Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Mon, 14 Mar 2016 14:46:37 -0400 Subject: [PATCH] unset solid drawing of opaque regions during comp object animations this makes animations with transparency not look like giant black rectangles --- src/bin/e_comp_object.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/bin/e_comp_object.c b/src/bin/e_comp_object.c index b7ff1120e..d252e6fda 100644 --- a/src/bin/e_comp_object.c +++ b/src/bin/e_comp_object.c @@ -727,6 +727,7 @@ _e_comp_object_animating_begin(E_Comp_Object *cw) e_comp->animating++; REFD(cw->ec, 2); e_object_ref(E_OBJECT(cw->ec)); + evas_object_image_border_center_fill_set(cw->obj, EVAS_BORDER_FILL_DEFAULT); } } @@ -740,6 +741,7 @@ _e_comp_object_animating_end(E_Comp_Object *cw) { e_comp->animating--; cw->showing = 0; + evas_object_image_border_center_fill_set(cw->obj, EVAS_BORDER_FILL_SOLID); UNREFD(cw->ec, 2); /* remove ref from animation start, account for possibility of deletion from unref */ return !!e_object_unref(E_OBJECT(cw->ec));