From 44b7790cce9ec8fdb406648424ac38ea21bab441 Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Fri, 21 Aug 2015 15:53:10 -0400 Subject: [PATCH] simplify e_desk_show visibility unsetting, reject recursive desk flips the currently visible desk for a zone is stored on the zone struct, so iterating here is unnecessary. furthermore, at the time when a desk is hidden, a client may begin receiving mouse events which could trigger a focus-set and lead to another desk flip. at this time and only this time, the "current" desk will be marked as not visible, and so this sort of desk show must be rejected fix T2676 --- src/bin/e_desk.c | 53 +++++++++++++++++++++--------------------------- 1 file changed, 23 insertions(+), 30 deletions(-) diff --git a/src/bin/e_desk.c b/src/bin/e_desk.c index e0c2b8848..8877796c8 100644 --- a/src/bin/e_desk.c +++ b/src/bin/e_desk.c @@ -227,52 +227,45 @@ e_desk_show(E_Desk *desk) Edje_Message_Int_Set *msg; Eina_List *l; E_Shelf *es; - int was_zone = 0, x, y, dx = 0, dy = 0; + E_Desk *desk2; + int was_zone = 0, dx = 0, dy = 0; E_OBJECT_CHECK(desk); E_OBJECT_TYPE_CHECK(desk, E_DESK_TYPE); if (desk->visible) return; + desk2 = e_desk_at_xy_get(desk->zone, desk->zone->desk_x_current, desk->zone->desk_y_current); + if ((!starting) && (!desk2->visible)) return; eev = E_NEW(E_Event_Desk_Before_Show, 1); eev->desk = e_desk_current_get(desk->zone); e_object_ref(E_OBJECT(eev->desk)); ecore_event_add(E_EVENT_DESK_BEFORE_SHOW, eev, _e_desk_event_desk_before_show_free, NULL); - for (x = 0; x < desk->zone->desk_x_count; x++) + if (desk2->visible) { - for (y = 0; y < desk->zone->desk_y_count; y++) + desk2->visible = 0; + if (e_config->desk_flip_wrap) { - E_Desk *desk2; - - desk2 = e_desk_at_xy_get(desk->zone, x, y); - if (desk2->visible) + /* current desk (desk2) is last desk, switching to first desk (desk) */ + if ((!desk->x) && (!desk->y) && (desk2->x + 1 == desk->zone->desk_x_count) && (desk2->y + 1 == desk->zone->desk_y_count)) { - desk2->visible = 0; - if (e_config->desk_flip_wrap) - { - /* current desk (desk2) is last desk, switching to first desk (desk) */ - if ((!desk->x) && (!desk->y) && (desk2->x + 1 == desk->zone->desk_x_count) && (desk2->y + 1 == desk->zone->desk_y_count)) - { - dx = (desk->x != desk2->x) ? 1 : 0; - dy = (desk->y != desk2->y) ? 1 : 0; - } - /* current desk (desk2) is first desk, switching to last desk (desk) */ - else if ((!desk2->x) && (!desk2->y) && (desk->x + 1 == desk->zone->desk_x_count) && (desk->y + 1 == desk->zone->desk_y_count)) - { - dx = (desk->x != desk2->x) ? -1 : 0; - dy = (desk->y != desk2->y) ? -1 : 0; - } - } - if ((!dx) && (!dy)) - { - dx = desk->x - desk2->x; - dy = desk->y - desk2->y; - } - _e_desk_hide_begin(desk2, dx, dy); - break; + dx = (desk->x != desk2->x) ? 1 : 0; + dy = (desk->y != desk2->y) ? 1 : 0; + } + /* current desk (desk2) is first desk, switching to last desk (desk) */ + else if ((!desk2->x) && (!desk2->y) && (desk->x + 1 == desk->zone->desk_x_count) && (desk->y + 1 == desk->zone->desk_y_count)) + { + dx = (desk->x != desk2->x) ? -1 : 0; + dy = (desk->y != desk2->y) ? -1 : 0; } } + if ((!dx) && (!dy)) + { + dx = desk->x - desk2->x; + dy = desk->y - desk2->y; + } + _e_desk_hide_begin(desk2, dx, dy); } desk->zone->desk_x_prev = desk->zone->desk_x_current;