dnd source icon changes based on drop action requested+target
allowed action. We can also change cursor/drag window based on the state info available. I haven't tackled that yet. Kevin Brosius <cobra@compuserve.com> SVN revision: 5765
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parent
3e6abee6ea
commit
329a5da29d
61
src/icons.c
61
src/icons.c
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@ -89,9 +89,11 @@ e_icon_up_cb(void *_data, Evas _e, Evas_Object _o, int _b, int _x, int _y)
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ecore_window_destroy(ic->view->drag.win);
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ic->view->drag.started = 0;
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if(e->mods & ECORE_EVENT_KEY_MODIFIER_SHIFT)
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ic->view->drag.drop_mode = E_DND_COPY;
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ecore_dnd_set_mode_copy();
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else
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ic->view->drag.drop_mode = E_DND_MOVE;
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ecore_dnd_set_mode_move();
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ecore_dnd_set_data(ic->view->win.base);
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/* FIXME: if button use is right mouse then do an ask */
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/* Handle dnd motion(drop) - dragging==0 */
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@ -384,6 +386,18 @@ e_icon_move_cb(void *_data, Evas _e, Evas_Object _o, int _b, int _x, int _y)
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ic->view->drag.update = 1;
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ic->view->changed = 1;
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if(e->mods & ECORE_EVENT_KEY_MODIFIER_SHIFT)
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{
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ecore_dnd_set_mode_copy();
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ic->view->drag.drop_mode = E_DND_COPY;
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}
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else
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{
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ecore_dnd_set_mode_move();
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ic->view->drag.drop_mode = E_DND_MOVE;
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}
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ecore_dnd_set_data(ic->view->win.base);
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/* Handle dnd motion - dragging==1 */
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ecore_pointer_xy_get(&x, &y);
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ecore_window_dnd_handle_motion( ic->view->win.base, x, y, 1);
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@ -514,6 +528,49 @@ e_icon_hide(E_Icon *ic)
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D_RETURN;
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}
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void
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e_icon_hide_delete_pending(E_Icon *ic)
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{
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D_ENTER;
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if (!ic->state.visible) D_RETURN;
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if(ic->state.selected)
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{
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if( ic->view->drag.drop_mode == E_DND_MOVE)
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{
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evas_hide(ic->view->evas, ic->obj.icon);
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ic->state.drag_delete = 1;
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}
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else
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/* copy... */
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{
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evas_show(ic->view->evas, ic->obj.icon);
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ic->state.drag_delete = 0;
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}
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}
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D_RETURN;
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}
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void
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e_icon_show_delete_end(E_Icon *ic, E_dnd_enum dnd_pending_mode)
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{
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D_ENTER;
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if (!ic->state.visible) D_RETURN;
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if(ic->state.drag_delete)
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{
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if(dnd_pending_mode==E_DND_DELETED || dnd_pending_mode==E_DND_COPIED)
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{
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ic->state.drag_delete = 0;
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if(dnd_pending_mode==E_DND_COPIED)
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evas_show(ic->view->evas, ic->obj.icon);
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}
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}
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D_RETURN;
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}
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void
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e_icon_apply_xy(E_Icon *ic)
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{
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@ -14,6 +14,11 @@ typedef struct _E_Icon E_Icon;
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typedef struct _E_View E_View;
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#endif
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#ifndef E_DND_TYPEDEF
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#define E_DND_TYPEDEF
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typedef enum _E_dnd_enum E_dnd_enum;
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#endif
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struct _E_Icon
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{
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E_Object o;
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@ -55,6 +60,7 @@ struct _E_Icon
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int visible;
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int just_selected;
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int just_executed;
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int drag_delete;
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} state;
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struct {
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@ -96,6 +102,8 @@ void e_icon_set_link(E_Icon *ic, char *link);
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E_Icon *e_icon_find_by_file(E_View *view, char *file);
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void e_icon_show(E_Icon *ic);
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void e_icon_hide(E_Icon *ic);
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void e_icon_hide_delete_pending(E_Icon *ic);
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void e_icon_show_delete_end(E_Icon *ic, E_dnd_enum dnd_pending_mode);
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void e_icon_apply_xy(E_Icon *ic);
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void e_icon_check_permissions(E_Icon *ic);
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115
src/view.c
115
src/view.c
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@ -17,6 +17,7 @@ static Ecore_Event *current_ev = NULL;
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static char **dnd_files = NULL;
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static int dnd_num_files = 0;
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static E_dnd_enum dnd_pending_mode;
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static E_View *v_dnd_source;
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static void e_bg_down_cb(void *_data, Evas _e, Evas_Object _o, int _b, int _x, int _y);
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static void e_bg_up_cb(void *_data, Evas _e, Evas_Object _o, int _b, int _x, int _y);
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@ -45,7 +46,7 @@ static void e_dnd_drop_position(Ecore_Event * ev);
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static void e_dnd_drop(Ecore_Event * ev);
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static void e_dnd_drop_request(Ecore_Event * ev);
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static void e_dnd_drop_request_free(void);
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static void e_dnd_handle_drop( E_View *v, E_dnd_enum dnd_pending_mode );
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static void e_dnd_handle_drop( E_View *v );
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static void e_view_handle_fs(EfsdEvent *ev);
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static void e_view_handle_fs_restart(void *data);
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static void e_view_resort_timeout(int val, void *data);
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@ -1053,13 +1054,15 @@ e_dnd_status(Ecore_Event * ev)
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{
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Ecore_Event_Dnd_Drop_Status *e;
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/*
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typedef struct _ecore_event_dnd_drop_status
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{
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Window win, root, source_win;
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int x, y, w, h;
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int ok;
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} Ecore_Event_Dnd_Drop_Status;
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*/
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* typedef struct _ecore_event_dnd_drop_status
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* {
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* Window win, root, source_win;
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* int x, y, w, h;
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* int copy, link, move, private;
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* int all_position_msgs;
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* int ok;
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* } Ecore_Event_Dnd_Drop_Status;
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*/
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Evas_List l;
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D_ENTER;
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@ -1072,7 +1075,24 @@ e_dnd_status(Ecore_Event * ev)
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v = l->data;
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if (e->win == v->win.base)
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{
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if( dnd_pending_mode != E_DND_DELETED &&
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dnd_pending_mode != E_DND_COPIED )
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{
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if( e->copy )
