Remove dnd files. Handled it differently.
SVN revision: 44495
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123a6e786e
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@ -40,9 +40,7 @@ module_la_SOURCES = e_mod_main.h \
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e_mod_policy_settings.h \
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e_mod_policy_settings.c \
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e_mod_gadcon.h \
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e_mod_gadcon.c \
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e_mod_dnd.h \
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e_mod_dnd.c
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e_mod_gadcon.c
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module_la_LIBADD = @e_libs@ @dlopen_libs@
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module_la_LDFLAGS = -module -avoid-version
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@ -1,27 +0,0 @@
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#include "e.h"
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#include "e_mod_main.h"
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#include "e_mod_dnd.h"
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/* local function prototypes */
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/* local variables */
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static Eina_List *handlers = NULL;
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/* public functions */
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EAPI int
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e_mod_dnd_init(void)
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{
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E_Zone *z;
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z = e_util_container_zone_number_get(0, 0);
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return 1;
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}
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EAPI int
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e_mod_dnd_shutdown(void)
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{
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return 1;
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}
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/* local functions */
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@ -1,7 +0,0 @@
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#ifndef E_MOD_DND_H
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#define E_MOD_DND_H
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EAPI int e_mod_dnd_init(void);
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EAPI int e_mod_dnd_shutdown(void);
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#endif
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@ -4,7 +4,6 @@
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#include "e_mod_layout.h"
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#include "e_kbd.h"
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#include "e_mod_gadcon.h"
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#include "e_mod_dnd.h"
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/* local variables */
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static E_Kbd *kbd = NULL;
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@ -22,13 +21,6 @@ e_modapi_init(E_Module *m)
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/* init the config subsystem */
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if (!il_config_init(m)) return NULL;
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/* init the drag-n-drop subsystem */
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if (!e_mod_dnd_init())
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{
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il_config_shutdown();
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return NULL;
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}
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/* init the gadcon subsystem for adding a "button" to any gadget container
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* which will allow easy switching between policy app modes */
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e_mod_gadcon_init();
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@ -68,9 +60,6 @@ e_modapi_shutdown(E_Module *m)
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/* shutdown the gadget subsystem */
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e_mod_gadcon_shutdown();
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/* shutdown the dnd subsystem */
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e_mod_dnd_shutdown();
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/* shutdown the config subsystem */
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il_config_shutdown();
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