tiling - avoid infinite loop of not fit - toggle float, not fit, toggle
this actually just blows the stack soon enough... so short circuit it.
This commit is contained in:
parent
2aae421d7a
commit
265c306874
|
@ -46,6 +46,7 @@ typedef struct Client_Extra
|
|||
Eina_Bool floating E_BITFIELD;
|
||||
Eina_Bool tiled E_BITFIELD;
|
||||
Eina_Bool tracked E_BITFIELD;
|
||||
Eina_Bool being_removed E_BITFIELD;
|
||||
} Client_Extra;
|
||||
|
||||
typedef struct _Instance
|
||||
|
@ -793,6 +794,8 @@ _client_remove_no_apply(E_Client *ec)
|
|||
return EINA_FALSE;
|
||||
}
|
||||
|
||||
extra->being_removed = EINA_TRUE;
|
||||
|
||||
if (extra->drag.drag)
|
||||
{
|
||||
_client_drag_terminate(ec);
|
||||
|
@ -840,6 +843,8 @@ toggle_floating(E_Client *ec)
|
|||
return;
|
||||
}
|
||||
|
||||
if (extra->being_removed) return;
|
||||
|
||||
extra->floating = !extra->floating;
|
||||
|
||||
if (!desk_should_tile_check(ec->desk))
|
||||
|
|
Loading…
Reference in New Issue