this was for sure a bug -> it should be x instead of y
SVN revision: 49907
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@ -965,8 +965,8 @@ _e_zone_useful_geometry_calc(E_Zone *zone)
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case E_GADCON_ORIENT_RIGHT:
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case E_GADCON_ORIENT_CORNER_RT:
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case E_GADCON_ORIENT_CORNER_RB:
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if (y1 > zone->w - shelf->w)
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y1 = zone->w - shelf->w;
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if (x1 > zone->w - shelf->w)
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x1 = zone->w - shelf->w;
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break;
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}
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}
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