e init - stop listening to zone changes once init has been hidden

This commit is contained in:
Carsten Haitzler 2020-06-22 08:14:23 +01:00
parent 2c9405b92f
commit 21200cb2f7
1 changed files with 11 additions and 2 deletions

View File

@ -111,6 +111,7 @@ _e_init_zone_change_job(void *data EINA_UNUSED)
Eina_List *l, *ll;
_e_init_update_job = NULL;
if (done > 0) return;
// pass 1 - delete splash objects for zones that have gone OR
// update the zone obj to have the right clip and geometry
EINA_LIST_FOREACH_SAFE(splash_objs, l, ll, o)
@ -181,10 +182,13 @@ e_init_shutdown(void)
/* if not killed, kill init */
ecore_event_handler_del(_e_init_event_zone_add);
ecore_event_handler_del(_e_init_event_zone_del);
if (_e_init_event_zone_move_resize)
{
ecore_event_handler_del(_e_init_event_zone_move_resize);
_e_init_event_zone_move_resize = NULL;
}
_e_init_event_zone_add = NULL;
_e_init_event_zone_del = NULL;
_e_init_event_zone_move_resize = NULL;
e_init_hide();
return 1;
}
@ -218,6 +222,11 @@ e_init_show(void)
E_API void
e_init_hide(void)
{
if (_e_init_event_zone_move_resize)
{
ecore_event_handler_del(_e_init_event_zone_move_resize);
_e_init_event_zone_move_resize = NULL;
}
E_FREE_LIST(splash_objs, evas_object_del);
e_comp_shape_queue();
_e_init_object = NULL;