Summary:
damage_buffer posts damage in buffer co-ordinates instead of surface
co-ordinates. For us currently these are always the same co-ordinate
spaces. This will change when we start supporting viewports and
transforms.
Note: this is currently conditional on the macro
WL_SURFACE_DAMAGE_BUFFER_SINCE_VERSION which isn't in any
released wayland, but will be in the next. We can remove
the ifdefs and change our wayland version dependency when
it's released
#NefariousHiddenAgenda
Reviewers: zmike, devilhorns
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D3468
devs/bu5hm4n/systray
Derek Foreman7 years agocommitted byMike Blumenkrantz