remove dnd todos since they're already implemented

This commit is contained in:
Mike Blumenkrantz 2013-03-13 08:06:57 +00:00
parent f6dc33f6aa
commit 4ac3a18827
1 changed files with 0 additions and 10 deletions

View File

@ -1,15 +1,5 @@
#include "e.h"
/* FIXME: broken when drop areas intersect
* (sub window has drop area on top of lower window or desktop)
*/
/*
* TODO:
* - Let an internal drag work with several types.
* - Let a drag be both internal and external, or allow internal xdnd
* (internal xdnd is unnecessary load)
*/
/* local subsystem functions */
static void _e_drag_move(E_Drag *drag, int x, int y);