THIS was the dnd bug i saw! that i couldnt reproduce easily... THIS...
heisenbug... ptr stuff wrong. :) SVN revision: 76708
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@ -6062,10 +6062,12 @@ _e_fm2_dnd_drop_hide(Evas_Object *obj)
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static Eina_Bool
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_e_fm2_dnd_type_implemented(const char *type)
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{
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const char **t;
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const char ***t;
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for (t = *_e_fm2_dnd_types; t; t++)
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if (type == *t) return EINA_TRUE;
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for (t = _e_fm2_dnd_types; *t; t++)
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{
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if (type == **t) return EINA_TRUE;
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}
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return EINA_FALSE;
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}
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