fix comp win geometry updates to always use pixmap size when available

This commit is contained in:
Mike Blumenkrantz 2013-04-18 10:21:31 +01:00
parent c883ec1c25
commit 06dd5703a3
1 changed files with 6 additions and 1 deletions

View File

@ -483,7 +483,12 @@ _e_comp_win_geometry_update(E_Comp_Win *cw)
if (cw->real_obj)
w = cw->w, h = cw->h;
else if (cw->bd)
w = cw->bd->w, h = cw->bd->h;
{
if (cw->pw && cw->ph)
w = cw->pw + cw->bd->client_inset.l + cw->bd->client_inset.r, h = cw->ph + cw->bd->client_inset.t + cw->bd->client_inset.b;
else
w = cw->bd->w, h = cw->bd->h;
}
else
w = cw->pw ?: cw->w, h = cw->ph ?: cw->h;
if (cw->zoomobj) e_zoomap_child_resize(cw->zoomobj, w, h);