end xdnd operations on window hide if no FINISHED event is received

fix T5886
This commit is contained in:
Mike Blumenkrantz 2017-08-18 15:52:52 -04:00
parent 90d70f8dc0
commit 339020b8e4
1 changed files with 10 additions and 1 deletions

View File

@ -48,6 +48,7 @@ static Ecore_Window _drag_win_root = 0;
static Eina_List *_drag_list = NULL;
static E_Drag *_drag_current = NULL;
static Ecore_Window drop_win;
static XDnd *_xdnd = NULL;
static Ecore_X_Atom _text_atom = 0;
@ -1009,6 +1010,8 @@ _e_drag_end(int x, int y)
{
if (!(dropped = ecore_x_dnd_drop()))
break;
else
drop_win = win;
}
else
#endif
@ -1157,6 +1160,7 @@ _e_drag_free(E_Drag *drag)
if (drag->cb.finished)
drag->cb.finished(drag, 0);
drag->cb.finished = NULL;
drop_win = 0;
}
_drag_current = NULL;
@ -1338,7 +1342,12 @@ _e_dnd_cb_event_hide(void *data EINA_UNUSED, int type EINA_UNUSED, Ecore_X_Event
const Eina_List *l;
id = e_util_winid_str_get(ev->win);
if (!eina_hash_find(_drop_win_hash, id)) return ECORE_CALLBACK_PASS_ON;
if (!eina_hash_find(_drop_win_hash, id))
{
if (_drag_current && _drag_current->ended && (drop_win == ev->win))
e_object_del(E_OBJECT(_drag_current));
return ECORE_CALLBACK_RENEW;
}
leave_ev.x = 0;
leave_ev.y = 0;