explicitly send signals and such for noeffect screen programs because I have no idea wtf inherit is doing here

SVN revision: 82640
This commit is contained in:
Mike Blumenkrantz 2013-01-11 14:59:50 +00:00
parent 7cca71bc95
commit 4110b8c3f0
1 changed files with 20 additions and 0 deletions

View File

@ -195,11 +195,19 @@ group { name: "e/modules/comp/screen/overlay/noeffects";
}
program {
name: "suspend";
signal: "e,state,sys,suspend"; source: "e";
action: STATE_SET "visible" 0.0;
transition: ACCELERATE 0 CURRENT;
target: "suspender";
action: SIGNAL_EMIT "e,state,sys,suspend,done" "e";
}
program {
name: "hibernate";
signal: "e,state,sys,hibernate"; source: "e";
action: STATE_SET "visible" 0.0;
transition: ACCELERATE 0 CURRENT;
target: "suspender";
action: SIGNAL_EMIT "e,state,sys,hibernate,done" "e";
}
program {
name: "resume";
@ -207,15 +215,27 @@ group { name: "e/modules/comp/screen/overlay/noeffects";
}
program {
name: "reboot";
signal: "e,state,sys,reboot"; source: "e";
action: STATE_SET "visible" 0.0;
transition: ACCELERATE 0 CURRENT;
target: "suspender";
action: SIGNAL_EMIT "e,state,sys,reboot,done" "e";
}
program {
name: "halt";
signal: "e,state,sys,halt"; source: "e";
action: STATE_SET "visible" 0.0;
transition: ACCELERATE 0 CURRENT;
target: "suspender";
action: SIGNAL_EMIT "e,state,sys,halt,done" "e";
}
program {
name: "logout";
signal: "e,state,sys,logout"; source: "e";
action: STATE_SET "visible" 0.0;
transition: ACCELERATE 0 CURRENT;
target: "suspender";
action: SIGNAL_EMIT "e,state,sys,logout,done" "e";
}
}
}