comp pixmap fetching before the window's first map will always fail, so it's enough to just let the render queue handle updating here

This commit is contained in:
Mike Blumenkrantz 2013-07-26 10:09:17 +01:00
parent 9a443b6fec
commit 07144c6c92
1 changed files with 2 additions and 2 deletions

View File

@ -2506,8 +2506,8 @@ _e_comp_win_show(E_Comp_Win *cw)
cw->pw = 0;
cw->ph = 0;
}
if (!cw->win)
cw->dmg_updates = 1;
if (cw->win) return;
cw->dmg_updates = 1;
}
else
cw->dmg_updates = 1;