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dnd_pending_mode = E_DND_COPY;
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else if( e->move )
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dnd_pending_mode = E_DND_MOVE;
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else if( e->link )
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dnd_pending_mode = E_DND_LINK;
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else
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dnd_pending_mode = E_DND_ASK;
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}
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ecore_window_dnd_ok(e->ok);
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v->changed = 1;
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v->drag.icon_hide = 1;
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}
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}
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@ -1990,12 +2010,30 @@ e_view_update(E_View *v)
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if (v->changed)
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{
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for (l = v->icons; l; l = l->next)
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{
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E_Icon *icon;
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if(v->drag.icon_hide)
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{
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for (l = v->icons; l; l = l->next)
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{
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E_Icon *ic;
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icon = l->data;
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}
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ic = l->data;
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e_icon_hide_delete_pending(ic);
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}
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v->drag.icon_hide = 0;
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v_dnd_source = v;
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}
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if(v->drag.icon_show)
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{
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for (l = v->icons; l; l = l->next)
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{
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E_Icon *ic;
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ic = l->data;
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e_icon_show_delete_end(ic, dnd_pending_mode);
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}
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dnd_pending_mode = E_DND_NONE;
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v->drag.icon_show = 0;
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}
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if (v->drag.update)
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{
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ecore_window_move(v->drag.win, v->drag.x, v->drag.y);
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v = l->data;
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if (e->win == v->win.base)
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{
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if(v_dnd_source)
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{
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if(dnd_pending_mode != E_DND_DELETED &&
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dnd_pending_mode != E_DND_COPIED )
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{
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dnd_pending_mode = E_DND_COPIED;
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}
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if( v_dnd_source->drag.matching_drop_attempt )
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{
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v_dnd_source->drag.matching_drop_attempt = 0;
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dnd_pending_mode = E_DND_COPIED;
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}
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v_dnd_source->changed = 1;
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v_dnd_source->drag.icon_show = 1;
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}
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e_dnd_drop_request_free();
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D_RETURN;
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}
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v = l->data;
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if (e->win == v->win.base)
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{
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if( e->win != e->source_win )
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{
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/* send XdndStatus */
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ecore_window_dnd_send_status_ok(v->win.base, e->source_win,
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v->location.x, v->location.y,
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v->size.w, v->size.h
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);
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}
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/* send XdndStatus (even to same view, we'll */
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/* ignore actions within the same view later */
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/* during the drop action.) */
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ecore_window_dnd_send_status_ok(v->win.base, e->source_win,
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v->location.x, v->location.y,
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v->size.w, v->size.h
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);
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/* todo - cache window extents, don't send again within these extents. */
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D_RETURN;
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}
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v = l->data;
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if (e->win == v->win.base)
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{
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/* Dropped! Handle data */
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e_dnd_handle_drop (v, dnd_pending_mode);
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/* Dropped! Handle data */
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/* Same view? Mark to skip action */
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if( e->win == e->source_win )
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v->drag.matching_drop_attempt = 1;
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/* Different view? Perform the action... */
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else
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e_dnd_handle_drop (v);
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ecore_window_dnd_send_finished(v->win.base, e->source_win);
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e_dnd_drop_request_free();
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dnd_pending_mode = v->drag.drop_mode;
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}
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else
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{
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{
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if( e->copy )
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dnd_pending_mode = E_DND_COPY;
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else if( e->move )
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}
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static void
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e_dnd_handle_drop( E_View *v, E_dnd_enum dnd_pending_mode )
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e_dnd_handle_drop( E_View *v )
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{
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int in, out;
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char *filename;
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/* Copy files */
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efsd_copy( e_fs_get_connection(), out, dnd_files,
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efsd_ops(0) );
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dnd_pending_mode = E_DND_COPIED;
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break;
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case E_DND_MOVE:
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efsd_move( e_fs_get_connection(), out, dnd_files,
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efsd_ops(0) );
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dnd_pending_mode = E_DND_DELETED;
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break;
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default:
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/* nothing yet */
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break;
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}
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D_RETURN;
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}
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15
src/view.h
15
src/view.h
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@ -26,14 +26,18 @@ typedef struct _E_Iconbar E_Iconbar;
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#ifndef E_DND_TYPEDEF
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#define E_DND_TYPEDEF
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typedef enum {
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typedef enum _E_dnd_enum E_dnd_enum;
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#endif
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enum _E_dnd_enum {
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E_DND_NONE,
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E_DND_COPY,
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E_DND_MOVE,
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E_DND_LINK,
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E_DND_ASK
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} E_dnd_enum;
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#endif
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E_DND_ASK,
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E_DND_DELETED,
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E_DND_COPIED
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} ;
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struct _E_View
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{
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@ -128,6 +132,9 @@ struct _E_View
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} offset;
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int update;
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int drop_mode;
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int icon_hide;
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int icon_show;
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int matching_drop_attempt;
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} drag;
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struct {
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int valid;
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